Emitan
Billiechu
(04-17-2012, 11:45 PM)

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#101

Quote:
Moving on, it seems Dark Souls on PC will not support any sort of user modification or editing – unlike, say, Skyrim with its creation kit. "Personally, I am interested in the concept of Mods," said Miyazaki. "However, due to our lack of experience with the PC we need more time to adapt to what PC gamers want from mods. So this time we're not doing it."
Remember when everyone was all "BUT-BUT-BUT THE INTENDED EXPERIENCE?!?!?!"

lol

Dark Souls 2 to have mod support semi confirmed?
2San
Member
(04-17-2012, 11:46 PM)

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#102

Originally Posted by HoosTrax: View Post
Are you asking if Remedy, the studio behind Max Payne, has PC experience? And yes, apparently their PC port of Alan Wake was quite well received.
No I was talking about From. :p
Originally Posted by Jintor: View Post
It's kind of amusing to me to see "Fuck Namco-Bandai!" in the Dark Souls thread and "Woo Namco-Bandai!" in the Tekken thread.
Well yeah, we do give credit when they deserve it. It's not like we are mindless haters?...right?
zkylon
Member
(04-17-2012, 11:47 PM)

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#103

There's no logical reason to make a 3D game in a locked resolution such as 720p. I just don't see that happening for any game ever. There's no real reason to lock the framerate at 30FPS either, but I can see the port team "forgetting" about that more easily.

I hope they back down on GFWL, though I'll probably buy it either way...
Shaheed79
dabbled in the jelly
(04-17-2012, 11:47 PM)
#104

Originally Posted by fizzelopeguss: View Post
lol, it looks like the console guys are not getting what they wanted either.
We need to rid the forum of all of the us vs them talk, or at least concerned with this particular game. Niche games of this nature rarely have a chance to make a crossover to another platform. I'm sure tons of people who purchased the console version were planning to buy the "superior" PC version before we knew the specifics. I know I was.

We need to work together in order to convince Namco and FS, that it is in their best interest to improve the fps and resolution and support Steam online play. It needs to be a unified message from both sides. The more the PC port sells the better it will be for all DS fans down the road.
Kyleripman
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(04-17-2012, 11:47 PM)

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#105

Originally Posted by BrLvgThrChmstry: View Post
Good to know we have totally different standards CONSIDERING each platform and that technical performance is not an issue, cause you'll play it anyway. Even though the PC can curb or better yet, resolve many of those issues.
I guess so? Nothing wrong with having different standards.

Originally Posted by epmode: View Post
GAF again proves that there's a defense force for everything.
Nah, I just want to play the new content any way I can. If he had said "yes, it's coming to consoles," I'd just as readily get it there.
Lafiel
と呼ぶがよい
(04-17-2012, 11:47 PM)

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#106

To be honest from what I'm reading, it seems like it would be better off if the port job wasn't being handled by From Software (lol). Miyazaki seems really naive about PC game development, which is where most of the issues seem to be coming from I think, add in his very vague wording about it all too.

I'm still optimistic about it, I can deal with locked 30fps, and it's possible it might support Steamworks instead of GFWL (which I don't really care about anyway), and I highly doubt it will have a locked resolution of 720p, that seems impossible, no matter how botched up the port is.

Quote:
Bandai Namco thanks you for supporting their lazy cash in port job. Maybe we'll let you have another lazy port job in the future for your support!
Doubtful, if this is a botched port, and it sells well enough for the sequels to come out on PC, I'm sure they'll take in account feedback to make it better this time around, especially if the next souls game is developed from the start with PC in mind.
Zeliard
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(04-17-2012, 11:48 PM)

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#107

Originally Posted by Billychu: View Post
Remember when everyone was all "BUT-BUT-BUT THE INTENDED EXPERIENCE?!?!?!"

lol

Dark Souls 2 to have mod support semi confirmed?
Uh, he clearly says "we're not doing it." Maybe you can't read.
Crub
Member
(04-17-2012, 11:48 PM)

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#108

They are really setting themself up for a backlash. I feel bad for them, as they don't seem to be aware of it.

The sentence "We will support the keyboard, but it will be minimal." to me implies they won't even support mouse! I understand if the controls are much better suited for a joypad, but that's like not even trying.
LiquidMetal14
hide your water-based mammals
(04-17-2012, 11:48 PM)

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#109

Alextended, good lord man, pull yourself together. The control comments......well......I can't say how wrong you are on that.

This is a half assed called in port minus the extra content at the bonus console res!

Why not just bundle in the frame drops too for that comfy couch cinematic experience!
epmode
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(04-17-2012, 11:49 PM)

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#110

Originally Posted by Kyleripman: View Post
Nah, I just want to play the new content any way I can. If he had said "yes, it's coming to consoles," I'd just as readily get it there.
Yes, it's coming to consoles. They're being vague to wring a few sales out of the worst port ever before releasing the console DLC.
fizzelopeguss
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(04-17-2012, 11:49 PM)

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#111

Originally Posted by drizzle: View Post
There's no way in hell he's talking about a locked resolution (like, 1280x720). He MUST be talking about assets resolutions.

Since this is a 360 and PS3 game, the resolution of the assets used are probably at the resolution the consoles run the game at (720p), but the displaying resolution on a PC is just setting a variable - The videocard does all the muscle work. Even if the game has a fixed rendering resolution (madness), it would be trivial (technically) to change it on the .exe itself.

FPS, on the other hand, I can understand. If the engine uses hardcoded FPS counting (on frame 300 he's here, on frame 301 he's over there), it's very hard to run the game ad twice that and not mess up everything, unless you program around that, which doesn't seem they're going to do.

You can't really convince me that they'll lock down the rendering resolution of the game with any arguments. Only if it comes out and there's absolutely NO way (editing a .ini file counts) to change resolution.
I played final fantasy XIV, nothing will EVER surprise me about japanese incompetence when it comes to the PC Gaming space.

Those guys needed to be told on their beta forums via countless threads to turn on HARDWARE MOUSE because the software lag made KBM controls unplayable, literally unplayable.
Jintor
Lit himself on fire to get
a mod to tag him
(04-17-2012, 11:49 PM)

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#112

Originally Posted by Zeliard: View Post
Uh, he clearly says "we're not doing it." Maybe you can't read.
Billy's talking about Dark Souls 2, dude.
Foliorum Viridum
Banned
(04-17-2012, 11:49 PM)

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#113

Originally Posted by LiquidMetal14: View Post
Why not just bundle in the frame drops too for that comfy couch cinematic experience!
Hahaha. Love it.
Mechazawa
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(04-17-2012, 11:49 PM)

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#114

Originally Posted by Orayn: View Post
Yo. I'll be buying it regardless, in hopes that future Souls games get PC releases.
Second. No doubt in my mind that someones going to pick up th pieces with a resolution/framerate unlocker and I'm cool beans infinity with both Steamwork or GfWL, whatever they end up using. Although it wouldn't surprise me if unlocking the framerate makes the game buggier. Ninja Blade's animations would fuck up if you set it to 60.
Last edited by Mechazawa; 04-17-2012 at 11:53 PM.
shidoshi
GameFan alumnus
ganguro preacher
(04-17-2012, 11:50 PM)

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#115

I was one of the first people on here this morning to post a link to a Dark Souls PC-related interview, and I don't even get included in this thread. Why do you hate me duckroll? :(

http://www.egmnow.com/articles/news/...taka-miyazaki/ (And then the accompanying preview that had some of the same details in the OP.)
gogogow
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(04-17-2012, 11:50 PM)

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#116

Originally Posted by alr1ghtstart: View Post
There will always be a way around resolution and framerate limits, the most important things.
Was there ever a PC game with ONE resolution? Did people ever unlock Split Second's framerate?
toastyToast
Member
(04-17-2012, 11:50 PM)

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#117

lol, watch them switch from GFWL to Gamespy
duckroll
mashadar's neko-mimi slave
(04-17-2012, 11:51 PM)

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#118

Originally Posted by shidoshi: View Post
I was one of the first people on here this morning to post a link to a Dark Souls PC-related interview, and I don't even get included in this thread. Why do you hate me duckroll? :(

http://www.egmnow.com/articles/news/...taka-miyazaki/
I didn't see it? I'm sorry? :(
fizzelopeguss
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(04-17-2012, 11:52 PM)

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#119

Originally Posted by Shaheed79: View Post
We need to rid the forum of all of the us vs them talk, or at least concerned with this particular game.
You read it wrong, i WANT you to get the pc content. Especially now if it's a jank port.
Teknoman
Little Big NeoContra
(04-17-2012, 11:52 PM)

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#120

Originally Posted by ZoddGutts: View Post
720p, GWFL and 30fps lol. Japanese developers falling behind the times.
In this case, it would just be From...unless the Binary Domain port turns out crappy. About the game pad controls...honestly I saw that being the case from the start. Much like other games that got a port but werent first person (Darksiders, Assassins Creed, Dead Space). Of course I havent tried M/KB with Dead Space or RE5, so maybe I should wait before commenting on those.
Last edited by Teknoman; 04-17-2012 at 11:57 PM.
alr1ght
bish gets all the credit :)
(04-17-2012, 11:52 PM)

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#121

Originally Posted by Billychu: View Post
Remember when everyone was all "BUT-BUT-BUT THE INTENDED EXPERIENCE?!?!?!"

lol

Dark Souls 2 to have mod support semi confirmed?
How did you get that from, "So this time we're not doing it." ?
Maedhros
Member
(04-17-2012, 11:53 PM)

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#122

Originally Posted by fizzelopeguss: View Post
You read it wrong, i WANT you to get the pc content. Especially now if it's a jank port.
How is it more janky than the PS3/X360 version?
Jintor
Lit himself on fire to get
a mod to tag him
(04-17-2012, 11:54 PM)

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#123

Originally Posted by alr1ghtstart: View Post
How did you get that from, "So this time we're not doing it." ?
Because Miyazaki's personally interested in mods? :|

So if it's not happening now, Billy thinks it might be happening in DS2.
Zeliard
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(04-17-2012, 11:54 PM)

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#124

Originally Posted by Crub: View Post
They are really setting themself up for a backlash. I feel bad for them, as they don't seem to be aware of it.

The sentence "We will support the keyboard, but it will be minimal." to me implies they won't even support mouse! I understand if the controls are much better suited for a joypad, but that's like not even trying.
It's the same thing Ubisoft just said about AC3. Support for kb/m will still be there but the intended experience is to play it with a gamepad.
Iztli
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(04-17-2012, 11:54 PM)

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#125

Locked 720 and 30 fps ....

Will I be called "entitled" or "whiner" for complaining about this?
Felix Lighter
Member
(04-17-2012, 11:54 PM)

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#126

It feels like they are just fumbling around. I just wish they would step back for a second and realize this is going in a really really bad direction. I'm sure Namco won't be spending the money to reevaluate the project and take a second stab at it but that seems like the only way to save it from becoming an unprecedentedly bad port.
alr1ght
bish gets all the credit :)
(04-17-2012, 11:55 PM)

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#127

Originally Posted by Jintor: View Post
Because Miyazaki's personally interested in mods? :|

So if it's not happening now, Billy thinks it might be happening in DS2.
lol, i am dumb. Didn't notice the "2."
Swifty
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(04-17-2012, 11:55 PM)

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#128

Did Ninja Blade have a graphics option menu? I hope that at least could be a better barometer of how this port is gonna be.
Lafiel
と呼ぶがよい
(04-17-2012, 11:56 PM)

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#129

Originally Posted by Iztli: View Post
Locked 720 and 30 fps ....

Will I be called "entitled" or "whiner" for complaining about this?
I think PC gamers have a right to complain about this. But man pretty much none of this is fazing me, because the game is just to good, that I'm going buy it either way, I'm just happy it's on PC, no matter how bad the port is.>_>
Derrick01
Banned
(04-17-2012, 11:56 PM)

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#130

Originally Posted by Iztli: View Post
Locked 720 and 30 fps ....

Will I be called "entitled" or "whiner" for complaining about this?
Of course. You should just be happy you're getting a port at all! Even if we live in an age where the PC platform is supported by nearly everyone and most of the time with ports that are no worse than solid.
Nabs
(04-17-2012, 11:57 PM)

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#131

Originally Posted by Swifty: View Post
Did Ninja Blade have a graphics option menu? I hope that at least could be a better barometer of how this port is gonna be.
A different studio ported that to PC.
gogogow
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(04-17-2012, 11:57 PM)

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#132

Originally Posted by Swifty: View Post
Did Ninja Blade have a graphics option menu? I hope that at least could be a better barometer of how this port is gonna be.
yes it does, someone posted a screenshot in the other thread.
LiquidMetal14
hide your water-based mammals
(04-17-2012, 11:58 PM)

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#133

Originally Posted by Nabs: View Post
A different studio ported that to PC.
Panic button activated.
darkpaladinmfc
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(04-17-2012, 11:59 PM)

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#134

Originally Posted by Teknoman: View Post
In this case, it would just be From...unless the Binary Domain port turns out crappy. About the game pad controls...honestly I saw that being the case from the start. Much like other games that got a port but werent first person (Darksiders, Assassins Creed, Dead Space). Of course I havent tried M/KB with Dead Space or RE5, so maybe I should wait before commenting on those.
Dead Space and RE5 are better with KB+M. Slightly easier maybe but better.
Kyleripman
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(04-18-2012, 12:00 AM)

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#135

Originally Posted by epmode: View Post
Yes, it's coming to consoles. They're being vague to wring a few sales out of the worst port ever before releasing the console DLC.
I hope you're right so that everyone gets to play it.

I just think I must have different priorities than a lot of other posters - and granted, I do very little PC gaming and haven't upgraded in some six years. But I'm much more excited to hear about what new gameplay mechanics might be introduced than how it looks or runs - which at the very worst will be the same as the console versions.

I'd be much more bummed to learn that coop won't be changed than that the frame rate won't be changed. Any word on that?
Zeliard
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(04-18-2012, 12:00 AM)

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#136

Originally Posted by Jintor: View Post
Billy's talking about Dark Souls 2, dude.
h3h

Originally Posted by darkpaladinmfc: View Post
Dead Space and RE5 are better with KB+M. Slightly easier maybe but better.
I could never get the mouse to work right in Dead Space 1. DS2 was fine, but DS1 is the only game where I've ever purposefully used a gamepad on PC when a mouse/kb would have been much better. Fortunately that game is fairly slow-paced.
matmanx1
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(04-18-2012, 12:03 AM)

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#137

I don't see this realistically being locked in both resolution and framerate. I can see the tweaking options being minimal but I think there's lots of outcry going on in this thread about some information that could easily be misconstrued. Why don't we wait until we can start seeing actual previews of the game in motion before we crucify Bandai and declare this a turd. That would at least be the logical thing to do.
MetatronM
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(04-18-2012, 12:05 AM)

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#138

They really sound scary unfamiliar with the PC as a platform, considering the game is SUPPOSED TO RELEASE IN FOUR MONTHS.
Shaheed79
dabbled in the jelly
(04-18-2012, 12:05 AM)
#139

Originally Posted by shidoshi: View Post
I was one of the first people on here this morning to post a link to a Dark Souls PC-related interview, and I don't even get included in this thread. Why do you hate me duckroll? :(

http://www.egmnow.com/articles/news/...taka-miyazaki/ (And then the accompanying preview that had some of the same details in the OP.)
I noticed that. I thought Duck hated you or something.
gogogow
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(04-18-2012, 12:06 AM)

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#140

Originally Posted by matmanx1: View Post
I don't see this realistically being locked in both resolution and framerate. I can see the tweaking options being minimal but I think there's lots of outcry going on in this thread about some information that could easily be misconstrued. Why don't we wait until we can start seeing actual previews of the game in motion before we crucify Bandai and declare this a turd. That would at least be the logical thing to do.
I don't believe the resolution is being locked, perhaps he meant texture resolution? But locked 30fps happens every now and then.
bob_arctor
Tough_Smooth
(04-18-2012, 12:10 AM)

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#141

Yeah. Day One.
zlatko
If my BP falls below 1000 Lord Sirlin will kill my family
(04-18-2012, 12:11 AM)

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#142

Yoshichan am cry.

Bomba confirmed.
Yoshichan
Rage Apologist
(04-18-2012, 12:12 AM)

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#143

Cry or smile? That's the real question :3
Shaheed79
dabbled in the jelly
(04-18-2012, 12:13 AM)
#144

Originally Posted by epmode: View Post
Yes, it's coming to consoles. They're being vague to wring a few sales out of the worst port ever before releasing the console DLC.
Do you even have an interest in the PC version or at any point during this announcement?

Even with all of this it will still be better than the console version if only slightly. "Worst port ever" would mean the game would end up worse than the console versions. Much worse.
Eusis
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(04-18-2012, 12:14 AM)

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#145

Originally Posted by Alextended: View Post
Mods, again, not every PC only game is modable either. They would have been cool but it's not a mandatory feature for purchase for me. Especially when some of the modable games don't even get anything worthwhile as everyone just mods the popular stuff.
I'm not really sure anyone that's upset it's not being included here. Admittedly a lot of games get mod support that weren't intended for it anyway, so that's part of it, but I think enough games don't officially support it that few get really upset over it not being there unless a game practically demands it.

For everything else... I think the biggest problem here is how aggressively dismissive you are over other people's issues. Some of us wanted this version so we'd have a better running edition to some extent, and locking resolution is just about as low as you could possibly get. I'm hoping that at least gets addressed, there's real reasons to lock FPS and honestly it's less I wanted 60 FPS as that I wanted a GOOD FPS for Blighttown. Then there's controls, but honestly I think that's wait and see, personally I didn't expect mouse and keyboard to be that great anyway though.
epmode
Member
(04-18-2012, 12:16 AM)

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#146

Originally Posted by Shaheed79: View Post
Do you even have an interest in the PC version or at any point during this announcement?
Why else would I be so annoyed by this news?
Giran
Member
(04-18-2012, 12:16 AM)

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#147

So we're finally all but rid of GFWL and then there's this... man, I feel really sorry for From that they're met with negativity at every turn despite trying to do what their fans want, but this is really just ridiculous.
zlatko
If my BP falls below 1000 Lord Sirlin will kill my family
(04-18-2012, 12:18 AM)

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#148

Originally Posted by Yoshichan: View Post
Cry or smile? That's the real question :3
You'll buy it either way, because you are a glutton for punishment, but really this does sound like a shitty as hell port.

I was gonna double dip, but meh. Just wait to see if the extras come to console and just play it on there.
Chuck Norris
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(04-18-2012, 12:20 AM)

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#149

Why on Earth would they lock the frame rate and resolution?

At this rate they'll be putting forced slow down into blight town as well
Yoshichan
Rage Apologist
(04-18-2012, 12:21 AM)

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#150

Yuuuuup, I'll buy it no matter how shitty this port is ._.