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Billiechu
(04-17-2012, 11:45 PM)
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#101
Quote:
lol Dark Souls 2 to have mod support semi confirmed? |
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Member
(04-17-2012, 11:46 PM)
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#102
Well yeah, we do give credit when they deserve it. It's not like we are mindless haters?...right? |
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Member
(04-17-2012, 11:47 PM)
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#103
There's no logical reason to make a 3D game in a locked resolution such as 720p. I just don't see that happening for any game ever. There's no real reason to lock the framerate at 30FPS either, but I can see the port team "forgetting" about that more easily.
I hope they back down on GFWL, though I'll probably buy it either way... |
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dabbled in the jelly
(04-17-2012, 11:47 PM)
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#104
We need to work together in order to convince Namco and FS, that it is in their best interest to improve the fps and resolution and support Steam online play. It needs to be a unified message from both sides. The more the PC port sells the better it will be for all DS fans down the road. |
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Member
(04-17-2012, 11:47 PM)
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#105
Nah, I just want to play the new content any way I can. If he had said "yes, it's coming to consoles," I'd just as readily get it there. |
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と呼ぶがよい
(04-17-2012, 11:47 PM)
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#106
To be honest from what I'm reading, it seems like it would be better off if the port job wasn't being handled by From Software (lol). Miyazaki seems really naive about PC game development, which is where most of the issues seem to be coming from I think, add in his very vague wording about it all too.
I'm still optimistic about it, I can deal with locked 30fps, and it's possible it might support Steamworks instead of GFWL (which I don't really care about anyway), and I highly doubt it will have a locked resolution of 720p, that seems impossible, no matter how botched up the port is.
Quote:
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Member
(04-17-2012, 11:48 PM)
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#107
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Member
(04-17-2012, 11:48 PM)
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#108
They are really setting themself up for a backlash. I feel bad for them, as they don't seem to be aware of it.
The sentence "We will support the keyboard, but it will be minimal." to me implies they won't even support mouse! I understand if the controls are much better suited for a joypad, but that's like not even trying. |
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hide your water-based mammals
(04-17-2012, 11:48 PM)
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#109
Alextended, good lord man, pull yourself together. The control comments......well......I can't say how wrong you are on that.
This is a half assed called in port minus the extra content at the bonus console res! Why not just bundle in the frame drops too for that comfy couch cinematic experience! |
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Member
(04-17-2012, 11:49 PM)
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#110
Yes, it's coming to consoles. They're being vague to wring a few sales out of the worst port ever before releasing the console DLC.
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Member
(04-17-2012, 11:49 PM)
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#111
Those guys needed to be told on their beta forums via countless threads to turn on HARDWARE MOUSE because the software lag made KBM controls unplayable, literally unplayable. |
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Lit himself on fire to get
a mod to tag him (04-17-2012, 11:49 PM)
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#112
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Banned
(04-17-2012, 11:49 PM)
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#113
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Member
(04-17-2012, 11:49 PM)
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#114
Second. No doubt in my mind that someones going to pick up th pieces with a resolution/framerate unlocker and I'm cool beans infinity with both Steamwork or GfWL, whatever they end up using. Although it wouldn't surprise me if unlocking the framerate makes the game buggier. Ninja Blade's animations would fuck up if you set it to 60.
Last edited by Mechazawa; 04-17-2012 at 11:53 PM.
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GameFan alumnus
ganguro preacher (04-17-2012, 11:50 PM)
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#115
I was one of the first people on here this morning to post a link to a Dark Souls PC-related interview, and I don't even get included in this thread. Why do you hate me duckroll? :(
http://www.egmnow.com/articles/news/...taka-miyazaki/ (And then the accompanying preview that had some of the same details in the OP.) |
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Member
(04-17-2012, 11:50 PM)
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#116
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Member
(04-17-2012, 11:50 PM)
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#117
lol, watch them switch from GFWL to Gamespy
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mashadar's neko-mimi slave
(04-17-2012, 11:51 PM)
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#118
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Member
(04-17-2012, 11:52 PM)
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#119
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Little Big NeoContra
(04-17-2012, 11:52 PM)
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#120
In this case, it would just be From...unless the Binary Domain port turns out crappy. About the game pad controls...honestly I saw that being the case from the start. Much like other games that got a port but werent first person (Darksiders, Assassins Creed, Dead Space). Of course I havent tried M/KB with Dead Space or RE5, so maybe I should wait before commenting on those.
Last edited by Teknoman; 04-17-2012 at 11:57 PM.
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bish gets all the credit :)
(04-17-2012, 11:52 PM)
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#121
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Member
(04-17-2012, 11:53 PM)
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#122
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Lit himself on fire to get
a mod to tag him (04-17-2012, 11:54 PM)
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#123
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Member
(04-17-2012, 11:54 PM)
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#124
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Member
(04-17-2012, 11:54 PM)
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#125
Locked 720 and 30 fps ....
Will I be called "entitled" or "whiner" for complaining about this? |
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Member
(04-17-2012, 11:54 PM)
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#126
It feels like they are just fumbling around. I just wish they would step back for a second and realize this is going in a really really bad direction. I'm sure Namco won't be spending the money to reevaluate the project and take a second stab at it but that seems like the only way to save it from becoming an unprecedentedly bad port.
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bish gets all the credit :)
(04-17-2012, 11:55 PM)
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#127
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Member
(04-17-2012, 11:55 PM)
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#128
Did Ninja Blade have a graphics option menu? I hope that at least could be a better barometer of how this port is gonna be.
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と呼ぶがよい
(04-17-2012, 11:56 PM)
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#129
I think PC gamers have a right to complain about this. But man pretty much none of this is fazing me, because the game is just to good, that I'm going buy it either way, I'm just happy it's on PC, no matter how bad the port is.>_>
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Banned
(04-17-2012, 11:56 PM)
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#130
Of course. You should just be happy you're getting a port at all! Even if we live in an age where the PC platform is supported by nearly everyone and most of the time with ports that are no worse than solid.
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(04-17-2012, 11:57 PM)
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#131
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Member
(04-17-2012, 11:57 PM)
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#132
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hide your water-based mammals
(04-17-2012, 11:58 PM)
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#133
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Member
(04-17-2012, 11:59 PM)
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#134
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Member
(04-18-2012, 12:00 AM)
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#135
I just think I must have different priorities than a lot of other posters - and granted, I do very little PC gaming and haven't upgraded in some six years. But I'm much more excited to hear about what new gameplay mechanics might be introduced than how it looks or runs - which at the very worst will be the same as the console versions. I'd be much more bummed to learn that coop won't be changed than that the frame rate won't be changed. Any word on that? |
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Member
(04-18-2012, 12:00 AM)
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#136
h3h
I could never get the mouse to work right in Dead Space 1. DS2 was fine, but DS1 is the only game where I've ever purposefully used a gamepad on PC when a mouse/kb would have been much better. Fortunately that game is fairly slow-paced. |
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Member
(04-18-2012, 12:03 AM)
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#137
I don't see this realistically being locked in both resolution and framerate. I can see the tweaking options being minimal but I think there's lots of outcry going on in this thread about some information that could easily be misconstrued. Why don't we wait until we can start seeing actual previews of the game in motion before we crucify Bandai and declare this a turd. That would at least be the logical thing to do.
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Member
(04-18-2012, 12:05 AM)
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#138
They really sound scary unfamiliar with the PC as a platform, considering the game is SUPPOSED TO RELEASE IN FOUR MONTHS.
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dabbled in the jelly
(04-18-2012, 12:05 AM)
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#139
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Member
(04-18-2012, 12:06 AM)
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#140
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Tough_Smooth
(04-18-2012, 12:10 AM)
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#141
Yeah. Day One.
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If my BP falls below 1000 Lord Sirlin will kill my family
(04-18-2012, 12:11 AM)
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#142
Yoshichan am cry.
Bomba confirmed. |
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Rage Apologist
(04-18-2012, 12:12 AM)
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#143
Cry or smile? That's the real question :3
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dabbled in the jelly
(04-18-2012, 12:13 AM)
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#144
Even with all of this it will still be better than the console version if only slightly. "Worst port ever" would mean the game would end up worse than the console versions. Much worse. |
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Member
(04-18-2012, 12:14 AM)
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#145
For everything else... I think the biggest problem here is how aggressively dismissive you are over other people's issues. Some of us wanted this version so we'd have a better running edition to some extent, and locking resolution is just about as low as you could possibly get. I'm hoping that at least gets addressed, there's real reasons to lock FPS and honestly it's less I wanted 60 FPS as that I wanted a GOOD FPS for Blighttown. Then there's controls, but honestly I think that's wait and see, personally I didn't expect mouse and keyboard to be that great anyway though. |
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Member
(04-18-2012, 12:16 AM)
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#146
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Member
(04-18-2012, 12:16 AM)
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#147
So we're finally all but rid of GFWL and then there's this... man, I feel really sorry for From that they're met with negativity at every turn despite trying to do what their fans want, but this is really just ridiculous.
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If my BP falls below 1000 Lord Sirlin will kill my family
(04-18-2012, 12:18 AM)
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#148
You'll buy it either way, because you are a glutton for punishment, but really this does sound like a shitty as hell port.
I was gonna double dip, but meh. Just wait to see if the extras come to console and just play it on there. |
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Member
(04-18-2012, 12:20 AM)
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#149
Why on Earth would they lock the frame rate and resolution?
At this rate they'll be putting forced slow down into blight town as well |
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Rage Apologist
(04-18-2012, 12:21 AM)
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#150
Yuuuuup, I'll buy it no matter how shitty this port is ._.
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