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Member
(05-02-2012, 04:30 PM)
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#151
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Member
(05-02-2012, 04:30 PM)
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#153
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Member
(05-02-2012, 04:31 PM)
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#154
And about PSP: it started back in 2004 with porn. It finishes in 2012 with moe games. :lol Everything is the middle is pure awesomeness though.
Last edited by Cygnus X-1; 05-02-2012 at 04:33 PM.
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Member
(05-02-2012, 04:34 PM)
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#156
Really Sony needs to put a price drop on this thing and coincide that with a big enough release. Whether Sony can do either of those things is the big question. |
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Member
(05-02-2012, 04:38 PM)
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#160
Capcom can never win xD |
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Banned
(05-02-2012, 05:09 PM)
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#163
Maybe Nintendo can somehow get Revelations ported to Wii U to make up for not getting RE6. A man can dream, right? |
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Member
(05-02-2012, 05:45 PM)
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#167
12K over 8K is an improvement but it hardly justifies some of the reaction it's getting. If it continues to increase in the following weeks then the celebrations can commence. |
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Tomodachi wa Mahou
(05-02-2012, 05:46 PM)
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#168
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Asks questions so Ezalc doesn't have to
(05-02-2012, 05:52 PM)
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#172
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Member
(05-02-2012, 06:01 PM)
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#175
Welcome to the world of the mainstream entertainment industry. Quality means little compared against branding and marketing.
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Member
(05-02-2012, 06:03 PM)
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#176
I'm not a Japanese expert, but didn't Golden Week begin on Sunday (4/29)? Could this partially explain the higher than normal sales of software/hardware? Should we expect an even larger increase for the next reporting period given 6 of the 7 days will be during the remainder of Golden Week?
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Member
(05-02-2012, 06:04 PM)
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#177
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Member
(05-02-2012, 06:13 PM)
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#181
I'd really like to know what kind of sales Capcom expected when they greenlit the development of Revelations and what kind of budget the game had. One can try to estimate the latter, but the former will probably stay a secret forever.
It's one of these games where I don't really have a clue whether or not the sales are in-line with the expectations or below. I also wonder whether or not we may see a XBLA/PSN release down the road. I can't imagine a Vita port for some reason, but a digital release on the consoles might be a possibility... or not, depending on whether or not Nintendo moneyhatted the development and if so to what degree. |
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Member
(05-02-2012, 06:19 PM)
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#183
PSP(2011 YTD)= 829,199
PSP+PSV(2012)=580,370(-30.0%) Looking ahead to Week 18, PSP did 55,140 in 2011. 3DS+DS(2011 YTD)=1,342,079 3DS+DS(2012 YTD)=1,569,748(+17.0%) Looking ahead to week 18, 3DS+DS did 48,665 in 2011. All handhelds(2011 YTD)=2,171,278 All handhelds(2012 YTD)=2,150,118 |
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Member
(05-02-2012, 06:38 PM)
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#184
http://www.dotup.org/uploda/www.dotup.org2932407.jpg
Ciel no Surge had 31,102 total users as of Tuesday afternoon (date stamped @ upper right). So much for attempting to extrapolate DL numbers, as the numbers are significantly smaller than physical copies sold. Must be a lot of users w/ unopened copies? |
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Junior Member
(05-02-2012, 06:41 PM)
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#186
Good RE:ORC sales are a lose-lose situation.
1. It gives Capcom the idea that a cheap, horrible, outsourced RE shooter sells and 2. will likely lead to reduced RE6 sales, which could give Capcom the impression that they should put even less horror and more bullets in their RE games The ORC sales do make me wonder whether Capcom would be inclined to approve the long awaited RE2make.
Last edited by BengaBenga; 05-02-2012 at 06:45 PM.
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Member
(05-02-2012, 06:46 PM)
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#187
Can't really understand the "fuck ORC sold so well"-thing in every thread.
Yes, in the first week it sold well in all regions (wouldn't say super good, but it wasn't bad of course), but after that it really dropped everywhere. The first week is most of the time good for a big IP like RE, but if the game sucks, it'll drop fast. I'm pretty sure this will also happen here. It'll get a massive drop next week. |
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Member
(05-02-2012, 06:47 PM)
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#188
People need to get it out of their head that RE:R was supposed to compete with ORC. Capcom made it very clear that they were expecting ORC to sell about 3x as much as RE:R worldwide. So all the numbers that we've seen have been pretty much exactly what was expected from the get-go.
If anything, they might be surprised on the downside. They certainly won't be surprised on the upside.
Given that they never even gave a worldwide projection for RE:R, it's safe to assume that their worldwide expectations were below a million, probably even below 800k, since they've given projections at the 800k level before. So there's no way they expected RE:R to be anywhere close to 500k in Japan when they were expecting less than a million worldwide. There's no way to know what they expected when they greenlit development, but we do know that they were expecting less than a million worldwide about a year before release, since the game didn't show up on their projections for the upcoming fiscal year when they reported their FY results for March 2011.
Last edited by Dalthien; 05-02-2012 at 06:57 PM.
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Member
(05-02-2012, 07:01 PM)
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#190
Huge amount of new software and the game didn't really sell a huge amount, even with a not too bad drop it would probably still be too low to chart in the top 20.
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Member
(05-02-2012, 07:05 PM)
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#191
The game has got to be close 1 million, if not over, in the entire world at this point. Which is more than many many games do ever. |
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Member
(05-02-2012, 07:20 PM)
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#193
Gust's new RPG. Haven't found any gameplay videos yet but it seems to have nice music: Youtube: Ciel Nosurge: Ushinawareta Hoshi e Sasagu |
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Member
(05-02-2012, 07:25 PM)
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#194
Good week for HW although that is somewhat expected moving into Golden Week. Fire Emblem has a good second week, Kid Icarus showing some legs and Monster Hunter shows no signs of slowing down.
Ciel Nosurge has a good first week and might or might not have boosted Vita sales a little bit although that could also be explained by the upcoming Holidays. Either way it's clear that Vita just needs more games. |
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Member
(05-02-2012, 07:36 PM)
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#196
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Member
(05-02-2012, 08:29 PM)
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#200
The Lascar, good timing. I had a question for you: at NintendojoFR I saw you summarized lot of data regarding Nintendo. I wonder if you got data on the number of teams at Nintendo and the number of people for each team.
The reason is that Nintendo grew almost by 2000 people since 2005 and I would be interested to know where they are employed within the company. Thanks in advance. Depuis combien de temps a tu ouvert le site gamecharts.fr?
Last edited by Cygnus X-1; 05-02-2012 at 08:35 PM.
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