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Bukana
Member
(04-19-2012, 07:58 AM)
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List Of Supported Developers:
http://www.neogaf.com/forum/showthread.php?t=477774

“We are very happy to inform you that the Open Beta phase of Developer Program for PlayStation Suite is now ready,” Sony said in an email to TheSixthAxis this morning.

“Developers around the world can join Open Beta.”

We’re told that the closed beta test has just ended, with participants automatically getting access to the Open Beta. The best news is that you can test and debug games and applications developed with the PS Suite SDK on a normal PlayStation Vita system.

The developer suite can be downloaded from here.

Wario, is the Vita saved, I am waiting for your response. Takao too.
Last edited by Bukana; 06-09-2012 at 08:35 PM.
Wario64
works for Gamestop (lol)
(04-19-2012, 07:59 AM)
Nope.
Truth101
Banned
(04-19-2012, 08:00 AM)
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Originally Posted by Bukana

Takao too.


I'm afraid he isn't with us anymore.
Infinite Justice
Member
(04-19-2012, 08:02 AM)
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Originally Posted by Truth101

I'm afraid he isn't with us anymore.

So he actually got permed?


as for the topic: good to hear and i might try it out one day.
dallow_bg
nods at old men
(04-19-2012, 08:03 AM)
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Hope gaffers make something.
Spaulding
Member
(04-19-2012, 08:03 AM)
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Here we go. Will download the SDK as soon as I'm at home.
ReaperXL7
Member
(04-19-2012, 08:03 AM)
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Awesome, i'm not programmer myself only some minor experience on the music/sound end, but i'm really looking forward to seeing what people might do with this. Hell some of my favorite games this gen have been from PSN/XBLA/ and Android
Panajev2001a
GAF's Pleasant Genius
(04-19-2012, 08:04 AM)
Awesome news :).
gofreak
GAF's Bob Woodward
(04-19-2012, 08:05 AM)
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Awesome news.

edit - oh snap
Truth101
Banned
(04-19-2012, 08:05 AM)
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Originally Posted by Infinite Justice

So he actually got permed?


as for the topic: good to hear and i might try it out one day.

I don't know if he's permed but he is banned so can't comment, lol.
DukeTogo1300
Member
(04-19-2012, 08:06 AM)
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Strange about that bolded statement. It seems rather trusting of Sony, like a way to trade homebrew without getting it approved first.

I wonder what the limitations are.
Chesskid1
Member
(04-19-2012, 08:09 AM)
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ohhh, there's a vita only link on that page you click to get the app on your vita.

someone download it and share what's all on there, please.

someone make a ps1 emulator.
Last edited by Chesskid1; 04-19-2012 at 08:12 AM.
Zeouterlimits
Member
(04-19-2012, 08:10 AM)
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Awesome news, can't wait to dig in.
lowrider007
Licorice-flavoured booze?
(04-19-2012, 08:13 AM)
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Yes finally!, I have a lot of hope for this Suite, the fact that they let you test games and apps on a regular Vita is very cool and unexpected tbh.
opticalmace
Member
(04-19-2012, 08:13 AM)
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So... what is this thing?
Luigiv
Member
(04-19-2012, 08:14 AM)
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Originally Posted by DukeTogo1300

Strange about that bolded statement. It seems rather trusting of Sony, like a way to trade homebrew without getting it approved first.

I wonder what the limitations are.

They're not native PS Vita apps. PS sSuite is a virtual machine that runs on multiple devices, as such no low level programming and overall limited performance. It'll scratch the itch of some Homebrewers but not all (it also depends on how open the platform is).
gofreak
GAF's Bob Woodward
(04-19-2012, 08:18 AM)
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Originally Posted by Chesskid1

ohhh, there's a vita only link on that page you click to get the app on your vita.

someone download it and share what's all on there, please.





Excite.

Installing SDK still...
dallow_bg
nods at old men
(04-19-2012, 08:21 AM)
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Originally Posted by Chesskid1

ohhh, there's a vita only link on that page you click to get the app on your vita.

someone download it and share what's all on there, please.

someone make a ps1 emulator.

Cool, it opens up immediately the the PSN store on the Vita.
8mb app.
hodgy100
Member
(04-19-2012, 08:25 AM)
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Can't wait to try this out :D
Infinite Justice
Member
(04-19-2012, 08:25 AM)
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Originally Posted by Truth101

I don't know if he's permed but he is banned so can't comment, lol.

oh i thought there was some more info, my bad
Yjynx
Member
(04-19-2012, 08:30 AM)
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Cool now I wish to see what you guys at gaf could make.....
Jaroof
Member
(04-19-2012, 08:30 AM)
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Where's the download for it? I can't find it.

Edit:
Durr, never mind. >_>
Stupid me.
Didn't read all of the quote at first.
Last edited by Jaroof; 04-19-2012 at 08:48 AM.
Twinduct
Member
(04-19-2012, 08:35 AM)
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Originally Posted by gofreak

[IMG]http://farm6.staticflickr.com/5031/6946675110_c512cebf70_c.jpg[IMG]

[IMG]http://farm8.staticflickr.com/7085/7092746013_af8794bfbf_c.jpg[IMG]

Excite.

Installing SDK still...


Uncanny that I also got those three games recommended to me on the same page :p
chris.trejo
Member
(04-19-2012, 08:37 AM)
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Already downloaded can't wait to get started!
Panajev2001a
GAF's Pleasant Genius
(04-19-2012, 08:38 AM)
I hope they realize that, like Unity, a Mono.Net centered SDK and MonoDevelop based tools (which run on MacOS X already) should allow developers to use MacOS X as native development platform.

If you want to get apps from iOS only developers you should make it easy for them to code their apps... and when you are working on portable technology already running on MacOS X very well...
gofreak
GAF's Bob Woodward
(04-19-2012, 08:42 AM)
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Cool, Vita's screenshot function works with suite apps. (Assuming the dev environment is 1:1 with the final release environment at least)



Also, it seems like it would be fine to share projects/code and run them on each other's Vitas. But don't think you can 'download' the apps to your Vita...edit - oops, nevermind, see below!
Last edited by gofreak; 04-19-2012 at 08:49 AM.
gofreak
GAF's Bob Woodward
(04-19-2012, 08:48 AM)
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Scratch that - apps are actually kept on the Vita beyond a debugging session. So you do basically download apps 'for keeps' onto it. You just access them from the dev app rather than the main Vita menu.

Why would you do that?
Member
(04-19-2012, 08:49 AM)
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Time for me to get a Vita. :p

(Hopefully I can get one $200 or less.)
DukeTogo1300
Member
(04-19-2012, 08:54 AM)
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Originally Posted by gofreak

Scratch that - apps are actually kept on the Vita beyond a debugging session. So you do basically download apps 'for keeps' onto it. You just access them from the dev app rather than the main Vita menu.

That's just crazy.
michaelius
Member
(04-19-2012, 08:55 AM)
"Hello World" ;)
Luigiv
Member
(04-19-2012, 08:57 AM)
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Originally Posted by DukeTogo1300

That's just crazy.

Crazy how? That's pretty exactly how I was expecting it to work myself. PS Suite is separate from the Vita OS and BIOS, after all.
DCharlie
Always bet on white
(04-19-2012, 08:58 AM)
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So you do basically download apps 'for keeps' onto it.

!!!!VITA IS THE NEW AMIGA!!!!!

I have a long holiday coming up without the family - i think i see what's going on the MBP.
kassatsu
Member
(04-19-2012, 09:00 AM)
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lol I will screw around with this more after finals

gofreak
GAF's Bob Woodward
(04-19-2012, 09:01 AM)
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Originally Posted by DukeTogo1300

That's just crazy.


And just checked to be sure, they're still there and playable when I plug my vita out of my PC.


Originally Posted by Luigiv

Crazy how? That's pretty exactly how I was expecting it to work myself. PS Suite is separate from the Vita OS and BIOS, after all.


Well, I had a bad feeling they'd only be exposed or playable during a debugging session with your PC. So it's nice they appear to be available all the time.
Jonnyram
(04-19-2012, 09:02 AM)
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This is very exciting.
I don't know if I'll ever get around to developing something myself, but I'm very interested in seeing what others come up with.

Edit: things are gonna get messy if they don't update the OS, though. Little apps are soon going to fill up the home screens.
Last edited by Jonnyram; 04-19-2012 at 09:12 AM.
kassatsu
Member
(04-19-2012, 09:07 AM)
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Can I develop free games and applications? Development will be limited to paid (including freemiun) content.

Dumb.
gofreak
GAF's Bob Woodward
(04-19-2012, 09:09 AM)
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Some detail in the docs about the on screen controller thing too...you just specify if you want it to be used or not, and it will be automatically modified (size/layout etc.) to suit the device you are playing on. On a Vita it won't be displayed. The developer can manually modify the layout of the controller, and the player can also move and change the size of the different components.
lowrider007
Licorice-flavoured booze?
(04-19-2012, 09:13 AM)
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Originally Posted by gofreak

Cool, Vita's screenshot function works with suite apps. (Assuming the dev environment is 1:1 with the final release environment at least)



Also, it seems like it would be fine to share projects/code and run them on each other's Vitas. But don't think you can 'download' the apps to your Vita...edit - oops, nevermind, see below!

Where did you get these demos?
Luigiv
Member
(04-19-2012, 09:14 AM)
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Originally Posted by gofreak

And just checked to be sure, they're still there and playable when I plug my vita out of my PC.





Well, I had a bad feeling they'd only be exposed or playable during a debugging session with your PC. So it's nice they appear to be available all the time.

Ok that's fair. Seems like it'd be a pain in the ass for developing if it were like that, so I'm glad it's not (Imagine trying to test/debug a location tracking, AR or Motion controlled app with the thing tethered to your PC. Yuck). I'm guessing PS Suite is going to be a relatively open and unrestricted platform if Sony is leaving the rabbit hole open like this.
gofreak
GAF's Bob Woodward
(04-19-2012, 09:19 AM)
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Originally Posted by lowrider007

Where did you get these demos?

Once you install the sdk, there should be a Pss\sample folder in your public documents folder. You can open the solution files for them in there.
lowrider007
Licorice-flavoured booze?
(04-19-2012, 09:20 AM)
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Originally Posted by gofreak

Once you install the sdk, there should be a Pss\sample folder in your public documents folder. You can open the solution files for them in there.

cheers, I wondered where they were.
Panajev2001a
GAF's Pleasant Genius
(04-19-2012, 09:43 AM)

Originally Posted by gofreak

Some detail in the docs about the on screen controller thing too...you just specify if you want it to be used or not, and it will be automatically modified (size/layout etc.) to suit the device you are playing on. On a Vita it won't be displayed. The developer can manually modify the layout of the controller, and the player can also move and change the size of the different components.

They included a virtual joypad by default? Interesting, oh well... I just finished coding a nice virtual DPad on Unity for a small company. Had a nice time :).
Shalashaska161
Member
(04-19-2012, 09:52 AM)
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Cool will definitely play around with this tomorrow.
2+2=5
Banned
(04-19-2012, 09:53 AM)
F**K YEAH! XD
fr4nz
Member
(04-19-2012, 09:54 AM)
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The tower defence demo is pretty nice :



nofi
Banned for kicks
(04-19-2012, 09:57 AM)
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Seems to crash the Vita connection on the bigger samples. Just me?
StoppedInTracks
Member
(04-19-2012, 10:06 AM)
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Can people officially write emulators for NES, SNES under this PS suite thingy? Is this Java based?
kassatsu
Member
(04-19-2012, 10:07 AM)
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Originally Posted by StoppedInTracks

Can people officially write emulators for NES, SNES under this PS suite thingy? Is this Java based?

C# atm
PaulLFC
Member
(04-19-2012, 10:11 AM)
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Originally Posted by kassatsu

Dumb.

That is silly. Maybe you could make the app "freemium" with one very cheap purchasable item that has no effect on gameplay (cosmetic maybe?) - so then it would technically be free.
Twinduct
Member
(04-19-2012, 10:35 AM)
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Originally Posted by kassatsu

Dumb.

Hopefully this changes after/ during the beta.
Will kinda limit the type of stuff being released :<

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