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Member
(04-24-2012, 05:08 AM)
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Dragon's Dogma Demo Impressions
#1
Now that you can download the demo from the Japanese PSN with full English, you don't have to wait for Grace Chen's kindness.
After trying out the demo, I think it is a great game with great concept. I am just so excited to see all the open and huge environments. TIP: Try the CountrySide Quest first. EDIT: Up on PSN&XBLA.
Last edited by Bukana; 05-06-2012 at 12:36 AM.
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important Canuck facts
(04-24-2012, 05:11 AM)
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#3
Impossible to make good looking character.
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Member
(04-24-2012, 05:27 AM)
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#15
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Member
(04-24-2012, 05:29 AM)
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#18
Frankfurt making a bad post about Japanese games is a bit generic at this point.
JRPG, WRPG nonsense don't even matter here. This is the Devil May Cry 3-4 guy making a more grounded action game with a free-roaming world and a quest log. I think it looks quite different, especially in execution. Elder Scrolls isn't nearly as slick and doesn't channel TSR DnD so much. A good looking rendition of that kind of art is actually rare in motion.
Last edited by Riposte; 04-24-2012 at 05:32 AM.
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Member
(04-24-2012, 05:30 AM)
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#19
Is the game anything like Monster Hunter, at least in terms of its combat system?
I'm having a hard time trying to figure out what other series it can be compared to, if any at all. I agree that it is a bit odd for a Japanese dev attempting to make a non-highly stylized western-based action RPG. Anyway, Destructoid's recent impressions of the title were quite positive.
Last edited by Hiltz; 04-24-2012 at 05:34 AM.
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(04-24-2012, 05:30 AM)
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#20
I was about to rush and try this but meh...it's too late being 1:30am. Not in the mood. But I'll do it tomorrow for sure. Don't want me being not in the mood to play to really cloud my judgement.
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Member
(04-24-2012, 05:33 AM)
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#22
It seems with even the bigger weapons it is not as a weighty as Monster Hunter or Demon's Souls. I haven't played it yet and really, with a demo out, why have this conversation now lol.
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Member
(04-24-2012, 05:34 AM)
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#23
Little disappointed with the character creator. Was hoping for a more advanced mode to fine-tune stuff, but oh well. A lot of the pre-set stuff looks pretty mismatched.
That aside, like the combat and other aspects. Graphics were a little stuttery at times, but otherwise not bad. |
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Member
(04-24-2012, 05:37 AM)
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#24
Just finished the demo.
Not really feeling it to be honest, controls feel a bit loose and doesn't have the weight or impact I was expecting. Seems like it would have more tedium than challenge too based on what you need to do. Maybe the demo just doesn't showcase the game well. Will still keep an eye on it but not so excited now I have played it. By no means bad, but not quite what I was expecting in a dark souls sense. May just need to realign my expectations to something that feels more actiony |
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Member
(04-24-2012, 05:37 AM)
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#25
Ah, didn't know that we made a demo thread. Pasting my last post from face sitters here.
It seems like only some normals could be canceled, I wasn't able to cancel a heavy attack. Need to experiment some more. [] - Light attack /_\ - Heavy L1 + [], /_\, O - specials R1 + [],/_\, O - specials L2 - Sheath R2 - Grab You guys should try light combos with specials thrown in. Like SSx said, timing matters in order to do different combos so don't just mash buttons. |
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Member
(04-24-2012, 05:39 AM)
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#28
Demo played well, just worried about the challenge in the final game. Graphics aren't very good, but framerate seemed solid, at least. dunno, really torn. I'll try again tomorrow with only one pawn through the dragon mission and see if I feel any different about the game. |
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Member
(04-24-2012, 05:40 AM)
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#30
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Member
(04-24-2012, 05:40 AM)
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#31
Those are rather different games. I am not even going to make a weak comparison between the two since I've played neither yet. However I have pretty much no interest in playing Diablo III and a strong interest in playing Dragon's Dogma.
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Member
(04-24-2012, 05:40 AM)
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#32
I don't know what the character creator complaint is, the default character right off the bat looks pretty normal. Trying to craft something equivalent in Demon's/Dark Souls is a hellish experience of its own.
Kind of weird that you can make a child looking one though. |
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hide your water-based mammals
(04-24-2012, 05:41 AM)
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#34
As long as they can maintain the game and patch it with some DLC, I can see it having some momentum for a month or more. It needs some post game support though in the form of expansions. If possible. Unless it's not designed like a western game in which expansions feed the hungry masses post release. |
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Member
(04-24-2012, 05:44 AM)
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#37
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Member
(04-24-2012, 05:46 AM)
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#38
For me, I can buy several games a month and not even feel it, so I don't particularly care about money. |
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Member
(04-24-2012, 05:46 AM)
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#39
Cool, you could pretty much turn every UI thing off
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Member
(04-24-2012, 05:48 AM)
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#40
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Member
(04-24-2012, 05:49 AM)
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#41
Speaking of which, is healing yourself with a paused menu as good as I think it is? |
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Banned
(04-24-2012, 05:52 AM)
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#42
Last edited by Rahxephon91; 04-24-2012 at 06:47 AM.
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Member
(04-24-2012, 05:53 AM)
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#43
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Member
(04-24-2012, 05:55 AM)
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#46
It's a demo, it's not going to attempt to showcase massively tough battles.
Let's be a little honest, they really need to appeal to a wider audience in order to make sure the game sells well. Those kind of people would be turned off with something that's quite challenging straight off the bat in a demo. The kind of people who want difficulty in their games, well, hopefully they'd also be the kind of people to look with a more critical eye at coverage of the game and impressions beyond the demo. |
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Member
(04-24-2012, 05:58 AM)
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#48
You're top down WoW will be here shortly. This game is in no way generic and comparing the two is pointless. Thanks for your thoughts... guess you're done here then, eh? |