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(05-02-2012, 09:53 AM)
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#202
Its 2012 and still I am not getting to play quality japanese games ever.
Japanese companies need to sit down and have a real fucking think about how they can improve this situation, because jesus christ. Things seem worse now than the 8-32 bit generations. The PSP alone now has more total games on it I'll never get to play than some consoles have in their complete library. |
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Member
(05-02-2012, 02:31 PM)
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#204
Yeah, Rising Star tends to take US localizations and shapes them up for a European release. And the issue is with the developer, not the publisher, so be expecting a cancellation from RSG soon, too.
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mashadar's neko-mimi slave
(05-02-2012, 02:31 PM)
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#205
Sorry to break the news to you, but there isn't going to be anything to release in US or Europe or anywhere that is not Japan.
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Member
(05-02-2012, 02:31 PM)
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#206
edit: BOOM, duckroll'd |
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Member
(05-02-2012, 02:45 PM)
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#212
If you're going to import, just be aware that the online portion of the game, which is its primary draw, is IP locked for anyone outside Japan.
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Member
(05-02-2012, 02:47 PM)
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#214
That's awful. And with all the issues VW seems to be having, I wouldn't doubt them closing down servers before too long either.
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Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
(05-02-2012, 02:48 PM)
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#215
(You can get around the IP block by using a JP proxy, but it's not fun) Yeah, you can use a proxy, but they are trying their very best to keep foreigners out.
Last edited by thetrin; 05-02-2012 at 02:51 PM.
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mashadar's neko-mimi slave
(05-02-2012, 02:49 PM)
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#216
Wouldn't the servers be run by the publisher (in this case MMV I think) instead? I don't actually know if that's the case, but usually the developer doesn't run the servers for an online service, since they wouldn't be the ones paying for the game's development and support.
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Member
(05-02-2012, 02:51 PM)
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#217
Ah, I did forget about that; my apologies. I pretty much forgot about the game after I read about the IP block. At least I got some pretty art.
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Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
(05-02-2012, 02:53 PM)
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#218
It's really unfortunate that they IP blocked the online. It was awful because they only instituted after a week. A bunch of players in all three kingdoms suddenly disappeared. It was pretty shitty. |
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Member
(05-02-2012, 02:54 PM)
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#219
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Junior Member
(05-02-2012, 02:54 PM)
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#220
Correct me if Im wrong, but Death Smiles II hasn't been released in the US has it? Because RSG published it in Europe, as well as the to be released Akai Katana Shin. Aksys Games is also distributing Akai Katana Shin for Rising Star Games, so I don't think that Grand Knights History will be cancelled in Europe. *fingers crossed*
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Member
(05-02-2012, 02:57 PM)
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#222
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Member
(05-02-2012, 03:01 PM)
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#223
RSG is as dependant on Vanillaware as XSEED. If Vanillaware don't want/can't to their part of the localization, then there won't be a localized version period. |
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Member
(05-02-2012, 03:02 PM)
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#224
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(05-02-2012, 03:05 PM)
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#226
If I was Sony I would bleed money into a studio dedicated on localising 3rd party games that 3rd parties can't/won't bring over. They could use all the games they get overseas.
Oh well. Stupid IP lock :( |
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Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
(05-02-2012, 03:07 PM)
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#228
As I said earlier in the thread, the real tragedy is that I think the online war function within the game would have gone over quite well in the states.
I wish there were more games with a similar online model. |
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Member
(05-02-2012, 03:07 PM)
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#229
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Member
(05-02-2012, 03:08 PM)
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#230
Edit: Beaten |
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Member
(05-02-2012, 03:41 PM)
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#239
Man, I'm hearing reports that this game is like 1000 yen or less in a lot of bomba bins, that's pretty crazy.
Well in any case, $25 paypal for any kind soul who wants to ship me a copy in Amurrica. I want to try it out badly enough that the online issues aren't even a concern. Kinda sad that it's come to this haha. |
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Member
(05-02-2012, 03:47 PM)
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#243
While unfortunate, not entirely unexpected.
... isn't this the same kind of thing that killed Dragon Quest IV PS1 here? Company overseas having trouble causing the localization to crash?
Quote:
Last edited by fates; 05-02-2012 at 03:49 PM.
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Junior Member
(05-02-2012, 03:59 PM)
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#245
I've also seen a tweet from Falcom in the past couple of weeks that (I think) they've been looking into dealing with the 'SC isn't on PSN' issue, as it's their only title not on PSN. Toshihiro Kondo (Falcom's president) has said (I think it was in the GameInformer interview last year?) that they will do what they can to see us get Second Chapter, because he didn't believe it was right for us to have the first game without the ending of the story. Just because nothing has been said doesn't mean nothing's being done. We have both sides of the ocean pulling for this to be released. EDIT: Whoops. I left out a pretty important word. Bolded it so you can know which one I"m talking about. lawl.
Last edited by omgfloofy; 05-02-2012 at 04:33 PM.
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Member
(05-02-2012, 04:11 PM)
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#248
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Member
(05-02-2012, 04:23 PM)
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#249
But, back on topic, sad about Grand Knights. Maybe VW will pick the ball up again once Dragon's Crown is done? It seems like that project is an "all hands on deck" kind of deal. Either way, Xseed is getting more of my money this year with Last Story, if nothing else. |