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user-friendly man-cashews
(04-25-2012, 08:16 PM)
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#1001
Me too and I'm just waiting to see if Capcom isn't pulling another SFxT bullshit with this game.
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(04-25-2012, 08:20 PM)
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#1003
Its not got the measured weight of the Souls series, but it instead has a sense of freedom and speed to combat alongside customiseable movesets out the wazoo that its a different flavour of the WRPG pie altogether. |
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Member
(04-25-2012, 08:23 PM)
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#1005
I could have swore we had a few screens from streams that did not have the black bars at all... am I tripping?
Hold out a little hope for there to be an option to switch it off... but if it's for performance reasons and perm... then whatevs i guess. I can definitely live with it. Honestly barely noticed it while i played but my plasma might have some issues with it after a marathon. |
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Member
(04-25-2012, 08:28 PM)
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#1006
It was only with the dash/diving attack though, it went right through me and broke my guard.
Last edited by Anteater; 04-25-2012 at 08:33 PM.
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Member
(04-25-2012, 08:50 PM)
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#1009
That being said, this is pretty much what I've always wanted in an action RPG. Really looking forward to it. Wish it came out earlier in May. :( Waffling between Strider and Mage. Is there some combination of the two? I love magic, but I also love dual wielding. Any information somewhere on all of the class options? |
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Member
(04-25-2012, 08:52 PM)
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#1010
I loved both the controls and combat actually, I used bombs, spells, different weapons, etc. I rarely change up my style so much. It got a bit wonky with locking on, but it felt good to me.
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Member
(04-25-2012, 08:54 PM)
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#1012
They have some pretty sweet skills. http://www.youtube.com/watch?v=x5O4oqFK9KU |
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(04-25-2012, 08:57 PM)
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#1013
Finally did the countryside part of the demo.
Soooo much better than the Chimera fight. I love the combat abilities of the archer just fricken bad ass. |
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Member
(04-25-2012, 09:01 PM)
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#1016
I actually agree. I am loving the setting and story, but the gameplay is just not wowing me. The tank controls, janky QTE's that really don't need to be there and the focus on it being a necessity to make, then drink potions and apply oils to your sword before combat scenarios just gets dull. Don't get me wrong, I love having to prepare and use adequate strategy to progress in my role playing games, I am just not finding it very fun to play and do this same thing over and over. It just feels kind of flat to me. Still enjoying it for what it is, though.
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Member
(04-25-2012, 09:03 PM)
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#1019
Was wondering if anyone had collected/seen/knows about the actual progression path through the jobs. Specifically ... i'd like to know what exactly i need to use/learn to get to assassin. Do you simply work your way up the ranger path... then pick assassin? do i need to get strider then ranger then assassin? or more of a combination of classes?
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Member
(04-25-2012, 09:03 PM)
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#1022
In my opinion, the controls were tight and Geralt did exactly what I intended him to do in every fight. It was a ton of fun. |
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Member
(04-25-2012, 09:06 PM)
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#1024
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Member
(04-25-2012, 09:06 PM)
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#1025
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Member
(04-25-2012, 09:07 PM)
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#1026
There was really no point in attempting to maneuver or position yourself. Very much an rpg with a pretty coating that looks like an action game.. but isn't. This is an Action RPG... less diablo .. more DMC. imo.. |
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Member
(04-25-2012, 09:08 PM)
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#1027
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Member
(04-25-2012, 09:09 PM)
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#1028
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Member
(04-25-2012, 09:09 PM)
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#1029
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Member
(04-25-2012, 09:14 PM)
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#1030
Personally still hyped hoping for some truly high level play ... once the skills and their button associations are burned into my brain i'm gonna be all over these big monsters. edit: Fucking glorious. A chance to try out the warrior and ranger before going assassin 5-lyfe! |
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Member
(04-25-2012, 09:16 PM)
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#1031
Reposting this in this thread in case some missed it in the other one.
Dev Diaries 1 http://www.youtube.com/watch?v=yZwx3...&feature=g-u-u |
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Member
(04-25-2012, 09:20 PM)
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#1032
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Member
(04-25-2012, 09:26 PM)
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#1034
I am sold after 3 play throughs. I waited for the sun to rise with the griffon 2nd run.
But, I am worried. Invisible walls in the full game? PLEASE NO CAPCOM. Overall I am very impressed with what the ps3 can do...and really it seems dark souls could have looked like this - but I will have to try the full game first before I make a concrete statement that Dark Souls graphics are total ass. |
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Member
(04-25-2012, 09:33 PM)
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#1039
*Edit* Yeah, I think it is just hairstyle. That much is at least confirmed.
Last edited by ironcreed; 04-25-2012 at 09:41 PM.
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Banned
(04-25-2012, 09:35 PM)
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#1042
I don't expect this game to restrict exploration like that outside of a few mountains. They seem to rely on impossible enemies that kill you for going too far instead of invisible walls. |
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Member
(04-25-2012, 09:36 PM)
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#1043
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Member
(04-25-2012, 09:37 PM)
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#1044
How do I make my pawn a mage? I picked what looked like it might be the class and then changed the body type so it wouldn't be a 10-year old girl. However, upon starting the field quest my pawn was a warrior of some sorts.
Just played it a second time. It's awesome. All your pawns shouting while your stabbing it in the throat. Feels like a real battle with a living breathing creature. |
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make sure the pudding isn't too soggy but that just ruins everything
(04-25-2012, 09:40 PM)
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#1046
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Member
(04-25-2012, 09:40 PM)
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#1047
It is pretty cool during frantic fights but in the Prologue mission it was very confusing with everyone talking at once about random stuff while just walking down a hall.
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Member
(04-25-2012, 09:40 PM)
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#1048
Anyone know if there will be more options to tweak the dialogue from pawns? I don't want to outright turn off pawn subtitles/dialogue, but damn....its almost borderline spam at times while fighting. |
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Member
(04-25-2012, 09:41 PM)
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#1049
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