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Junior Member
(05-05-2012, 12:27 PM)
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#701
I don't think this is being developed by the same team that made Skyrim (Bethesda is a part of ZeniMax, but I'm not sure how that works).
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Member
(05-05-2012, 12:31 PM)
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#702
Bethesda Game Studios, Zenimax Online, Arkane Studios and others are all developers that are owned by Zenimax media. Bethesda Softworks (which is a publisher) is also owned by Zenimax Media (and is probably publishing this game).
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Junior Member
(05-05-2012, 12:35 PM)
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#703
Bethesda Softworks is the one that published Brink, RAGE and is going to publish Dishonored right?
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Member
(05-05-2012, 12:39 PM)
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#704
Skyrim proved that games that aren't FPS can sell to the mainstream audience, when you couple that with the popularity of online console gaming I think some kind of MMO can sell on both PC and consoles. It just comes down to the game controlling like a single-player game, it can't be to hard for a random to pick up and play. If there was an open-world place like in an MMO where you can play with your online buddies and level up against NPC's then take that character you levled up into game modes like CoD has, you know team deathmatch, deathmatch, domination, capture the flag, etc..... I think it could be huge. Gamers that only buy CoD, Madden, AC, also will buy RPG's like ES and Fallout, if they could combine on consoles the addiction of online gaming with gameplay like ES or even some Zelda style it could work. When you think about it we haven't really seen it attempted on a grand-scale for consoles, that FF mess doesn't really count as for one it was excuted awful and two FF's gameplay doesn't really have that mainstream pick up and play appeal, also the timing wasn't right, but now I think the consumers have shown that they are ready for it. |
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Member
(05-05-2012, 12:58 PM)
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#706
My opinion about this project is already available a few pages before (and it's rather negative), but it would be cool to avoid the doom predictions, at least the ones that nearly WISH the title to bomb and the hundred of people living from it being fired :(
Let's try to be constructive, even if it's hard considering ESO is developed since what, 4 or 5 years, so the chances to see drastic changes (like integration of player housing/towns) following the feedback and the general reception of the community will surely be small.
Last edited by IdeaMan; 05-05-2012 at 01:00 PM.
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Member
(05-05-2012, 01:08 PM)
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#708
Itīs depressing that entire "nations", like Morrowind and Skyrim will be reduced to simple zones, they will try to fit as much team park shit into such small areas that the game will feel like your simply going from one attraction to another with no exploration and sense of discovery.
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Member
(05-05-2012, 01:25 PM)
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#710
On the engine: I've said this already, but since HeroEngine doesn't run on Mac, and through some arcane sorcery this game does, they've probably re-written (large) parts of it. As for the graphical style, I'm less sure. On the factions: Yeah, these make no sense. |
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Member
(05-05-2012, 01:39 PM)
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#712
By now we would have, like, 2 DLCs for Skyrim! And the name of a third!
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Member
(05-05-2012, 02:06 PM)
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#713
There are times when I can't fathom how entire teams of people whose success seems to indicate they're pretty smart, reach such unbelievably stupid decisions.
So they own a franchise that sells by the millions, the highest selling fantasy franchise for single player games, a combination of hardcore RPG audience and casual gamers that others would murder for, a distinct style of gameplay and artwork, a game that already is being called a single player MMO experience, and... ...They decide to make a WoW-clone, no real time combat, WoW game mechanics, generic artwork... It almost sounds like trolling. Hasn't the long line of failed WoW clones taught anyone anything? I was actually excited for this. I think a *real* Elder Scrolls MMO could be the revolution in the genre. Elder Scrolls at this point beg for a MMORPG adaptation, I really disagree with all the people saying that the very idea is stupid. But this attempt sounds to be laughable, unless it's some form of extreme misunderstanding. We need to see it first, obviously, but if this list is real it's a colossal failure in judgement. |
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Member
(05-05-2012, 02:29 PM)
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#714
-I taut I taw a puddycat Hug 50 Khajit -You dun goofed Fall 3ft.. and die. We know you dumb fucks can do it too -Philosoraptor Beat the ass of an Argonian in a duel -Gotta get down on Fry-day Make an omlette The de-Evolution of Dance -Dance in all capitals, naked, by the bank Forever Alone -Refuse 50 guild invites Bear Grills -Cook some bear meat then drink your own piss
Last edited by spirity; 05-05-2012 at 02:37 PM.
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Member
(05-05-2012, 02:39 PM)
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#715
Last edited by IdeaMan; 05-05-2012 at 03:23 PM.
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Junior Member
(05-05-2012, 03:32 PM)
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#718
I'm sure they are expecting to sell a couple million copies on release due to the Elder Scrolls name alone and hope to retain at least anywhere between 500,000 to 2 million as subscribers. And with that, they'll tout it as a great success. |
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Member
(05-05-2012, 03:51 PM)
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#720
I guess there's perhaps some truth in the notion that WoW clones are profitable. Not sustainable of course, because everyone quits them and goes back to WoW. But for that initial year they're up I guess they must be covering the production costs and then some. When the subs begin to dwindle, you just cut the number of staff working on the game, cut the number of servers, as it goes into life support. Keep the lights on for as long as its turning a profit, then stick a fork in it when the upkeep doesn't match the income. I dunno. Trying to find some explanation as to why they're still being made because it makes no sense to me. EDIT Just checked. EQ1's budget, not including infrastructure costs, was $5m. They were hoping for 30,000 subs in the first two years.
Last edited by spirity; 05-05-2012 at 03:56 PM.
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Member
(05-05-2012, 04:02 PM)
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#722
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Member
(05-05-2012, 04:03 PM)
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#723
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Member
(05-05-2012, 04:03 PM)
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#724
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will fuck homely black hookers in the name of progress and tolerance
(05-05-2012, 04:07 PM)
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#725
I really find this game a mark of arrogance on the part of Zenimax though.
For years Bethesda has said they don't want to make a multiplayer Elder Scrolls. Then this shows up and shares nothing gameplay wise with the mainline series, but is instead another "____-clone" and not only that, but it obviously hasn't learned from the last couple years of MMO development. I know Penny Arcade already covered this, but compared to the innovations of TOR and Guild Wars, this is a huge step down. If this was F2P it would be different. THAT SAID, returning to Morrowind and getting to explore the entire world of Tamriel is really really tempting to me. That said, I'll likely wait for it to go F2P. |
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Member
(05-05-2012, 04:12 PM)
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#727
Games in the past that haven't deviated too much from the WoW formula have been successful enough for the companies (RIFT, SWTOR, LOTRO, some have kept going profitably after switching to F2P/Freemium Models - Aion comes to mind).
I don't believe any MMO game coming out will reach WoW's level of success.
Quote:
I am still interested, and will be looking to follow more information as it comes out. Questing in a full fledged ES universe even for a couple of months, sinking 150 hours into the experience for 65 dollars is same as buying another SP game to me.
Last edited by cartoon_soldier; 05-05-2012 at 04:17 PM.
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Member
(05-05-2012, 04:13 PM)
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#728
Quote:
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Member
(05-05-2012, 04:14 PM)
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#729
This is one for the MMO fans, but probably not the ES fans. |
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Junior Member
(05-05-2012, 04:14 PM)
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#730
I get what you are saying. I guess what I toke issue with is people calling a game a failure just because it doesn't reach similar sales to its respective genre's best seller. |
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Banned
(05-05-2012, 04:14 PM)
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#731
I just hope this turd doesn't negatively affect the real TES series in any way. If by some miracle this game is a success, I'd absolutely hate to see them delay the development of another offline TES game in order not to steal attention away from TESO (I imagine that's why there's no Warcraft 4?).
On the other hand, if it fails miserably, that won't exactly be a good thing for the TES brand either. Also seems like they're taking a rather huge dump on the TES lore, so I really hope Bethesda just completely ignores the existence of this game when developing TES6. I'm scared.
Last edited by RoadHazard; 05-05-2012 at 04:19 PM.
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Member
(05-05-2012, 05:10 PM)
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#733
I still think there's not enough info to make a judgment call one way or the other. |
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Member
(05-05-2012, 06:00 PM)
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#735
Everything about this game looks terrible. This is NOT what I wanted from an Elder Scrolls mmo :/
Last edited by rakhir; 05-05-2012 at 06:03 PM.
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Member
(05-05-2012, 06:11 PM)
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#737
That being said if this takes off I don't expect to see another single player game within the next 10 years. |
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Banned
(05-05-2012, 06:50 PM)
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#738
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will fuck homely black hookers in the name of progress and tolerance
(05-05-2012, 07:30 PM)
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#739
I honestly wished they had gone the Diablo-clone route and put it in first person. I would love a Borderlands style Elder Scrolls game. You could have the towns be social hubs, but then instance the areas between towns for groups of people playing.
And then I realized my two favorite Morrowind towns won't even be in the game anyway since they weren't founded back then(Seyda Neen and Caldera), so it's not worth it for a hardcore fan anyway. Which one? XL?
Last edited by bengraven; 05-05-2012 at 07:33 PM.
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Member
(05-05-2012, 07:33 PM)
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#741
So seeing this daily, seeing Conan going free to play, reading doom and gloom articles about TOR etc, yeah, I admit I feel they've all failed. Even if they did turn some profit though, they certainly were not huge successes to revolutionize the genre. I strongly feel that Elder Scrolls could do that if using a more Elder Scrolls approach. I think it's a shame. |
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will fuck homely black hookers in the name of progress and tolerance
(05-05-2012, 07:34 PM)
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#742
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Member
(05-05-2012, 08:25 PM)
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#743
I'm not really sure why this game it's called Elder Scrolls other then to cash in on a brand, since it has so little in common with every other game in the series. :/
Last edited by rakhir; 05-05-2012 at 08:28 PM.
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FABULOUSLY
DIXI QUID QUID BEAR BEAR (05-05-2012, 08:29 PM)
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#744
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will fuck homely black hookers in the name of progress and tolerance
(05-05-2012, 08:34 PM)
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#745
Quote:
Everything that makes a TES game fun and attractive is completely gone: - no XP, but a very creative and unique leveling system - real time first person combat - exploration based gameplay - interaction with the characters and world - the ability to abandon a quest early on and return hours later and still get a rewarding, fun experience The idea of spending 20 hours grinding things for the Fighter's Guild without ever reaching a higher rank makes my brain numb. |
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Member
(05-05-2012, 10:00 PM)
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#746
such a shame... we could have had all sorts of interesting Fallout/SP Elder Scrolls content instead of this filthy garbage. I suppose piracy is to blame, because you can't pirate an MMORPG.
However you also can't sell more than a handful of copies if what you're selling is a stinky turd, even with the ES name thumb-tacked on. |
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bow down to the
Kings in Raider hats (05-05-2012, 10:22 PM)
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#747
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Member
(05-05-2012, 10:28 PM)
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#748
They decide to risk the who-knows-how-many-bajillions needed for developing a big time MMORPG, marketing it, maintaining servers etc, because the single player game which sold millions and was a stellar success..... was plagued by piracy. Unless you're using some form of sarcasm which I can't detect, in which case I'm sorry, please explain your reasoning. |