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Member
(04-28-2012, 03:48 PM)
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Mortal Kombat Vita screens
#1
![]() ![]() ![]() ![]() ![]() Low resolution and psp-quality models More here http://playfront.de/about/mortal-kombat-vita-screen/ |
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(04-28-2012, 03:51 PM)
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#11
cool, they gave Freddy's claws serrated edges.
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Two copies sold? That's not a bomb guys, stop trolling!!!
(04-28-2012, 03:52 PM)
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#13
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Member
(04-28-2012, 03:53 PM)
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#14
Well, it does run at 60fps on a handheld. So sacrifices had to be made. I'm sure it looks excellent in motion, and also when the images are the size of the Vita's screen.
Edit: At least the backgrounds are reasonably detailed. It looks like they just downgraded everything though... |
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Member
(04-28-2012, 03:55 PM)
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#21
Also, resolution != screen size. |
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Member
(04-28-2012, 04:01 PM)
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#29
![]() That's Tekken on the 3DS, it runs at 60 FPS even with the 3D on and looks better than this. Though give Netherrelm some credit, first to use the UE3 engine on the PSV, and got it to run at 60 FPS. Probably would've been better to use a custom engine, or make my dreams come true and use sprites. |
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Member
(04-28-2012, 04:02 PM)
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#32
Every image posted is 960x544 which is the exact same as the Vita's screen.
What? Vita's screen is eaxctly the same as the native resolution of the images. |
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Member
(04-28-2012, 04:04 PM)
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#35
I was looking forward to the game, and the early impressions were positive, but the graphical downgrade in these screens is a kick in the teeth. I'd love to have a playable demo. Perhaps fluid 60 fps animation could be the saving grace, because the modeling and textures on display here are surely disappointing. |
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Member
(04-28-2012, 04:04 PM)
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#36
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Member
(04-28-2012, 04:04 PM)
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#37
Yes, but looking at the images on a monitor is very different to looking at them on a screen the size of the Vita's. Resolution does not equal screen size.
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Member
(04-28-2012, 04:05 PM)
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#38
You have absolutely no idea what you're talking about.
There's nothing stopping anyone from viewing these shots on a Vita or similar sized screen. People trying to paint these screens as wrong/misleading don't know what they're talking about. |
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Licorice-flavoured booze?
(04-28-2012, 04:05 PM)
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#39
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Member
(04-28-2012, 04:06 PM)
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#41
The screen isn't that large. If these images were converted to the actual size of the Vitas screen, they'd look a lot better.
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Member
(04-28-2012, 04:07 PM)
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#45
Like I said, nothing stopping anyone viewing these on a Vita or similar sized screen to emulate the effect. These screens have no inherent size since that assumes everyone is viewing them on the same device.
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Member
(04-28-2012, 04:07 PM)
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#46
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#upliftingtherace
(04-28-2012, 04:07 PM)
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#47
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Licorice-flavoured booze?
(04-28-2012, 04:08 PM)
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#49
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