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Worships the porcelain goddess
(05-02-2012, 10:28 PM)
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#6101
At work and on my phone so i will brief. I apologize for popping off. I just dont feel like someone is accusing me of not knowing my job. Thats what it felt like. I apologize. I will just chill from commenting in the thread anymore so i dont help skew it off track again. Thanks. :-)
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Member
(05-02-2012, 10:35 PM)
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#6102
Now this is an accusation that is hard to deny. |
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Member
(05-02-2012, 10:49 PM)
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#6103
Already starting to feel some withdrawal symptoms.
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Member
(05-02-2012, 10:56 PM)
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#6105
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Member
(05-02-2012, 11:07 PM)
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#6106
WTF happened in here?
Asura ftw. That is all. |
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Member
(05-02-2012, 11:11 PM)
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#6107
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Member
(05-02-2012, 11:14 PM)
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#6108
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Tragic victim of fan death
(05-02-2012, 11:16 PM)
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#6109
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Member
(05-02-2012, 11:18 PM)
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#6110
Saw this on Kotaku:
http://kotaku.com/5906933/a-gorgeous...d-wars-2-apart
Quote:
And obviously it will lead to more people learning about the game. Hope ArenaNet is ready with more (and stronger) servers next time around. |
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Member
(05-02-2012, 11:19 PM)
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#6111
Nah, i will do all anyway :[ and the Asuras have sweet moves: http://www.youtube.com/watch?feature...beyHlqg8#t=22s |
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Member
(05-02-2012, 11:27 PM)
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#6112
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Member
(05-02-2012, 11:29 PM)
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#6113
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Member
(05-02-2012, 11:30 PM)
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#6114
Can we agree right now that we have to have all Asura groups running amuck and causing chaos? I always loved all gnome runs in WoW :)... except that there were no gnome healers when I played :(
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Member
(05-02-2012, 11:31 PM)
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#6115
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Member
(05-02-2012, 11:38 PM)
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#6116
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Member
(05-02-2012, 11:43 PM)
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#6117
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Member
(05-02-2012, 11:44 PM)
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#6118
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Junior Member
(05-02-2012, 11:48 PM)
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#6119
Asura Guardian ^_^!
I always wanted a Gnome Pally in wow >.<; |
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Member
(05-02-2012, 11:48 PM)
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#6120
Lol, Sylvari is where it's at :P
Sylvari FTW |
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Member
(05-03-2012, 12:00 AM)
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#6121
OK, so there is legitimacy but nothing sounds game-breaking e.g. not fixable. Forgive my laziness but what is currently the best way to get a boxed copy ensuring proper beta access? If I do purchase, I'm going to have to ask for you guys to give me a quick course to get up to speed. ;) |
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Junior Member
(05-03-2012, 12:02 AM)
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#6122
Flame thrower should do 1000% extra damage to sylvari players >.>!
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Junior Member
(05-03-2012, 12:02 AM)
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#6123
Asura Guardian all the way!
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Member
(05-03-2012, 12:02 AM)
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#6124
Human..3 humans with all different choices for personal story.
Human Ranger, Human Elementalist and Human (no idea yet) |
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Tragic victim of fan death
(05-03-2012, 12:03 AM)
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#6125
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Member
(05-03-2012, 12:05 AM)
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#6126
I'll probably have one of each but haven't decided on anything yet. Not even the names :O
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Member
(05-03-2012, 12:05 AM)
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#6127
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Member
(05-03-2012, 12:05 AM)
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#6128
Not sure on boxed copy. Gamestopp seems to have stopped the beta keys. Maybe best buy, people were having luck with the digital version from them so maybe boxed too. As for catching up let it loose I'm sure a lot of us can answer. |
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Member
(05-03-2012, 12:07 AM)
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#6129
I have also decided on the names of my Charr, Human and Norn thanks to the beta. Not sure on my Asura or Sylvari yet >_< trying to use names that sound like they fit into the game |
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Member
(05-03-2012, 12:07 AM)
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#6130
Ate you guys going to make all your character of the same race look the same?
edit: was posting on phone ;(
Last edited by Achtius; 05-03-2012 at 01:06 AM.
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Tragic victim of fan death
(05-03-2012, 12:09 AM)
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#6131
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The Tree of Liberty
(05-03-2012, 12:09 AM)
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#6132
That said, once I could swap weapons (and once I trained myself to continually do so) there was rarely a fight where I didn't toss a few bleeds on with the rifle from afar, Leap to close the gap and dual-sword the shit out of things. If I needed a little room, I could swap to rifle and Butt them away and immobilize. This worked in WvW too, a couple times I ran up against a Ranger who would swap to Greatsword when I closed ranks and I would need to dart back out for some breathing room and get my endurance back up. Also Arrow Carts, for whatever reason, caused a white circle instead of a red one to appear. 100% sure that's a bug. Other than that, I would say Ranged attacks only had an advantage if the terrain favored them or if they were en masse (which nobody in their right mind would tangle with anyways, ranged or not)
There should be plenty of copies since droves of people are coming in to cancel their preorder because it sucks, apparently. As for getting up to speed, ask away. There is a Podcast coming eventually, we recorded it last night so give it a couple days to bake. Probably not. I'm planning a Female Human Guardian, Norn male Warrior, Charr Engineer and Sylvari Mesmer (or thief, didn't get a chance to really try either). Depending on how I can get them to look, I may make an Asura, but I've never been a big fan of tiny races. They do look pretty cool though.
Last edited by Retro; 05-03-2012 at 12:12 AM.
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Member
(05-03-2012, 12:10 AM)
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#6133
Nope, will be making them look different although I do find myself favouring female humans for some reason, they just look better to me though I have thought about making a Male human at some point and will make it whatever profession I haven't assigned to other characters/races.
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Member
(05-03-2012, 12:12 AM)
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#6134
This may sound weird but it depends on the character. I never really role play but I always think about how I want the character to be. So they never look alike. And then sometimes I just make a weird looking character, which is goinf to be so much fun in GW2.
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Member
(05-03-2012, 12:13 AM)
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#6135
Let me do some reading tomorrow. Some info on the general feel, surprises, etc... is basically what I'm interested in from the GW crew here. I probably will only need a few hours in game to get caught up if I hit the next beta. |
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Member
(05-03-2012, 12:15 AM)
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#6136
Asura ele here. I want to play so bad.. :(
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Tragic victim of fan death
(05-03-2012, 12:17 AM)
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#6137
Sylvari female thief. All the way.....
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Member
(05-03-2012, 12:19 AM)
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#6138
Any surprises to what we anticipated from the mechanics? Cool-down management, condition application effectiveness, mesmer shatters, etc... I do indeed have to do some reading but am most interested in the things you got surprised at. I also saw a criticism that most attacks feel like they do the same thing and mixing up is fruitless. That is an odd one since GW1 was the plague with that shit and that sounds like an inexperienced player. But I did see that quite a bit from my check up today.
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real-time lotion physics
(05-03-2012, 12:19 AM)
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#6139
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Tragic victim of fan death
(05-03-2012, 12:19 AM)
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#6140
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Member
(05-03-2012, 12:20 AM)
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#6141
Quote:
As for surprises I'd say I was actually surprised at the amount of customization with the pvp gear. I guess I just didn't know before going in that you could go into the mists and change out all the stats of all the gear and weapons, but there is a shit ton of options. I was completely surprised at that, build were already pretty crazy but you throw in the amount of options with the runes and sigils and what not and it get's kind of crazy.
Last edited by RepairmanJack; 05-03-2012 at 12:25 AM.
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Member
(05-03-2012, 12:36 AM)
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#6142
So the Epic Asura Team of Grandeur seems to be Ferny, Grizz, Brettweir, ShaneB, and myself?
What classes are we? Thief here. I'll be sure to sneak around and res you guys when I see you fall. |
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The Tree of Liberty
(05-03-2012, 12:38 AM)
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#6143
Cooldown management was a non-factor for me, once I unlocked weapon swaps there was never a point where I was watching a cooldown. If you somehow manage to blow all of your attacks on one weapon, the second weapon set is ready to go. Condition applications were nice, I noticed Burning damage was especially nasty from both an attacker's perspective (Longbow Warrior) and as a receiver (it was especially nasty during the Moa fights at the end of the Beta, but they were crazy strong anyways). Bleeds stack up to 25, but I don't think I ever got higher than 5 or 6 (mostly because things were dead before I could apply more). Didn't dink around with Mesmers much. I did notice an odd glitch where my Warrior would only have Two adrenaline bars instead of three. It would seem to come and go at different intervals, not sure what it was. Overall, the biggest surprise was how quickly ANet patched the game to remove some soul-crushing lag on Friday night. From announcement to remedy was a half hour and it was flawless for the rest of the Beta.
Anybody who says what attacks you use doesn't matter definitely wasn't playing a warrior, and I would argue that they took the path of least resistance with whatever profession they chose and went with a pure DPS weapon (assuming any of those exist, I didn't see any on my warrior, guardian or engineer).
Last edited by Retro; 05-03-2012 at 12:42 AM.
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Member
(05-03-2012, 12:41 AM)
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#6144
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Member
(05-03-2012, 12:42 AM)
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#6145
On conditions, i also think they are severley underused in PvP atm. Most people are just focusing on straigh out damage, which is much easier to counter. In the beta i played ele. I traited in bleeding and burning conditions, putting most of my points in earth and fire attunement. I had increased condition damage and duration, increased damage against bleeding enemies, chance for crits to cause burning etc etc. Due to putting 30 points in earth i had a lot of toughness so people trying to staight out dps me were having a hard time whilst i would just stack bleeds and burning on them and watch their health tick down then finish them with my damage spells. So yeah, conditions are very important in PvP. But, this is just beta so i'm sure people will improve as they get more used to their classes. |
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Member
(05-03-2012, 12:44 AM)
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#6146
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Member
(05-03-2012, 12:47 AM)
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#6147
Nice, should be a capable mix muahahah.
Gunbo, the "all skills seem the same" thing is nonsense essentially. I only played two classes, but there is just no basis on which to make that claim. The fact that the first five attack skills are all weapon-based allowed them to use a lot of variety. I ended up preferring scepter to axe on my necro, but the "2" axe skill was so awesome I definitely considered keeping it. |
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The Tree of Liberty
(05-03-2012, 12:47 AM)
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#6148
I was shocked at how few Rangers used their snare and slow abilities (which just about every damn weapon they can equip has) at range. I wasn't traited to have my movement abilities break immobility either. They just straight up didn't realize "Oh, I should stop that warrior with two swords heading for my face."
I'd say there was one or two fights in my entire WvW experience (~4 hours) where somebody actually locked me down from a distance. Also, Vulnerability is disgustingly useful. ANet even commented that it was overlooked, but I was dropping to my rifle and dropping a Brutal Shot as my opening attack almost every fight (that's 5 stacks of it for 10 seconds). |
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Member
(05-03-2012, 12:48 AM)
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#6149
Here's another PvP video from the same team who released the Ele and Engineer one from earlier. 2 min in so far pretty good.
Also of note(not to rub it in :p) another pvp video of the player ignoring the downed players.
*goes and sits in the corner*
Last edited by RepairmanJack; 05-03-2012 at 12:54 AM.
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Member
(05-03-2012, 12:53 AM)
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#6150
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