|
would totally do this old lady if his wife were guaranteed not to find out.
(04-13-2012, 03:11 PM)
|
#1851
"The sadder but wiser girl for me.." |
|
|
|
Member
(04-13-2012, 03:21 PM)
|
#1852
MT Framework getting an upgrade better also mean some goddamned English documentation. That engine is one of the best of this generation. I go back to Devil May Cry 4 every now and again and still can't believe that's a game from the early days of this gen. (Dat water and lighting)
Tangent: What does the MT in the title stand for? On topic: I think of all the engines to be worried about, Capcom's isn't the one. They're going to come back to it when it's time to make that MonHun money. |
|
Member
(04-13-2012, 03:22 PM)
|
#1853
BTW speaking about 3D games for Wii U I would love to see a Contra/Super Probotector HD remake on Wii U...dreaming... |
|
Member
(04-13-2012, 03:22 PM)
|
#1854
So I try not to make assumptions about third party games. Except for TimeSplitters 4, that will certainly be released in the Wii U launch window with amazing splitscreen action and impossibly intricate MapMaker and no borrowing of the stupider tropes of this gen's first person shooter genre, for reals.It'll be made for 360, PS3, 3DS, PSP, PSV, XB3, PS4, Steambox, Windows, OS X, Linux, FreeBSD, cellphones, tablets and toasters before it reaches the U. :( |
|
would totally do this old lady if his wife were guaranteed not to find out.
(04-13-2012, 03:23 PM)
|
#1855
If an excellent Civilization game ever comes to a Nintendo home console.. oh my.. And if mods are ever allowed, I might lose my job from calling-in with "Civ sickness." |
|
Member
(04-13-2012, 03:23 PM)
|
#1856
Edit: AzureJericho, I think I answered your question without realizing that you asked :D |
|
Member
(04-13-2012, 03:24 PM)
|
#1857
|
|
Member
(04-13-2012, 03:25 PM)
|
#1858
http://en.wikipedia.org/wiki/MT_Framework
Originally Posted by the first place you should have checked before asking ;):
|
|
would totally do this old lady if his wife were guaranteed not to find out.
(04-13-2012, 03:26 PM)
|
#1859
|
|
Member
(04-13-2012, 03:27 PM)
|
#1860
|
|
would totally do this old lady if his wife were guaranteed not to find out.
(04-13-2012, 03:28 PM)
|
#1861
You're making me sad. I know that the chances of it happening are slim..
|
|
Member
(04-13-2012, 03:28 PM)
|
#1862
Civ. Anywhere. edit: I played Civilization 2 on a 140x140 PalmOS cellular device connected across miles of painful distance to my home computer in the 1990s. Surely, technology must have improved slightly since then. |
|
would totally do this old lady if his wife were guaranteed not to find out.
(04-13-2012, 03:29 PM)
|
#1863
I have a beast of a PC, and yet it chugs on larger maps in the late portion of my games. :/ |
|
Member
(04-13-2012, 03:31 PM)
|
#1864
U know I love all the CIV games, really all!! Each one brings a new experience (eventhough you know the game for decades). CIV Revolution I still play from time to time on my 360 and really enjoy it. I would have changed some things if I were the dev but its still a lot of fun to play it. The only thing that I was dissappointed about is, that they didnt bring it to Wii. It would have been possible for sure (no one can tell me something different). If you see Anno:Create a new world for Wii (which I still play sometimes for hours) it looks the same graphic wise. |
|
Member
(04-13-2012, 03:33 PM)
|
#1865
Also, it'd be massively visually laggy, not laggy in the usual civ "Hey, I can go get some Starbucks while the computer is thinking about its next turn" kind of laggy. So scrolling around would be incredibly not smooth. Figure, it'd be like maybe 3-5fps (just a WAG) with artifacts all over the place while things are in motion. |
|
Member
(04-13-2012, 03:34 PM)
|
#1866
Enough of the Civ talk. It was hard enough to stop playing 4. I don't need a relapse.
|
|
would totally do this old lady if his wife were guaranteed not to find out.
(04-13-2012, 03:37 PM)
|
#1867
If mods were available for Wii U games - Western ones in particular - then my PC gaming habit would suffer substantially. |
|
Member
(04-13-2012, 03:38 PM)
|
#1868
|
|
would totally do this old lady if his wife were guaranteed not to find out.
(04-13-2012, 03:38 PM)
|
#1869
|
|
Member
(04-13-2012, 03:42 PM)
|
#1870
Also firaxis's X-Com on Wii U and the original on 3DS. I WANT IT! |
|
Member
(04-13-2012, 03:42 PM)
|
#1871
|
|
Member
(04-13-2012, 03:44 PM)
|
#1872
But, yeah, one of the reasons why I haven't yet gotten Civ5 (save for waiting for the "Final Edition, we REALLY REALLY Mean It This Time And You Don't Have To Buy It Again After This") is that Civ 4 and its mods have eaten my life. |
|
Member
(04-13-2012, 03:47 PM)
|
#1873
There is no mention of expanding the current engine to the WiiU. |
|
(04-13-2012, 03:57 PM)
|
#1874
|
|
Member
(04-13-2012, 04:16 PM)
|
#1875
First post in the thread. Guess I may as well give it a shot:
Price? Release date? 1st party launch titles? Bullshit xbox360 multiplier equivalent? E3 Surprise? $299 November 4, 2011 Wii Play U (Chase Mii, Battle Mii, and other multiplayer tablet vs Wiimote games), 1080 Revengeance, Pikmin 3 1.5x (what does this even mean?) Wiimote+ included in the box. Necessary for asynchronous play in Wii Play U, which I suspect will be included. If that game is sold separately, it will be bundled with a Wiimote+. Other surprise: previously denied titles hitting Wii U. Bioshock Infinite, Resident Evil 6, and possibly Tomb Raider will see late ports.
I see it as a possibility that NCL might turn things around in this area, but with the way NoA is run, I can't see it happening with western developers. If the eStore on Wii U takes off, it will be in spite of their (lack of) efforts. NoA really need restructuring. |
|
Member
(04-13-2012, 04:20 PM)
|
#1876
|
|
Member
(04-13-2012, 04:27 PM)
|
#1877
|
|
would totally do this old lady if his wife were guaranteed not to find out.
(04-13-2012, 04:28 PM)
|
#1878
|
|
Member
(04-13-2012, 04:37 PM)
|
#1879
I'm getting a better vibe this time around, though. They'll do some things wrong, but I think they're really listening and trying to understand how to make things easier for the smaller developers. |
|
Member
(04-13-2012, 04:38 PM)
|
#1880
PSN and XBL are the best online console services because, well, they're the only ones. As far as what they do that is particularly impressive or interesting, I'm kind of at a loss. Sure, they have massive communities, but that just amounts to something the companies get to brag about. (Besides, it's not like they did anything to get those numbers besides forcing people to use them for online gaming.) There could be one thousand people playing a single game at a time or one hundred, that game's multiplayer matches would still be happening regardless of the total numbers. Hey, I could be totally wrong and Nintendo's going to have some completely dysfunctional online disaster. I'm open to that possibility. I just don't see what's so complicated about it, especially now that their hardware can cope with the multitasking involved.
Last edited by lednerg; 04-13-2012 at 04:44 PM.
|
|
Banned
(04-13-2012, 04:39 PM)
|
#1881
A lot of devs have been seeing success on the eShop so far. Which really never happened on WiiWare.
They changed quite a few of their policies(like how they get profits) with the eShop that fall more in line with how Steam and Apparently Stores work. |
|
would totally do this old lady if his wife were guaranteed not to find out.
(04-13-2012, 04:40 PM)
|
#1882
|
|
Member
(04-13-2012, 04:48 PM)
|
#1883
That's good news! Hopefully Nintendo will continue this practice with the Wii U. |
|
Member
(04-13-2012, 04:48 PM)
|
#1884
Edit: The best part about such a setup is Nintendo would essentially be cultivating the next generation of game design and name recognition if done correctly. Who needs modern Cacpcom bogged down by poor business practice and upper management ruining things for the developers who just want to make games when you could foster a "neo Capcom" from its infancy and give them incentive (job security, promotion, etc.) to remain on good terms with you? *Note: Capcom is just an example here, but you get the idea I hope.
Last edited by Azure J; 04-13-2012 at 04:52 PM.
|
|
would totally do this old lady if his wife were guaranteed not to find out.
(04-13-2012, 04:50 PM)
|
#1885
Demos could do wonders as well. |
|
(04-13-2012, 04:52 PM)
|
#1886
Nintendo needs to work on the UI for just about everything. Simple, slick, clean is how everything should be. Right now it's just...gah. 3DS UI is also gah.
|
|
Banned
(04-13-2012, 04:53 PM)
|
#1887
|
|
Member
(04-13-2012, 04:57 PM)
|
#1888
|
|
(04-13-2012, 04:59 PM)
|
#1889
it sucks. Way too much scrolling is necessary from left to right. Left to right scrolling is bad scrolling.
Also folders. Let us make some goddamn folders. That would go a long way. Things could be better presented overall. I give the 3DS the benefit of the doubt since the screen is so damn tiny but still there are improvements to be made. I expect something very nice, detailed, but simple and clean for the Wii-U. That's why I liked Nibel's mockup so much that he posted a while back. It was a good starting point. |
|
Member
(04-13-2012, 04:59 PM)
|
#1890
|
|
Member
(04-13-2012, 05:00 PM)
|
#1891
I guess I'm not picky, I don't need folders. I like Nibel's mock-up as well, though I'm not expecting something as sleek as that. |
|
Member
(04-13-2012, 05:00 PM)
|
#1892
"it sucks. Way too much scrolling is necessary from left to right. Left to right scrolling is bad scrolling." You can change the numbers of icons on a page. So, you won't have to scroll. Left to right is bad scrolling ? Android uses left to right scrolling, and so do iOS. |
|
(04-13-2012, 05:01 PM)
|
#1893
edit: I know about the homescreen, I'm not dumb. I was talking about the store and stuff. Also iOS users scroll left to right in single swipes. In the 3DS store you're constantly doing it. |
|
Member
(04-13-2012, 05:03 PM)
|
#1894
That aside, I agree that working closely with and building up small, promising developers with something interesting to share would be very smart. For it to work, Nintendo need to make sure that Wii U's ecosystem is receptive to these quirky titles. What's the point in making those investments if the average Wii U owner is going to ignore those games and developers, happy with Wii Sports U and Mario? |
|
Member
(04-13-2012, 05:03 PM)
|
#1895
It depends on how many icons you have. After a certain number of those, it's too unwieldy to use scrolling-only to navigate through your items, and some sort of category management (like folders or tree widgets) become pretty necessary.
|
|
Member
(04-13-2012, 05:03 PM)
|
#1896
Oh then you're right. The only thing I need in homescreen is folder, then I agree, in the store, they should use up to down scrolling. |
|
Member
(04-13-2012, 05:04 PM)
|
#1897
|
|
(04-13-2012, 05:05 PM)
|
#1898
yeah and then there are the little things like the constant loading between things like friends list and notifications and all that. Once again I'll blame the 3DS size and specs on why it can't be better (though maybe it could I don't know), but I'm definitely expecting something really functional and slick on the wiiU, especially considering it is using flash memory. Should be fast.
|
|
Member
(04-13-2012, 05:05 PM)
|
#1899
Edit: The optimal strategy is always to have everything available as an option but use the simplest options only as a default. That way, every kind of user is well-serviced. Editē: By the way, folders are suboptimal for what I want. Palm-OS style category dropdowns are still the greatest thing ever for this kind of interface. |
|
Member
(04-13-2012, 05:05 PM)
|
#1900
|