Hydrargyrus
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(05-04-2012, 07:55 PM)

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#651

RoboPlato
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(05-04-2012, 08:01 PM)

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#652

Originally Posted by Hydrargyrus: View Post
The sky outside looks crazy real in that gif.
Fezan
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(05-04-2012, 08:07 PM)

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#653

Originally Posted by Hydrargyrus: View Post
where are you people getting the gifs...i want to see this footage too.
And those graphics.Santa Monica employing wizards confirmed
Bloodrage
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(05-04-2012, 08:11 PM)

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#654

PLASTICA-MAN posted a link to it on the previous page. http://www.jeuxvideo.fr/jeux/god-of-...tu-489962.html
i-Lo
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(05-04-2012, 08:25 PM)

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#655

Those facebook, twitter links on the vid is fucking annoying. It sometimes goes away and other times remains like ill willed bastard.
See You Next Wednesday
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(05-04-2012, 08:32 PM)

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#656

That poor giant :(
SunhiLegend
Telling our history
One .GIF at a time
(05-04-2012, 08:46 PM)

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#657



hey_it's_that_dog
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(05-04-2012, 08:54 PM)

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#658

Originally Posted by Hydrargyrus: View Post
This hallway looks awfully familiar. I wonder if it's a slight modification of one of the hallways in the area featured in the GOW3 demo.

Anyway, I'm starting to get excited about this, even the multiplayer part.
Last edited by hey_it's_that_dog; 05-04-2012 at 08:57 PM.
Loudninja
No oxygen in space?
How does the sun burn?
Food for thought.
(05-04-2012, 09:00 PM)

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#659

Thanks for the gifs and pics.

2 player brutal kills are going to be great.
lastinline
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(05-04-2012, 09:02 PM)

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#660

Okay, those gifs did it, I'm now anticipating this game. Just wow. :O
.GqueB.
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(05-04-2012, 09:03 PM)

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#661

Originally Posted by Kayo-kun: View Post
Fuck the "every major game needs multiplayer" mentality.
We're going to ignore the fact the this is the first game of a very long established series to have MP?

That's fun.
Loudninja
No oxygen in space?
How does the sun burn?
Food for thought.
(05-04-2012, 09:17 PM)

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#662

So yeah we will have random enemies abotu in the multiplayer.

I have a feeling that this is going to be good.
Callibretto
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(05-05-2012, 12:48 AM)

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#663

Originally Posted by Loudninja: View Post
So yeah we will have random enemies abotu in the multiplayer.

I have a feeling that this is going to be good.
yep, unless you're gonna have co-op for singleplayer campaign, that 2 person qte kill is from multiplayer. I wonder if you can initiate 2 player qte from 2 player of opposing team. that'd be hilarious, red is in the middle of fighting blue, than random enemies come to interrupt and red and blue work together for a while to beat this enemy first, do a double qte, than stab each other in the back. haha
Irish
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(05-05-2012, 02:08 AM)

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#664

You know, that is something that I've always wanted to see incorporated into multiplayer: a third, AI controlled party that the two opposing forces have to conquer by working together for a brief while.
The Lamp
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(05-05-2012, 02:38 AM)

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#665

This is a brilliant multiplayer concept and I'm glad they're doing it. The feel of different soldiers working for their gods and multiplayer matches where you kill each other with strong, god-driven powers and the intriguing God of War melee format just sounds amazing. Cannot wait.
James Sawyer Ford
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(05-05-2012, 02:46 AM)

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#666

The multiplayer has the potential to be something great, and also the potential to be BIG.

The FPS genre is pretty saturated, but there's really nothing quite like what they're doing here, and it's part of an established, popular franchise.

With the right touches, I can see this title's multiplayer REALLY catching on and elevating God of War from a 3-4 million seller to a 5-8 million seller. But they need to play up the leveling up/perk aspects. I don't think strong mechanics are enough these days. You really, truly need those persistent rewards to keep players engaged for a long time.

It would be neat if the best player on the team gets to be the 'clan leader'. I.e., if you did really great last game, then you are awarded to play as Ares, Zeus, etc.. and lead up your clan. If you are the team leader, then you are granted special abilities that help you make tactical decisions for the rest of your team.

I think this would be a really cool twist on things.

Of course the combat needs to be solid and engaging, allowing for enough skill to where players feel rewarded for being 'good', just like in an FPS.
Yjynx
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(05-05-2012, 10:50 AM)

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#667

Where's the youtube vid for that gif?
Callibretto
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(05-05-2012, 11:10 AM)

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#668

Originally Posted by James Sawyer Ford: View Post
The multiplayer has the potential to be something great, and also the potential to be BIG.

The FPS genre is pretty saturated, but there's really nothing quite like what they're doing here, and it's part of an established, popular franchise.

With the right touches, I can see this title's multiplayer REALLY catching on and elevating God of War from a 3-4 million seller to a 5-8 million seller. But they need to play up the leveling up/perk aspects. I don't think strong mechanics are enough these days. You really, truly need those persistent rewards to keep players engaged for a long time.

It would be neat if the best player on the team gets to be the 'clan leader'. I.e., if you did really great last game, then you are awarded to play as Ares, Zeus, etc.. and lead up your clan. If you are the team leader, then you are granted special abilities that help you make tactical decisions for the rest of your team.

I think this would be a really cool twist on things.

Of course the combat needs to be solid and engaging, allowing for enough skill to where players feel rewarded for being 'good', just like in an FPS.
I don't think they're planning that far ahead though. it felt more like an experiment by them and not something they're betting on to get really big. they only planned 5-7 map, 2 of them smaller scale. that's not really the kind of multiplayer scale that will push the game millions more... I think.

most likely they just hope it delay people from selling the game or at least make some money from online pass. because short single player focused game like GoW get rented or buy used copies a lot more than other lengthier game.

the player who play best is rewarded as the one doing the final brutal kill. I think playing as one of the Gods require a whole different mode of itself, I don't want to play as Ares if he's just gonna be a re-skin of other guys.
Drencrom
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(05-05-2012, 11:11 AM)

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#669

Originally Posted by Yjynx: View Post
Where's the youtube vid for that gif?
Just a few posts above you.

http://www.jeuxvideo.fr/jeux/god-of-...tu-489962.html
Last edited by Drencrom; 05-05-2012 at 11:14 AM.
Stinkdog
Junior Member
(05-05-2012, 11:21 AM)

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#670

If it's been said before, then ignore me, but that competitive multiplayer gameplay vid really reminds me of Powerstone.

Which is by no means a bad thing. =p
Callibretto
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(05-05-2012, 11:38 AM)

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#671

with some of the backlash to the multiplayer (at the beginning of the announcement), I can't help think that maybe they should just made this an unlockable mode after you beat the game and keep it quiet, make it a nice surprise to people who beat the game. you're not gonna see any backlash that way, even if the mp is lacking because people just consider it a bonus mode.

now the mp will have big expectation from us, and if it's lacking in anyway even if it's just a little, it'll be criticized more than it deserve I think.
PLASTICA-MAN
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(05-05-2012, 11:45 AM)

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#672

Originally Posted by Stinkdog: View Post
If it's been said before, then ignore me, but that competitive multiplayer gameplay vid really reminds me of Powerstone.

Which is by no means a bad thing. =p
http://www.ps3center.net//news/5323/...y-power-stone/

Lol !
Drencrom
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(05-05-2012, 12:00 PM)

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#673

Originally Posted by Callibretto: View Post
with some of the backlash to the multiplayer (at the beginning of the announcement), I can't help think that maybe they should just made this an unlockable mode after you beat the game and keep it quiet, make it a nice surprise to people who beat the game. you're not gonna see any backlash that way, even if the mp is lacking because people just consider it a bonus mode.

now the mp will have big expectation from us, and if it's lacking in anyway even if it's just a little, it'll be criticized more than it deserve I think.
This would leak anyway before launch and it was probably for the best to get it out the door early. Even though almost everyone here were irked at first I think many may consider getting this because of the extra longevity with multiplayer. I can't see why the should keep their mouths shut about an addition which is a selling point for a lot of people.
Donos
Member
(05-05-2012, 12:46 PM)
#674

Originally Posted by Callibretto: View Post
with some of the backlash to the multiplayer (at the beginning of the announcement), I can't help think that maybe they should just made this an unlockable mode after you beat the game and keep it quiet, make it a nice surprise to people who beat the game. you're not gonna see any backlash that way, even if the mp is lacking because people just consider it a bonus mode.

now the mp will have big expectation from us, and if it's lacking in anyway even if it's just a little, it'll be criticized more than it deserve I think.
This was a local minority i think. It was almost the same with Uncharted 2 and it's mp reveal.
People would also just say "meh, another GoW (3.5)" without something drastically different/new in it and the mp looks really good and fun so far. The had to reveal it first. Mp will this give more legs.
-viper-
Banned
(05-05-2012, 12:54 PM)
#675

HOLY FUCK THIS LOOKS INCREDIBLE I CAN'T HOLD MY EXCITEMENT.

IT LOOKS BETTER THAN GOD OF WAR 3
Respawn
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(05-05-2012, 01:09 PM)

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#676

Wow just saw thread and vid. Im quite happy with how the multiplayer looks. Amazing team battle and colors.
Chuck Norris
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(05-05-2012, 01:15 PM)

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#677

Kratos's voice in French omg hahahaha
GeoramA
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(05-05-2012, 01:18 PM)

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#678

What the hell? New footage?

Those gifs...wow. Looks fucking great.
Callibretto
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(05-05-2012, 01:42 PM)

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#679

Is the psblog stream event available to download or watch again somewhere? It got more footage of the first megaclops reveal and it look even more awesome, you saw the sandstorm slowly revealing the megaclops trashing around. That would make an aweaome gif
Loudninja
No oxygen in space?
How does the sun burn?
Food for thought.
(05-05-2012, 02:44 PM)

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#680

Originally Posted by Callibretto: View Post
Is the psblog stream event available to download or watch again somewhere? It got more footage of the first megaclops reveal and it look even more awesome, you saw the sandstorm slowly revealing the megaclops trashing around. That would make an aweaome gif
Here on the psblog ;)
http://blog.us.playstation.com/2012/...monica-studio/

Originally Posted by Callibretto: View Post
with some of the backlash to the multiplayer (at the beginning of the announcement), I can't help think that maybe they should just made this an unlockable mode after you beat the game and keep it quiet, make it a nice surprise to people who beat the game. you're not gonna see any backlash that way, even if the mp is lacking because people just consider it a bonus mode.

now the mp will have big expectation from us, and if it's lacking in anyway even if it's just a little, it'll be criticized more than it deserve I think.
Not as good idea at all.What if people cant beat the game and just want to try the multiplayer?

We already know about it why hide it?
Last edited by Loudninja; 05-05-2012 at 02:47 PM.
Loudninja
No oxygen in space?
How does the sun burn?
Food for thought.
(05-05-2012, 05:14 PM)

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#681

No SP co-op
https://twitter.com/#!/ToddPapy/stat...10852495855616

PLASTICA-MAN he answer your question
Quote:
@PLASTICA_MAN No because it doesn't fit the type of game we wanted to make.
https://twitter.com/#!/ToddPapy/stat...19067275124739
ViewtifulJC
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(05-05-2012, 05:18 PM)

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#682

Originally Posted by Loudninja: View Post
Good. I got enough co-op fucking up my SP in RE6, thanks.
Loudninja
No oxygen in space?
How does the sun burn?
Food for thought.
(05-05-2012, 05:23 PM)

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#683

Originally Posted by ViewtifulJC: View Post
Good. I got enough co-op fucking up my SP in RE6, thanks.
I dont mind story co-op,but I rather have a separate mode.
PLASTICA-MAN
Junior Member
(05-05-2012, 05:25 PM)

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#684

Damn: https://twitter.com/#!/ToddPapy/stat...19067275124739

I think it is just a design choice not an engine or hardware restrictions. No SP-CO, no open world, no big battles or army managing strategies and mechanics, same engine, modified ok but still the same.

I am starting to be convinced that this GOWA is just "another" GOW with MP as a bonus and highlight, NOTHING more.
Loudninja
No oxygen in space?
How does the sun burn?
Food for thought.
(05-05-2012, 05:27 PM)

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#685

Originally Posted by PLASTICA-MAN: View Post
Damn: https://twitter.com/#!/ToddPapy/stat...19067275124739

I think it is just a design choice not an engine or hardware restrictions. No SP-CO, no open world, no big battles or army managing strategies and mechanics, same engine, modified ok but still the same.

I am starting to be convinced that this GOWA is just "another" GOW with MP as a bonus and highlight, NOTHING more.
Thats a bad thing own?I am glad they are trying to turn the game into something different.

We dont need nothing like army managing strategies thats just plain silly.

Edit:The game will have more destruction than GOW3.
https://twitter.com/#!/ToddPapy/stat...26242626174978
Last edited by Loudninja; 05-05-2012 at 05:31 PM.
Seventy_X_Seven
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(05-05-2012, 05:53 PM)

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#686

Originally Posted by Loudninja: View Post
Well of course you can't have a SINGLE player co-op, that doesn't even make sense.

This doesn't rule out a co-op mode though, just that the main story mode will be singleplayer only. And that makes sense, there is only one Kratos.
Loudninja
No oxygen in space?
How does the sun burn?
Food for thought.
(05-05-2012, 07:08 PM)

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#687

Originally Posted by Seventy_X_Seven: View Post
Well of course you can't have a SINGLE player co-op, that doesn't even make sense.

This doesn't rule out a co-op mode though, just that the main story mode will be singleplayer only. And that makes sense, there is only one Kratos.
Ah yeah I though that was pretty self explanatory.

Also what do you mean does not make sense? games do have story co-op like R3.
RoboPlato
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(05-05-2012, 07:11 PM)

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#688

Originally Posted by Loudninja: View Post
I dont mind story co-op,but I rather have a separate mode.
Same here. I always prefer separate co-op modes. I'm still a bit skeptical about how good competitive will be, despite some good ideas, but co-op could be a lot of fun.
Last edited by RoboPlato; 05-05-2012 at 07:15 PM.
hey_it's_that_dog
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(05-05-2012, 07:13 PM)

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#689

Originally Posted by PLASTICA-MAN: View Post
Damn: https://twitter.com/#!/ToddPapy/stat...19067275124739

I think it is just a design choice not an engine or hardware restrictions. No SP-CO, no open world, no big battles or army managing strategies and mechanics, same engine, modified ok but still the same.

I am starting to be convinced that this GOWA is just "another" GOW with MP as a bonus and highlight, NOTHING more.
Good. You're making me think of Brutal Legend and Dynasty Warriors as points of comparison.

I want a new God of War that feels (atmospherically) like 1 & 2, has improved animations, new attacks and weapons, and some clever ideas in the story or the scenarios.
Last edited by hey_it's_that_dog; 05-05-2012 at 07:22 PM.
Loudninja
No oxygen in space?
How does the sun burn?
Food for thought.
(05-05-2012, 07:37 PM)

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#690

Originally Posted by hey_it's_that_dog: View Post
Good. You're making me think of Brutal Legend and Dynasty Warriors as points of comparison.

I want a new God of War that feels (atmospherically) like 1 & 2, has improved animations, new attacks and weapons, and some clever ideas in the story or the scenarios.
I agree,looks like we going to get most of not all of that.

Originally Posted by RoboPlato: View Post
Same here. I always prefer separate co-op modes. I'm still a bit skeptical about how good competitive will be, despite some good ideas, but co-op could be a lot of fun.
We may get a horde mode, that would be awesome for game like this.

Edit:updated list
Quote:
-The game is Gow1 length
-Revamped" combat and weapon system
-promptless" mini-games
-New puzzles
-The new composer is Tyler Bates
-New gameplay feature or features
-3D support
-The game will be more like GOW1 and GOW2.
-It will have more color than GOW3.
-Bigger creatures than Polyphemus in SP.
-Variable framerate like pass GOW titles
-Kratos model will be rebuild to reflect a younger version.
-You no longer struggle to open a chest, you just smash it now
-No story mode co-op
-More destruction than GOW3
Last edited by Loudninja; 05-05-2012 at 07:48 PM.
PLASTICA-MAN
Junior Member
(05-05-2012, 08:34 PM)

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#691

Originally Posted by Loudninja: View Post
-The game is Gow1 length
-Revamped" combat and weapon system
-promptless" mini-games
-New puzzles
-The new composer is Tyler Bates
-New gameplay feature or features
-3D support
-The game will be more like GOW1 and GOW2.
-It will have more color than GOW3.
-Bigger creatures than Polyphemus in SP.
-Variable framerate like pass GOW titles
-Kratos model will be rebuild to reflect a younger version.
-You no longer struggle to open a chest, you just smash it now
-No story mode co-op
-More destruction than GOW3
Edit:updated list
https://twitter.com/#!/ToddPapy/stat...48027526569984
Drencrom
Member
(05-05-2012, 09:19 PM)

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#692

I hope they include the online horde mode they are "looking into". Thinking about the potential and how it will play out makes me giddy.

Quote:
-You no longer struggle to open a chest, you just smash it now
Wasn't it only experience chests that you Can smash open?
Last edited by Drencrom; 05-07-2012 at 03:37 PM.
corporate cheerleader
Member
(05-05-2012, 09:21 PM)

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#693

Quote:
-You no longer struggle to open a chest, you just smash it now
About fucking time, seriously.
PLASTICA-MAN
Junior Member
(05-07-2012, 01:01 PM)

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#694

Someone is using the infos we got from Twitter to make news: http://xbigygames.com/god-of-war-asc...yer-not-at-e3/

Even IGN and The Examiner did so.

They even used my exclusive info lol: "Big open environments will not be in the game due to the style of gameplay"
nelsonroyale
Member
(05-07-2012, 01:21 PM)
#695

Originally Posted by PLASTICA-MAN: View Post
Is this from the mp or sp?
Cyberia
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(05-07-2012, 01:22 PM)

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#696

Originally Posted by nelsonroyale: View Post
Is this from the mp or sp?
Multiplayer. See video above.
nelsonroyale
Member
(05-07-2012, 01:26 PM)
#697

Originally Posted by Cyberia: View Post
Multiplayer. See video above.
The lighting in this small vid looks pretty damn nice
PLASTICA-MAN
Junior Member
(05-07-2012, 02:00 PM)

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#698

Originally Posted by nelsonroyale: View Post
The lighting in this small vid looks pretty damn nice
Indeed, not only technically advanced, but also cinematographic and helps to sew the atmosphere and the staging of the game.
PLASTICA-MAN
Junior Member
(05-07-2012, 03:15 PM)

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#699

Lol lol lol lol lol!
https://twitter.com/#!/ToddPapy/stat...13567790239746
Kinyou
Member
(05-07-2012, 03:28 PM)

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#700

When I think about it... Smashing chests instead of opening them could be a decision they made because of the multiplayer....

*sigh*

Good thing that there's no campaign co-op though.
Last edited by Kinyou; 05-07-2012 at 03:39 PM.