|
(04-06-2012, 06:03 PM)
|
#55
This is what I've understood it to be, anyway. A logic puzzle game with awesome graphics, music, and mechanics. |
|
Member
(04-06-2012, 06:29 PM)
|
#66
as much as I like phil I like him as much as I don't... I like this game alot... plus been a fan of 6955 for a while so this feels long overdue
also props to Rich aka DisasterPeace also also forgot Adam "Atomic" did the animation... wins
Last edited by RelentlessRolento; 04-06-2012 at 06:32 PM.
|
|
(04-06-2012, 06:33 PM)
|
#67
people calling this a Metroidvania are truly taking that descriptor's name in vein. Levels connected by doors in a hub world unlocked by certain numbers of keys/collectables doesn't make something a Metroid or a Castlevania, thats all about incrementally boosted ability traversal, something which Fez appears to offer nothing of.
Last edited by Pie and Beans; 04-06-2012 at 06:35 PM.
|
|
Banned
(04-06-2012, 06:36 PM)
|
#69
Probably one of my favorite things about what this game is turning out to be. I just hope it eventually comes to Steam, like how Insanely Twisted Shadow Planet will be.
|
|
best in Shadow of the Beast
(04-06-2012, 06:38 PM)
|
#70
|
|
(04-06-2012, 06:44 PM)
|
#74
Is the Metroidvania part of the genre description actually true and it's not a succession of levels? That's cool.
Game looks good, will play this on a saturday morning, complete with couch and TV eventually. edit: just saw this post
That's a bummer. |
|
(04-06-2012, 06:44 PM)
|
#75
Yknow, if little Gomez returns back to the first area of the game with a Hyper-Run ability smashing through previously indestructable walls, turns into a bat to gain access to higher levels and so forth, or equivalents of ability progression affecting world traversal: it can enjoy that descriptor. Until then it is an interconnected platformer with hubworld and collectables. |
|
Banned
(04-06-2012, 06:48 PM)
|
#78
fuck this game. |
|
I call 'em "death hugs"
(04-06-2012, 06:50 PM)
|
#79
|
|
(04-06-2012, 06:52 PM)
|
#81
|
|
Banned
(04-06-2012, 06:58 PM)
|
#85
|
|
best in Shadow of the Beast
(04-06-2012, 07:04 PM)
|
#87
|
|
Member
(04-06-2012, 07:07 PM)
|
#88
I guess the term "mystroidvania" is meant to denote a non-violent game set in a large, connected world, but as others have said, without the clever gating mechanics and incremental ability upgrades that are essential to the metroidvania genre it doesn't quite deserve the label.
|
|
(04-06-2012, 07:08 PM)
|
#89
Well whatever the case it got me to check out the OP.
Considering the demo at least, if only because the game hits on my birthday. |
|
Member
(04-06-2012, 07:10 PM)
|
#90
|
|
point your penis at me,
and have a good day (04-06-2012, 07:11 PM)
|
#91
Fez has been my most anticipated game for something like 3 years.
Can't wait. |
|
Member
(04-07-2012, 05:18 AM)
|
#98
Such a tease.
Last edited by Popstar; 04-07-2012 at 05:20 AM.
|
|
Member
(04-07-2012, 05:34 AM)
|
#100
Check out the videos in the OP. |