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Member
(05-01-2012, 07:51 AM)
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#1852
Compare that to tearing that's prevelant almost 30 percent of the time! That's almost War for Cybertron PS3 levels of tearing (or AssCreed), which is almost every other damn frame. It's digusting as far as picture quality goes and I honestly wish devs would just not release the sku or at least make SOME sort of concession to get vsync in there, whether that be subHD or whatever. |
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fired zero bullets in the orphanage.
(05-01-2012, 08:11 AM)
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#1853
I'm sensitive to tearing and it is not that severe, I didn't see any the first time through and only did when I specifically stood still and constantly rotated the camera around the scenery. It's on 720p, so I'll try it with 1080p and see if it really makes that much of a difference.
Last edited by Papercuts; 05-01-2012 at 08:16 AM.
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Member
(05-01-2012, 08:39 AM)
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#1858
While killing the griffin the PS3 is chugging at around 20fps, while the 360 is 25-28, though the tearing is noticable. Imagine if all big monsters are like that. PS3 is already triple buffered so it will have more latency than 360 without ~20fps increasing it further.
Last edited by NBtoaster; 05-01-2012 at 08:41 AM.
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Member
(05-01-2012, 08:59 AM)
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#1859
Finally had the chance to play the demo. I did not like it as much as I hoped I would.
The word that imo describes the demo best is "chaotic". Especially the second part where you fight against the gryphon while its getting darker and darker really disappointed me. At the end, I was basically just mashing the square button, watching the HP bar decreasing, throwing in a healing potion from time to time. Also a let down: no lock on. Why? Also, I absolutely hated the vassals (i hate NPC companions in general), they added little to the experience while taking away all the fun. They clutter the left part of the screen with stupid one liners and they kill all the enemies I was supposed to. I really hate this. They are also constantly blocking my view. What is the intended purpose of these vassals? I do not get it. After the demo, I decided to not buy this game. I had way more fun with the Kingdoms of Amalur demo. |
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Member
(05-01-2012, 09:13 AM)
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#1862
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Junior Member
(05-01-2012, 09:23 AM)
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#1863
Me too, and it's an awesome well made game! But I can't wait to lay my hands on this beast :D
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Member
(05-01-2012, 09:27 AM)
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#1864
Yeah, not sure how it will play either, because assassin sound more like a solo class in concept, they do more damage at night, and I think they have a cloaking move (unconfirmed, but it's on their JP website), so it doesn't make sense to have like a group of dudes killing everything in your way, lol
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Member
(05-01-2012, 09:35 AM)
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#1865
I don't find the lack of lock on that much of a problem, other than the fact you have to adjust your camera all the time but I like it that way since I would have one less thing to worry about when I play as archer and I could freely aim and move however I want, it's pretty much configured like any other tps but with meleeing, one thing that's harder without lock on is blocking and parrying, since you will have to turn around whenever you want to back away, the problem is that you will need to hold the shield to face the same direction if you want to back away from an enemy which also stops your stamina gain, but as far as controls it feels like I don't need a lock on to play it well, I never used it in bayonetta either.
Also, the controller is out of buttons to spare, unless they take away sheathing.
Last edited by Anteater; 05-01-2012 at 09:39 AM.
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Member
(05-01-2012, 10:38 AM)
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#1866
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Member
(05-01-2012, 11:26 AM)
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#1867
- i don't see a problem with pawn subtitles: http://www.youtube.com/watch?v=DyDQaSjAd-4&hd=1&t=40s - lock on? not necessary, just too easy then... magick archer has skills with lock on though... - if you are just mashing one button, so don't complain. it's like in call of duty online. camping is effective, but cheesy. if you do like it, then do it, but don't complain about beeing boring O,o - when pawns block your view, send them away (d-pad up) and move yourself ... i played the demo several times (you should do that too) and haven't had your experience. it's really funny, how people play the demo one time and judge the whole game after... i remember doing it so with monster hunter. there i played 1 hour and paused for a week, because i thought it's garbage. i tried it again and stuck for more than 1500h ... There is no problem with not liking a game, but to see how many people complain about the same stuff (i.e. pawn subtitles) just makes me laugh...
Last edited by Schwabe; 05-01-2012 at 11:29 AM.
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Member
(05-01-2012, 12:21 PM)
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#1869
I've just tried the 360 demo too, and I must say that it is much, much better than the ps3 version.
The frame rate drops when the action becomes chaotic, but for the most part it is 30 fps, while the ps3 version is costantly under 30 fps and drops more often, which is really bad to look at. Then there is the tearing. It's not that annoying, but I've tried setting the video output to 720p and it was almost completely gone. Really, with the output set to 720p it's very rare to notice some tearing... I just noticed it one or two times during the prologue, and none in the open field quest. So, judging from the demo, the 360 version is way better, but who knows if those are older builds and it has been improved since. |
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Junior Member
(05-01-2012, 12:30 PM)
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#1871
Is this game coming out for the PC? I enjoyed the PS3 demo, much to my surprise actually as I wasn't expecting much, but found the framerate particularly poor (like many console games these days, unfortunately). At least there was no tearing though, which is a personal pet hate of mine. Still, I'd only buy it for the PC.
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Member
(05-01-2012, 12:32 PM)
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#1872
just seen on twitter:
Capcom Europe @CapcomEuro Gamepsot's got four Dragon's Dogma battle vids, including one with a HUGE Hydra. Check them out here: http://www.gamespot.com/features/myt...dogma-6374188/ |
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Member
(05-01-2012, 12:32 PM)
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#1873
And I don't understand why. |
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(05-01-2012, 12:46 PM)
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#1876
the difference in smoothness between 28fps and 23-24 fps is staggering.
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Member
(05-01-2012, 01:27 PM)
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#1880
I can tell the official thread for this is going to be fun.
People, there isn't a "definitive" best version. To some people, low framerate is a gamebreaker. To others, tearing is a gamebreaker. Yes, there are people out there who will not play a game solely because of tearing, just as there are people who find it morally repugnant to play a game with a sub-30 FPS. Just pick your poison, and enjoy it. What someone else picks doesn't affect you in the slightest. As long as people are honest when asked about the differences, it's all good. And the truthful answer is that you get a higher framerate but tearing with the 360, while a lower framerate but no tearing with the PS3. |
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Banned
(05-01-2012, 01:32 PM)
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#1881
Drops to 18 would be very noticeable though and hopefully it doesn't happen much. Those numbers were taken from the demo and I played it 3 times and didn't notice any drops at all. So either the action did a good job hiding it or it just wasn't happening. As for tearing it depends how much it bothers you. I never noticed screen tearing or even knew what it was until I was playing PC games past 1080p and then when I went back to some console games and the tearing was torture. I can't stand looking at it anymore. |
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Member
(05-01-2012, 01:34 PM)
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#1882
I wonder if Capcom went overboard with the level of darkness in the game. Fought the griffon again last night and I guess I took to long because I had to actually use my lantern in the fight in order to see. This is even with me increasing the brightness in the game and the issue wasn't the my actual TV. I can see that becoming really annoying. Then again the entire fight was annoying. Don't care for flying enemies in general when there is no lockon.
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Jaguar 64-bit
(05-01-2012, 01:41 PM)
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#1884
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Member
(05-01-2012, 01:43 PM)
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#1885
http://www.youtube.com/watch?v=NTm3ujLMEgU#t=14m10s |
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Member
(05-01-2012, 01:43 PM)
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#1886
in the newest issue of the german gamepro is a review, i copied and translated that from a german forum:
Quote:
Last edited by Schwabe; 05-01-2012 at 01:46 PM.
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Member
(05-01-2012, 01:48 PM)
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#1888
Not saying it isn't cool looking just a bit overdone. It's like there is no moonlight or stars in the sky at all. It shouldn't be pitch black.
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Member
(05-01-2012, 01:49 PM)
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#1891
Quote:
I wonder if different reviewers are going to have different experience with AIs, though I could see them being a problem with some scripted areas, in the demo they'd just run ahead without me, which made it hard for me to kill them off
Last edited by Anteater; 05-01-2012 at 02:02 PM.
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Member
(05-01-2012, 01:50 PM)
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#1892
when i was in australia 10 years ago i encountered the first time full darkness. here in germany it is quite impossible to get to a spot, where no lights are around. night is dark. |
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Member
(05-01-2012, 02:04 PM)
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#1893
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Member
(05-01-2012, 02:08 PM)
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#1894
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Member
(05-01-2012, 02:11 PM)
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#1895
I'm almost certain this game doesn't have it and it might even be too much to ask for it (at least on these platforms), but Farcry 2-style fire would be a great way to light up the night. Maybe get hit so hard that your lantern drops and suddenly the grassy field you were fighting on became a ring of fire... Maybe in Dragon's Dogma Dos.
EDIT: I suspect this game will have a wide range of scores. Some dudes, like Kotaku, seem hellbent on hating it while others, like OXM, are already in love with it.
Last edited by Riposte; 05-01-2012 at 02:13 PM.
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Member
(05-01-2012, 02:12 PM)
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#1896
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Member
(05-01-2012, 02:16 PM)
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#1897
I think in terms of scores, it's probably not going to be consistent, it'll probably be all over the place, with high and lows. It feels that it depends highly on how the player approaches the game, the AIs and Pawns are probably one of the things to worry about and might actually offer some good and bad things, and I don't know if reviewers gets to experience all the "social aspects" of it.
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Member
(05-01-2012, 02:17 PM)
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#1898
Yep, going to be a mixed bag for sure. It is just going to be one of those polarizing games because it dares to be a bit different. For some that will be a good thing, while others will just not jive with it. Same can be said for any game really, but some are just far more polarizing than others.
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