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Junior Member
(04-26-2012, 03:25 PM)
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#1253
I recommend read this article, very epic: http://bitmob.com/articles/a-series-...-dragons-dogma
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Junior Member
(04-26-2012, 03:27 PM)
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#1254
Didn't know about the leap as well, can be useful since it seems that only the Strider has a dodge roll. |
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Member
(04-26-2012, 03:29 PM)
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#1255
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Member
(04-26-2012, 03:37 PM)
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#1258
Magic Archer and Assassin can roll as well. Magic archer is a cross between Mage and Ranger, with magic arrows and you can wield a staff as a secondary weapon. The Assassin is a cross between Strider and Fighter that can wield swords and boards, daggers and a bow. Plus, you obviously have abilities that are unique to those specific vocations.
Last edited by ironcreed; 04-26-2012 at 03:46 PM.
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make sure the pudding isn't too soggy but that just ruins everything
(04-26-2012, 03:40 PM)
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#1259
The leap is actually really useful. It doesn't cost stamina. And it's a safe move to use when you're against a mob or a tough enemy. Because blocking fixes your character's orientation, you don't have a lot of mobility. Or room for error. Lowering guard and trying to change your orientation can be troublesome in a tight fight. Leaping back keeps your guard up until just before you jump and returns guard as soon as you land. This few feet gives you a little room to breathe, allowing you to quickly lower guard to make a move -- or get your bearings.
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Junior Member
(04-26-2012, 03:41 PM)
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#1260
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Member
(04-26-2012, 03:48 PM)
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#1263
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Member
(04-26-2012, 03:49 PM)
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#1264
I'm at work right now and had I been at home to accept this challenge I would still not have the resources to do so nor would I waste my time. People seem to be stuck on "consistency" but my original quote had to do with those settling on a notch lower than a steady 30 FPS. I'm willing to be proven wrong that the framerate is consistent which is why I'm awaiting a framerate analysis video. It's such a shame we've fallen to a point where 30 FPS is seen as "fine".
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Member
(04-26-2012, 03:51 PM)
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#1265
I feel like this game would be better served by saving it for a new system launch title if only just to smooth out the tech issues. I'm not familiar with the genre, but it felt too choppy for how chaotic it was (PS3). Maybe that's par for the course, but being smooth and full screen would help accessibility a ton. But then again, most of the games I play are much closer to 60 fps on console or computers, or a least a solid 30 fps v-synced on consoles. It probably wouldn't deter most people, I guess.
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Member
(04-26-2012, 03:51 PM)
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#1266
My complaint isn't that they speak frequently. The characters in Xenoblade Chronicles never shut up either. My problem is that everything they say is a protip. No actual character or personality is being expressed here.
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Member
(04-26-2012, 03:53 PM)
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#1268
If this game was on PC, 60fps or nothing. |
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Member
(04-26-2012, 03:57 PM)
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#1272
I hope there are some skills to enhance your blocking to make them more rewarding, there is Mystic Knight with god damn fireball counter, I'm expecting good things! |
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Member
(04-26-2012, 04:05 PM)
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#1273
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Member
(04-26-2012, 04:07 PM)
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#1274
Are people really expecting an open world game like this to run faster than 30 FPS on consoles? As far as the PS3 version goes, it is not locked at 30, but it runs at a more than steady clip, and is more than fine for console standards in a game this big. Some of you are acting like it is some near unplayable mess that takes dips like Blight Town and that is complete bullshit. The footage proves it. |
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Member
(04-26-2012, 04:10 PM)
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#1275
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Member
(04-26-2012, 04:16 PM)
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#1276
I've been pretty hyped for this game and the demo is so much fun. This new trend in Japanese developers delivering great western style fantasy is awesome.
Day one for sure, the combination of great combat and very well executed mythical beasts is enough for me to sign up. There's a strong Monster Hunter vibe to the boss battles then there's for sure a demon's/dark souls direction with all the active fighting animations. Next month can't come soon enough, I'm itching to explore the landscape. |
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Member
(04-26-2012, 04:20 PM)
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#1278
Played for a solid hour last night...solo'ed the Chimera...waitied for night for the Griffin.
Goodness, this game in an open world with the "adventuring" and "exploring" aspect is going to be epic (in the real sense of the word). I can't wait for the difficulty to be turned up and there is use for all 3 pawns. (We all can admit, the party of 4 was too overpowered for this demo, but all accounts say the game is fairly difficult...so there will be a need). Oh, and previews have said, the weaker the pawns you use (or less), the more exp you get for each fight. I really enjoyed the chaotic mess of the fights...People are screaming...things are happening all over the place....and there is fire...flying....blood. Yup...I'm in...and this may very well enter my personal game of the year 2012 considerations. |
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(04-26-2012, 04:47 PM)
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#1279
Dunno what people are talking about with regards to the character creator not yielding much. Sure its a bit fiddly and nowhere near indepth as Demon's Souls and that ilk, but heres my main and pawn:
![]() ![]() I love the speed of being a Strider, but want some cool melee combat so not sure if I'm drawn to Assassin or Magick Archer the most overall. From what people say, magic is a very helpful. Hrrrm. Hope theres plenty of cool armours and costumes anyway. Why isn't it next month yet :/ |
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Member
(04-26-2012, 05:25 PM)
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#1280
I'm not sure why everyone's clamoring for graphics comparisons/analysis when you guys can just see it for itself.
If it looks fine to you, is it really going to change your opinion of the game when someone does an analysis and says it's performing worse than how you thought it was? |
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Member
(04-26-2012, 05:30 PM)
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#1281
"Framerate is fine" is highly subjective. I've got a pretty nice gaming PC that can play most games at 60fps. Obviously, higher framerates are preferred, but I found the Dragon's Dogma demo to be perfectly playable. I'd much rather play it on the PC where I know it would perform amazingly, but that doesn't appear to be in the cards right now, unfortunately.
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Member
(04-26-2012, 05:41 PM)
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#1283
I have trouble believing that different PS3s would achieve different framerates with the demo, and on my PS3 there were certainly framerate issues. It was never close to being unplayable, but in the outdoors quest the framerate varied between 30 and 20 fps depending on which way I faced the camera. It was definitely not locked at 30 fps, nor at 20 fps (the difference between them is very easy to tell). And with the game being v-synced, it can't run at anything in-between either.
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Member
(04-26-2012, 06:05 PM)
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#1284
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Member
(04-26-2012, 06:08 PM)
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#1286
Dragon's Dogma has you working with a party (if you wish) and working a quest-based structure in an open-world. Sounds like a dash of Dark Souls, a pinch of Elder Scrolls, and a touch of Monster Hunter mixed together. It also doesn't help that Dragon's Dogma isn't out for another month. But most people would probably say Dark Souls.
Last edited by Patryn; 04-26-2012 at 06:10 PM.
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Member
(04-26-2012, 06:10 PM)
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#1287
If your on the fence i'd say wait until Dogma comes out and see what others thing, then make your choice. Many will say Dark Souls simply due to the fact that people have actually played the full game, and because of that know much more about the overall gameplay, and mechanics. |
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Member
(04-26-2012, 06:12 PM)
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#1288
Clearly Dragon's Dogma's planet is set in Spelljammer, and its crystal sphere has no moons and no balls of light stuck to the interior that are often mistaken as stars.
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Fallen Xbot (cannot continue gaining levels in this class)
(04-26-2012, 06:19 PM)
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#1291
maybe there is simulated moon cycles and we'll get visible nights later on?
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Member
(04-26-2012, 06:22 PM)
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#1293
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Member
(04-26-2012, 06:24 PM)
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#1294
Played the prologue and a bit of the campaign (I died with that Grifon lol). Game looks better than I actually thought and the combat feels nice enough, though I sort of feel like I'd prefer a sort of lock on.
I'm guessing the character and pawn we make in the demo won't be usable in the released game? It would be cool if it was usable. |
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Member
(04-26-2012, 06:25 PM)
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#1295
Honestly, from what we know, it's actually a pretty shitty demo because it isn't super representative of what the game is going to be. |
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Member
(04-26-2012, 06:27 PM)
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#1297
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Member
(04-26-2012, 06:31 PM)
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#1298
When you fight small enemies, it feels like it aims your attacks towards them. I'm used to no lock-on from Monster Hunter, but the camera could stand to rotate faster. There wasn't a setting for that, was there?
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Member
(04-26-2012, 06:31 PM)
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#1299
That's nice and indeed I missed that part.
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Member
(04-26-2012, 06:33 PM)
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#1300
I've seen some screens that definitely don't look as dark as others. Perhaps they have phases of the moon? Either way, I think it fits the game perfectly, it really does add to the suspense when you can't see shit and all you can hear is some winged lion about to rip you in half.
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