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Member
(05-03-2012, 04:43 AM)
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#301
Thanks Wthermans, that's the kind of info this thread needs! Great advice too, I never thought about skipping an upgrade to use it next level. Assault is my favorite and I go:
1. Bomb 2. Offense 3. HP 4. Bomb 5. Offense 6. HP 7. Fly >Repeat But I guess I could skip Fly and then max Bomb +Offense together at 8. I was also wondering if you had any thoughts on Assault's charge? I find it useless for actually charging people, and use it more for escaping or closing the gap for a grapple. I can't wait to try Veteran out, hopefully he'll be unlocked when they rotate pros tomorrow (it is tomorrow right?) |
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Member
(05-03-2012, 04:59 AM)
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#302
I do the same build, but I usually throw in a charge after 2 flys.
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Member
(05-03-2012, 09:59 AM)
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#304
Full bacon buff for the team: http://mondaynightcombat.wikia.com/w..._Pickups#Bacon
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Member
(05-03-2012, 08:35 PM)
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#306
I don't mean to brag... scratch that, actually I do. I just got 22 kills and zero deaths with Captain Spark, best game EVER :D
It gives you a very good oversight of what all of Spark's abilities does. In general you want to use your teleport to get into the 'jungle' as quick as possible (the upper level were the neutral bots are). Stick around up there for a while and farm the neutral bots for a bit, you can easily just run backwards and shoot them with your ray gun, and they give A LOT of experience, you'll usually reach level 2 after killing only a couple of them. While you're in the jungle, you want to keep on the lookout for players on the other team that are easy to ambush (either they're low on health/already being attacked by your team or are close to the edge of the map so that you can just jump down and throw them out with your Flip Switch throw). In general focus on leveling your teleport (remember, it can go through walls/ceilings/floors if they're thin enough, making it the perfect tool for escape/chasing down enemy players) and damage first, but make sure you're not neglecting the health power up. Get good at judging the roll distance from 'reloading' your sword, it is a very key part of your general mobility, especially because you can roll up to people and quickly throw them with the Flip Switch. To be honest, I won't recommend you start using Spark until you've learned the layout of the maps, since getting around and behind enemy lines so that you can ambush the enemy team is a key part of his strategy. I would stick to either a support class or the enforcers and focussing on pushing the bot lanes when learning the game. And finally: Don't die! The hardest part of this game is learning when to push your luck and go for the kill, or to just get out of the way and run back to the spawn room to heal/buying some regenitol. Edit: Also, make sure you set up your endorsements, and if you've got the CC for it, buy the Death Dodger product (products are like perks from CoD). If you survive on low health for a bit, it will teleport you back to the spawn room.
Last edited by Myomoto; 05-03-2012 at 08:55 PM.
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lil' bit tasty
(05-03-2012, 08:44 PM)
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#308
They are livestreaming the new patch today, no idea when it starts though. The devs are in the chat. http://www.twitch.tv/uberchannel
edit: also last day for the TF2 throwback items - just 50 gold.
Last edited by derFeef; 05-03-2012 at 09:04 PM.
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Member
(05-03-2012, 09:53 PM)
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#309
*edit* update notes.
Last edited by Diablohead; 05-03-2012 at 09:57 PM.
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lil' bit tasty
(05-03-2012, 09:54 PM)
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#311
patch notes are live (WOW!), and no you did not miss it, but be quick :)
http://www.uberent.com/forums/viewto...328483#p328483 |
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Member
(05-03-2012, 10:18 PM)
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#316
Yeah I might have to grab all his new stuff! That rainbow Voltage Spike is just fabulous.
Just figured I'd group the patch notes here for easy access.
Quote:
Last edited by DarkKyo; 05-03-2012 at 10:22 PM.
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Member
(05-03-2012, 10:50 PM)
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#318
Re: Headcrab nerf
Originally Posted by Scathis:
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Member
(05-03-2012, 11:53 PM)
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#324
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Member
(05-03-2012, 11:57 PM)
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#325
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Member
(05-04-2012, 01:32 AM)
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#328
What do you feel needs to be nerfed? She's fairly lacking compared to Support IMO.
Should be tonight. Might be tomorrow though. I might actually pick up Megabeth again with her STM buff. Popping STM every 7 seconds at level 4 means I can Spin to Win with dervish all day long. |
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Banned
(05-04-2012, 05:36 AM)
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#331
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Member
(05-04-2012, 06:32 AM)
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#334
Another gaffer and I are getting ready to play. We've got a mumble server too.
My steam profile: http://steamcommunity.com/id/tokubetsu/ |
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Member
(05-04-2012, 10:36 AM)
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#336
Edit: I guess this would an opportune time to ask what kind of endorsements people are using? I'm mainly just focussing on getting more health.
Last edited by Myomoto; 05-04-2012 at 11:32 AM.
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Member
(05-04-2012, 11:03 AM)
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#337
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XisBannedTier
(05-04-2012, 12:16 PM)
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#338
Build order priority is Sentry to 3 sentry buff Laser defense Offense sentry
Last edited by QisTopTier; 05-04-2012 at 12:20 PM.
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Member
(05-04-2012, 02:37 PM)
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#339
Yes, she's a much more offensive Defender. That still doesn't answer my question as to what you feel needs to be nerfed on her. :p
Her kitties are so weak, I can outheal their DPS as Support and destroy them with 2 seconds of Hurtgun. Fortify is rather lacking since it's the only skill in the game that relies on another skill to use.
Last edited by Wthermans; 05-04-2012 at 02:40 PM.
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Member
(05-04-2012, 02:39 PM)
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#340
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Member
(05-04-2012, 03:48 PM)
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#343
Yeah, I'm level 21 and have been getting destroyed 7 games in a row now. It definitely SEEMS it's matching me against similar or higher level players now.
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Member
(05-04-2012, 04:30 PM)
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#344
Good to know it isn't just me. I had about 8 more wins than losses when i hit level 20, now ever since, I'm down by 13. Something is out of whack cause my team always sucks ass and the other team seems to be more experienced in general.
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Member
(05-04-2012, 05:36 PM)
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#345
I think its because we're running into full parties, who are co-ordinating.
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XisBannedTier
(05-04-2012, 07:23 PM)
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#349
And how would i nerf her? I would make her late game nail gun a little weaker and her lazer shot a little slower. |
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Member
(05-04-2012, 08:06 PM)
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#350
Also, your melee weapon gives you a great escape/pursuit tool with that lunge. |