The_Squirrel_Menace
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(05-04-2012, 11:38 AM)

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#201

Okay that was fucking intense... Thanks for the videos. I have ArmA II installed on steam, do I need the Arrow Head expansion to play this mod or vanilla game will do ?

Also is there a gaf server or group of player regulary playing the mod?
fanboi
Part of The War On Saturnalia
(05-04-2012, 11:51 AM)

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#202

We need to get this going... would be so awesome.
FGMPR
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(05-04-2012, 11:55 AM)

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#203

Originally Posted by The_Squirrel_Menace: View Post
Okay that was fucking intense... Thanks for the videos. I have ArmA II installed on steam, do I need the Arrow Head expansion to play this mod or vanilla game will do ?

Also is there a gaf server or group of player regulary playing the mod?
You need OA and run the game as 'combined ops'.
shagg_187
lapdance transform pants
(05-04-2012, 11:56 AM)

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#204

Originally Posted by fanboi: View Post
We need to get this going... would be so awesome.
Not with that avatar we don't!
Feature
Banned
(05-04-2012, 11:56 AM)

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#205

Originally Posted by Wes: View Post
There's a video on youtube of a guy running around and then going mental as he hears and then sees a helicopter overhead.
find it now!!!
Ikuu
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(05-04-2012, 11:58 AM)

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#206

Originally Posted by Feature: View Post
find it now!!!
http://www.youtube.com/watch?feature...VGTi2oI#t=610s
Feature
Banned
(05-04-2012, 12:00 PM)

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#207

Damn that's awesome. Would be sweet just seeing people from the air and going down and destroying them :p
Sethos
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(05-04-2012, 12:01 PM)

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#208

To the people playing, check out the J.S.R.S soundmod

http://forums.bistudio.com/showthrea...-J-S-R-S-1-4-3

Replaces the somewhat bland vanilla sounds with some crazy good ones, even a distance script so sounds are calculated on distance to object etc.

Also use the Alpinestars ArmA II Launcher for mod management, settings, profiles etc.

http://www.armaholic.com/page.php?id=6649
MNC
(05-04-2012, 12:01 PM)
#209

http://www.youtube.com/watch?feature...VGTi2oI#t=604s

Hahahaha oh god, the helicopter. If you have a helicopter in this game you're pretty much god.
Bulk_Rate
Junior Member
(05-04-2012, 12:02 PM)

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#210

One thing I find nasty is that when you are killed by another player, the global report just states "X was killed." It does not confirm the name of the murderer.

I stumbled around the corner of an open shipping container last night - got sloppy - and there was someone holed up in it. Whether out of malice or surprise, he emptied his Makarov into me and that was that. I did not have time to swing my cursor over his character in order to learn his name. My dreams of vengeance were thus thwarted before they could begin.

Of course, players can always change their names anyway...
fanboi
Part of The War On Saturnalia
(05-04-2012, 12:02 PM)

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#211

Originally Posted by shagg_187: View Post
Not with that avatar we don't!
I'm just God mang.
PjotrStroganov
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(05-04-2012, 12:04 PM)

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#212

Originally Posted by MNC: View Post
http://www.youtube.com/watch?feature...VGTi2oI#t=604s

Hahahaha oh god, the helicopter. If you have a helicopter in this game you're pretty much god.
But then there's the fuel;)
Durante
I'm taking it FROM here
(05-04-2012, 12:05 PM)

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#213

Originally Posted by Labombadog: View Post
edit: "He's Russian, but he's not THAT Russian" ROFL!! :D
I admit that made me laugh.

Originally Posted by HK-47: View Post
Too risky. Very hardcore concept.
Kickstarter!

Originally Posted by StoppedInTracks: View Post
Absolutely amazing. Permadeath is THE thing in RPGs.
I agree. It also solves tons of hard design problems for online games, like inflation, or the lopsided importance of "end-game" content.
The_Squirrel_Menace
Member
(05-04-2012, 12:11 PM)

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#214

Originally Posted by Durante:

I agree. It also solves tons of hard design problems for online games, like inflation, or the lopsided importance of "end-game" content.
I agree somewhat, but I'd hate to get my months old character dying due to a lag pike / connection lost. Server acting funny and what else.

Love the concept of perma death for rpg though.
MNC
(05-04-2012, 12:24 PM)
#215

Originally Posted by PjotrStroganov: View Post
But then there's the fuel;)
If this gets big there's gonna be a whole economy!!!!
Mafro
Member
(05-04-2012, 12:29 PM)

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#216

Anyone know the total download file size for Combined Operations on Steam?
spindoctor
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(05-04-2012, 12:44 PM)

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#217

Originally Posted by Mafro: View Post
Anyone know the total download file size for Combined Operations on Steam?
I just checked. It's 15GB flat.
Orgun
Member
(05-04-2012, 12:55 PM)

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#218

Damn, a certain format of media key house had Combined Ops for about £6 but it's sold out.

Also, love the DayZ requirements

Quote:
ArmA II: CO
DayZ Mod Files (Available on the downloads page)
Balls
I should be doing hw
Member
(05-04-2012, 01:06 PM)

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#219

Originally Posted by kodt: View Post
This video series on YouTube gives a good idea how the game plays if you get a good group:

http://www.youtube.com/watch?v=KRpPIyJDSEQ
I would pay so much money for a Shawn Elliot webisode series like this. Seems like the perfect game for his kind of exploits.
robin2
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(05-04-2012, 01:20 PM)

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#220

I have Arma 2 boxed; if I buy Operation Arrowhead on steam, I can still combine them to run as Combined Operations?
wolfmat
Member
(05-04-2012, 01:22 PM)

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#221

Oh god that guy is SOOO ANNOYING. Cool stuff with the heli though.
Fersis
It is illegal to Tag Fish in Tag Fishing Sanctuaries by law 38.36 of the GAF Wildlife Act
(05-04-2012, 01:43 PM)

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#222

I would love to watch a web series of Gaffers playing this mod using mics.
Make it happen guys!
Sunflower
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(05-04-2012, 01:43 PM)

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#223

Owned Arma II, bought the expansion...just for this.

Ugh, I know I'm building it up way too much in my head but...but...
James-Ape
show some balls, man
(05-04-2012, 01:46 PM)
#224

it's really good fun, don't worry.
Rygar 8 Bit
Jaguar 64-bit
(05-04-2012, 01:47 PM)

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#225

bought CO we going to start a gaf zombie hunting army?
Orgun
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(05-04-2012, 01:50 PM)

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#226

Originally Posted by Rygar 8 Bit: View Post
bought CO we going to start a gaf zombie hunting army?
Sign me up for it. Going to download Combined Ops this evenin.
Arucardo
Member
(05-04-2012, 01:52 PM)

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#227

I set this up for myself if I feel like playing it, all I need now is to install Teamspeak. I gave it a quick go but didn't really do much, spawned inside a house full of food and ammo D: .

Wouldn't mind giving it a go with EU GAF.
TheNiX
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(05-04-2012, 01:54 PM)

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#228

Originally Posted by Rygar 8 Bit: View Post
bought CO we going to start a gaf zombie hunting army?
Going to buy CO when I get home. Sucks that you can't just run your own server right now.
Arucardo
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(05-04-2012, 01:55 PM)

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#229

Originally Posted by Sethos: View Post
To the people playing, check out the J.S.R.S soundmod

http://forums.bistudio.com/showthrea...-J-S-R-S-1-4-3

Replaces the somewhat bland vanilla sounds with some crazy good ones, even a distance script so sounds are calculated on distance to object etc.

Also use the Alpinestars ArmA II Launcher for mod management, settings, profiles etc.

http://www.armaholic.com/page.php?id=6649
Checked the forums and you can't use this (J.S.R.S) with DayZ at this point, the mod is not compatible with other mods right now (alpha).
Dead Man
I got d 2 tha eepdicked
d-e-e-p-d-i-c-k-e-d
(05-04-2012, 01:58 PM)

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#230

This sounds amazing, don't know if I can run it though. I have Arma II and add ons in my backlog, never installed since I don't think my laptop will run them.

Soon, my precious.
MikeDub
Member
(05-04-2012, 01:59 PM)

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#231

Watched that series of videos and really want to try it out, hope there is a steam sale on the horizon.
raphier
gentleman and scholar
(05-04-2012, 01:59 PM)
#232

I noticed your character becomes starved while offline.
Ball3r
Junior Member
(05-04-2012, 02:01 PM)

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#233

Originally Posted by Sethos: View Post
To the people playing, check out the J.S.R.S soundmod

http://forums.bistudio.com/showthrea...-J-S-R-S-1-4-3

Replaces the somewhat bland vanilla sounds with some crazy good ones, even a distance script so sounds are calculated on distance to object etc.

Also use the Alpinestars ArmA II Launcher for mod management, settings, profiles etc.

http://www.armaholic.com/page.php?id=6649
does the launcher work with the steam version?
Conceptor
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(05-04-2012, 02:04 PM)

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#234

Ahh, the Days Ahead series was a good watch. RIP LEGZ

Also, holy shit at the helicopter..
Sh1ner
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(05-04-2012, 02:04 PM)

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#235

Guys how will this run on a core 2 duo 2.4 ghz? I can overclock it to 3ghz with no issues. I have a ATI 5850. I rather not play it with shitty fps.
Typographenia
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(05-04-2012, 02:05 PM)

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#236

This looks absolutely fascinating. I might actually buy that ARMAII thing just to try this out, assuming there is a price drop or sale in the near future.
Ball3r
Junior Member
(05-04-2012, 02:11 PM)

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#237

Originally Posted by Sh1ner: View Post
Guys how will this run on a core 2 duo 2.4 ghz? I can overclock it to 3ghz with no issues. I have a ATI 5850. I rather not play it with shitty fps.
You might wanna download Arma2 demo to see how it runs I have a i5 cpu and only getting like 30 fps on high.
Spirit of Jazz
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(05-04-2012, 02:15 PM)

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#238

Okay, that's something else that I need to buy in the Steam sale.
SparkTR
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(05-04-2012, 02:17 PM)

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#239

Some guy on the official forums found a radio that played strange noises, he put the sound online so someone could make sense of it. Apparently it's outputting map co-ordinates that points to supply stashes. I love stuff like that.
Sh1ner
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(05-04-2012, 02:18 PM)

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#240

Originally Posted by Ball3r: View Post
You might wanna download Arma2 demo to see how it runs I have a i5 cpu and only getting like 30 fps on high.
on an i5 christ? its that heavy cpu dependant?
Foliorum Viridum
Banned
(05-04-2012, 02:20 PM)

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#241

Isn't the Arma 2 demo unoptimised as fuck because it's based on the game pre-patches?
SparkTR
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(05-04-2012, 02:20 PM)

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#242

Originally Posted by Sh1ner: View Post
on an i5 christ? its that heavy cpu dependant?
The demo is incredibly unoptimised, fully patched the game runs significantly better.
R1CHO
Member
(05-04-2012, 02:21 PM)

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#243

Is the 1.6 the latest patch for the combined operations?
Phoenixazure
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(05-04-2012, 02:22 PM)

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#244

i think we have enough people to coordinate and enter a server at the same time. I was going to hold off until a month or so when i have my new computer but i can still run it on my current one. The game just looks so interesting and intense. My only gripe with it at the moment is there are no melee weapons/barracades at the moment, which may be added in for all i know.
MNC
(05-04-2012, 02:24 PM)
#245

Originally Posted by Sh1ner: View Post
on an i5 christ? its that heavy cpu dependant?
an i5 isn't that awesomely good. It's fast, but 30fps high for arma isn't that bad.
fanboi
Part of The War On Saturnalia
(05-04-2012, 02:25 PM)

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#246

Originally Posted by Phoenixazure: View Post
i think we have enough people to coordinate and enter a server at the same time. I was going to hold off until a month or so when i have my new computer but i can still run it on my current one. The game just looks so interesting and intense. My only gripe with it at the moment is there are no melee weapons/barracades at the moment, which may be added in for all i know.
I bloody hope they will implement building structurs (as in ArmA2) would be SOOOO cool.
MNC
(05-04-2012, 02:26 PM)
#247

Something the dev said is making perfect sense and we might be forgetting:

This is only an alpha build. It was mainly meant to show the concept off. There's hardly any content in this alpha alone, all the "meat" still needs to be implemented.
Mr_eX
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(05-04-2012, 02:28 PM)

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#248

This sounds really amazing.
Phoenixazure
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(05-04-2012, 02:28 PM)

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#249

Originally Posted by MNC: View Post
Something the dev said is making perfect sense and we might be forgetting:

This is only an alpha build. It was mainly meant to show the concept off. There's hardly any content in this alpha alone, all the "meat" still needs to be implemented.
The Devs. have definitely struck some sort of fold if he proof of concept is this interesting and engaging.
doubleplusgood
Junior Member
(05-04-2012, 02:30 PM)

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#250

This looks pretty exciting, I might have to buy Combined Ops at some point and try this out when I get the time. It'll be interesting to see where they go with this.