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Member
(04-24-2012, 07:21 AM)
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#102
Either way, I stayed very in the dark about this game, and look forward to trying out the demo. |
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Member
(04-24-2012, 07:26 AM)
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#106
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Member
(04-24-2012, 07:35 AM)
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#109
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Member
(04-24-2012, 07:46 AM)
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#113
Oh wow... I'm not feeling the demo. After keeping up with the game and looking forward to it, the demo just didn't sit well with me. I'll play it again and see, but I wasn't that impressed with the gameplay. There are some hit detection issues, visuals aren't that great for a touted improved MT Framework, and there wasn't much challenge.
I did like the character creation and some of the monster animations looked good. Also, what the hell is up with the black bars on the top and bottom of my TV screen? Is the game always going to look like this? It's annoying. |
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needs to check himself
(04-24-2012, 07:53 AM)
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#114
It seems like fun even though I had absolutely no idea what was going on or what the control scheme was despite the onscreen prompts - I did last a while before the Griffin had the better of me.
It seemed more FFXIII than Demon's Souls to me though. Still on board. |
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Member
(04-24-2012, 08:02 AM)
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#115
oh, do try making a different character and play the countryside quest again, since it lets you use your character, I find the smaller character much quicker on strider, even though the Griffin die even faster, but I like my new character much more than the default
Edit: never seems to run out of stamina too, fuck yeah!
Last edited by Anteater; 04-24-2012 at 08:08 AM.
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Member
(04-24-2012, 08:11 AM)
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#118
Really want to try the demo now, but it's 5am and I am too tired to give it the proper attention, and won't enjoy it as much as I should. Played Skyrim, followed by Kingdoms of Amalur, and finally started Dark Souls last week (Put 95 hours into it, though a lot of that time was spent trying to summon and get summoned by friends). Hope I don't burn myself out on all these long RPGs. I'd say I would wait until the Summer to play, but I know I'll cave and buy it at release, or very soon after. |
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(04-24-2012, 08:16 AM)
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#120
Went through the demo a couple times.
Poor Griffin doesn't stand a chance really. Burn his wings, get him on the ground, grab onto his head, go to town. |
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Member
(04-24-2012, 08:24 AM)
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#123
Ignore my previous post. Played again for the second time and got the mechanics down. Love it!
Really loving the gameplay - I like being able to climb and grab on to the monsters and hack away at certain parts. I also love the Monster Hunter-like animations present here - being knocked back by gust, a loud roar knocking back a character blocking with a shield, and the knockdown you receive from vicious hits. I will say that hit detection could use some work in certain areas, but overall it wasn't a problem. All of the monster boss battles are going to be super-duper fun for me because I can tell Capcom is bringing in some monster animations from MH. Griffon flies around like Rathalos and has back-and-forth dash attacks like Tigrex. The Chimera has a poison gas attack like Gypceros and unleashes it if you grab onto it for too long. Some notes about the visuals and framerate: visuals are ok, but the thing that bothered me were the black bars on the top and bottom. I think the game is meant to look like this for a "cinematic" feel, but it's annoying to me. Framerate was smooth and I didn't encounter any screen tearing. |
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Member
(04-24-2012, 08:26 AM)
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#124
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Member
(04-24-2012, 08:28 AM)
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#126
to archive B they had to do A i guess. |
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fired zero bullets in the orphanage.
(04-24-2012, 08:32 AM)
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#128
That's good, I'm interested in seeing how the 360 version is.
![]() Atleast on the PS3 one, it's really obvious at night. The actual area is extremely dark and the mood is well done, but I always love looking up at the sky in games like this. Around the corners where it's lighter you can see the banding all over the place. I would be 99% sure it's going to stay like that, it was present in all the videos. |
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Member
(04-24-2012, 08:34 AM)
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#129
yea the color banding is distracting, it's actually a new issue we've never seen before too Edit: I'm hoping they're lazy and are just using the same old demo they've been using for all conventions
Last edited by Anteater; 04-24-2012 at 08:36 AM.
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(04-24-2012, 08:38 AM)
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#130
I liked it. Demo doesn't have the open world exploration so I'm looking forward to that.
Strange that you can't roll evade in combat though. |
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Junior Member
(04-24-2012, 08:42 AM)
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#134
Gotta say I'm very disappointed that you basically have no control over your pawns.
They're doing everything I dislike about ai partners in single player games. They're basically playing my game for me. At least if you'd have control over them I could've told them to just hold back and provide support while I do the actual "defeating of bosses". I really hope you're free to have say only one pawn with you in the full game. |
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(04-24-2012, 08:44 AM)
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#136
You can regain stamina even while mashing the dodge roll.
That's....really strange |
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Member
(04-24-2012, 08:49 AM)
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#137
Got close though! |
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Member
(04-24-2012, 09:03 AM)
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#138
Demo is now available on Xbox 360: http://marketplace.xbox.com/en-gb/Pr...5-d80243438829
This is a UK Marketplace link BTW. |
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needs to check himself
(04-24-2012, 09:05 AM)
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#139
It seems like the criticisms are to do with AI, so "you can have no pawns" seems like a convenient get out clause. Why can't we have customisable AI? |
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Junior Member
(04-24-2012, 09:09 AM)
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#141
If only we'd be able to actually control the pawns they could be a nice tactical element to the combat. Now it's just chaos with them doing what they want whenever they feel like it. |
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Member
(04-24-2012, 09:15 AM)
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#144
What are you talking about? The two characters I made look great.
http://i.imgur.com/t0KqI.jpg?1 http://i.imgur.com/hMu7b.jpg?1 Anyway character creator is basically the Monster Hunter character creator. The whole game feels kind of like a fast paced, medieval, action RPG Monster Hunter, minus all the complexities. Does the full game have a higher difficulty? Demo was pathetically easy.
Last edited by eLZhi; 04-24-2012 at 09:17 AM.
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Member
(04-24-2012, 09:15 AM)
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#146
There is a good pre-recorded gameplay video here of the PS3 demo:
http://www.twitch.tv/gyoruspy/b/315985934 One hour and 36 minutes of goodness. |
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Member
(04-24-2012, 09:26 AM)
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#148
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Junior Member
(04-24-2012, 09:27 AM)
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#149
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Member
(04-24-2012, 09:30 AM)
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#150
I was totally pleased with all the characters I made. There was a pretty short-haired lady, a fatty with a mad white beard, a young monkey-like guy with loooong limbs. Then I tried to make a super ugly guy, but he ended up looking pretty goddamn badass in the end, despite the ginger chin strap beard.
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