Jintor
Lit himself on fire to get
a mod to tag him
(04-21-2012, 08:03 AM)

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The Valve Employee Handbook #1

Seems legit!

Poking through it now, but it looks like it might have some explanation of Valve's insane desks-on-wheels organisational structure.

Also, some great illustrations.
Medalion
Banned
(04-21-2012, 08:05 AM)

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#2

Companion Cubicles for employees
Emitan
Billiechu
(04-21-2012, 08:06 AM)

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#3

thank you based jinty
Glass Rebel
Member
(04-21-2012, 08:06 AM)

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#4

:lol the organization charts

poor Chet :(
Vilam
Maxis Redwood
(04-21-2012, 08:08 AM)

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#5

Matches up with what I've heard. We haven't gotten more Half-Life for awhile now because nobody is especially interested in working on it.
Jtwo
Member
(04-21-2012, 08:12 AM)

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#6

Ok goddamn it. something is going on. theres just too much Valve news lately.
something is going on. goddamn it.


wait i just remembered how theyre hiring. you thing valve hiring is enough to just word of mouth about their very existence going so much stronger than usual?
Last edited by Jtwo; 04-21-2012 at 08:14 AM.
Log4Girlz
I recently went to my friends house to check out his wii. I was generally impressed. It was larger than I expected though.
(04-21-2012, 08:12 AM)

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#7

"Half-life 3 is a lie"
Reno7728
Member
(04-21-2012, 08:13 AM)

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#8

Page 22

goodfella
Member
(04-21-2012, 08:14 AM)

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#9

I want to work there.

Everyone is thinking it...
Emitan
Billiechu
(04-21-2012, 08:15 AM)

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#10

Quote:
There are lots of stories about how Gabe has made important decisions by himself, e.g., hiring the whole Portal 1 team on the spot after only half of a meeting. Although there are examples, like that one, where this kind of decision making has been successful, it’s not the norm for Valve. If it were, we’d be only as smart as Gabe or management types, and they’d make our important decisions for us. Gabe is the first to say that he can’t be right nearly often enough for us to operate that way. His decisions and requests are subject to just as much scrutiny and skepticism as anyone else’s. (So if he tells you to put a favorite custom knife design into Counter-Strike, you can just say no.)
Amazing.
24FrameDaVinci
Member
(04-21-2012, 08:17 AM)

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#11

Originally Posted by goodfella: View Post
I want to work there.

Everyone is thinking it...
Pretty much.
IceMarker
Member
(04-21-2012, 08:18 AM)

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#12

I really got a kick out of that, I especially like the Glossary at the end. Now I finally know what Shitty Wizard in DOTA 2 refers to.
Bo
shoot bullets from her arse
(04-21-2012, 08:18 AM)

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#13

I just had the strangest thought. How are we going to explain that look of intimate familiarity, should one be drawn from our ranks?
civilstrife
Oyster Oyster Oyster!
OI OI OI!
(04-21-2012, 08:20 AM)

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#14

Page 22 guy in elevator is wearing a Half-Life 3 shirt.
Last edited by civilstrife; 04-21-2012 at 08:22 AM.
Pikelet
Member
(04-21-2012, 08:21 AM)

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#15

Quote:
Empty Shelf on Fifth Floor—Place we’re planning on putting all those
awards for Ricochet once the gaming world finally catches up with it.
The glossary at the end is absolute gold
Acosta
Member
(04-21-2012, 08:21 AM)

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#16

Originally Posted by goodfella: View Post
I want to work there.

Everyone is thinking it...
Yep. I will never be talented enough though...

Thanks Jintor, amazing thing. But now I feel a bit depressed.
Fjordson
Member
(04-21-2012, 08:21 AM)

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#17

Originally Posted by goodfella: View Post
I want to work there.

Everyone is thinking it...
Absolutely. Seems like an amazing company to be a part of.
UnluckyKate
Member
(04-21-2012, 08:22 AM)

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#18

Viral marketing for HL3 confirmed ?
captainraincoat
Junior Member
(04-21-2012, 08:23 AM)

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#19

That explains why they take 10 years to release a game

Interesting company structure though...be interesting to see it done in retail
Emitan
Billiechu
(04-21-2012, 08:23 AM)

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#20

Originally Posted by Acosta: View Post
Yep. I will never be talented enough though...
If I was hired by Valve I'd be terrified they had made some horrible mistake and I'd be worthless.
Jintor
Lit himself on fire to get
a mod to tag him
(04-21-2012, 08:25 AM)

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#21

I can't help but wonder if they'll ever release like a huge glossy book with this explanation, their cabal system, concept art, etc. Or if we'll ever get a "Masters of Doom" style book for ValveCorp.

Of note is the "valve press" label...
Last edited by Jintor; 04-21-2012 at 08:29 AM.
Para bailar La Bomba
Banned
(04-21-2012, 08:26 AM)

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#22

Originally Posted by Jintor: View Post
Only JaseC can confirm this!



Originally Posted by Reno7728: View Post
Page 22

I swear the guy on the right in Panel 4 is Gabe.
Last edited by Para bailar La Bomba; 04-21-2012 at 08:29 AM.
NBtoaster
Member
(04-21-2012, 08:26 AM)

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#23

Originally Posted by captainraincoat: View Post
That explains why they take 10 years to release a game

Interesting company structure though...be interesting to see it done in retail
They've released 6 games in the past 5 years.
PumpkinPie
Member
(04-21-2012, 08:27 AM)

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#24

Originally Posted by NBtoaster: View Post
They've released 6 games in the past 5 years.
Really? I was just about to post a trolling comment asking what a Valve employee actually does :(
tearsofash
Member
(04-21-2012, 08:28 AM)

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#25

I want a conference room that's a fishbowl.
Mechazawa
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(04-21-2012, 08:37 AM)

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#26

Quote:
Empty Shelf on Fifth Floor—Place we’re planning on putting all those awards for Ricochet once the gaming world finally catches up with it.
I'd be pretty alright with a Ricochet reboot.
Jarmel
place a shoe on my head
to reduce lag compensation
(04-21-2012, 08:37 AM)

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#27

Quote:
Ponies—The animals most beloved by those away from their computers,
and most despised by people who prefer to hear jokes just once.
So the Portal team is working on a MLP game. Great news everybody!
Bowdz
Member
(04-21-2012, 08:39 AM)

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#28

Sounds like an absolutely amazing place to work. All credit goes to our lord Gaben for the vision he set out with.
Acosta
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(04-21-2012, 08:39 AM)

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#29

Originally Posted by Billychu: View Post
If I was hired by Valve I'd be terrified they had made some horrible mistake and I'd be worthless.
Yeah, pretty much. I can figure that even incredibly talented people will feel quite anxious with that structure in their first months.
JaseC
Member
(04-21-2012, 08:41 AM)

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#30

Originally Posted by Vilam: View Post
Matches up with what I've heard. We haven't gotten more Half-Life for awhile now because nobody is especially interested in working on it.
Gabe debunked this theory in a recent podcast.

Edit:
Originally Posted by Para bailar La Bomba: View Post
Only JaseC can confirm this!
Haha, I'm sure we have at least one Valve employee here on GAF; but, as much as I would love to say otherwise, I'm not one of them.
Last edited by JaseC; 04-21-2012 at 09:14 AM.
Pachael
Member
(04-21-2012, 08:43 AM)

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#31

Originally Posted by Jarmel: View Post
So the Portal team is working on a MLP game. Great news everybody!
That was such a joy to read.
Gowans
(04-21-2012, 08:45 AM)

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#32

Originally Posted by Bowdz: View Post
Sounds like an absolutely amazing place to work. All credit goes to our lord Gaben for the vision he set out with.
Yup as someone who works at a massive world wide corporation this sounds like Nirvana.
which1spink
Member
(04-21-2012, 08:46 AM)
#33


elevator guy
nullset2
Member
(04-21-2012, 08:48 AM)

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Page 22 #34

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Jintor
Lit himself on fire to get
a mod to tag him
(04-21-2012, 08:49 AM)

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#35

Quote:
Gabe Newell—Of all the people at this company who aren’t your boss,
Gabe is the MOST not your boss, if you get what we’re saying
lololololol
Vilam
Maxis Redwood
(04-21-2012, 08:49 AM)

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#36

Originally Posted by JaseC: View Post
Gabe debunked this theory in a recent podcast.
Thanks, I'll give it a listen.

Admittedly, nothing I've ever heard was directly saying that Valve employees weren't currently interested in working on the next iteration of Half Life. Everything else written in that guide matches up almost exactly though, from project selection to peer evaluations. Going from there, the speculation why we haven't heard from HL in forever seems like a natural conclusion... but like I said, I'll check that podcast out.
KimiNewt
Scored 3/100 on an Exam
(04-21-2012, 08:49 AM)

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#37

If this is all what happens in practice, it sounds absolutely amazing.
Emitan
Billiechu
(04-21-2012, 08:49 AM)

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#38

Originally Posted by Jintor: View Post
lololololol
I've loved that line ever since they used it in the TF2 blog.
Phat Michael
Member
(04-21-2012, 08:54 AM)

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#39

im going to show this to my CEO and management team. It should blow their minds.
Tain
Member
(04-21-2012, 08:58 AM)

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#40

how is a working dude not gonna swoon at this?

jesus
criesofthepast
Overdue ROH inductees:
Pavel Bure
Sergio Momesso
Kirk MacLean's wife
(04-21-2012, 09:00 AM)

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#41

Seems like heaven to work for a company like this. You gotta have a real type of special people working in this kind of environment to not make shit go south very quick. No rules. No bosses. Could spell trouble. Somehow Valve seem to be making it work. They got a damn good team of people over there if this handbook accurately describes how things truly work there.

Hiring process must be tough as shit.
Hylian7
Member
(04-21-2012, 09:00 AM)

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#42

Quote:
Shitty Wizard—Person responsible for all Dota 2 bugs. Aka Finol.
Well, I certainly didn't expect to see an explanation for that in here!
MMaRsu
I need some paprika
Official moneylender of the Coalition of Muslim Drug Dealers
(04-21-2012, 09:04 AM)

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#43

Why does my desk have wheels?

Damn that part is so cool.
Sober
Member
(04-21-2012, 09:06 AM)

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#44

Quote:
Q: If all this stuff has worked well for us, why doesn’t every company
work this way?


A: Well, it’s really hard. Mainly because, from day one, it requires a
commitment to hiring in a way that’s very different from the way most
companies hire. It also requires the discipline to make the design of
the company more important than any one short-term business goal.
And it requires a great deal of freedom from outside pressure—being
self-funded was key. And having a founder who was confident enough
to build this kind of place is rare, indeed.
Another reason that it’s hard to run a company this way is that it
requires vigilance. It’s a one-way trip if the core values change, and
maintaining them requires the full commitment of everyone—
especially those who’ve been here the longest. For “senior” people
at most companies, accumulating more power and/or money over
time happens by adopting a more hierarchical culture.
Probably one of the more important parts in the handbook.
jooey
The Motorcycle That Wouldn't Slow Down
(04-21-2012, 09:13 AM)

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#45

well that made me depressed
JaseC
Member
(04-21-2012, 09:20 AM)

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#46

Oh god, the Glossary is amazing:

Quote:
Manager—The kind of people we don’t have any of. So if you see one, tell
somebody, because it’s probably the ghost of whoever was in this building
before us. Whatever you do, don’t let him give you a presentation on
paradigms in spectral proactivity.
Quote:
Parking Garage Elevators—Autonomous hostage-taking devices with a will
of their own. Beware.
Quote:
(Un)weighted Companion Pillow—The thing Erik Wolpaw carries around
with him and covers his mouth with after others have sat on it
And so on.
Zaptruder
Member
(04-21-2012, 09:21 AM)

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#47

These guys get it. They get it to the nth degree.

They're a cabal of freethinkers that don't take authoritative dogma, that don't kowtow to plebian democracy, that just lets their people be the best people they can goddamn be.

And they have fun, and make money doing it. They work and live, hand in hand; a place where you work because you really believe in what you're doing - and one that helps you get paid, allowing you to do the things you believe in.

But this is an elite company - you couldn't structure society like this without significant changes. There just aren't enough people with the right mindset to get it to this degree. It would be good if there was, and it's really as awesome as it gets. But it is a good model to drive culture and society towards.
derFeef
lil' bit tasty
(04-21-2012, 09:21 AM)

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#48

I .... have no words. It's beautiful and scary.
$200
Member
(04-21-2012, 09:25 AM)

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#49

Damn this makes me wish I am a Valve employee..
lastplayed
Member
(04-21-2012, 09:25 AM)

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#50

The flat structure and being able to choose where you work blows my mind.