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Member
(05-14-2012, 06:58 AM)
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#3001
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Member
(05-14-2012, 07:01 AM)
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#3002
Meh, quoting for the new page:
Originally Posted by yo dawg i know you like quotes so..:
Last edited by Anteater; 05-14-2012 at 07:18 AM.
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Member
(05-14-2012, 07:05 AM)
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#3004
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Member
(05-14-2012, 07:07 AM)
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#3005
There are forests, dungeons and stuff but the theme seem to stay the same since it takes place on the same peninsula, not sure what dungeons are like outside of catacombs
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Member
(05-14-2012, 06:53 PM)
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#3009
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Member
(05-14-2012, 07:00 PM)
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#3010
http://www.youtube.com/watch?v=euxqE...&feature=g-u-u
New video showing just how strong the Sorcerer can be. The Exequy spell can one hit kill just about anything, but the bigger the enemy, the longer the cast time. The cast time for a golem was over 90 seconds. You have to keep the spell on or near the enemy for the entire cast time too, so this spell will only work well against golems, cyclopes, and smaller enemies. The spell also drains stamina quickly.
Last edited by abundant; 05-14-2012 at 07:06 PM.
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Member
(05-14-2012, 07:06 PM)
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#3011
hmm, interesting, I remember seeing it in the class videos and thought that was just a low level spell
http://www.youtube.com/watch?v=Nm5EEmwRLCc Edit: yeah fuck it, so much to experiment in this game, I'm sure I'll play the shit out of it, 1 week to go!
Last edited by Anteater; 05-14-2012 at 07:09 PM.
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Member
(05-14-2012, 07:34 PM)
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#3014
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Member
(05-14-2012, 08:00 PM)
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#3015
I'm psyched for the varied arrow types. Whenever I play an archer build in an RPG I wish there was some sort of variety of arrow for different types of opponents or situations. I'd love to see an arrow that splinters on impact and spreads to nearby enemies.
So am I correct in assuming there's a crap-ton of equipment to collect and upgrade? |
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Member
(05-14-2012, 08:04 PM)
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#3016
-sigh- Damn you, Newegg.com. Selling the game for $12 cheaper than everyone else and making me wait another 3 days after launch to play it. >_< |
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Member
(05-14-2012, 08:06 PM)
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#3017
From what we've been told, yea there are a lot of stuff to collect, they said you probably can't collect everything in a playthrough, but none of the reviews say a single thing about these kind of stuff, so I still remain extremely skeptical because of Capcom :(
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watch me play my flute
(05-14-2012, 08:15 PM)
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#3019
Is this where we can post our poorly designed pawns? My amazon (she's 196 cm tall):
![]() ![]() I was thinking of focusing on archery and magic with my main guy and figured I should have a pawn that focused on close combat dealing big damage while soaking it up at the same time. I didn't just wanna make generic huge NFL guy and decided on making some sort of warrior amazon. She has elf ears just because. Should I try more colorful hair? Play up the fantasy aspect of the game.
Last edited by El Sloth; 05-14-2012 at 08:42 PM.
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Member
(05-14-2012, 08:48 PM)
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#3021
PS. Anyone else stoked on the day to night timescale? It was cool when it started happening during the Griffon fight. Now I hope they fix the banding. Haven't had that cool day/night mood since Simon's Quest :) (see my avatar)
Last edited by Wallachia; 05-14-2012 at 08:53 PM.
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Member
(05-14-2012, 08:54 PM)
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#3022
Supposedly in the retail version we'll be able to stop the actual banter all together if we want. And lessen it if we still wanna hear it sometimes but not a lot.
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Member
(05-14-2012, 09:13 PM)
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#3023
I love how many kinds of characters we can make in this game - I'm a sucker for a good character creator. |
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watch me play my flute
(05-14-2012, 09:31 PM)
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#3025
Replaying the first quest with no enemy health bars and skipping the extra two pawns made the thing a lot more tense and difficult. I actually had to use my items for once!
Would be cool if there was an option to toggle whether bringing up your inventory pauses the game. Something like a "hardcore" mode.
Shame you can't make hair black. The darkest there seems to be is a muddy brown.
Last edited by El Sloth; 05-14-2012 at 09:52 PM.
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Member
(05-14-2012, 09:35 PM)
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#3027
I don't know if there is a dodge, per se, but I noticed certain abilities had a sort of dodge built in. If I recall, in the prologue demo my main had an attack present while holding R1 that had him quickly backstep and then move in for a counter.
Last edited by Deified Data; 05-14-2012 at 09:39 PM.
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Member
(05-14-2012, 09:38 PM)
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#3029
Shopping preview (some gear and weapons, which are class specific)
http://www.youtube.com/watch?v=HiGpP...&feature=g-u-u |
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watch me play my flute
(05-14-2012, 09:50 PM)
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#3032
Edit: Derp, already answered. |
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Member
(05-14-2012, 10:06 PM)
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#3034
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Member
(05-14-2012, 10:13 PM)
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#3035
I see. Does anyone know if classes can equip weapons they don't normally specialize in for those evasive purposes?
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watch me play my flute
(05-14-2012, 11:28 PM)
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#3041
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Member
(05-14-2012, 11:30 PM)
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#3042
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watch me play my flute
(05-14-2012, 11:36 PM)
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#3043
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Member
(05-14-2012, 11:37 PM)
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#3044
Edit: nevermind that, it seems most of their code giveaways were all done on the same day. Still, though, it's pretty crazy
Last edited by StunandStab; 05-14-2012 at 11:44 PM.
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Member
(05-15-2012, 01:40 AM)
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#3048
Cool video:
http://www.youtube.com/watch?v=66ny4...2&feature=plcp and another, on class, combat and sopme spells: http://www.youtube.com/watch?v=_c8kr...eature=related I'm getting pumped! This game should have been licensed by D&D even. It's the D&D game I have always wanted ;P
Last edited by Wallachia; 05-15-2012 at 01:44 AM.
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Member
(05-15-2012, 03:16 AM)
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#3050
Currently they only have listed winners of the greatest fan contest. |