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Member
(05-03-2012, 06:19 PM)
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#108
Are these guys involved in this somehow?
![]() http://www.moddb.com/mods/coheastern-front Their mod is one of my favourites for Company of Heroes while also being what I consider to be the absolutely best one.
Last edited by Keasar; 05-03-2012 at 06:58 PM.
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shoot bullets from her arse
(05-03-2012, 06:25 PM)
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#110
CoH was one of my favourite RTSes of all time, and to see them choose the largest and most dynamic theater of the war as their setting, well, I'm quite intrigued. The gameplay additions sound brilliant, absolutely the sort of thing I loved the first Company of Heroes for. Please let me knock down more buildings with my tank treads!
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Member
(05-03-2012, 06:39 PM)
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#115
What do you mean by that? Relic's RTS's have never been straight up number fights like SC1 and SC2. Ever since DoW1, Relic has been using stats that have damage ranges and ranged weapons have hit % chances rather that "always hits on contact".
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Member
(05-03-2012, 06:45 PM)
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#116
Some randomness is fine by me, but having your sniper killed by another even though yours fired the first shot or watching a tank spend 30 seconds mowing down your infantry while it's "Out of control" is infuriating.
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Member
(05-03-2012, 06:47 PM)
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#118
I prefer randomness to a straight-up numberfest. Gives the battles a chaotic edge to them.
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Member
(05-03-2012, 06:59 PM)
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#127
Now I do a double take every time I hear Brandon Keener's voice in another different game (he's the voice actor for the American sniper aka Boogieman, as well as Craft from CoH:ToV). I guess he's famous to most people more as the voice of Garrus in the Mass Effect games, but I'll always remember him as Boogieman.
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Member
(05-03-2012, 07:01 PM)
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#128
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Junior Member
(05-03-2012, 07:12 PM)
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#135
This game better sell a million copies.
Russia, you better do your part! Expansion would probably be American vs Japanese, although the lack of tanks of the Japanese side would be difficult to balance. Maybe the Imperial navy will play a big part, or they can use some experimental Japanese tanks.
Last edited by Proelite; 05-03-2012 at 07:15 PM.
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Member
(05-03-2012, 08:02 PM)
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#142
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Member
(05-03-2012, 08:37 PM)
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#146
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Member
(05-03-2012, 08:39 PM)
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#147
After Vietnam, I decided to ignore the MOW franchise. I guess I was right. :|
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Member
(05-03-2012, 08:46 PM)
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#148
I missed out on the original CoH, but have heard great things about it over the years.
How was the multiplayer scene for CoH? I like StarCraft 2, but the hardcore competitive scene for it makes it an unappealing environment for me. Does CoH have a good competitive community that isn't too up the ass of tournament focused/ranking meta play? If it's good, I may jump in on CoH2. |