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Member
(05-04-2012, 08:11 PM)
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#654
PLASTICA-MAN posted a link to it on the previous page. http://www.jeuxvideo.fr/jeux/god-of-...tu-489962.html
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Member
(05-04-2012, 08:54 PM)
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#658
This hallway looks awfully familiar. I wonder if it's a slight modification of one of the hallways in the area featured in the GOW3 demo.
Anyway, I'm starting to get excited about this, even the multiplayer part.
Last edited by hey_it's_that_dog; 05-04-2012 at 08:57 PM.
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(05-04-2012, 09:00 PM)
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#659
Thanks for the gifs and pics.
2 player brutal kills are going to be great. |
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(05-04-2012, 09:17 PM)
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#662
So yeah we will have random enemies abotu in the multiplayer.
I have a feeling that this is going to be good. |
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Member
(05-05-2012, 12:48 AM)
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#663
yep, unless you're gonna have co-op for singleplayer campaign, that 2 person qte kill is from multiplayer. I wonder if you can initiate 2 player qte from 2 player of opposing team. that'd be hilarious, red is in the middle of fighting blue, than random enemies come to interrupt and red and blue work together for a while to beat this enemy first, do a double qte, than stab each other in the back. haha
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Member
(05-05-2012, 02:38 AM)
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#665
This is a brilliant multiplayer concept and I'm glad they're doing it. The feel of different soldiers working for their gods and multiplayer matches where you kill each other with strong, god-driven powers and the intriguing God of War melee format just sounds amazing. Cannot wait.
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Member
(05-05-2012, 02:46 AM)
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#666
The multiplayer has the potential to be something great, and also the potential to be BIG.
The FPS genre is pretty saturated, but there's really nothing quite like what they're doing here, and it's part of an established, popular franchise. With the right touches, I can see this title's multiplayer REALLY catching on and elevating God of War from a 3-4 million seller to a 5-8 million seller. But they need to play up the leveling up/perk aspects. I don't think strong mechanics are enough these days. You really, truly need those persistent rewards to keep players engaged for a long time. It would be neat if the best player on the team gets to be the 'clan leader'. I.e., if you did really great last game, then you are awarded to play as Ares, Zeus, etc.. and lead up your clan. If you are the team leader, then you are granted special abilities that help you make tactical decisions for the rest of your team. I think this would be a really cool twist on things. Of course the combat needs to be solid and engaging, allowing for enough skill to where players feel rewarded for being 'good', just like in an FPS. |
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Member
(05-05-2012, 11:10 AM)
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#668
most likely they just hope it delay people from selling the game or at least make some money from online pass. because short single player focused game like GoW get rented or buy used copies a lot more than other lengthier game. the player who play best is rewarded as the one doing the final brutal kill. I think playing as one of the Gods require a whole different mode of itself, I don't want to play as Ares if he's just gonna be a re-skin of other guys. |
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Member
(05-05-2012, 11:11 AM)
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#669
Last edited by Drencrom; 05-05-2012 at 11:14 AM.
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Member
(05-05-2012, 11:38 AM)
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#671
with some of the backlash to the multiplayer (at the beginning of the announcement), I can't help think that maybe they should just made this an unlockable mode after you beat the game and keep it quiet, make it a nice surprise to people who beat the game. you're not gonna see any backlash that way, even if the mp is lacking because people just consider it a bonus mode.
now the mp will have big expectation from us, and if it's lacking in anyway even if it's just a little, it'll be criticized more than it deserve I think. |
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Junior Member
(05-05-2012, 11:45 AM)
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#672
Lol ! |
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Member
(05-05-2012, 12:00 PM)
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#673
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Member
(05-05-2012, 12:46 PM)
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#674
People would also just say "meh, another GoW (3.5)" without something drastically different/new in it and the mp looks really good and fun so far. The had to reveal it first. Mp will this give more legs. |
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(05-05-2012, 02:44 PM)
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#680
http://blog.us.playstation.com/2012/...monica-studio/
We already know about it why hide it?
Last edited by Loudninja; 05-05-2012 at 02:47 PM.
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(05-05-2012, 05:14 PM)
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#681
No SP co-op
https://twitter.com/#!/ToddPapy/stat...10852495855616 PLASTICA-MAN he answer your question
Quote:
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Banned
(05-05-2012, 05:18 PM)
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#682
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(05-05-2012, 05:23 PM)
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#683
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Junior Member
(05-05-2012, 05:25 PM)
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#684
Damn: https://twitter.com/#!/ToddPapy/stat...19067275124739
I think it is just a design choice not an engine or hardware restrictions. No SP-CO, no open world, no big battles or army managing strategies and mechanics, same engine, modified ok but still the same. I am starting to be convinced that this GOWA is just "another" GOW with MP as a bonus and highlight, NOTHING more. |
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(05-05-2012, 05:27 PM)
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#685
We dont need nothing like army managing strategies thats just plain silly. Edit:The game will have more destruction than GOW3. https://twitter.com/#!/ToddPapy/stat...26242626174978
Last edited by Loudninja; 05-05-2012 at 05:31 PM.
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Member
(05-05-2012, 05:53 PM)
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#686
This doesn't rule out a co-op mode though, just that the main story mode will be singleplayer only. And that makes sense, there is only one Kratos. |
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(05-05-2012, 07:08 PM)
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#687
Also what do you mean does not make sense? games do have story co-op like R3. |
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Member
(05-05-2012, 07:11 PM)
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#688
Same here. I always prefer separate co-op modes. I'm still a bit skeptical about how good competitive will be, despite some good ideas, but co-op could be a lot of fun.
Last edited by RoboPlato; 05-05-2012 at 07:15 PM.
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Member
(05-05-2012, 07:13 PM)
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#689
I want a new God of War that feels (atmospherically) like 1 & 2, has improved animations, new attacks and weapons, and some clever ideas in the story or the scenarios.
Last edited by hey_it's_that_dog; 05-05-2012 at 07:22 PM.
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(05-05-2012, 07:37 PM)
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#690
Edit:updated list
Quote:
Last edited by Loudninja; 05-05-2012 at 07:48 PM.
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Junior Member
(05-05-2012, 08:34 PM)
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#691
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Member
(05-05-2012, 09:19 PM)
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#692
I hope they include the online horde mode they are "looking into". Thinking about the potential and how it will play out makes me giddy.
Quote:
Last edited by Drencrom; 05-07-2012 at 03:37 PM.
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Junior Member
(05-07-2012, 01:01 PM)
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#694
Someone is using the infos we got from Twitter to make news: http://xbigygames.com/god-of-war-asc...yer-not-at-e3/
Even IGN and The Examiner did so. They even used my exclusive info lol: "Big open environments will not be in the game due to the style of gameplay" |
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Junior Member
(05-07-2012, 03:15 PM)
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#699
Lol lol lol lol lol!
https://twitter.com/#!/ToddPapy/stat...13567790239746 |