PairOfFilthySocks
Member
(04-17-2012, 11:07 PM)

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#2351

Originally Posted by HoosTrax: View Post
Are there any Japanese gaming companies that truly "get" PC gaming? Creative Assembly and Eidos are part of the European divisions of their respective companies (Sega and Squeenix), so I'm not sure they count.
Capcom may be a bunch of dicks business-wise, but that engine they use for their games is damn magnificent for PC gaming.
CountAntonius
Member
(04-17-2012, 11:09 PM)

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#2352

Originally Posted by Yoshichan: View Post
..........
Originally Posted by Backfoggen: View Post
http://www.famitsu.com/news/201204/18013184.html

Quote:
――PC版は、PS3版、Xbox 360版を忠実に移植しつつ追加要素を加えたものになるのですよね?
宮崎英高氏(以下、宮崎) はい。基本的には忠実な移植になります。解像度に変更はありませんし、フレームレートが60になるということもありませ ん。

Originally Posted by Quick Google Translate:

- The PC version, I'll be something I added additional elements while faithfully ported version of the 360 ​​version PS3, Xbox?
Goh British Miyazaki (hereinafter, Miyazaki) Yes. Basically will be faithful to transplantation. Nor does it change it does not have the resolution, frame rate that becomes 60.
I hope someone with Japanese skills can clear this up.





I hope someone with Japanese skills can clear this up.
.

video interview
toddhunter
Member
(04-17-2012, 11:10 PM)

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#2353

Namco helping out on QC *snigger*

Does it boot? Yes? It is ready to go.
Orin GA
I wish I could hat you to death
(04-17-2012, 11:10 PM)

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#2354

DONT FUCK THIS UP FOR ME
Ghost_Protocol
Member
(04-17-2012, 11:12 PM)

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#2355

Originally Posted by duckroll: View Post
- With regards to how big the new areas are, he mentions in the Japanese interview that if you consider each "are" as a place where you enter into a new sort of setting or situation and the game displays an area name on screen, there will be 3 of these areas being added. One of these areas in particular is something he had in mind which is based on the past history of Darkroot Garden. The actual design of the area is brand new though, and not a rehash.
I like his definition of areas. That's about all I've liked today. Here's hoping at least one of them is the size of The Painted World.
Last edited by Ghost_Protocol; 04-17-2012 at 11:15 PM.
Shaheed79
dabbled in the jelly
(04-17-2012, 11:14 PM)
#2356

Originally Posted by Durante: View Post
It will support 1080p, and you'll be able to force 8xAA. I still can't believe the shit people interpret into a "..."
.....

You were saying? You sounded 100 percent sure of this. What lead you to believe the game would be uprez'd?
drizzle
Axel Hertz
(04-17-2012, 11:17 PM)

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#2357

Originally Posted by duckroll: View Post
- Miyazaki says that the base game is intended to be a straight port with no change in resolution and he specifically says not to expect 60 fps. This is probably his most controversial statement, because it does seem to suggest that it will run at a locked resolution and framerate. Until he clarifies further, I do feel that is the intended message to manage expectations.
Is it possible that, when being asked about resolution, that they're somehow both (or just him) talking about TEXTURE RESOLUTION as opposed to rendering resolution? Like, all the assets are made with 720p in mind, and they're not going to change that.

I can understand them not upgrading the texture resolutions, but the display resolution has to be an option. It just has to. Resolution is pretty much just a variable that has to be set when rendering the thing.

FPS, on the other hand, is a little tricky. If your engine counts frames for some reason (on frame 300 he was here, on frame 301 he was over there), changing that is a pain in the ass. But resolution?
Last edited by drizzle; 04-17-2012 at 11:19 PM.
Yoshichan
Rage Apologist
(04-17-2012, 11:18 PM)

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#2358

Wouldn't the PC mod community just be able to force the game to run at 1080p anyway?
drizzle
Axel Hertz
(04-17-2012, 11:21 PM)

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#2359

Originally Posted by Yoshichan: View Post
Wouldn't the PC mod community just be able to force the game to run at 1080p anyway?
I'd guess so. If the resolution is fixed, as people are understanding from these interviews, you'd just have to hack the .EXE and change the resolution to whatever you want. There won't be a menu to change resolutions, but you could do it.
Minsc
(04-17-2012, 11:22 PM)

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#2360

New thread, continue the relevant discussion there, thanks.