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Member
(05-09-2012, 11:57 PM)
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#801
Best thing from that whole vid was the Morrowind music. |
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Banned
(05-10-2012, 04:10 PM)
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#803
http://massively.joystiq.com/2012/05...ch-with-a-sub/
Analyst predicts The Elder Scrolls Online will launch with a subscription fee |
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Member
(05-12-2012, 11:02 PM)
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#805
http://www.gameinformer.com/games/th...o-players.aspx
Lol @ Hero Engine being modern and "sections" of provinces. And this http://www.gameinformer.com/b/featur...ls-online.aspx
Quote:
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Member
(05-12-2012, 11:10 PM)
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#807
Quote:
Edit:LOL out-sourced music. This isn't even close to an Elder Scrolls game. |
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Member
(05-13-2012, 12:26 AM)
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#809
"More fully voiced story. Does anyone want to go back to walls of text after Bioware showed the world how it’s done with Star Wars’ dialogue and story? No, no we do not. And we won’t have to in order to play ESO with its full voice acting."
http://www.gameinformer.com/games/th...o-players.aspx What are they doing? Most of the decisions they've announced for the game sounds bad, but this decision is just ridiculous. Haven't the Star Wars TOR players already announced their distaste for voice acting, and the extremely long development time it requires? And now they are going to fully voice an Elder Scrolls online MMORPG. Bioware said the development time was extreme for voice acting quests. And it's very expensive and time consuming; focusing on 'all voice acting' for an MMORPG is absolutely WRONG, pointless and it should not be done. It's a waste of money, time and potential for a good game. Instead of spending money on voice acting, spend it on perfecting the world, hire more artists/get the artists to do more art, animations, music, gameplay, mechanics, graphics, physics,. Focusing on all voice acting will put an extreme limit on the amount of quests as well; instead of 3000 quests, there are 30 or 300 fully voiced. Star Wars TOR cost 200 million dollars to make. I haven't played it, and I'm not interested at all, but there have been some talk about how the 'all voice acting' policy worked out -- content patches are very, very slow to come out, and when they do, it's very little content compared to other mmo's. People have said, I think, the game suffers from performance issues, the world is bland, graphics are bland, animations are stiff, etc. Not necessarily cause of voice acting, but, if not, where did they spend the 200$ million dollars -- that is something many people wonder about I believe. And the decision to offer full on voice acting for a game like TES MMO is ridiculous. A game like this depends on TONS and TONS of content, just like the single player games (If they plan on doing something different, they might as well make a different game under a different name.) -- Skyrim offered full voice acting more or less, but it's a single player game. An MMO TES has to be atleast 10x the size of Skyrim, and once the game has been out for awhile, they have to start doing monthly content updates. They also said they'd feature most of the world ingame, and you'd be able to explore it, which actually sounds nice, but I have very low expectations -- to the point where I don't really care. TES MMO game sounds like a bad idea, and it would take a lot to sway the opinion to get onboard with the idea -- but most of the ideas and 'features' announced so far are "out there ridiculous", totally going against everything that is TES, copying the WoW formula with no attempt to hide it. Why are they even calling it TES? The TES world is basically normal with magic/fantasy added, and there aren't many good/great plot lines or large stories. It doesn't really make sense to risk botching up a brand, and putting a game in a premade world with its own laws, reasons, logic, stories puts a restriction on possibilities/stories/creative freedom -- but, what is the reward for this? A generic fantasy world with a decent/mediocre storythread. The reason for wanting it in the TES gameworld can't possibly be a strong argument. The gameplay and gameworld in the single player games is what makes a TES game, not the story or lore. How can the developers of this project defend against claims of taking advantage of the TES name just to make a quick buck?
Last edited by Jac_Solar; 05-13-2012 at 12:42 AM.
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Member
(05-13-2012, 12:31 AM)
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#812
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Member
(05-13-2012, 12:35 AM)
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#814
This game will be another trainwreck mmo. Hope that somebody will have the guts to make something as fresh as EVE again. |
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needs to fix his kismet
(05-13-2012, 12:40 AM)
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#815
Going back to WoW from TOR is only hard in that the questing feels like a big step back. If voiced acted, interactive questing is the one thing Bioware brought to the table as a genre changer, by all means stick that in.
Last edited by FLEABttn; 05-13-2012 at 12:50 AM.
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Member
(05-13-2012, 12:43 AM)
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#816
Last edited by BattleMonkey; 05-13-2012 at 12:51 AM.
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Member
(05-13-2012, 12:44 AM)
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#817
Seems a lot of people are still content with the same shit. |
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Member
(05-13-2012, 03:59 AM)
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#820
Nobody is doing anything groundbreaking to try and bring new people into the genre. The amount of people that will pay $15/month on top of paying $60 for the box has peaked, and likely gotten smaller. At this point, anyone bringing another swords and sorcery MMO to market is at best, only going to leech off subscribers of other games. One thing I don't recall ever seeing in a TES thread is someone saying.."man this game would be great as a paid MMO". Nobody is clamoring for this and I would bet anyone already a fan of TES series either has or is playing WoW if they are interested in a MMO. |
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Member
(05-13-2012, 04:11 AM)
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#821
Such garbage, considering more meaningful online worlds existed in the 80's.
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WELCOME TO THE XANDER ZONE
(05-13-2012, 04:24 AM)
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#824
Has the reaction to this been almost entirely negative, or mostly just in the GAF/4chan/Reddit gaming echo chambers?
It's gotta be tough working on a product like this and getting a unanimous "meh" when it's finally announced - or worse, working on it knowing that's the reaction you're likely to get. |
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Member
(05-13-2012, 04:25 AM)
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#825
Besides that though, the official forums have been shitting on it as well, as far as I've seen. |
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needs to fix his kismet
(05-13-2012, 04:43 AM)
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#826
On one hand, I feel bad for the dev team, because Jesus Christ. On the other hand, nobody spoke up about this in the past 5 years there? Nobody had to balls to Robert Altman and tell him this game was fucking doomed? Not like it's in their control but I hope for their sake someone at least tried.
Last edited by FLEABttn; 05-13-2012 at 04:50 PM.
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Member
(05-13-2012, 04:58 AM)
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#827
They also didn't mention any plan to copy the Bioware standard dialogue wheel and "shot reverse shot" conversations. It sounds like it would just be people reading quests to you. |
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Member
(05-13-2012, 05:05 AM)
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#828
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Member
(05-13-2012, 05:09 AM)
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#829
Which must be a terrible feeling for the team. It's like watching a train falling straight into a cliff without being able to do anything. |
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Member
(05-13-2012, 05:11 AM)
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#830
Quote:
And why do I get the feeling that these public dungeons they are talking up so much will end up being barren wastelands two months after launch? |
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Banned
(05-13-2012, 05:14 AM)
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#831
Because this market changes so quickly, I really think that any derivative game with a development time greater than 72 months (2.5 years) needs to be scrapped. This game should have been out in 2009, not 2013. Back then it might have had a chance, considering the incredible strength of the Elder Scrolls brand. |
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needs to fix his kismet
(05-13-2012, 05:14 AM)
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#832
If people want to jack the interactivity between people speaking to me and me picking my response, sure. Yes. Please. That. But if you're just going to read me the quest text, that can fuck right off. |
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Member
(05-13-2012, 06:05 AM)
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#834
Or they are going to rework the current game to support F2P. |
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Member
(05-13-2012, 08:30 AM)
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#835
Also, I'm sure pretty much everyone actually working on the game was aware of this for years now, and I'm also sure they tried to do something about it for around the same time. The thing is, most execs have no idea who to listen to.
Last edited by Bufbaf; 05-13-2012 at 08:34 AM.
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