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Member
(04-26-2012, 05:17 AM)
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#1151
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Member
(04-26-2012, 05:17 AM)
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#1152
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Member
(04-26-2012, 05:29 AM)
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#1154
It's nice to feel like that's an option since bosses get visibly wounded like in Monster Hunter. |
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Member
(04-26-2012, 05:32 AM)
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#1155
Last night i managed to time a jump just right on one of the Griffon's swoops past my party to grab his neck feathers and after a minute to stabilize got to cutting his with the fast attack special on the strider. Ended up catching him on fire and bringing him down to the waiting arms of my pawns to help me finish him off. Best part? My boy Prime calls out on our way down "I've learned a way to combat this beast!!" :D Fucking glorious...
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Member
(04-26-2012, 05:42 AM)
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#1156
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Member
(04-26-2012, 06:01 AM)
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#1159
I enjoyed the demo. I didn't like the sudden transition to a support character doing some kind of attack while you're trying to fight a giant beast. It really threw me off when I was focusing on the monster and then it immediately cuts to someone yelling out some kind of attack or support. It also feels like there's way too much information on screen and coupled with the odd aspect ratio, it feels too cramped. Otherwise, I had fun with it and I am interested in this game.
Also, I must say how satisfying it is to grab one of your support characters and then throw them off a cliff or ledge. |
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Member
(04-26-2012, 06:06 AM)
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#1160
Sadly, speed running Countryside Quest seems to boil down to having the mage enchant you, Triad Shot until the griffon burns down, dual blading its face to pieces with light slashes while your stamina recharges, and repeating. I think we're using a really overpowered, optimal setup for demonstration purposes, but, even with this strategy, the fight seems very dynamic each time I run through it thanks to continuously shifting battle parameters. The extra dash of fluidity (character responsiveness) and spice (skills and spells) over Monster Hunter is certainly welcome, too.
And I love, love, love the loading screen hints about using your ears at night. It creeps me out in the most exciting way possible.
Last edited by branny; 04-26-2012 at 06:08 AM.
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Member
(04-26-2012, 06:13 AM)
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#1161
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Member
(04-26-2012, 06:22 AM)
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#1162
as long as your tv is relatively new the scaler on the tv should be on par with the 360s. but remember this in no means makes the 360 version worse (historically outperforms on 360) because nearly all PS3 mt framework games dont even have a 1080p option and instead 720p as the maximum output. |
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NeoGAF's smiling token!
(04-26-2012, 06:36 AM)
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#1164
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Member
(04-26-2012, 06:41 AM)
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#1166
I thought the game looked nice. I don't think it's great that I didn't really know what the hell was going on but still managed to muddle my way through easily. There were plenty of times where I just wandered around while the pawns did all the fighting.
Originally Posted by branny:
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Member
(04-26-2012, 06:49 AM)
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#1167
Will have to try this out. |
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Member
(04-26-2012, 06:55 AM)
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#1168
this demo has the date for release well month+year so this is probably a later build. its unlikely they had the date that well known nearly a year ago.
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Member
(04-26-2012, 06:58 AM)
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#1169
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(04-26-2012, 10:06 AM)
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#1173
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Junior Member
(04-26-2012, 10:30 AM)
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#1175
I don't understand how people can say framerate *dips* on PS3, because it's not.
BTW, very good IQ on my 46", no screen tearing, no aliasing at all (whereas i expected it all over the place), and the game is fantastic... I nearly forget... best AI in a RPG ever. Can't wait any longer for it to eat my life! |
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Banned
(04-26-2012, 10:39 AM)
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#1178
ppl are too quick to believe what they want to hear about performance. Wait until some comparisons I guess.
![]() wow don't get too excited. :p
Last edited by CadetMahoney; 04-26-2012 at 10:44 AM.
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Junior Member
(04-26-2012, 10:56 AM)
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#1181
It's me, or... are we all blind or crazy?
I detect low framerate on DA:O (PS3 version) but not at all in DD's demo. So what's the real consensus? edit: maybe it's because of: 360 version's framerate > PS3 version's framerate? But but but, framerate is maybe lower on PS3 without being a low framerate, am i right? :D
Last edited by Alej; 04-26-2012 at 10:59 AM.
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Member
(04-26-2012, 11:00 AM)
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#1182
It seems to be consistently running at a lower framerate than 30fps, as soon as there are any kind of lighting, so it doesn't really affect gameplay much, I find it kind of jerky when the camera moves in the second scenario so I don't know what's the deal.
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Junior Member
(04-26-2012, 11:07 AM)
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#1184
Yes, i think with example like this, we can expect no aliasing nextgen.
Last edited by Alej; 04-26-2012 at 11:09 AM.
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Member
(04-26-2012, 11:17 AM)
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#1187
Why are people hating on the character creator? I think it is great. Way easier to make good looking characters. (Better than Skyrim, Mass Effect off the top of my head)
The starting builds for males makes me laugh. Aside from the obvious Gutts, I see Frodo (or Patrick Klepek) and Kratos. One that looks like Vayne too, but that's probably not it. First thing I did in the Prologue Quest is kill my pawn and then kill him and the others again when I summoned them by accident.
Last edited by Riposte; 04-26-2012 at 11:33 AM.
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Member
(04-26-2012, 11:21 AM)
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#1188
I hate this line of thought and generation so much. The demo dipped below 30FPS on several occassions, but I figured it must've been an old build and that wouldn't be the case for the full release. How have we gone from sacrificing 60FPS to have more special effects to sacrificing even more to stay in and around 30? Don't settle for less. |
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Member
(04-26-2012, 11:27 AM)
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#1189
Then again, I don't know what your talking about when you say the framerate dips. |
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Member
(04-26-2012, 11:31 AM)
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#1190
The point I was trying to reach with my last post is that there have been so many sacrifices to games over the course of this gen in order to reach a solid 30FPS, to excuse this or any other game because of how vast it is or how it looks is inexcusable.
Last edited by Ryuuga; 04-26-2012 at 11:35 AM.
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Member
(04-26-2012, 11:49 AM)
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#1191
It could use more hair variety, but it's better/as good as the ones in other RPGs. |
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Member
(04-26-2012, 12:02 PM)
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#1192
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Member
(04-26-2012, 12:13 PM)
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#1193
I'm sold on the game after playing the demo yesterday. Really enjoyed the combat and the pawns seem like they'll be extremely helpful. I'll admit that I wrote this game off as a missed opportunity because it didn't have co-op multiplayer. While multiplayer would still be awesome to have, the game isn't hindered by lack thereof by it in any way. World exploration looks fun, pawn system seems interesting and the combat is reminiscent of Monster Hunter. Can't wait for May 22nd.
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Member
(04-26-2012, 01:07 PM)
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#1194
I'm wondering if I'm crazy, since so many people say there are so many dips in the framerate, lol. I don't notice it at all. Really looking forward to a comparison to confirm my craziness. |
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Member
(04-26-2012, 01:23 PM)
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#1197
I'm going with DD unless the reviews are overwhelmingly bad. I would love to support a new IP from Japan that's made for western gamers as long as the whole thing comes together. |
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Member
(04-26-2012, 01:25 PM)
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#1198
It is very consistent. While it may not be locked at 30 FPS, it holds up fine. All these claims that it dips, chugs and gets nasty is totally untrue. Just watch footage of the demo on Youtube for confirmation if you can't be bothered to DL it. Furthermore, watch the hours of live and unfiltered footage of the PS3 version that they have streamed. What you see is what you get.
Last edited by ironcreed; 04-26-2012 at 01:28 PM.
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Member
(04-26-2012, 01:26 PM)
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#1199
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Member
(04-26-2012, 01:27 PM)
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#1200
I think I decided I will buy this game. After playing the demo which was a mix of really fun and bleh (tutorial area) I watched an OXM preview which sold me on the game. It's just a shame Diablo 3 comes out about that time too. |