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Member
(05-04-2012, 11:23 PM)
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#301
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(05-04-2012, 11:28 PM)
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#305
I don't literally think he meant "Mario."
He meant, it has no guaranteed hit franchise coming down the pipe (ha) that can turn things around a la Monster Hunter, but expected instead of a random huge success. |
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Member
(05-04-2012, 11:29 PM)
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#306
I have actually really liked the games on Vita so far. I think I've played it more than any other console in the first few months of release.
That said, I still think people are right when they say it needs to find an "identity." It has great graphics and some great games, but so do Xbox360 and PS3. They need to find something to bring to Vita that people can't get somewhere else. It sounds easy, but even if they find that "thing," it's still going to be hard to convince people they need it when they have so many other devices. |
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Member
(05-04-2012, 11:30 PM)
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#307
I agree with this. Sony should make a lot of new IPs for Vita, by their A studios. They should create a big and strong portfolio of games for the Vita, so that the Vita has it's own "Mario", "Pokemon", "Monster Hunter" etc. and future successors can rely on. Because as it is, Sony relies way too much on third parties.
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Member
(05-04-2012, 11:31 PM)
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#308
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formerly Cheesus
(05-04-2012, 11:35 PM)
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#309
So, here are MY 2 cents regarding both systems.
Yes, the PSVITA is pretty much an expensive doorstop (to me) right now. As was the 3DS in its first year. The diference between both systems though, and the reason i just caved in and bought a 3DS, is that nintendo as proven time and time again that their portables ALWAYS deliver proper portable-friendly experiences. We already have a few games that showcase their expertise in crafting handheld titles, and the upcoming releases that we know of reasure us that the 3DS will try to be a proper sucessor to the DS. The portable talent and support seem to be there in full force. The PSVITA however, seems to be following the PSP philosophy. The same that made me deeply regret buying that system and trying hard to enjoy it by spending money on a bunch of flagship titles that ended up being home-console, cinematic experiences on the go. Yes, the system produced fantastic graphics. Yet i could not help feeling like i should have bought a DS instead everytime i saw my sister playing Professor Layton, Rythm Heaven or NSMB on her XL, while i played God of War, Crisis Core, Resistance or whatever. Note that this is MY opinion. If you like what the PSP had to offer, the Vita seems to be offering a follow up to that kind of portable experience. No need to get salty when people think that Uncharted on the go just doesnt cut it. |
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Member
(05-04-2012, 11:37 PM)
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#310
We have seen some PS3 games before E3 so I am pretty sure Sony will focus on Vita. For PS3 Sony just need some AAA games this year to keep the consumer intersted so E3 is not a must for the PS3 but for Vita it is. Sony needs to reduce the price of the system a throw some AAA games to the market. A price reduction on E3 would not be extrange plus 2-3 AAA games.
Last edited by Alebrije; 05-04-2012 at 11:40 PM.
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(05-04-2012, 11:44 PM)
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#315
Miyamoto is right on with this. Hopefully though like the 3DS the software is coming.
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Member
(05-04-2012, 11:46 PM)
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#316
Sony needs to show many, many things for the Vita on the E3. Lots, and lots of announcements, price drops/promotions/deals and mostly, games.
TGS is a important landmark too. They need games that appeal to that market. Personally, a price drop in Japan only would be great too, the price is too high compared to the other markets. If they don't show support there, then we can be sure that the Vita is finished. |
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Member
(05-04-2012, 11:51 PM)
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#317
I wasn't playing my Vita much in the past weeks, then I bought MK and I can't put it down now.
It all depends on the software, I'm confident it will come eventually for the general gaming public. It's a terrific system, these days I've been playing an hour of MK, switching to Skype and talking with my brother in Japan, then watching some Netflix before bed. It's a great device, I'm willing to give it time to grow its library and software suite. |
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Member
(05-04-2012, 11:56 PM)
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#319
The 3ds isn't even selliing because of the games you were jelly about. Monster Hunter, 3d Mario, Mario Kart 7, Kingdom Hearts, RE, MGS? The Holy 'Trinity' as it's been called are basically console ports. Most of the games Nintendo has developed for the 3ds and lobbied to bring on board are on the same level of console game as god of war. It's more like if you liked what the ds had to offer, the iphone is up your ally. And if you liked what the psp had to offer, the 3ds is now more of the same. |
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Member
(05-04-2012, 11:57 PM)
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#321
Yeah, it's packed to the brim with content, hundreds of challenges, story mode, all the characters including DLC and outfits, online and offline multiplayer. It's a beast! |
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XP-39Cē
(05-04-2012, 11:58 PM)
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#322
It has all what the console version has, plus all the DLC, and finally an extra challenge tower with 150 extra challenges. So it has pretty much content indeed :) There is no way to turn off the gore as far as i know.
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Member
(05-05-2012, 12:00 AM)
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#323
You can't. I'll hold you if you get scared though.
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Banned
(05-05-2012, 12:02 AM)
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#324
You can turn off blood in during Versus matches with a Kombat Kode. You can "eliminate" fatalities in Versus also, by using codes like Zombie Mode or Rainbow Kombat which turns blood into multi-color goo.
Quote:
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Member
(05-05-2012, 12:02 AM)
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#325
edit: Beaten |
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(05-05-2012, 12:06 AM)
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#326
On the one hand, Sony has a lot riding on Vita, so they have to dedicate a lot of resources and time on it at E3, really surprise and convince people with sick game announcements to keep it relevant in the marketplace.
On the other hand, I don't really give a shit about the Vita so I wish they wouldn't spend any time on it and just focus on the stuff I want to see. xD |
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Member
(05-05-2012, 12:13 AM)
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#329
But with Mario Kart you can play with 8 players. Your friends don't even need to own the game and they can play with you. Can Vita do that? It's one of the most valuable features of the DS/3DS to me was multiplayer-centric games. |
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Member
(05-05-2012, 12:15 AM)
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#332
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Member
(05-05-2012, 12:16 AM)
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#334
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My Contribution
(05-05-2012, 12:17 AM)
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#335
i feel it's redundant to liken your posts here to said child's play but it's too late to stop now |
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Member
(05-05-2012, 12:18 AM)
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#337
I don't understand what your point is. |
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GAF parliamentarian
(05-05-2012, 12:21 AM)
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#339
I have a very simple problem with VITA: There should've been more RPGs (or a single RPG) day one.
I bought the system mostly for Japanese games to complement my Xbox 360 and PC. And good lord, are these games ever taking their sweet time coming over. I figured with a strong digital store that localization companies would have more freedom and an easier time connecting with their consumers (offering pre-orders on PSN), but nothing has happened. So I'm not necessarily ready to blame Sony - I'm more frustrated with the slow Japanese development process, which I should have been prepared for (since it's par for the course), but for some reason ignored. And localization, which really should be worked on a bit during the dev process for 'big' titles, like Assassin's Creed's English/French/Italian/Spanish/German releases. Also, screw Namco for garbage like Katamari over Tales.
Last edited by Lyphen; 05-05-2012 at 12:26 AM.
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Member
(05-05-2012, 12:23 AM)
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#342
My point is, one of the biggest draws to 3DS is accessibility. The ability to easily play 2-8 players, in a game very well tailored for 2-8 players is a huge draw for me. I'm actually asking if PSP/VITA can do that, or have good games setup for that? I always used to wonder what I'd play with friends on PSP, and I ask myself the same thing with VITA. What can 3 or 4 of my friends sit around and play on the damn thing? Local multiplayer is a big factor for me. I don't see how multiplayer gaming compares cross-game chat. |
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Member
(05-05-2012, 12:24 AM)
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#343
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(05-05-2012, 12:26 AM)
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#344
Nintendo, or Miyamoto as we like to call him, just admitted that they were doing it wrong with the 3DS, and that it looks like Sony is making the same mistake. Is that a wrong thing to say?
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formerly Cheesus
(05-05-2012, 12:26 AM)
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#345
But if i vastly prefer these types of games, i'm better off with the system that has ALOT more of them to choose from, right?
Calling Mario 3D a console port is just... no. Sorry but like all the previous portable Mario games besides 64DS, Mario3D is obviously designed for portable gaming. It has smaller and more focused stages and like Mario Kart, Mario platformers just seem to work just as well on the small screen. The other games you mention are console-like experiences, yes. But then again, i never said the DS and 3DS didnt also have those types of games ;)
Its not to say that the PSP GOW games, Resistance, Metal Gear, etc were not good. They were just not suited for the small screen. Epic vistas, cinematic action sets, dramatic kills and the attempt to keep the look and feel of its home-console big brothers just makes no sense to me. The games sure dont play better for ignoring their portable home.
And if you say the 3DS is the PSP, what is the Vita then?
Last edited by MYE; 05-05-2012 at 12:30 AM.
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Member
(05-05-2012, 12:27 AM)
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#346
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Member
(05-05-2012, 12:29 AM)
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#347
Ultimately the only raw fact you can use is sales, revenue, profit cost etc. All that other crap is worthless if it doesn't sell well and produce a reasonable amount of profit. A strong or weak product is determined by that and only that, you can fit every gizmo under the sun on a product, if it doesn't sell make or have a reasonable margin, it's mostly worthless unless your planning for a trojan style (which Sony obviously is not). PSVita IS a weak product because it's not selling particularily well now, we'll see if that changes in the future. Some for 3DS at launch though not to the same degree (brand also plays a lot in a products "strength"). |
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Member
(05-05-2012, 12:29 AM)
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#348
3DS had a bunch of RPGs announced for it before launch and the only one that came out within the first year was a port. Vita didn't really even have any announced before it came out besides, shockingly, a port. It's two biggest upcoming RPGs are both ports. |
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Member
(05-05-2012, 12:33 AM)
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#349
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Banned
(05-05-2012, 12:36 AM)
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#350
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