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mashadar's neko-mimi slave
(05-01-2012, 11:35 AM)
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#151
Seems so.
http://www.nisamerica.com/games/cave-story/
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Member
(05-01-2012, 11:51 AM)
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#154
Most of the games I worked on went through publisher testing as well as internal testing before being passed on to certification. Although that said, it's a bit dependent on what the actual terms of their publishing arrangement are.
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Member
(05-01-2012, 11:56 AM)
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#155
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Member
(05-01-2012, 12:07 PM)
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#156
This game was the sole reason I bothered to check the weekly Nintendo download press releases. I've had a Wii Points card sitting in my closet for years now reserved for this game. I've listened to the soundtrack sooooo many times hyping myself up for it. :(
The possibility of a PC port doesn't console me much. Sitting at a computer desk to play this doesn't sound like fun and hooking my PC up to my TV would cost more money than I would be willing to spend to experience this game. What a bummer. |
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Nintendo's Takao
(05-01-2012, 12:20 PM)
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#157
As I mentioned before though, Nintendo has an enormous VC backlog built up at this point (Megaman X2, Twinkle Star Sprites, Lufia, Power Instinct, Metal Slug 3, Double Dragon II, etc, etc). No clue why they're just sitting on those releases. |
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mashadar's neko-mimi slave
(05-01-2012, 12:23 PM)
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#158
It's a dick move to announce the cancellation of a long delayed and long awaited release with a vague comment on Twitter, leaving even the developers puzzled at what's going on.
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Member
(05-01-2012, 12:35 PM)
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#159
Personally, I can't blame Nicalis right now, unless more information is presented to me that proves their negligence. |
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Member
(05-01-2012, 12:43 PM)
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#160
At least Nicalis did not announce that they are going to make this announcement, so they are not worse than Siliconera.
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Nintendo's Takao
(05-01-2012, 01:07 PM)
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#163
Look, I'm not one to hate on Nicalis, I seem to end up defending more often than not, but not with this. This is indefensible from all angles. |
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(05-01-2012, 01:07 PM)
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#164
What's new in this PC version?
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Member
(05-01-2012, 01:13 PM)
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#165
I note that testing isn't listed explicitly in the quote.
The point being: You don't submit a game until you're confident it's passed the various certification requirements. You might miss something, of course - happens to everyone. Who determined that the game met the requirements and could be submitted? Having a second opinion on it helps immensely, too. That's one of the reasons why there's multiple phases of testing. |
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Member
(05-01-2012, 01:21 PM)
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#167
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Member
(05-01-2012, 01:22 PM)
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#168
I don't know much about La-Mulana's development thus far, but I can't help but feel there were issues on both ends with communication and progress. Sad situation all around, but it seems like Nigoro is
In any case, a WiiWare release at this stage was never going to be a fruitful endeavour, so I very much hope Nigoro can turn it around and get the game on the 3DS eShop, with or without Nicalis. It'd do well there, and most of WiiWare's restrictive quirks will be alleviated.
Last edited by Zeer0id; 05-01-2012 at 01:36 PM.
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mashadar's neko-mimi slave
(05-01-2012, 01:25 PM)
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#170
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(05-01-2012, 01:26 PM)
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#171
What a load of fuck. What is Nicalis doing? We are always waiting forever for their games and now they don't even come out?
Oh well, at least there's a PC version |
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Nintendo's Takao
(05-01-2012, 01:26 PM)
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#172
Edit: duckrolled! ;_; |
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Member
(05-01-2012, 01:27 PM)
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#173
That was my take on it too. The Japanese release makes it very difficult to sympathize with Nicalis on this one.
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Member
(05-01-2012, 01:28 PM)
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#174
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Nintendo's Takao
(05-01-2012, 01:31 PM)
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#176
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Banned
(05-01-2012, 01:37 PM)
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#178
Sounds to me like he simply cancelled it because he doesn't think it'll hit the sales threshhold.
http://www.eurogamer.net/articles/20...t-non-existent |
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Banned
(05-01-2012, 01:38 PM)
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#179
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mashadar's neko-mimi slave
(05-01-2012, 01:47 PM)
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#180
@PixyJunket
Looking at the blog posts by the actual developer, it seems that it really IS entirely Nicalis' fault here. The US/EU version of the game was completed and delivered by the end of last year, but Nicalis just sat on it. Based on the comments they made today, obviously they sat on it because they didn't feel they could make money from the game on WiiWare and didn't want to release it anymore. It is likely they never submitted the master copy to NoA or NoE in the first place, and they kept the developers in the dark because they didn't want to say "yeah we can't sell WiiWare games anymore, too bad suckers." |
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Banned
(05-01-2012, 01:57 PM)
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#183
Err, somehow I think releasing this at retail would be even less likely to make money than releasing it for Wiiware.
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Member
(05-01-2012, 01:58 PM)
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#184
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mashadar's neko-mimi slave
(05-01-2012, 02:00 PM)
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#185
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Nintendo's Takao
(05-01-2012, 02:02 PM)
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#186
Not if we're looking at 4 figure sales. Though I tend to think that there's enough interest in the game that it'd make a return on WiiWare anyway, even now. Wii U could even help drive sales later this year if DSiWare on 3DS is any indication.
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listen to the madman
(05-01-2012, 02:03 PM)
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#187
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Member
(05-01-2012, 02:07 PM)
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#188
Quote:
Last edited by Agent Unknown; 05-01-2012 at 02:10 PM.
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The Motorcycle That Wouldn't Slow Down
(05-01-2012, 07:34 PM)
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#189
I'll agree that Nicalis (Tyrone) using Twitter as a mini press release wire wasn't smart. But in the end... |
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Member
(05-01-2012, 11:38 PM)
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#190
The fact that the game is released in Japan is mostly irrelevant. Nintendo has different (and I believe stricter) certification processes for North American and European regions. For all we know, dealing with at least three different certification process could be what NIGORO was hinting at being frustrating to deal with in their blog post. In fact, that makes a little more sense to me than whatever their dealings with Nicals were, who probably just wanted to release the game. Of course, this is just another chance for me to yell at Nintendo (and at Sony) to copy what Microsoft has been doing with XBLA. Mandatory demos on release date. Same date Worldwide release dates (unless licenses prevent this, ala Tetris). Those are two of the most subtle reasons XBLA has been as successful as it is. At least, I think, heh. |
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Member
(05-01-2012, 11:51 PM)
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#191
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Member
(05-01-2012, 11:55 PM)
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#192
The certification process isn't just about bug-squashing--Nintendo has very specific and occasionally bewildering protocols in terms of the way manuals should be worded, the nomenclature related to control explanations, even stuff like scrolling text. It's equally plausible that the international versions failed lotcheck due to errors/gaffes caused during localisation, ie issues caused/unchecked by Nicalis themselves.
Is there any proof either way? No, and we'll probably never get any, but the fact that Nicalis struggles to even get its own games through lotcheck--games that it has full control over, and can modify at its own leisure on its own timetable--suggests that they didn't handle La-Mulana any better. It's the publisher's responsibility to deal with these issues, and the publisher failed. |
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Member
(05-02-2012, 12:18 AM)
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#193
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Member
(05-02-2012, 02:21 AM)
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#194
Now, were there issues in communicating precisely what changes needed to be made to NIGORO? Were there differences in opinion RE: how to handle the DLC, as implied by Nicalis' statement? It's plausible--probable, even--that both of these things were occurring. However, lets assume that NIGORO squashed every bug and made every exact change requested of them by Nicalis--do you think that would have guaranteed the game would pass certification? Do you trust Nicalis to even be capable of pinpointing why the game was failing lotcheck in the first place, given their track record? I absolutely don't. |
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mashadar's neko-mimi slave
(05-02-2012, 08:48 AM)
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#195
I'm sorry if I come off as being crazy or whatever, but Nicalis seems to take a long time with anything they release, regardless of the developer behind it, and the last interview thread we had made the Nicalis guy come off as a real jerk. So pardon me if I'm not being particular kind to them for the way they handled this. :P
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(05-02-2012, 09:08 AM)
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#196
they should release a 3DS version then. It should sell fine.
but it's Nicalis so euros will never get to play it anyway |
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Molasses Jones X
(05-02-2012, 09:16 AM)
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#197
Well, whatever happened this is some bullshit. I was really looking forward to playing this. Not to go into the whole comfy couch thing, but my computer isn't really set up in a way that's conducive to long play sessions, besides which a classic controller is a better option than anything pad I can use with my computer. And something about playing this one on my CRT just seemed appropriate. Bummer.
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Member
(05-06-2012, 01:41 AM)
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#198
Didn't see this posted here yet... NIGORO's response to the situation:
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