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y'all should be ashamed
(04-30-2012, 11:31 PM)
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1UP on GOW:A event: "Did I get the wrong bus & end up at a serial killer convention?"
#1
So 1up did a God of War: Ascension preview. But this one is a little bit different than the rest, hence the new thread.
http://www.1up.com/previews/god-war-ascension-preview In it, Bob Mackey objects to the violence on display in the video, comparing it to the "most iconic and provocative scenes in film history," Un Chien Andalou. That's where a woman's eye is cut in a close up scene (in reality it's a dead pig's eyeball). Some choice quotes:
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GIF 1- Jaw Slice GIF 2- Eyeball Multiplayer Gameplay (youtube) I saw this 1up article and laughed it off in one of the many GOW threads today. But the more I think about it, the more I wonder. I'm pretty much desensitized to this kind of violence in GOW, as it comes with the territory. But how did the 1up writer get such a different reaction to the violence than I did? He's played as many games as I've had, probably more. To hear him call it the best among "torture porn" makes me wince a bit. What I find most interesting is how a video game was able to elicit these kinds of emotions from the writer. He felt genuine empathy for the megaclops. Not a lot of videogames can draw those kinds of emotions, or at least, not two minute multiplayer clips. That's something, I guess. Has GOW:A really crossed the line? Is there really a point where violence can go too far? I don't think I've seen it yet, not even with games like Manhunt. Does anyone agree with Mackey?
Last edited by chubigans; 05-01-2012 at 12:56 AM.
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Member
(04-30-2012, 11:39 PM)
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#2
You can have many different reactions to media. Some people think that the works of francis bacon are disgusting and vulgar, but hey-ho.
Also, God Of War's violence is the equivalent of a bugs bunny cartoon with arterial spray. I can get how somebody can wince and go "goodness me, that's a bit much, but to out and out decide that your fellow workers are behaving like sadists seems somewhat ludicrous.
Last edited by V_Ben; 04-30-2012 at 11:42 PM.
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(04-30-2012, 11:42 PM)
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#8
So, do we say "What's so bad about the violence?" or go the "Stupid Americans and their ultra-violence but censored sexuality" route.
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Member
(04-30-2012, 11:42 PM)
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#10
I guess that comparison of a frog in water being slowly heated and not noticing itself cooking to death would be applicable. The idea that violence is slowly becoming more ramped up to a point where we will reach a plateau that people stop and think "you know thats pretty fucked up" is happening. But the fact is when you approach that, you have tested the waters. So when it approaches that point once again it will continue growing.
But if you look at soldier of fortune series (2 specifically), its not like violence hasnt already reached that peak. The difference being its 2012 instead of 2002. Graphics have advanced greatly. So for many people that disconnect of an avatar no longer applies. But the notion that violence is ascending in the industry and in such a franchise is wrong. Its just becoming more mainstream so it appears that its getting more grotesque, but how far we take violence hasnt changed. Just the detail of the violence. |
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Member
(04-30-2012, 11:44 PM)
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#18
Quote:
Dear god, this is exactly how I am. I can't even fathom watching Hostel, yet I have no problem with video game violence. |
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Member
(04-30-2012, 11:44 PM)
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#19
GoW always seemed to fit into the same pigeonhole as Gears and shit like that, with its ridiculously OTT blood fountains and the fact that the dudes you're killing are 99% of the time some weird mythological beast or some daft-looking chap.
The violence is "realistic", but the context is not. |
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gittin' up in yo holonet modal verbs: dem Nanofuchs be AUXILIARY.
(04-30-2012, 11:45 PM)
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#21
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extra source of jiggaflops
(04-30-2012, 11:47 PM)
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#26
I'm not a fan of the violence in GoW but if that's the way I have to get my (hopeful) power stone gameplay I will face it. Bugs Bunny exists since the 1940s. Bugs Bunny features cartoon violence. There have been murders since the 1940s. There even was a world war going on at that time. QED. |
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Member
(04-30-2012, 11:48 PM)
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#27
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(04-30-2012, 11:49 PM)
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#31
For what it's worth, I thought ripping off Helios' head in GoW III was a bit much.
It is pretty sadistic and glorified violence, which is clearly not this editor's cup of tea. |
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Member
(04-30-2012, 11:50 PM)
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#35
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Member
(04-30-2012, 11:51 PM)
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#37
I wonder if this time the game will actually follow through with the theme of defining the character (and thus the player) as a perpetrator of horrific, irredeemable violence and therefore the villain in no uncertain terms. GoW3 moved in that direction but botched it with the final 3rd act.
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gittin' up in yo holonet modal verbs: dem Nanofuchs be AUXILIARY.
(04-30-2012, 11:51 PM)
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#38
You should probably e-mail the dude and tell him that his honest opinion is "played out" Because Of The Internet.
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Member
(04-30-2012, 11:51 PM)
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#39
Lol...
"Stays away from GoW series due to violence". "Goes to media event for GoW Ascension". "Game has violence that he knew the series had hence forth the reason for keeping away from series". "Is shocked the game is so violent and calls everyone that likes it sadists". Grade A journalism there and grade A choice for the event 1up. |
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Member
(04-30-2012, 11:52 PM)
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#40
Way back in the days ...
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Member
(04-30-2012, 11:52 PM)
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#41
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Member
(04-30-2012, 11:52 PM)
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#42
It's about getting people excited and engaged through adrenaline. Since you're rarely moving yourself, kill-or-be-killed is the default mode of the entire medium. It's not about belittling death, it's about creating excitement. Any sane human being can separate, and even be entertained by, violence in games. Including over-the-top scenarios, which often serve to highlight the fact that these are fantasy worlds. |
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extra source of jiggaflops
(04-30-2012, 11:52 PM)
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#44
But some high poly models getting fucked up and having the low-poly intestines fall out doesn't phase me. |
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BIGTIME TV MOGUL #2
(04-30-2012, 11:53 PM)
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#47
I don't think "more okay" is really the issue. The issue is that it's pretty silly to get that worked up over cartoon bodybuilders stabbing a cartoon cyclops.
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Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
(04-30-2012, 11:53 PM)
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#48
It appeals to a large portion of the market, but it does revel in what it is: Big, Dumb, and incredibly violent. I'm certainly not getting worked up over the whole thing, but it does seem excessively violent with no real objective. It's violent for the sake of mutilation. |
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GameFan alumnus
ganguro preacher (04-30-2012, 11:53 PM)
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#50
I don't knock the series or anybody who enjoys it, but the level of violence is one of the reasons that I don't play the God of War series. It's a huge turn-off to me.
Then again, part of why I loved Corpse Party was because of how brutal of a story it was. I think it's all in the way violence is used, and the storytelling. Plus, I guess, in Corpse Party you weren't enacting the violence yourself. When you're the one doing it, that's when I can't stand to play a game. |