|
Member
(04-30-2012, 09:37 PM)
|
#151
Split/Second: The rubberbanding AI is insane! I can hit a checkpoint where it says I am 10 seconds in the lead but then just 5 seconds later I get passed. But what happens if you crash? Oh, you are doomed to 2nd at best.
Dead Rising games: The time limit. Just let me play on MY schedule! |
|
|
|
Member
(04-30-2012, 09:37 PM)
|
#152
|
|
Member
(04-30-2012, 09:40 PM)
|
#155
There's lots of people that apparently will not play a game if it has low-ish framerate or screen tearing. That's just fucking ridiculous.
/edit: wow I'm getting angry just reading this thread. Some people have no tolerance for anything or are just completely fucking wrong about things.
Last edited by eXistor; 04-30-2012 at 09:42 PM.
|
|
Member
(04-30-2012, 09:41 PM)
|
#156
For everyone posting the Weigraf fight in FFT:
If the game ever prompts you to save, it's because you are locked out of the world map and cannot save manually. Pick a different file, or don't save if you only have one. Also, Chameleon Robes. On-topic Answer: Final Fantasy IX. Don't get me wrong, I still like the game, but it isn't one of my all time favorites simply because of the much too high encounter rate. While other RPGs were moving towards on-field fights (or at least visible enemies like Chrono Cross), FFIX decided to ramp the mob rate up to absurd levels. |
|
Member
(04-30-2012, 09:42 PM)
|
#159
low framerate games deserve not to be played. it means the game was poorly optimized for the platform which is a lack of care on their part. reasonable screen tearing is acceptable especially since vsync disengage is useful for maintaining input latency.
|
|
Member
(04-30-2012, 09:43 PM)
|
#160
It's even worse than Diablo 2 because when you switch to a new skill in Diablo 2 it only requires clicking to activate the skill. In Titan Quest it requires 2 inputs every single time you activate the skill if you want to use the action bar. It's just horribly designed. |
|
Member
(04-30-2012, 09:43 PM)
|
#161
Everytime I read this I have to go kills something cute. The RTS battles were the game, you didn't like the game, that's fine but it has no place in this thread. And the battles were awesome, great concept, balance of armies and execution of strategy mixed with close up action. I wish it had a decent multiplayer following.
|
|
Member
(04-30-2012, 09:44 PM)
|
#162
The fact they were in a first-party Nintendo game is simply astounding. The controls made this the most disappointing game I have played in years. |
|
Member
(04-30-2012, 09:45 PM)
|
#166
Resident Evil 4 (PC).
You know what, I didn't care about it using the PS2 version of the game nor did I care about it being just a quick port but dammit, why are there no playable control schemes? Xbox 360 controller doesn't seem to work, there's no mouse and keyboard control from what I remember. Wtf. |
|
Member
(04-30-2012, 09:47 PM)
|
#168
would've far preferred it not existing (finished the most recent game without even touching the desmond stuff), but can't say it stopped me from loving the series...
i'm honestly drawing a blank - if i'm really enjoying a game for the most part, i can apparently overlook all kinds of shit. though any game including mandatory timed segments probably won't be getting a replay any time soon :) ... |
|
Banned
(04-30-2012, 09:49 PM)
|
#170
|
|
Member
(04-30-2012, 09:49 PM)
|
#171
My beef with Skyrim, as a huge fan of TES and Bethesda, is the game's unskippable intro sequence. Every time you want to create a new character, you have to stand motionless through the execution proceedings, stilted dialogue and obnoxious scripted sequences and all. It wouldn't be that bad if Skyrim, like it's predecessor, gave you the chance to reroll your character once you were done so you could save at the end and carry on from there every time you wanted a new character. Major failing - not sure why they decided not to implement it.
Last edited by Deified Data; 04-30-2012 at 09:56 PM.
|
|
Member
(04-30-2012, 09:52 PM)
|
#175
Holy shit this. I love FF tactics but never beat it because I couldn't get past this fight.
My entry: Match making in World of Tanks. Because that game is awesome but somehow I am always stuck in the lowest level tank of the match... totally destroys the feeling you get from leveling up thus spoiling the hook that's supposed to keep me coming back. |
|
Member
(04-30-2012, 09:53 PM)
|
#177
I'd be the saltiest mofo ever if I bought that (which I would have if not for getting back into PC). There's invert, and there's wrongvert. It should at least give you the option not to play on wrongvert.
I'm gonna go with the 'flashlight to kill darkness" mechanic in Alan Wake. But someone could break my post down and say "that's the whole game" because what irks me about it is, it is. Seriously Remedy, I love you, but you're telling me all those years of amazing tech demo's breaks down to a TPS where the only twist is needing a special weapon to de-shield each enemy with no meaning impacts on gameplay outside of combat? Really? Well then at least make that one mechanic god-like ala Max Payne 1&2. It's not a good mechanic at all, but for a one trick pony game it becomes terrible! |
|
Banned
(04-30-2012, 09:56 PM)
|
#180
But anyways, Call of Duty...the batshit craziness of spawning and suddenly being shot, blown up, or mauled by dogs with in 3-7 seconds of your 12th life. Yup. Hate that game. |
|
Member
(04-30-2012, 09:56 PM)
|
#181
If your problem is that you don't have enough health, there are heart pieces scattered all over the world. You can get ten hearts or something between the first and second dungeons. You'll also want to get some fairies in bottles. You can find fairy fountains in various places and get fairies for free. You really never need to spend money on healing potions and things. Just green ones for magic and even those aren't really necessary. |
|
Member
(04-30-2012, 09:57 PM)
|
#182
It's true. The entire fight hinges on whether or not Rafa decides to move closer to Elmdore or away from him. If she moves within his attack range, just reload and try again because you've already lost.
|
|
It is perfectly permissible to shout "OH DAVID BOWIE YES" during intercourse with Oneself.
(04-30-2012, 09:57 PM)
|
#183
Dead Rising, Majora's Mask, and Pikmin: The time limit.
Excitebots and Excitetruck: The controls. |
|
Member
(04-30-2012, 09:58 PM)
|
#185
Skyrim:
Combat. But i guess it was my fault since i had finished dark souls just the day before i got Skyrim. and the difference was literally night and day. seriously, it ruined the whole experience. Pikmin 1: Time limit. i had like 6 days left before i got the full grasp of the game mechanics (sad i know). By then it was too late. i was enjoying every single moment of it. but the looming deadline just stopped me in the tracks. |
|
Member
(04-30-2012, 10:04 PM)
|
#191
|
|
Member
(04-30-2012, 10:05 PM)
|
#192
|
|
Member
(04-30-2012, 10:14 PM)
|
#195
Came to post this one. I managed to put up with the original version. By the time the updated version came out, I couldn't tolerate it. I hoped there would be a software update, but I haven't bothered checking.
|
|
Member
(04-30-2012, 10:18 PM)
|
#196
![]() This could have been a wonderful sequel, far superior to the original game, had they kept the original game's formula of combining simple platforming with exploration. None of this "You have to be X character at Y place" shit that made the later levels so annoying, just fun characters and levels is all it needed. It sucks because the game oozes with charm and wonder, the atmosphere I'd say is superior to the original game, and overall it's just a polished game that they obviously put a lot of effort into. It's too bad that the core gameplay becomes so stale halfway into it, because I love starting a new game and getting a taste of what could've been. |
|
Member
(04-30-2012, 10:22 PM)
|
#198
Wow, I didn't realized so many people gave up FFT on that fight. Not like I played fair, I just gave up too and searched online, beating him with the auto-potion + yell trick. After that, it's just smooth sailing to the end credit.
For me. Far Cry 2 - Well, I like almost everything about it, never got past 4 hours in that game because I got tired of being chased by everything under the Sun in that game every 10 minutes. |
|
Banned
(04-30-2012, 10:24 PM)
|
#200
Skyrim- Loot scaling.
Hey guys lets make a game designed around exploration and then make the loot completely randomized and it scales to your level! Completed that hour long dungeon with a bitch of an end boss? Congrats, here's your Iron Sword of Stamina Drain that saps a whopping 2 points of stamina per hit! There were other problems in this game but that's by far the most egregious.
Last edited by Derrick01; 04-30-2012 at 10:26 PM.
|