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Currently boycotting the Wolfenstein franchise
(05-02-2012, 06:26 AM)
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#52
I know this isn't a new announcement, but of all the recent Sony unveilings, this is the one I'm actually excited about. So much more interesting than a God of War prequel and Sony Smash Bros.
Hopefully we get an idea of its release window soon. |
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Banned
(05-02-2012, 06:45 AM)
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#57
i'll support this dev crew, Day1 on the premise alone.
I don't think anyone involved is an idiot, i'm pretty sure its a "level" in the game, seems they're shooting for variety. (N.P.I.) |
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He's not our sharpest knife. In fact, he's one of our dullest.
(05-02-2012, 07:03 AM)
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#61
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Member
(05-02-2012, 07:11 AM)
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#62
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Member
(05-02-2012, 07:13 AM)
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#63
would've been an interesting suspense kind of game.... edit: i meant the youtube concept video posted by Poyunch:
Last edited by frAntic_Frog; 05-02-2012 at 07:20 AM.
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Member
(05-02-2012, 08:14 AM)
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#69
1) SSM isn't developing this, they're assisting development. 2) Yeah, there sure are no other good exclusives. Infamous, Killzone, Wipeout HD, Demon's Souls, Yakuza, MGS4, Valkyria, Heavy Rain, GT5, Motorstorm, LBP, etc. are SO AWFUL. 3) INSOMNIAC?! |
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Member
(05-02-2012, 08:25 AM)
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#71
I have a feeling, based on the tech demo and the pages turning into the book, this game will start off more cutsey but later dwell into a creepy dark tone. However, it looks very promising to be a very interesting and weird game. Not a bad thing at all, I love these type of games.
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Member
(05-02-2012, 08:31 AM)
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#72
kinda glad they move to more lighter fairy tail tone imo. it still look interesting and amazing, and I don't like playing horror game. but even in this new lighter tone we already see creatures etc, so if they want to add tension it can still be there.
I like the music too. |
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(05-02-2012, 08:43 AM)
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#75
thatgamecompany 2.0 situation achieved. Delicious. Very smart move Sony. Love seeing them take devs under their wing like this and giving them access to the fucking genius level tech experts at Santa Monica.
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Member
(05-02-2012, 08:49 AM)
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#78
"The painting a white world stuff is actually just the first 15 minutes. After that, things get really weird." http://www.eurogamer.net/articles/20...-debut-trailer |
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Member
(05-02-2012, 09:01 AM)
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#84
It's one of the reasons why I love Sony's game division. They really seem to care about creating a very diverse library of games which includes a lot of experimental projects on PSN. They may not always be financial successes, but the fact they got made in the first place is triumph in and of itself. It seems that these "incubation" deals leave the developers with a lot of creative freedom whilst also providing them with awesome support, both financially and technically. They only downside on the developer side is that they are contractually bound for a certain amount of time and that their IPs belong to Sony.
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Member
(05-02-2012, 10:31 AM)
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#90
Journey earleir in the year, Datura next week, and now this - hooray for arty PSN exclusives! I'm most definitely on board; I look forward to seeing what direction it goes in once past the initial premise of splashing paint on white walls. The more surreal the better.
I really hope Giant Sparrow are the next thatgamecompany. If The Unfinished Swan is their Fl0w then that means eventually we'll get their equivalent of Flower and Journey. It's not foolproof logic but you know what I mean. |
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Member
(05-02-2012, 11:14 AM)
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#92
So this was the game Minkley was talking about at last week.
Quote:
Last edited by Cyberia; 05-02-2012 at 11:17 AM.
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(05-02-2012, 12:52 PM)
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#98
Looks really interesting.
I am glad SSM is helping with so many projects. |
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Member
(05-02-2012, 01:34 PM)
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#99
Quote:
Quote:
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