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Member
(05-02-2012, 05:53 AM)
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#154
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Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
(05-02-2012, 06:11 AM)
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#159
This is really unfortunate. Grand Knights History is damn good. It would have had an amazing online community in the states. It's really a waste.
It's kind of weird that an online heavy RPG would never get released in the states. |
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Banned
(05-02-2012, 06:35 AM)
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#162
Would you feel better if I said the women in the game look disproportionately hideous? |
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Member
(05-02-2012, 06:39 AM)
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#163
Yeah, that makes its release MORE solid than it was just a few months ago if anything.
It's a bit of a shame, but it seemed likely (or at least a cancellation of the UMD release) given how busy Vanillaware was, and it sounded like a thing I, and likely many others that follow Xseed's releases, wouldn't have really enjoyed that much anyway. |
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Member
(05-02-2012, 06:58 AM)
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#168
This kind of cancellation is the worst of all. Like GKH, all the work was already done! I fully support the mysterious leaking of the translation files in situations like this.
Last edited by Night_Trekker; 05-02-2012 at 07:03 AM.
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Faster, stronger, smarter and has a wife who plays more games than you
(05-02-2012, 07:03 AM)
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#171
Bummer that this went down, despite my active disinterest in the title; every lost localization sucks, and every developer who can't be bothered to work effectively with their overseas partners is one more nail in the coffin of future English releases for Japanese niche titles. :/ |
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Member
(05-02-2012, 07:11 AM)
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#173
I'm not an expert, but my understanding was that the localization was bland, overly literal, and lacking in context. Someone can correct me if wrong. Ignition did not have good reputation around here for their localizations.
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Member
(05-02-2012, 07:13 AM)
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#174
Pretty much. From my cursory knowledge of Japanese, it was a cliff's notes translation, if that. Muramasa deserved better.
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Banned
(05-02-2012, 07:14 AM)
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#175
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Member
(05-02-2012, 07:17 AM)
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#176
Can't say I'm too broken up about this one. Maybe it'll find new life on a different platform in the future, who is to say? |
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Member
(05-02-2012, 07:21 AM)
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#177
I know a lot of people were looking forward to this, but take consolation in this: the Japanese version is a pretty mediocre game. It looks gorgeous, but there's little substance or appealing storyline to go along with the great graphics. I couldn't finish the game, it was just too blah. It fills the bargain bins here in Japan.
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Member
(05-02-2012, 07:24 AM)
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#180
Remember when there was talk of Vanillaware doing versions of Muramasa and Odin Sphere for the PS3 and 360? That would have gone well!
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Member
(05-02-2012, 07:27 AM)
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#181
Sorry for the double post. |
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Member
(05-02-2012, 07:30 AM)
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#184
X-SEED is still good in my book. Shit happens, its a shame we won't see this game in English but I'll move on. It seems a bit too online focused for my tastes anyway.
Gungnir and Growlanser will be my last PSP games and I have both on pre-order. Of course, its very likely that they may be the last PSP games period. |
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Member
(05-02-2012, 07:34 AM)
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#186
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(05-02-2012, 07:34 AM)
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#187
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Member
(05-02-2012, 07:36 AM)
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#189
Single player exists only as a training ground for your squads. |
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Member
(05-02-2012, 07:38 AM)
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#190
To be honest, this sounds like a game that should've been held back to be a Vita game, or possibly even made into an iOS game. Asynchronous online play, and a game devoted primarily to that? Seems like it would've been a perfect fit on those devices, and on the Vita's screen or the Retina display the visuals (assuming higher quality assets existed) would look that much nicer. |
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Member
(05-02-2012, 09:43 AM)
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#191
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Member
(05-02-2012, 10:00 AM)
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#192
That actually makes me wonder if complications arose and required more man power, and they figured hey, no problem, we'll spare a guy when Dragon's Crown is done!
... then THAT has difficulties, and gets taken over by Atlus with a much delayed release, and suddenly it's looking much more impractical. |
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Member
(05-02-2012, 10:30 AM)
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#195
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Member
(05-02-2012, 10:39 AM)
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#197
Well, I could see Vanillaware rushing to meet deadlines and telling Xseed that's when they'll be available, but it was completely unreasonable to meet, so Ignition gives up and Atlus swoops in to save it. Or Ignition shops around because they don't want to deal with that game anymore, whichever.
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Member
(05-02-2012, 10:48 AM)
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#200
Well, I guess Xseed will never touch a Vanillaware game again, lol. First Marvelous shows them the middle finger with Muramasa and now they are being screwed over by Vanillaware personally.
I wonder if they get some kind of compensation at least. They probably already invested a few bugs into the project... It was pretty inevitable though. A shame since GKH looked really interesting ... Dragons Crown on the other hand not so much. |