alazz
Member
(05-24-2012, 12:12 AM)

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#801

Is there a Fame cap in the beta? Assuming no, you can join online games and redo the quests and bosses in that instance.
rohlfinator
Member
(05-24-2012, 12:18 AM)

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#802

Originally Posted by BigDug13: View Post
Why do these games continue to push the no respec game mechanic? Seriously, it makes the Borderlands series the better Diablo style skill system for me since for a low cost you can respec anytime.
My guess is that it's just an oversight with the beta. The first Torchlight had a respec option as the first official "mod" released, so they don't seem opposed to the option.

Either that, or they have some philosophical dislike of the mechanic for some reason, but that seems unlikely.

Edit: Just read on their forums that they're working on a respec option for the final game.
Last edited by rohlfinator; 05-24-2012 at 12:25 AM.
Shaneus
Member
(05-24-2012, 03:14 AM)

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#803

Can anyone tell me what "respec" is? I got stuck into the beta but I'm a relative ARPG beginner so some of these terms are going right over my head :/
Quixzlizx
Member
(05-24-2012, 03:16 AM)

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#804

Originally Posted by Shaneus: View Post
Can anyone tell me what "respec" is? I got stuck into the beta but I'm a relative ARPG beginner so some of these terms are going right over my head :/
It means being able to reset your stats/skills after realizing that pressing random buttons as you level up doesn't end well.
markot
Junior Member
(05-24-2012, 03:16 AM)

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#805

Originally Posted by Shaneus: View Post
Can anyone tell me what "respec" is? I got stuck into the beta but I'm a relative ARPG beginner so some of these terms are going right over my head :/
So you can respend your talent points and what nots into different builds if you are mistake making or wanting to try out new stuffs.
The M.O.B
important Canuck facts
(05-24-2012, 03:17 AM)

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#806

There is a person in town that talks about respec so it's obviously something they are planning for the full game. Just not in the Beta.
Shaneus
Member
(05-24-2012, 03:34 AM)

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#807

Awesome, cheers guys. Definitely something that needs to be in. Sucks not being able to sort of "test" things out until you find a happy balance.
rohlfinator
Member
(05-24-2012, 03:54 AM)

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#808

Originally Posted by The M.O.B: View Post
There is a person in town that talks about respec so it's obviously something they are planning for the full game. Just not in the Beta.
That guy will actually refund your skill points in the beta, but only until you hit level 10.
GungHo
Member
(05-24-2012, 02:51 PM)

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#809

Originally Posted by Sajjaja: View Post
Is this some sort of stealth insult?
Absolutely not.
Inskipp
Member
(05-25-2012, 02:43 AM)

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#810

Welp, the beta is over. It was fun while it lasted.

Back to waiting :(
v0mitg0d
Junior Member
(06-01-2012, 09:01 PM)

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#811

Guys, I'm interviewing Max Schaefer in a few days. If you could ask him any question, what would it be?
Tomat
Member
(06-01-2012, 09:02 PM)

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#812

Originally Posted by v0mitg0d: View Post
Guys, I'm interviewing Max Schaefer in a few days. If you could ask him any question, what would it be?
Is there any possibility of DLC/Expansions down the line? Any chance of new classes? The classes they have no aren't particularly creative.
The M.O.B
important Canuck facts
(06-01-2012, 09:05 PM)

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#813

Originally Posted by v0mitg0d: View Post
Guys, I'm interviewing Max Schaefer in a few days. If you could ask him any question, what would it be?
Don't ask this as a question, demand he release TL2 sometime in July.

Which day in July is TL2 getting released? ;)

Ask what will happen after the Mac port.ie console port? Handheld port?

Oh and ask why there is no Steamworks?
Last edited by The M.O.B; 06-01-2012 at 09:09 PM.
IblisGinjo
Member
(06-01-2012, 09:10 PM)

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#814

Don't kill me but, Will there be controller support in the future? That's all I want to know.
Taffer
Junior Member
(06-01-2012, 09:17 PM)

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#815

Can I see/join Steam friends in-game throught the Steam overlay or will I have to add them to my Runic account friendslist like the beta?
evlcookie
but ever so delicious
(06-01-2012, 09:28 PM)

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#816

Originally Posted by v0mitg0d: View Post
Guys, I'm interviewing Max Schaefer in a few days. If you could ask him any question, what would it be?
How have the sales been? It was mentioned on twitter that they were strong, Are they currently beating TL1 in pre-orders? (something like that..)

Since the beta what has the team picked up from the community feedback that's currently being implemented? What changes are we going to see between now and release.

How many people were playing the beta? What was the max peak?

All the above could honestly be worded better. I'm terrible with questions.

Enjoy your interview, Good luck :D
K.Jack
Member
(06-01-2012, 09:30 PM)

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#817

Originally Posted by v0mitg0d: View Post
Guys, I'm interviewing Max Schaefer in a few days. If you could ask him any question, what would it be?
Respectfully, if they've played Diablo 3 and if they learned anything useful for the future of TL2.

Whether leaving the modding scene so open may discourage them from doing expansions.
Felix Lighter
Member
(06-01-2012, 09:45 PM)

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#818

The one question I have would be absolutely horrible for an interview, I just really want to know. Will the game have a fullscreen borderless window mode?
Gez
Member
(06-15-2012, 01:04 AM)

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#819

TotalBiscuit TL2 E3 Coverage

http://www.youtube.com/watch?v=LRLPHtaxJdQ&feature=plcp

One major thing they changed is Tiers to skills. Once reaching a tier a skill gives more effects and attributes to a skill in addition to a small percentage gain as it was before. So you may get chain lighting on a Lightning attack for example.
undu
Member
(06-15-2012, 02:23 PM)

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#820

It's interesting in the video how he says how the story in diablo 2 felt tacked on in previous Diablo games and in Diablo 3 it's more integrated, while many people think the story in the last game gets in the way and prefer older Diablos.

In an interview they talk more than in this video about how Diablo 3 has affected Torchlight 2 :)

EDIT: oh, they say it 12 minutes in the video, my bad :p

Originally Posted by The Verge:
"We're doing pre-sales on steam, and the day Diablo 3 release they shot up 40 percent and have stayed up. They're bringing in lots of people into this genre, and people are becoming aware of what we're doing through them. We're kind of piggybacking on their marketing."
And ye olde Diablo 3 was going to be an MMO, but that's off-topic here.
Last edited by undu; 06-15-2012 at 02:28 PM.
teh_J0kerer
Member
(06-15-2012, 02:32 PM)

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#821

There's no pvp in this right? Kind of tempers my interest in it..
Felix Lighter
Member
(06-15-2012, 02:43 PM)

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#822

Originally Posted by teh_J0kerer: View Post
There's no pvp in this right? Kind of tempers my interest in it..
They are releasing extensive mod tools after launch so you never know. Someone might make a quality PvP mod at some point.
schnarf
Junior Member
(06-15-2012, 02:48 PM)

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#823

Originally Posted by undu: View Post
It's interesting in the video how he says how the story in diablo 2 felt tacked on in previous Diablo games and in Diablo 3 it's more integrated, while many people think the story in the last game gets in the way and prefer older Diablos.
He wasn't so much saying the story in earlier diablos "felt" tacked on, he said it literally was added after the games were made. And his history with the games gives his statement a lot of credibility, as he ran Blizzard North (makers of Diablo 1 and 2) while those games were being made.
I found that bit of information to be very interesting, especially because there are elements of the D3 story that are blatantly tacked on/shoehorned into the game. Almost funny how the game where they give story a larger focus and more planning is the one with the most inconsistencies (if not blatant plot holes).
All in all a great interview, and it got me even more excited about Torchlight 2.
Tess3ract
Banned
(06-16-2012, 12:45 AM)
#824

People actually care about pvp in these kinds of games?
PwnCakes193
Member
(06-16-2012, 12:48 AM)

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#825

Man I loved the original Torchlight, too bad pre purchasing T2 doesn't unlock the beta.

For those in the beta, how awesome is it?
Einbroch
Member
(06-16-2012, 12:51 AM)

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#826

Question:

Can you take your modded character online (not LAN)? I was under the assumption that you could.
Thoraxes
Member
(06-16-2012, 12:52 AM)

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#827

Originally Posted by Einbroch: View Post
Question:

Can you take your modded character online (not LAN)? I was under the assumption that you could.
IIRC, You can only play with those that have the same mods in that case.
Einbroch
Member
(06-16-2012, 12:54 AM)

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#828

Originally Posted by Thoraxes: View Post
IIRC, You can only play with those that have the same mods in that case.
But can't you have a mod that makes amazing items drop, gear up like crazy, then turn it off and destroy people in normal online games?

I don't understand how the mods work in the TL games.
Gez
Member
(06-16-2012, 12:58 AM)

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#829

Originally Posted by teh_J0kerer: View Post
There's no pvp in this right? Kind of tempers my interest in it..
There is, it's sparring or some crap like D1 and 2 I think.
kevm3
Member
(06-16-2012, 04:40 AM)
#830

I guess it's fine that they are putting the respec option for those that use it, but I feel like it takes away any need to carefully consider what path you want to take. Reminds me of the rewind feature in racers.
krameriffic
Member
(06-16-2012, 04:53 AM)

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#831

Originally Posted by schnarf: View Post
He wasn't so much saying the story in earlier diablos "felt" tacked on, he said it literally was added after the games were made. And his history with the games gives his statement a lot of credibility, as he ran Blizzard North (makers of Diablo 1 and 2) while those games were being made.
I found that bit of information to be very interesting, especially because there are elements of the D3 story that are blatantly tacked on/shoehorned into the game. Almost funny how the game where they give story a larger focus and more planning is the one with the most inconsistencies (if not blatant plot holes).
All in all a great interview, and it got me even more excited about Torchlight 2.
I'm OK with the stupid plot, I just don't like how it was implemented into the game and how pretty much every aspect of the basic design of playing it was altered to accommodate it. It makes everything feel too linear, especially when you consider the design of the zones being based around it. I don't like the fact that a game is in 1 of the acts. I can't go to act 4 at any time. It doesn't make sense within the narrative to be able to, and the story-driven structure of the game precludes it.

That said, I don't even know if Torchlight has a story at all.

Originally Posted by kevm3: View Post
I guess it's fine that they are putting the respec option for those that use it, but I feel like it takes away any need to carefully consider what path you want to take. Reminds me of the rewind feature in racers.
Respeccing is fine, but it needs to have a steep cost associated with it and finite availability. The way they implemented it into Diablo 2 was really good. Give the player 1 freespec per completion of some quest on each difficulty and then add a somewhat rare/expensive material that you can use to do it after that. Don't just attach some negligible gold cost to an NPC standing around in town, make it mean something.
Last edited by krameriffic; 06-16-2012 at 04:56 AM.
kevm3
Member
(06-16-2012, 05:04 AM)
#832

Originally Posted by krameriffic: View Post
I'm OK with the stupid plot, I just don't like how it was implemented into the game and how pretty much every aspect of the basic design of playing it was altered to accommodate it. It makes everything feel too linear, especially when you consider the design of the zones being based around it. I don't like the fact that a game is in 1 of the acts. I can't go to act 4 at any time. It doesn't make sense within the narrative to be able to, and the story-driven structure of the game precludes it.

That said, I don't even know if Torchlight has a story at all.



Respeccing is fine, but it needs to have a steep cost associated with it and finite availability. The way they implemented it into Diablo 2 was really good. Give the player 1 freespec per completion of some quest on each difficulty and then add a somewhat rare/expensive material that you can use to do it after that. Don't just attach some negligible gold cost to an NPC standing around in town, make it mean something.
Yeah, if it has a very steep cost to it, that's fine, but if you can just be a distance fighter and then pay a little gold, and all of a sudden you are an ultimate melee guy, that completely takes out the necessity of putting thought into your build and with choosing to stick with anything.
FieryBalrog
Member
(06-16-2012, 05:07 AM)

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#833

Originally Posted by Einbroch: View Post
But can't you have a mod that makes amazing items drop, gear up like crazy, then turn it off and destroy people in normal online games?
yes.

not really worth it playing with strangers in a game like this, play with people you know.


Originally Posted by krameriffic: View Post
Respeccing is fine, but it needs to have a steep cost associated with it and finite availability. The way they implemented it into Diablo 2 was really good. Give the player 1 freespec per completion of some quest on each difficulty and then add a somewhat rare/expensive material that you can use to do it after that. Don't just attach some negligible gold cost to an NPC standing around in town, make it mean something.
meh, after playing D3 I don't want to play multiples of the same class again or grind out respecs. Especially with so many skills in TL2 tied to specific weapons.

just let me pick whatever. People who don't like it can mod it out, sparing me the trouble of having to mod it in, which kept messing up in my client in TL1.
Last edited by FieryBalrog; 06-16-2012 at 05:09 AM.
VandalD
Member
(06-16-2012, 05:21 AM)

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#834

Originally Posted by krameriffic: View Post
I'm OK with the stupid plot, I just don't like how it was implemented into the game ... That said, I don't even know if Torchlight has a story at all.
Didn't realize D3 was so restrictive. Guest pass didn't hold my interest. That's a HUGE step back from Diablo 2's questing IMO, which is kind of amazing considering how limited that was. Torchlight has a story, but it's not in your face, nor is it very deep. It's just a reason to go out and bust some heads. TL2 may be better in that regard, but what was in the beta wasn't shoved down your throat. It was very D2 style.

Originally Posted by krameriffic: View Post
Respeccing is fine, but it needs to have a steep cost associated with it and finite availability.
I'd be fine even with no respecs at all, if there were a way to preview skills before you actually invest a point into them. Sometimes you put a point into a skill because it sounds cool, but it doesn't fit your play style at all.

Originally Posted by Einbroch: View Post
But can't you have a mod that makes amazing items drop, gear up like crazy, then turn it off and destroy people in normal online games?

I don't understand how the mods work in the TL games.
You could have a mod that changes the drop rates of really good items in the base game, get those items, turn off the mod, and then likely play in unmodded games. It's unknown if playing with mods will permanently flag your character as a mod character or not. Even if it is flagged as such, I'm sure cheaters can figure out a way to negate that. When it comes down to it, you'll want to be playing with friends or a community you trust not to cheat.

Originally Posted by PwnCakes193: View Post
Man I loved the original Torchlight, too bad pre purchasing T2 doesn't unlock the beta.

For those in the beta, how awesome is it?
So awesome. It's a jump in quality much like Diablo to Diablo 2. If you like D2, I think it's safe to say you'll enjoy TL2 quite a bit.
Tomat
Member
(06-30-2012, 07:45 PM)

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#835

So uh, this game is never coming out is it?
QisTopTier
XisBannedTier
(06-30-2012, 07:49 PM)

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#836

Originally Posted by Tomat: View Post
So uh, this game is never coming out is it?
Mid August is the rumored date
IblisGinjo
Member
(07-13-2012, 04:06 AM)

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#837

Runic will be at Pax Prime, Aug.31-Sept.2, this year:
Quote:
We're starting the week early with a little announcement: We'll be at PAX Prime and we can't wait to see you there! PAX Prime is literally three blocks from our offices and it would be rather silly if we didn't go, so stop by our booth and play some Torchlight II!
Yes it could come out anytime but to me looks like late August/early September. Also seeing as if you add TL2 to your cart in Steam it states September. Maybe they are really polishing the game so it shines.
Zefah
Member
(07-13-2012, 04:39 AM)
#838

If it misses August I'm going to be just disappointed.

Really late July/early August is the ripest time for this. Nothing coming out, everyone sick of/angry at Diablo III, but still hungering for a good action RPG.
Felix Lighter
Member
(07-13-2012, 04:53 AM)

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#839

Yeah late July or even early August would have been nice. Guild Wars 2 and Dark Souls PC (fingers crossed that this port isn't a train wreck) will be more than I can deal with late August and beyond.
animlboogy
Member
(07-13-2012, 05:11 AM)

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#840

Originally Posted by Felix Lighter: View Post
Yeah late July or even early August would have been nice. Guild Wars 2 and Dark Souls PC (fingers crossed that this port isn't a train wreck) will be more than I can deal with late August and beyond.
My exact predicament. :( July is all backlog and sale stuff for me, but once Guild Wars and Dark Souls hit that's about all I'm going to have time for. Not the worst problem to have, I know.

Thankfully PSO2 doesn't get localized until next year. I'll actually be able to play that without feeling like I'm missing valuable time with the first days of a community in some other game!
Last edited by animlboogy; 07-13-2012 at 05:13 AM.
inm8num2
Member
(07-13-2012, 05:46 AM)

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#841

I really hope Torchlight 2 does well. Just seems like a better, more detailed game than Diablo 3 (which was incredibly simplified).

I'm curious to see how people who disliked Diablo 3 rally behind Torchlight 2.
K.Jack
Member
(07-13-2012, 04:26 PM)

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#842

Man they are really missing the damn boat. The last risk you want to run, is letting Blizzard turn D3 into a half decent game, before you even release.

September would be ridiculous.
thetrin
Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
(07-13-2012, 04:30 PM)

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#843

Originally Posted by inm8num2: View Post
I really hope Torchlight 2 does well. Just seems like a better, more detailed game than Diablo 3 (which was incredibly simplified).

I'm curious to see how people who disliked Diablo 3 rally behind Torchlight 2.
Plenty of people will hate Torchlight 2 as well. Most people have insane expectations.
Tomat
Member
(07-13-2012, 04:42 PM)

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#844

I'm still convinced this game is never coming out.
thetrin
Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
(07-13-2012, 05:13 PM)

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#845

Originally Posted by Tomat: View Post
I'm still convinced this game is never coming out.
I sadly feel the same way. Every time I log onto Steam and see that its still listed as "Summer 2012", it hurts a little inside.
Freakinchair
Member
(07-13-2012, 06:09 PM)

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#846

Originally Posted by thetrin: View Post
I sadly feel the same way. Every time I log onto Steam and see that its still listed as "Summer 2012", it hurts a little inside.
I was feeling the same last year when I went on their website and they were saying Summer 2011.
outlawedprod
Member
(07-14-2012, 01:56 AM)

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#847

Stuff like this is not helping them.


Travis Baldree ‏@TwinStickGames
https://twitter.com/TwinStickGames/s...74670569586688
"@ArmedHeroes so, uh, you realize that since Armed Heroes lifts assets wholesale from Torchlight, we have to notify Apple, right?"

I'm still a Junior so I can't make a new thread about this. Big enough news someone should.
Last edited by outlawedprod; 07-14-2012 at 01:59 AM.
bengraven
will fuck homely black hookers in the name of progress and tolerance
(07-14-2012, 02:07 AM)

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#848

Came in here hoping for good news. No end in sight, so that's not good news.
sykoex
Lost all credibility.
(07-14-2012, 02:19 AM)

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#849

Originally Posted by outlawedprod: View Post
Stuff like this is not helping them.


Travis Baldree ‏@TwinStickGames
https://twitter.com/TwinStickGames/s...74670569586688
"@ArmedHeroes so, uh, you realize that since Armed Heroes lifts assets wholesale from Torchlight, we have to notify Apple, right?"

I'm still a Junior so I can't make a new thread about this. Big enough news someone should.
I saw a model straight from WoW in their trailer too. Crazy.
Tomat
Member
(07-14-2012, 03:03 AM)

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#850

Is that developed by a Chinese company?