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Junior Member
(04-15-2012, 07:29 PM)
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#105
The base classes without any upgrades are good to start up but are not really competitive. The pathfinder without reach and without some upgrades is a bit useless, the soldier doesn't even come with a spinfusor. Still, I'm loving the game. Lvl 10 atm, ID: Sk0rp |
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Member
(04-15-2012, 07:42 PM)
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#107
I agree. I've been playing a couple of matches a day for the last few days and it's becoming very apparent that the grind is going to be immense. It's fun for sure, but unless you are playing extremely well, it's going to take way too long to unlock stuff. Unlike you though, this doesn't make me want to spend money on their store but rather it makes me want to stop playing the game altogether.
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Member
(04-15-2012, 07:58 PM)
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#109
"I really like this free game, but now that I've realized it will take *time* to get stuff I want, and I don't want to spend any money, I'm going to stop playing this free game I enjoy." If you like the game, why not treat it like a game purchase, shell out 40 bucks or so, and enjoy? Then again, I only play a single class, and the beta package I bought for $20 let me pretty much max out the class and the perks I tend to use, so I'm content. |
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Member
(04-15-2012, 08:02 PM)
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#110
If you compare it to League of Legends it works out about the same as getting 6300XP for a new champion. It's merely the fact that you're playing many more matches in the same amount of time which makes Tribes feel more 'grindy'. |
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Member
(04-15-2012, 08:11 PM)
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#111
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Member
(04-15-2012, 08:18 PM)
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#113
I've been playing this recently. I feel like it needs some work though to make it a go to game for me. I feel like there aren't enough confrontations on the maps. They're so big and I spend most of the game just flying around. I've only played CTF on a couple huge maps. Need to try the other mode and mess around with the other classes.
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Member
(04-15-2012, 08:41 PM)
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#115
I barely can get into typical PC FPS games but the fact that this game does a lot of different things is probably why it's more appealing than those games.
You know it's good when you're having fun simply traversing the map from one end to the other, even when there's no combat happening. I already play with a consistant group but in case people are looking for random GAF people to play with, my tag is Jhaller36. |
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Member
(04-15-2012, 08:44 PM)
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#116
I'm going to take a shot in the dark, but are you by any chance in North America? You see, I play in Europe, and in every Tribes match I've played we've had a defense. Admittedly it sometimes sucked, but never have I encountered a situation where there was absolutely no one doing it.
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Member
(04-15-2012, 08:54 PM)
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#117
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Member
(04-15-2012, 09:29 PM)
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#118
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Member
(04-15-2012, 10:28 PM)
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#119
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Member
(04-15-2012, 10:30 PM)
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#120
In general, I don't think it's good design to have a free to play game with an upgrade system that can be affected by real money transactions. It doesn't have to be like that. Good shooters offer alternatives, not outright advantages. I could point to TF2 with it's entire system of sidegrades that can be obtained without paying anything, but even regular shooters like Call of Duty or Battlefield manage fine... if you choose a red dot sight, you can't have a scope or if you choose to carry double ammo, then you can't reload fast or whatever. In Tribes, you have a level 1 gun and a level 4 upgraded gun and the level 4 gun is just better because you carry more ammo and you reload faster and whatever else. There's no denying that.
Last edited by spindoctor; 04-15-2012 at 10:38 PM.
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Junior Member
(04-15-2012, 11:35 PM)
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#122
little help dudes.
when i run the installer it adds two shortcuts to the desktop that don't link anywhere. after grabbing a copy of the game files and running the launcher it never connects to their servers to populate the server list. just stays at unknown. i have tried turning off anti virus and my firewall. i had played the beta a few months ago and it worked fine now i cant seem to connect to their servers. i sent off a support ticket last week but no response yet. cheers |
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Member
(04-16-2012, 07:08 AM)
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#123
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Junior Member
(04-16-2012, 12:39 PM)
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#124
In League of Legends it also takes weeks to earn enough IP for one 6300 IP champion or even longer (almost a month) for a new filled rune page. In tribes, If you play each day, it should take about the same time earning enough exp for those new weapons/items. I really like that fact that upgrades cannot be bought. It's not pay to win. The weapons are balanced. |
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Member
(04-16-2012, 01:51 PM)
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#125
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Member
(04-16-2012, 02:46 PM)
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#127
It's not really pay2win if you can still spend experience instead of money. I'm not saying it's perfect, but some of the stuff I've been reading here and elsewhere is ridiculous.
The game is free to play, of course they are going to try to get you to spend money on it. |
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Member
(04-16-2012, 03:22 PM)
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#129
Eurogamer Tribes Ascend Review: 10/10.
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Kills Photobucket
(04-16-2012, 03:31 PM)
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#130
Game's a blast, but far from perfect.
So far my biggest dislikes.. There needs to be more rewards for defenders. Like an accolade for spending a full minute near a flag or generator, something to make it more worth while. Full customization of jobs and weapons. Other than massive weapons on heavies, any job should be able to pack out any weapon they chose. Also, one of my biggest disappointments has been the marginalization of vehicles. Because they can be used so rarely, and the maps are not nearly as big as old Tribes, they're really just an extra, rather than a strategic tool. There should be no cost to use them. Also unlikely to be able to change, but I wish they would make repeating, infinite maps again, with the boarders only used to keep the flag in play. |
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Member
(04-16-2012, 03:48 PM)
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#131
This. Would. Be. A. Terrible. Idea. But hey, Hi-Rez wants everyone to have fun, so if you go on the custom servers list you'll find maps with infinite free Shrikes so you can see exactly why they don't do it in CTF. So everyone but the Pathfinder with the flag could go outside the boarders? How does that enhance the gameplay? There's already a TON of space that you can fly through without seeing another player. The way it is now the gameplay is kept focused on the bases and the main paths between the bases. It's all deliberately made to give you a chance to chase and recover a flag - if you gave a Pathfinder infinite space he would use his velocity and just fly off with the flag, making it all but impossible to catch him without a Shrike. |
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That girl in the bunny hat
(04-16-2012, 03:55 PM)
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#133
So, yea, totally agreed. |
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Member
(04-16-2012, 05:43 PM)
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#136
Being told when the enemy can see you in a multiplayer game is pretty weak sauce apart from in a few special cases or game modes, and I definitely don't see it being a good addition to Tribes. It would also give Infiltrators a huge advantage in that they would know exactly when they would have to cloak. As it is, the radar can go back online and you'll notice a contact hiding in a corner, which typically turns out to be an INF regenerating his cloak energy while waiting for some poor engineer to come along. Could you imagine the base camping that would occur if they knew they were safe, or that they have to go back outside and kill the radar? |
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Member
(04-16-2012, 05:59 PM)
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#137
Played about 6 games in this yesterday. Was actually surprised I was doing pretty well since I haven't played since the first Tribes. I'll probably end up spending $10-20 bucks just because I think they deserve some money for this. Still think XP gain should be a bit faster.
How many maps are there? Think I played 4 different ones. |
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Banned
(04-16-2012, 06:09 PM)
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#138
few more hours in this game (yes 3rd person looked cool but it was doing it wrong) and god damn son if more FPS were like this... sniper is hot but may not be good until i unlock Capture and Hold. Dont know why Voice Chat aint up. may need to use my PS controler cause i cant get the keys (mouse fine, keys err) down but im not even sure if they support game pads. every FPS maker must figure out how these guys do it and improve on it.
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Banned
(04-16-2012, 06:10 PM)
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#139
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Member
(04-16-2012, 06:21 PM)
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#140
All of these changes from the old games are pretty jarring, but they really do sound like they have the potential to make for a better game. |
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Member
(04-16-2012, 06:54 PM)
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#141
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Member
(04-16-2012, 07:09 PM)
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#142
I never bother playing CTF on random public games. It always ends up with one team with 2/3 people that know what they're doing and win super quick and the other has a bunch of people playing TDM somewhere randomly on the map. Once they fully launch custom servers I think I'll play more CTF, but for now I stick to TDM and the Base capture mode.
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Member
(04-16-2012, 07:15 PM)
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#143
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Member
(04-16-2012, 07:37 PM)
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#144
It's one of the many issues I have with the game. |
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Member
(04-16-2012, 11:28 PM)
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#147
The Jackal has being nerfed significantly since it came out. Also any dickhead Infiltrator or Raider deserves a thumper to the face for coming near the generator.
Last edited by Gez; 04-16-2012 at 11:38 PM.
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Junior Member
(04-17-2012, 03:35 AM)
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#149
This game is fun. I have never played a Tribes game before, so I don't have anything to compare it against besides stuff like Halo and Battlefield. I like this game a lot more. The projectile based weapons are a lot of fun, and I don't mind throwing a few bucks at it to get xp a bit faster. I don't know how to get better, but I have been in the top 3 in TDM all day, and I need to play more CTF.
Does anyone else have a huge preference for one tribe over another, irrationally so? I find myself getting upset when I am not on the Diamond Swords. They just look so slick. I have been playing this far more than I planned. |
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Member
(04-17-2012, 03:56 AM)
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#150
Phosphor112 I bitch a lot cuz I feel like this game is a bastardization of Tribes. Nonetheless, it's "Tribes" enough for me at the moment... and I often get MVP... so hit me up. |