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-Pyromaniac-
(05-04-2012, 05:56 PM)
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Originally Posted by Cabbie

Just an extra couple of buttons, no reason not to include them now.

word. I clicks mine on the regs and nothing has ever changed on my controllers. I click them obsessively. Don't like it ignore it or stop pressing so hard on analogs :p
Pachterballs
Banned
(05-04-2012, 05:56 PM)
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5x threads already and there's been nominal information. Oh wow.... I guess e3 is near
teeny
Member
(05-04-2012, 05:56 PM)
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Originally Posted by nintendors

This 100X ,,,,,clickable sticks are awful, unnatural and the worst thing that Micro brought to the industry (if they did cuz If Im not mistaken it started with the 360) ,,,,

personally, I dont nintendo can do anything to "improve" whats already broken,,


but thats just my opinion though

I suppose they might feel a bit better for you heathens, as the slide pads are flatter and button shaped.

The only problem with clicky sticks for me is that they feel a bit weird when you are pushing it forward, as the angle is all wrong for the action of clicking. But if it is flat, it should work a lot better.
Nilaul
Member
(05-04-2012, 05:56 PM)
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Originally Posted by AceBandage

Mostly for FPS games. Sprinting, reloading, yadda yadda.

Yes those quick time scenes (where you have to press) would actually become hard. Press a, press b, press c, press trigger, press touchscreen but not to hard. You pressed it too hard.. you failed.

xD
klier
Member
(05-04-2012, 05:57 PM)
Wow, thread V.

The good hint is, though, only one month left. This thread has potential to become the most insane one yet, with all these possible leaks lurking.
But it has potential to die soon too, when a new thread with major info emerges......we'll see.
Krev
Member
(05-04-2012, 05:57 PM)
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John Harker, it has analogue triggers, doesn't it? Spill the damn beans already.
GameplayWhore
Member
(05-04-2012, 05:57 PM)
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Originally Posted by Nilaul

Clickable thumpads (how will that work, ideas?)

While were at this.. everything should be clickable... including the touchscreen (that should be pressure senisitive).

Aren't resistive screens normally pressure-sensitive?

Or do you just mean that the entire screen depresses or even "tilts" like a Balance Board (albeit very subtly)?
AceBandage
Banned
(05-04-2012, 05:58 PM)
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Originally Posted by Pachterballs

5x threads already and there's been nominal information. Oh wow.... I guess e3 is near

I dunno if you could call it nominal. We've actually learned a lot about the hardware and even some software.
Sadist
Member
(05-04-2012, 05:58 PM)
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Harker is good people guys.
-Pyromaniac-
(05-04-2012, 05:59 PM)
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Mr. Harker I am sorry for calling you a heathen. If you're reading, I will become your Brienne.
HylianTom
would totally do this old lady if his wife were guaranteed not to find out.
(05-04-2012, 05:59 PM)
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Originally Posted by IdeaMan

I suspect HylianTom to had written the latest (today) addition, only him use Juicy !!!!!

Naaah.. I can't claim credit for that, hehe..
Pachterballs
Banned
(05-04-2012, 06:00 PM)
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Originally Posted by AceBandage

I dunno if you could call it nominal. We've actually learned a lot about the hardware and even some software.

Yeah but when was the last real time we saw anything? Last e3 + drib and drabs of info. The seperate threads re: pikmin3 was more significant to me (and that specs one). Can't believe e3 is 31 days away
AceBandage
Banned
(05-04-2012, 06:01 PM)
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Originally Posted by Pachterballs

Yeah but when was the last real time we saw anything? Last e3 + drib and drabs of info. The seperate threads re: pikmin3 was more significant to me (and that specs one). Can't believe e3 is 31 days away

We just got a trailer for an unnanounced Wii U game (Rayman) and as of 30 some posts ago learned the sticks are clickable.
Krev
Member
(05-04-2012, 06:02 PM)
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Originally Posted by Linkhero1

I got a chance to play Disaster and it blowed. Good decision I must say.

I just noticed this. This is an outrage! Disaster is good, clean, cheesy fun. A great B game.
Sadist
Member
(05-04-2012, 06:02 PM)
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Man, I'm glad it has clickety pads/sticks. One thing less to whine about.

Originally Posted by Krev

I just noticed this. This is an outrage! Disaster is good, clean, cheesy fun. A great B game.

Yes, yes it is.
GameplayWhore
Member
(05-04-2012, 06:02 PM)
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Originally Posted by IdeaMan

I suspect HylianTom to had written the latest (today) addition, only him use Juicy !!!!!

HAH! Those weren't there when I posted the link to it earlier today (wait, wasn't that less than an hour ago?). Is the French ovbviously Google-translated or did he do a good job?


Originally Posted by teeny

I suppose they might feel a bit better for you heathens, as the slide pads are flatter and button shaped.

The only problem with clicky sticks for me is that they feel a bit weird when you are pushing it forward, as the angle is all wrong for the action of clicking. But if it is flat, it should work a lot better.

That's a really good point. It does seem that it would feel a little better if flat. I still suspect that I'd accidentally click on it all the time, though.
HylianTom
would totally do this old lady if his wife were guaranteed not to find out.
(05-04-2012, 06:02 PM)
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Originally Posted by AceBandage

We just got a trailer for an unnanounced Wii U game (Rayman) and as of 30 some posts ago learned the sticks are clickable.

The last truly solid game news we got was probably, what, Assassin's Creed 3? Most everything else has been rumor, speculation, innuendo, etc.
-Pyromaniac-
(05-04-2012, 06:02 PM)
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Originally Posted by Sadist

Man, I'm glad it has clickety pads/sticks. One thing less to whine about.

same, now all I have to rag on nintendo is about their shitty 3rd party relations!

...for now.
nintendors
Member
(05-04-2012, 06:03 PM)
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Originally Posted by teeny

I suppose they might feel a bit better for you heathens, as the slide pads are flatter and button shaped.

The only problem with clicky sticks for me is that they feel a bit weird when you are pushing it forward, as the angle is all wrong for the action of clicking. But if it is flat, it should work a lot better.

the 360 controller stick is concave shaped and was supposed to "help" clicking,,,,,the reason I hate them is what u just stated right now :)
Kerub
Banned
(05-04-2012, 06:03 PM)
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Originally Posted by Pachterballs

5x threads already and there's been nominal information. Oh wow.... I guess e3 is near

Dude. Clicky sticks.
AceBandage
Banned
(05-04-2012, 06:03 PM)
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Originally Posted by HylianTom

The last truly solid game news we got was probably, what, Assassin's Creed 3? Most everything else has been rumor, speculation, innuendo, etc.

Again. Rayman. Like just happened.
Mihael Mello Keehl
Member
(05-04-2012, 06:03 PM)
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Originally Posted by nintendors

This 100X ,,,,,clickable sticks are awful, unnatural and the worst thing that Micro brought to the industry (if they did cuz If Im not mistaken it started with the 360) ,,,,

personally, I dont nintendo can do anything to "improve" whats already broken,,


but thats just my opinion though

It started with the ps2 dualshock.

and Harker tell us the rest damnit! lol.. unless youll get in trouble, stay easy.
Medalion
Banned
(05-04-2012, 06:03 PM)
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Originally Posted by Shadow Hog



Um

Dark Forces/Jedi Knight HD collection for Wii-U confirmed? :P
Kerub
Banned
(05-04-2012, 06:04 PM)
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Rayman looks cool.

And Nintendo are most probably saving some announcements for E3.
HylianTom
would totally do this old lady if his wife were guaranteed not to find out.
(05-04-2012, 06:04 PM)
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Originally Posted by AceBandage

Again. Rayman. Like just happened.

I know.. I was referring to before Rayman in response to your Rayman post.. :)
TheGreatMightyPoo
(05-04-2012, 06:04 PM)

Originally Posted by HylianTom

The last truly solid game news we got was probably, what, Assassin's Creed 3? Most everything else has been rumor, speculation, innuendo, etc.

Nintendo Innuendo.

Deal with Queen to have a song in Smash Brothers.

It's all coming together.
Redford
aka Cabbie
(05-04-2012, 06:05 PM)
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Originally Posted by -Pyromaniac-

same, now all I have to rag on nintendo is about their shitty 3rd party relations!

...for now.

No remember, it's alllll the third-parties fault.
Nilaul
Member
(05-04-2012, 06:05 PM)
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The click... is pressure sensitive.

Now that would be something.
Sadist
Member
(05-04-2012, 06:05 PM)
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Originally Posted by AceBandage

Again. Rayman. Like just happened.

I think he's just thinking back about the last "real" news we had before the Rayman leak.

Edit: beaten hard
fabricated backlash
Member
(05-04-2012, 06:05 PM)
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Originally Posted by Nilaul

Clickable thumpads (how will that work, ideas?)

While were at this.. everything should be clickable... including the touchscreen (that should be pressure senisitive).

A slidepad uses the same mechanic as an analog stick, but instead of angular input you slide the two axis directly. The click is applied by pressing down the whole mechanism. Now analog sticks hav a structural weakpoint which makes them lose precision and increases the dead zone. This is mad worse by the pressure applied while the stick is held at an angle.
Slidepads will still have a dramatically decreased lifetime with the click functionality, but they should hold a bit longer since they use linear input as opposed to angular.

In the end I still see it as a worthless feature that cheapens the build quality and shortens the optimal performance span of the pad.

And I doubt that extra WiiU Pads will be sold for under 100 Bucks.
GameplayWhore
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(05-04-2012, 06:05 PM)
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Originally Posted by HylianTom

The last truly solid game news we got was probably, what, Assassin's Creed 3? Most everything else has been rumor, speculation, innuendo, etc.

Does the BLOps 2 "Oh, noes, I couldn't possibly confirm that <wink> <wink>" interview count?
edit: #18537 last thread

Oh, and it's not game news, but the Google stuff might count as solid software news. It seems Harker-level in its potential veracity.
Kerub
Banned
(05-04-2012, 06:06 PM)
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Originally Posted by Nilaul

The click... is pressure sensitive.

Now that would be something.

Hm, what would it be useful for?

Different speeds of sprinting?
nintendors
Member
(05-04-2012, 06:06 PM)
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Originally Posted by -Pyromaniac-

same, now all I have to rag on nintendo is about their shitty 3rd party relations!

...for now.

Pyro is clickable sticks REALLY that important ?? ,,,I really dont think developers would ditch bringing a whole game just cuz it doesnt have clickable sticks,,,,,


I'm against them and consider this "news/rumor/lie?" a bad move.
HylianTom
would totally do this old lady if his wife were guaranteed not to find out.
(05-04-2012, 06:07 PM)
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Originally Posted by Cabbie

No remember, it's alllll the third-parties fault.

C'mon man.. do you really think that that many of us perceive Nintendo to be blameless?
-Pyromaniac-
(05-04-2012, 06:07 PM)
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Originally Posted by nintendors

Pyro is clickable sticks REALLY that important ?? ,,,I really dont think developers would ditch bringing a whole game just cuz it doesnt have clickable sticks,,,,,


I'm against them and consider this "news/rumor/lie?" a bad move.

I refuse to have the argument again, but yes, not everyone thinks the alternatives are good, especially for more competitive fast paced games like battlefield/cod/whatever. And I know they wouldn't ditch it, they would put some shittier alternative that a lot of people (like me) don't like. I don't want to use the touch screen to run or melee someone, I don't want to flick my wrist, I don't want to take my thumb off the sticks to do these actions that I need to perform as fast as possible.

They add a lot more than they take away (read: nothing).
Krev
Member
(05-04-2012, 06:08 PM)
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Originally Posted by boris feinbrand

A slidepad uses the same mechanic as an analog stick, but instead of angular input you slide the two axis directly. The click is applied by pressing down the whole mechanism. Now analog sticks hav a structural weakpoint which makes them lose precision and increases the dead zone. This is mad worse by the pressure applied while the stick is held at an angle.
Slidepads will still have a dramatically decreased lifetime with the click functionality, but they should hold a bit longer since they use linear input as opposed to angular.

In the end I still see it as a worthless feature that cheapens the build quality and shortens the optimal performance span of the pad.

And I doubt that extra WiiU Pads will be sold for under 100 Bucks.

Yep. This is why I'm not keen on the addition of clickable pads.
On the other hand, my frothing demand for analogue triggers only increases.
GameplayWhore
Member
(05-04-2012, 06:08 PM)
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Originally Posted by Nilaul

The click... is pressure sensitive.

Now that would be something.

Ah, wait, so it'd be the opposite of the gamecube triggers? Instead of analog-then-digital, they're they could be digital-then-analog? That seems like it might be interesting.


edit: clarified that this is speculative
IdeaMan
My source is my ass!
(05-04-2012, 06:08 PM)
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More tidbit to speculate on in regard to Wii U, from the Edge Miyamoto interview. It's about the stereoscopic tech of the 3DS, and how they progressively slide from "DA important matter for our new handled" to "it's just one of feature, we can develop titles without taking advantage of it".

"I think when we started off, we were focusing a lot on the 3D stereoscopic display, on using that effect. And I think [for that] both users who [were] playing the software and us creating the software, [it] was a very central point.

"Looking back one year, now we've realised that 3D vision is something more commonplace, not extraordinary; we've come to a more natural, easier approach to 3D vision."

"We've transitioned to use it when it's appropriate and maybe not use it when it's not necessary," Miyamoto revealed. "In that respect, we've come to a move natural way of dealing with 3D."

Let's hope they won't ditch the asymmetrical setup of the Wii U and have a minimal or even inexistent use of the padlet screen for some of their games, it would be a waste.
Last edited by IdeaMan; 05-04-2012 at 06:12 PM.
Redford
aka Cabbie
(05-04-2012, 06:08 PM)
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Originally Posted by HylianTom

C'mon man.. do you really think that that many of us perceive Nintendo to be blameless?

Some of you, yes.

Edit: I am aware that it is out of frustration but it really does get ridiculous at times the extent which it goes to.
Last edited by Redford; 05-04-2012 at 06:11 PM.
AGITΩ
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(05-04-2012, 06:10 PM)
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This many pages already? even with 100 posts/page setting? :o
Nilaul
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(05-04-2012, 06:10 PM)
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Originally Posted by Kerub

Hm, what would it be useful for?

Different speeds of sprinting?

Zoom would be controlled by hard you press it, so for example an experienced user using a sniper during an fps would know how hard he has to press it for the level of zoom needed, in that situation.
volpone
Banned
(05-04-2012, 06:10 PM)
It blows my mind that some people are not happy about clickable sticks. Did these people not own 360s/PS3s?

The shooter audience is essential if Nintendo wants an install base with high attachment rates.
DrWong
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(05-04-2012, 06:11 PM)
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7 pages and already a news/leak... Good. I have to go to a Redline animated movie screening tonight, I would like a game based on this production.
HylianTom
would totally do this old lady if his wife were guaranteed not to find out.
(05-04-2012, 06:11 PM)
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Originally Posted by Cabbie

Some of you, yes.

Well, the idea that Nintendo is blameless is ridiculous. About as ridiculous as some of the B.S. excuses spewed by third parties.
Medalion
Banned
(05-04-2012, 06:11 PM)
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Originally Posted by AGITΩ

This many pages already? even with 100 posts/page setting? :o

I'm surprised we haven't gotten to thread 8 by now... this place is slowing down, I am dissapoint
Krev
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(05-04-2012, 06:11 PM)
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Originally Posted by DrWong

7 pages and already a news/leak... Good. I have to go to a Redline animated movie screening tonight, I would like a game based on this production.

It would be like F-Zero, but with wheels.
nintendors
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(05-04-2012, 06:11 PM)
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Originally Posted by Mihael Mello Keehl

It started with the ps2 dualshock.

and Harker tell us the rest damnit! lol.. unless youll get in trouble, stay easy.

really ? I dont remember using them........OH MY GOD WAIT !!!! * remembering press L3 for medical missions when stealing an ambulance in GTA*



*sigh* -__-"
Sadist
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(05-04-2012, 06:12 PM)
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Originally Posted by HylianTom

Well, the idea that Nintendo is blameless is ridiculous. About as ridiculous as some of the B.S. excuses spewed by third parties.

Yup.
wsippel
(05-04-2012, 06:13 PM)

Originally Posted by Kerub

Hm, what would it be useful for?

Different speeds of sprinting?

Pressure sensitive slide pads would be true 3D input - or at least 2.5D, as there's no real -Z. Could be interesting in games with 3D movement like Endless Ocean. It's also something that simply wouldn't work with sticks, as the angle would fuck everything up.
teeny
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(05-04-2012, 06:13 PM)
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Originally Posted by Krev

John Harker, it has analogue triggers, doesn't it? Spill the damn beans already.

Im sorry.


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