Jason's Ultimatum
Americans out of Mexico! The Border Tax Equity Act
(04-06-2012, 11:06 PM)

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#401

So will the banjo kid from Deliverance be in the game?
Juan29.zapata
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(04-06-2012, 11:07 PM)

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#402

Dammit, John, now you made me want gameplay footage. I NEED IT IN MY VEINS RIGHT NAO.

So, did you take videos and all that or something? Please?
MasterShotgun
brazen editing lynx
(04-06-2012, 11:07 PM)

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#403

Originally Posted by John Harker: View Post
Not fake, that's from the gameplay video. They can do 2500 human characters on screen with AnvilNext. That's the battle of bunker hill. You weave throughout line of fire to assassinate the captain on top of that hill in the background
:D

I really want to see the footage now. It's pretty obvious that they are going to cut some corners to get all those soldiers on screen, but it should still be such an awesome experience that I won't really care.
Irish
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(04-06-2012, 11:08 PM)

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#404

Originally Posted by John Harker: View Post
He can crouch and hide in bushes and stuff. He also carries over momentum; i.e., he never stops moving in assassinations or combat. So think he does the diving hidden blade stab but doesnt do the dramatic pause where he holds the kill - he goes right into a roll and springs up swinging his tomahawk
Yeah, I've read about that in the previews. It just seems weird that they would keep the fast walk when they spent so much time talking about how certain things belong to certain characters.
GameE
Member
(04-06-2012, 11:08 PM)
#405

A lot of people are saying those pics are fake on other forums, are they real?
CrazyDude
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(04-06-2012, 11:08 PM)

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#406

Originally Posted by GameE: View Post
A lot of people are saying those pics are fake on other forums, are they real?
John says yes.
Zeliard
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(04-06-2012, 11:10 PM)

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#407

Originally Posted by Lactose_Intolerant: View Post
Wow, those soldiers are mad low poly even up close. Take a look at that guy at his feet.
Realities of console-centric development. That's probably the only way they can really fit that many people on-screen in an open-world game.

That's gonna be a lot of dudes to stab in the neck.

Originally Posted by Irish: View Post
Yeah, I've read about that in the previews. It just seems weird that they would keep the fast walk when they spent so much time talking about how certain things belong to certain characters.
Why would fast walking be exclusive to a certain character? That doesn't make much sense. :P
Irish
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(04-06-2012, 11:10 PM)

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#408

Originally Posted by Jason's Ultimatum: View Post
So will the banjo kid from Deliverance be in the game?
Well, drummers certainly will be:

Originally Posted by OXM:
Besides the basic Limey infantry, the Templars will field heavy-hitters in the form of axe-wielding Scotsmen, and support types in the form of drummers, who'll summon reinforcements if left unmolested. You'll even square off against fellow Native Americans, reflecting fierce divisions among the tribes of the era.

___

Originally Posted by Zeliard:
Why would fast walking be exclusive to a certain character? That doesn't make much sense. :P
There really isn't a point to it other than to pickpocket (something else that should be left behind).
Last edited by Irish; 04-06-2012 at 11:12 PM.
Lactose_Intolerant
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(04-06-2012, 11:11 PM)

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#409

Originally Posted by Zeliard: View Post
Realities of console-centric development. That's probably the only way they can really fit that many people on-screen in an open-world game.
Obviously, I just thought they would being using level of detail, or at least better use of it.
John Harker
Definitely doesn't make things up as he goes along.
(04-06-2012, 11:12 PM)

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#410

If they are saying it's fake, they are liars and thieves. I literally just saw it this afternoon. He starts at the top and hears the famous 'don't shoot till you see the whites of their eyes speech" which is in that pic with all the blue coats. Then the patriots charge the red guys on the hill. And you follow behind the army, and you can choose to go right or left, right is action, left is stealth. you dodge some cannon fire, get close to the bottom of the hill (like that pic), then you can either try and run up it or go to the left and around the hill (toward that ship in the background). that's when the video shows tree and forest maneuvering and the rope dart and human shields and musket fire and a 6 on 1 fight. etc etc. it was like 10 min long but it had Alex H doing commentary throughout, so maybe its 5 min of footage.


I can't imagine this is spoilers or anything, considering it's a public event.
Zeliard
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(04-06-2012, 11:13 PM)

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#411

Originally Posted by Lactose_Intolerant: View Post
Obviously, I just thought they would being using level of detail, or at least better use of it.
It's called compromise. They have to do that with limited tech. Draw distance is something they probably figured is more important in the long run.
Agent Ironside
Banned
(04-06-2012, 11:14 PM)

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#412

Originally Posted by John Harker: View Post
If they are saying it's fake, they are liars and thieves. I literally just saw it this afternoon. He starts at the top and hears the famous 'don't shoot till you see the whites of their eyes speech" which is in that pic with all the blue coats. Then the patriots charge the red guys on the hill. And you follow behind the army, and you can choose to go right or left, right is action, left is stealth. you dodge some cannon fire, get close to the bottom of the hill (like that pic), then you can either try and run up it or go to the left and around the hill (toward that ship in the background). that's when the video shows three and forest maneuvering and the rope dart and human shields and musket fire and a 6 on 1 fight. etc etc. it was like 10 min long but it had Alex H doing commentary throughout, so maybe its 5 min of footage
I reckon something will leak soon.
Kinyou
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(04-06-2012, 11:15 PM)

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#413

Slow leaks are the worst leaks

1138
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(04-06-2012, 11:16 PM)

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#414

Thread did partly deliver eventually. Definatly picking up the PC version this autumn.
Lactose_Intolerant
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(04-06-2012, 11:17 PM)

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#415

Originally Posted by Zeliard: View Post
It's called compromise. They have to do that with limited tech. Draw distance is something they probably figured is more important in the long run.
Those models are fine 30 feet away. It looks pretty bad up close. needs a higher polygon count upclose. The leg looks like its 4 sided.
Respawn
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(04-06-2012, 11:18 PM)

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#416

Originally Posted by Lactose_Intolerant: View Post
Those models are fine 30 feet away. It looks pretty bad up close. needs a higher polygon count upclose. The leg looks like its 4 sided.
Then go fix it since it bothers you so much.
Htown
STOP SHITTING ON MY MOTHER'S HEADSTONE
(04-06-2012, 11:19 PM)

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#417

Hundreds of active characters on screen.





Whine about polycount.
Twinduct
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(04-06-2012, 11:20 PM)

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#418

Originally Posted by Kinyou: View Post
Slow leaks are the worst leaks

Wtf, where is that from lol?
Tookay
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(04-06-2012, 11:23 PM)

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#419

Originally Posted by Htown: View Post
Hundreds of active characters on screen.

Whine about polycount.
Seriously. Talk about missing the forest for the trees.
Zeliard
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(04-06-2012, 11:23 PM)

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#420

Originally Posted by Lactose_Intolerant: View Post
I'm not talking about draw distance. Those models are fine 30 feet away. It looks pretty bad up close. needs a higher polygon count upclose. The leg looks like its 4 sided.
Look at the sheer number of characters on-screen in this image, which have to be drawn on-screen at any given time. Remember that this is also an open-world game. They want armies off in the distance to approach a certain level of detail, and that comes at a price.

hey_it's_that_dog
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(04-06-2012, 11:27 PM)

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#421

Originally Posted by Lactose_Intolerant: View Post
Those models are fine 30 feet away. It looks pretty bad up close. needs a higher polygon count upclose. The leg looks like its 4 sided.
In a screen shot it's obvious. When the game is in motion and your attention is on controlling your character and navigating the environment you really shouldn't notice. If you go out of your way to notice, or you just can't get over knowing that the polycounts are low and that ruins the game for you, that's your issue.
ShockingAlberto
is too reasonable
for this forum
(04-06-2012, 11:28 PM)

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#422

Originally Posted by Zeliard: View Post
Look at the sheer number of characters on-screen in this image, which have to be drawn on-screen at any given time. Remember that this is also an open-world game. They want armies off in the distance to approach a certain level of detail, and that comes at a price.


"Hey, that guy's trying to learn for free!"


"Let's use our guns as clubs!"
hey_it's_that_dog
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(04-06-2012, 11:29 PM)

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#423

*ahem* "Use your phony guns as clubs."

That is all.
Derrick01
Banned
(04-06-2012, 11:29 PM)

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#424

Yeah I'll chalk it up to being poor screens for now, but if it actually looks like that I'll take a few less guys on screen for better detail. That cannon especially seems pretty terrible looking.

I really want to see HD footage of the demo though.
Zeliard
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(04-06-2012, 11:30 PM)

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#425

Originally Posted by hey_it's_that_dog: View Post
*ahem* "Use your phony guns as clubs."

That is all.
I can only make out the fat soldiers :(
giancarlo123x
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(04-06-2012, 11:30 PM)

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#426

GameE
Member
(04-06-2012, 11:31 PM)
#427

Originally Posted by Derrick01: View Post
Yeah I'll chalk it up to being poor screens for now, but if it actually looks like that I'll take a few less guys on screen for better detail. That cannon especially seems pretty terrible looking.

I really want to see HD footage of the demo though.
Some people are saying a video was leaked, dunno if true or not, but the pics are probably from that
Irish
Member
(04-06-2012, 11:32 PM)

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#428

GameInformer released their ACIII special edition podcast yesterday.
ShockingAlberto
is too reasonable
for this forum
(04-06-2012, 11:32 PM)

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#429

Originally Posted by hey_it's_that_dog: View Post
*ahem* "Use your phony guns as clubs."

That is all.
Paraphrased to fit with the picture!
jett
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(04-06-2012, 11:35 PM)

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#430

Why has no one recorded this footage? I just don't get it.
CrazyDude
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(04-06-2012, 11:35 PM)

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#431

Originally Posted by jett: View Post
Why has no one recorded this footage? I just don't get it.
They are not allowed to.
Demon Ice
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(04-06-2012, 11:35 PM)

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#432

OP's all like

Tenck
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(04-06-2012, 11:38 PM)

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#433

So did you guys get no gameplay footage from the Stream? I left when the girl was interviewing that Gary guy.
CrazyDude
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(04-06-2012, 11:40 PM)

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#434

Originally Posted by Tenck: View Post
So did you guys get no gameplay footage from the Stream? I left when the girl was interviewing that Gary guy.
Do not even mentioned ever again.
Tenck
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(04-06-2012, 11:41 PM)

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#435

Were Frag dolls too much for you to handle?!?!?!

:P
CrazyDude
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(04-06-2012, 11:42 PM)

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#436





lol at the guy in the corner.
Derrick01
Banned
(04-06-2012, 11:43 PM)

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#437

The hell is up with that guy on the far right? That's some photoshop potential if I ever saw it
jett
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(04-06-2012, 11:44 PM)

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#438

That last pic confirms that there's some weirdness with the ragdoll animation. Those dead bodies just don't look right.

I do wonder how does everything look in motion.
CrazyDude
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(04-06-2012, 11:45 PM)

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#439

Originally Posted by jett: View Post
That last pic confirms that there's some weirdness with the ragdoll animation. Those dead bodies just don't look right.

I do wonder how does everything look in motion.
It'll probably look better when it comes out. They said they are spending the rest of the year polishing the game. It's probably why they have not shown it to the public yet.
Tenck
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(04-06-2012, 11:45 PM)

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#440

Ugh that foliage.
Lactose_Intolerant
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(04-06-2012, 11:46 PM)

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#441

This looks like an oblivion mod with 100 guys on the screen all shooting guns in the same direction.
Last edited by Lactose_Intolerant; 04-07-2012 at 02:53 AM.
Demon Ice
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(04-06-2012, 11:47 PM)

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#442

Were people thinking they were magically going to be able to have that many soldiers on screen without making sacrifices? This isn't a new gen of consoles...
Darknessbear
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(04-06-2012, 11:47 PM)

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#443

This is why they don't like leaked pics ect. Because gamers can't handle it.
jett
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(04-06-2012, 11:47 PM)

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#444

Originally Posted by Tenck: View Post
Ugh that foliage.
xenoblade > "anvil next"
GameE
Member
(04-06-2012, 11:48 PM)
#445

When are we gonna get real footage? I guess there might be a leak from pax but what about a real video from Ubisoft? E3?
Haunted
(04-06-2012, 11:48 PM)

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#446

So many compromises.


Originally Posted by Demon Ice: View Post
Were people thinking they were magically going to be able to have that many soldiers on screen without making sacrifices? This isn't a new gen of consoles...
:(

Maybe they could on the PC version. :(
Biggest-Geek-Ever
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(04-06-2012, 11:50 PM)

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#447

Originally Posted by Haunted: View Post
So many compromises.



:(

Maybe they could on the PC version. :(
16 cores can't come soon enough.
DarkChild
Banned
(04-06-2012, 11:53 PM)

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#448

30 feet away and the fucking grass gets cut out. Fucking LOD. I wonder how did R* achieve such dense grass that goes far beyond this. Its probably just Wii U holding it back...

Shadows look good on the other hand so its not so bad. Cmon, somebody, leak that bitch!
Last edited by DarkChild; 04-06-2012 at 11:56 PM.
enzo_gt
tagged by Blackace
(04-06-2012, 11:55 PM)

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#449

Originally Posted by jett: View Post
xenoblade > "anvil next"
Dear god no. Xenoblade has some godawful foilage.

Then again, I can't even recall a game that I'd consider having "good" foilage. Definitely something devs still struggle with.
gashikunFLCL
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(04-06-2012, 11:56 PM)

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#450