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Banned
(04-23-2012, 03:49 PM)
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BioWare doing “anything and everything” to keep players logging in to SW:TOR(PCGAMER)
#1
Last edited by vaelic; 04-23-2012 at 05:47 PM.
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Member
(04-23-2012, 03:52 PM)
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#8
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Worships the porcelain goddess
(04-23-2012, 03:52 PM)
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#11
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I've done nothing with my life except eat and fap
(04-23-2012, 03:54 PM)
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#17
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Member
(04-23-2012, 03:56 PM)
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#18
It's not really selective. Going by that other thread, they basically gave a free month subscription to anyone who remotely played the game. So while it stemmed the tide of cancellations to another fiscal quarter, the fact those gamers aren't actually logging in and playing means when that freebie expires, there's a good chance they will cancel it.
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Member
(04-23-2012, 03:59 PM)
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#27
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Member
(04-23-2012, 04:03 PM)
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#29
I got an email saying if I log back in I get an entire month for free. lol, they fucked up. The game does have some awesome moments but they are spread over 200 hours and in the end, it ends up being better than WoW at some things, worse at others, and that's not enough.
They shouldn't have copied WoW. They should have gone for something else. Dragon Age 2 sold like shit. |
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Member
(04-23-2012, 04:03 PM)
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#30
I don't exactly remember a huge wealth of content in WoW this far into release other than dying a million times in Molten Core with 39 other people.
I suppose it wasn't as huge of a problem back when because WoW was a lot of people's first MMO of this style so people were still learning. WoW definitely has a significant competitive advantage having 7 years of tweaks, patches, and expansions for content. |
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Worships the porcelain goddess
(04-23-2012, 04:06 PM)
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#34
Curious on those who are calling for F2P. Why exactly? What F2P MMOs do you currently play? How much do you buy from them? Do you buy anything? How many are you playing at once? Any? How much content to you continue to expect when a game goes F2P?
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Member
(04-23-2012, 04:10 PM)
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#38
Bioware response:
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Last edited by Dalauz; 04-23-2012 at 04:19 PM.
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Member
(04-23-2012, 04:11 PM)
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#40
Oh boy this thread again.
http://massively.joystiq.com/2012/04...now-declining/
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Member
(04-23-2012, 04:12 PM)
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#41
This game doesn't even need to be F2P. You can max a character in a month and never pay a subscription. You have seen all that is worth seeing and spent a lot more hours than any normal single player game doing it.
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Look!
A crack addict with a tag! (04-23-2012, 04:13 PM)
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#43
EDIT: Most importantly, I can download and try the game for free to see if I'll like it, then pay what I want to have the experience I want.
Last edited by Tobor; 04-23-2012 at 04:17 PM.
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Canadians burned my passport
(04-23-2012, 04:13 PM)
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#44
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Last edited by Divvy; 04-23-2012 at 04:19 PM.
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Member
(04-23-2012, 04:14 PM)
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#47
Offering less then Star Wars Galaxies was a mistake I think. It's fair that the two are compared I think. There were reasons why that game died and they are known. Trying to be like WoW was a big one and Bioware jumped into that side of the pool head first from day one. However without a good number of things that WoW did well. Not even the soloing progression is as good. It's actually worse and less entertaining. Challenging encounters (Strong and Elites) should be there for groups, not soloing. That's part the point of being able to solo.
My issue with the game, something I felt even before buying (only because I found it cheap), is that this really was a single player game that they tried to stretch into a MMO and it doesn't work, at least after a while. I'm not surprised at all if subs are dropping quickly. Between design and them launching with to many servers and then refusing to merge them after many that bought the game didn't stay after the free month (always happens) thus giving those on those servers more reason not to play this was alway going to happen. I like the era TOR takes place in. The problem is that I don't think it lends itself well to a MMO game. Single player RPGs...yes. That is why Knights of the Old Republic worked out well. It was more focused. SWG worked because there was so much to pull from. There were settings and characters (not just the aliens races) that were easily recognizable if you watched the movies or even read the books and comics or played the other games that came out around the time. The Sith Empire era is still being built and isn't as well known and I doubt it ever will be. There is less of a Star Wars feel to it because it isn't the Star Wars people are familiar with once you get past the visual layer.
Last edited by Effect; 04-23-2012 at 04:20 PM.
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I've done nothing with my life except eat and fap
(04-23-2012, 04:17 PM)
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#48
Dragon Age II was a commercial failure and jeopardized the future of the franchise. It sold less than DA:O, they cancelled the expansion which was already announced and they cancelled the ultimate edition (which DA:O had btw) because "retailers had no interest".
Mass Effect 3 pissed a lot of people by its ending and this is at least half of its audience. 54% of players imported their saves from ME1 in the first three days after ME2 release and the game had slightly higher completion rates. That means that all these people have completed ME2, imported their saves in ME3 and most likely completed it. According to various surveys more than 80% are dissapointed in ME3 ending. The game also had face import bug for a month. More than 83% of people made custom Shepard. So there are a lot of pissed customers. And this might affect future sales. |
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Worships the porcelain goddess
(04-23-2012, 04:18 PM)
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#49
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Member
(04-23-2012, 04:18 PM)
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#50
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