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More unearthed Retro Studios Metroid art (Omega Metroid!)
#1
I've been having a look through a few online portfolios for the first time in a while, and come across this stunning collection of images from the immensely talented Retro Studios artist Danny Richardson. I've never seen any of these anywhere before.
First of all, this appears to be a ferocious Omega Metroid. ![]() This is the first Omega Metroid seen in any Retro Studios art, and as far as I am aware the first hint that one was intended to appear in Metroid Prime at some point. Next we have what seems to be a very early take on Mecha/Metal Ridley: ![]() In this stage of development, Ridley appears to be much more machine than organism. Note the cable going from his spine to the back of his skull and the entirely mechanical wings. Another discovery - it appears that Metroid Prime may have originally connected to Metroid Fusion to provide a full, Gamecube-playable Super Metroid! ![]() (yellow highlight added by me) Next we have some creatures that, based on the tri-clawed designs, could be mutated or deformed Metroids: ![]() ![]() ![]() ![]() Also, some unknown creatures: ![]() ![]() Some renders, including the legendary Metroid Prime 2 boss Quadraxis: ![]() ![]() ![]() ![]() ![]() ![]() ![]() Some nice environment and prop renders: ![]() ![]() ![]() Some wonderful shots of those incredible menus, opening animations, visors, reticules and title screens. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() The save file system in the final release doesn't name these subareas (Main Plaza, Dust Core, Ash Drifts) - it just says the main territory. ![]() Its quite interesting to discover the actual in-game names of some of these areas! And some vague images I don't quite recognise to end us on: ![]() ![]() The talent of Retro Studios continues to shock me. Even with things like menus and save screens, there's elegant thematic beauty throughout everything. These guys are master craftsmen. (My previous discoveries, if you missed them: Mother Brain and Crocomire Metroid Prime art Kraid and other abandoned Metroid Prime boss concepts. Metroid 1.5 - the unmade Metroid Prime sequel.)
Last edited by Mama Robotnik; 04-12-2012 at 01:47 AM.
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Member
(04-12-2012, 01:39 AM)
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#26
Originally Posted by Mama Robotnik:
You know, seeing all this makes me want Retro to remake Metroid 2 in 3D. |
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Member
(04-12-2012, 01:40 AM)
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#27
Nice finds! That first "unknown" image at the end gives me a great horror vibe... I'd really like to see how Retro would execute a game with that sort of atmosphere. I think they have pulled off some intense atmospheres really well in each of the Prime games and I would love to see an entire game by them that captures that feeling... Almost like a Metroid game that feels like Alien the whole way through.
But in any case, this is some fascinating art, even if some of it never made it past the point of conceptual sketches. |
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Banned
(04-12-2012, 01:46 AM)
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#29
Last edited by SteeloDMZ; 04-12-2012 at 01:57 AM.
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Banned
(04-12-2012, 01:52 AM)
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#32
Something funny about Retro is that they have some of the best artists on the industry, but they also have the worst website of any AAA developer. I mean, wtf is this shit:
http://www.retrostudios.com/news.asp |
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Member
(04-12-2012, 01:59 AM)
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#36
But of course, I'm sure whatever they make next will be great.
Last edited by Exeunt; 04-12-2012 at 02:01 AM.
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Banned
(04-12-2012, 02:01 AM)
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#38
No idea why not. |
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#40
The "Fusion Suit" is labelled explicitly as being a suit. The "B" download of "Super Metroid" seems pretty unambiguous.
Though it would be cool to have been able to have played with the SM suits in 3D, the most direct conclusion would appear to be that a Metroid Fusion connection via the GBA link cable would have unlocked Super Metroid. |
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(04-12-2012, 02:02 AM)
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#43
Totally with you on that. I think I sunk more hours into MP3 than any game on the Wii. Five playthroughs including one on the Trilogy release. Crossing my fingers Retro has something in store for Metroid fans. I would love a Retro-developed 3DS Metroid game.
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#46
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Member
(04-12-2012, 02:04 AM)
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#47
But seriously, Retro always really interested me with their art designs, even though I can't tell what in the fuck some of those monsters are. But I would have liked to see Retro's take on the Metroid evolutions at one point or another. If they got to the higher ones like the Omega and maybe the Queen, it would have been a hell of a lot better than what Other M gave us. However, that early Meta Ridley is quite... bootleg looking. But this does make me want to bust out that Metroid Prime Trilogy disc that I suffered through Black Friday to obtain. |
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Member
(04-12-2012, 02:05 AM)
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#50
DKCR proved Retro, even without Pacini, can probably nail every Nintendo property. So what needs them most? I say Metroid, because that franchise is fuuuuuuuuuccked at the moment
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