|
Banned
(05-02-2012, 02:41 PM)
|
So who else is in favor of a totally open HW system/OS/boot loader? Keep the online/patches/updates secure, but the system itself and what you can do with it totally open to user options. That would be a great console.
It'll never happen, but I can dream.
Last edited by TheExplodingHead; 05-02-2012 at 02:48 PM.
|
|
Banned
(05-02-2012, 02:43 PM)
|
It was recent.
Remind me later. Searching for it on my phone would be a pain.
|
|
Member
(05-02-2012, 02:46 PM)
|
Quote:
Last edited by Agent Unknown; 05-02-2012 at 02:50 PM.
|
|
(05-02-2012, 02:48 PM)
|
Thing is: Android is just a collection of software and libraries running on Linux, not really an "operating system" in itself. And Integrity, like Linux, has no graphical user interface, no user interface toolkits, no clipboard handling, no browser - nothing. Outside of the Windows and OSX world, you can have ten systems running ten completely different operating systems and the user would think they're all the same - or the other way around.
Last edited by wsippel; 05-02-2012 at 02:50 PM.
|
|
Banned
(05-02-2012, 02:52 PM)
|
|
|
Junior Member
(05-02-2012, 02:53 PM)
|
Besides out of all 3 companies, Nintendo's OS is probably the most functional interface, definitely enjoy the 3DS's, and Wii's was remarkably good 6 years ago, heck I personally think it inspired Windows 8. |
|
Member
(05-02-2012, 02:55 PM)
|
|
|
Member
(05-02-2012, 02:56 PM)
|
A red box on the TV shows wich section of the screen is displayed on the uPad With the stylus you clock in links, etc... So wheres your problem? |
|
Banned
(05-02-2012, 02:58 PM)
|
Haha, yeah.
But to be fair the PS3 was never totally open to any nerd to play with it on the metal. Sony actually wanted it to be too secure (imo), instead of just capitalizing on the idea of a open creative environment. Mainly I just want to see some version of Dolphin be able to run on Wii U, and to not get banned from NiN for using it. |
|
Junior Member
(05-02-2012, 02:58 PM)
|
Personally I am glad Wii U comes with a tablet though, it should take interfaces on home consoles to their logical conclusion. |
|
(05-02-2012, 02:59 PM)
|
|
|
Member
(05-02-2012, 03:00 PM)
|
But for all intents and purposes what the end user sees and interacts with is the OS, doesn't really make much difference to what's sitting behind that. |
|
Member
(05-02-2012, 03:04 PM)
|
Given how the 3DS is clamped down, and how the Wii and the DS were basically piracy heaven, losing them and 3rd parties a shitload of money, let alone ruined their efforts in online etc, we won't see an open WiiU. If anything, they'll open their rules to content providers, but not to the end user. The fact that they're actively planning to have SD Cards and USB HDDs is allready open standard enough for what I expected them to do. |
|
Member
(05-02-2012, 03:05 PM)
|
BP, Ace, I think this was lherre's latest comment on the RAM, from back when there was some crazy speculation going on with the numbers:
http://www.neogaf.com/forum/showpost...ostcount=11052 |
|
Banned
(05-02-2012, 03:06 PM)
|
^^^ Yep, that's it.
But only going tri-core and not a full gen leap could already be counted as where they drop the ball. Hell, third parties would feel that even 2GB is too little. Why do I have to believe that it'll be even worse? At that stage, I might as well believe that it'll be weaker than 360... |
|
Member
(05-02-2012, 03:08 PM)
|
|
|
Banned
(05-02-2012, 03:09 PM)
|
Very true, have you ever written your own Unix/Linux OS (distro/kernel/shell???), or a firewall or anything? I used to do nothing but pour through Cisco/Security/*nix/Windows/web security books and program syntax when I was indisposed shall we say in my youth, eventually I learned how to apply it and made it into a living.
Last edited by TheExplodingHead; 05-02-2012 at 03:24 PM.
|
|
Member
(05-02-2012, 03:09 PM)
|
|
|
Member
(05-02-2012, 03:09 PM)
|
I think that Nintendo might be wise to go back to their 1980's-style method of multiple skus for home console, especially if they're thinking about starting off with a negative profit margin on hardware. Having something like this could help them out: Wii U Action Set - $299.99 with one pack-in title, probably something family-oriented Wii U Deluxe Set - $399.99* with a somewhat grittier pack-in (or at least something that's less Mii-ish and more Internet-y), along with a Nintendo-branded external hard drive. They should be able to get something resembling a profit margin on the Deluxe Set, assuming they use the time honoured industry tradition of using a really low capacity hard drive (500GB would seem a reasonable maximum here). Breakeven on the Action Set could mean perhaps $25 profit on the Deluxe Set. And there's still less loss of initial functionality here compared to, say, the stigma associated with the Xbox 360 Core model, as there is a decent amount of internal space to start with, easily-obtainable SD cards are still an option, and people dedicated to the hobby pretty much universally know how to plug in an external drive that they either (A) already own, or (B) can obtain easily at larger capacities for far less than the $100 price differential. Their strategy for the last few generations have been one sku in order to reduce complexity for the consumee. However, nearly everything** in the electronic realm that typical consumers buy these days have multiple skus. Their phones, their tablets, other video game systems, television sets -- it's kind of seen as a normal thing nowadays, so jumping into this fray would likely not reduce the number of people willing to plunk down clam for the product. * ugh, though I'm not a fan of the "Action Set" price, either ** this is hyperbole, but I was trying to nail in a point I've heard this oddly specific idea before… somewhere. |
|
Banned
(05-02-2012, 03:13 PM)
|
|
|
Member
(05-02-2012, 03:22 PM)
|
what was going on the last days anything new (about Wii U).
I only went through the last pages and saw some...ehh...urgh...conversation about brownies and how to make them...kind of...special.... ...and then something about the android OS and now again there is the RAM talk back. So do we have anything new about it? I only read somewhere that Iwata wants to release detailed specs on E3 but not the price and that with the Wii U the company is aiming definately the core market first and later on at mass-market to not make the same misstake like with the Wii. |
|
Banned
(05-02-2012, 03:23 PM)
|
I was just waxing nostalgic is all. :P |
|
Member
(05-02-2012, 03:28 PM)
|
I'm lazy though ;p Edit: Of course I'm just talking from experience with only a couple of resistive devices , namely DSPhat, DSLite, 3DS and Samsung mobile phones. Don't know if newer and/or more expensive devices are doing something more with their resistive screens.
Last edited by Disorientator; 05-02-2012 at 03:42 PM.
|
|
Member
(05-02-2012, 03:35 PM)
|
Apparently you don't remember the early days of Android, which didn't even support multitouch (there was fear that Apple had all the multitouch patents and would sue them if they used it). It's definitely not "optimized" for multitouch and has plenty of support for doing everything with single-touch devices. And as I said, it wouldnt have access to any third party app store, just Nintendo's own app store. And if an app is written for Wii-U, it would have no need for multitouch, with all the controls on the unit.
|
|
Member
(05-02-2012, 03:35 PM)
|
lherre also shared this, a pretty definitive statement about how much memory is in the Wii U
http://www.neogaf.com/forum/showpost...postcount=5333 >_> Apple is BSD (and Mach) with a fruit slapped on it, not Linux. To my knowledge, there is no Linux in any of Apple's product lines whatsoever, probably largely due to the license to which it is bound. |
|
Member
(05-02-2012, 03:38 PM)
|
#17042: Nintendo has confirmed to IGN that it plans to support both third and first party content for its new digital initiative. #17287: yet another U/Android rumour #17303: http://www.nintendo.co.jp/ir/en/libr...7qa/index.html ← English version of Investor Q&A uploaded #17410: further Röstinfo on the Wii U trademark issue, regarding a possibility for amicable mediation by June #17417: interview from Akaoni studios: "I talked with developers in Japan that are already working with it, and everyone says it's full of surprises that will surprise people much more than what at first seems." #17186: Walmart google advert lists $349 for Wii U #17468: Iwata goes into further details on Nintendo's shift back in the direction of "those who play games as their hobby". #17615: Nintendo Presentation @ E3 2012 ; Tuesday, June 5, 2012 ; 9am #17831: Trent Oster interview, much less inciteful and much more insightful than his slightly infamous twitter remarks |