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Member
(05-04-2012, 11:55 AM)
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#203
You need OA and run the game as 'combined ops'.
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Member
(05-04-2012, 11:58 AM)
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#206
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Banned
(05-04-2012, 12:00 PM)
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#207
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Member
(05-04-2012, 12:01 PM)
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#208
To the people playing, check out the J.S.R.S soundmod
http://forums.bistudio.com/showthrea...-J-S-R-S-1-4-3 Replaces the somewhat bland vanilla sounds with some crazy good ones, even a distance script so sounds are calculated on distance to object etc. Also use the Alpinestars ArmA II Launcher for mod management, settings, profiles etc. http://www.armaholic.com/page.php?id=6649 |
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(05-04-2012, 12:01 PM)
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#209
http://www.youtube.com/watch?feature...VGTi2oI#t=604s
Hahahaha oh god, the helicopter. If you have a helicopter in this game you're pretty much god. |
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Junior Member
(05-04-2012, 12:02 PM)
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#210
One thing I find nasty is that when you are killed by another player, the global report just states "X was killed." It does not confirm the name of the murderer.
I stumbled around the corner of an open shipping container last night - got sloppy - and there was someone holed up in it. Whether out of malice or surprise, he emptied his Makarov into me and that was that. I did not have time to swing my cursor over his character in order to learn his name. My dreams of vengeance were thus thwarted before they could begin. Of course, players can always change their names anyway... |
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Member
(05-04-2012, 12:04 PM)
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#212
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Member
(05-04-2012, 12:11 PM)
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#214
Originally Posted by Durante:
Love the concept of perma death for rpg though. |
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(05-04-2012, 12:24 PM)
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#215
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Member
(05-04-2012, 01:06 PM)
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#219
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Member
(05-04-2012, 01:22 PM)
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#221
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Member
(05-04-2012, 01:55 PM)
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#229
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Junior Member
(05-04-2012, 02:01 PM)
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#233
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Junior Member
(05-04-2012, 02:11 PM)
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#237
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Member
(05-04-2012, 02:18 PM)
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#240
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Member
(05-04-2012, 02:22 PM)
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#244
i think we have enough people to coordinate and enter a server at the same time. I was going to hold off until a month or so when i have my new computer but i can still run it on my current one. The game just looks so interesting and intense. My only gripe with it at the moment is there are no melee weapons/barracades at the moment, which may be added in for all i know.
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(05-04-2012, 02:24 PM)
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#245
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Part of The War On Saturnalia
(05-04-2012, 02:25 PM)
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#246
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(05-04-2012, 02:26 PM)
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#247
Something the dev said is making perfect sense and we might be forgetting:
This is only an alpha build. It was mainly meant to show the concept off. There's hardly any content in this alpha alone, all the "meat" still needs to be implemented. |
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Member
(05-04-2012, 02:28 PM)
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#249
The Devs. have definitely struck some sort of fold if he proof of concept is this interesting and engaging.
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