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shh! it's already 2014!
(05-05-2012, 02:09 AM)
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#51
I personally don't think that'd be the case, but that's the only thing that I can think of. |
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Member
(05-05-2012, 02:11 AM)
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#52
EDIT: Actually, I guess unless you're owned by a hardware producer it's ALWAYS a poor business model, but a good creative one. Problem is the advantages for creativity are drastically dropping all the time, the 90s allowed bigger and more open 3D worlds further in as technology progressed, while the 80s and early 90s were still so young that pushing technology was partially a matter of seeing how much text you could squeeze in.
Last edited by Eusis; 05-05-2012 at 02:16 AM.
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(05-05-2012, 02:17 AM)
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#54
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Member
(05-05-2012, 02:21 AM)
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#55
I want this to happen just so they can release a soundtrack thats better then the weird ripped from the game stuff thats around.
Fun game but the soundtrack really jumped out at me playing the HD re release. http://www.youtube.com/watch?v=wxfbwoRG_Wg <3 http://www.youtube.com/watch?v=D8QQVmRV87k even more <3
Last edited by funkystudent; 05-05-2012 at 02:25 AM.
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Banned
(05-05-2012, 02:22 AM)
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#56
Honestly, I never got the hype for his game work. A lot of it is just... eh.
Quote:
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Member
(05-05-2012, 02:24 AM)
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#57
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Member
(05-05-2012, 02:26 AM)
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#59
But personally I never did care that much. Rayman LOOKS nice and it's a style I'm fond of (good 32-bit 2D), but I didn't have much fun play the PS1 game when I got it on the PSN though I'll give it another shot on the Vita, I also wasn't all that impressed with Rayman Origins despite being a game loads of people loved, and I always thought BG&E was highly overrated. |
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(05-05-2012, 02:28 AM)
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#61
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Member
(05-05-2012, 02:53 AM)
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#63
Rayman Rayman 2 Beyond Good and Evil King Kong Rayman Origins By what measure or standard is that 'KIND OF FUCKING SHIT'? |
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shh! it's already 2014!
(05-05-2012, 02:55 AM)
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#65
Was "King Kong" any good? I remember all the reviews of the time saying it was a good game, but I've heard people say it's shit over the years.
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Member
(05-05-2012, 03:43 AM)
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#70
I admittedly never *owned* it but I played through enough of it to not really feel it was anything more than a generic FPS tied into a recent movie (I guess the lack of game-y elements like a proper HUD was kind of immersive?). Guess being merely 'generic' already puts it above most other movie games, but I really doubt Ancel would list King Kong alongside Rayman 2, Origins or BG&E as his accomplishments. At the same time calling his list of work 'kind of fucking shit' due to one arguably bad egg is still dumb.
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Member
(05-05-2012, 03:56 AM)
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#71
Theres some absolutely great atmospheric high points in the game, but theres also a lot of samey Torch puzzles. The Kong levels (which are super dumbed down iterations of Rayman 2-esque platforming merged with some brawling) just become less fun each time one of them comes along. I wouldn't call it a bad game, but its not Ancel's finest hour. |
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Member
(05-05-2012, 04:17 AM)
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#73
I remember it being one of the first and best implemented versions of the HUD-less first person game. I really liked playing it on the 360.
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Member
(05-05-2012, 04:48 AM)
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#76
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Member
(05-05-2012, 04:59 AM)
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#77
the only problem with the pc ver. of BGE is that the default settings give crap speeds. there are a few settings you can change to fix speed issues. Google that for yourselves. took me a total of 2 minutes and then two minutes again when I had to reinstall it later on. perfect, buttery smooth BGE on my old 9800gt and now on my 580.
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Member
(05-05-2012, 05:39 AM)
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#79
Last edited by JaseC; 05-05-2012 at 05:44 AM.
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Member
(05-05-2012, 05:54 AM)
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#80
"Can it run BG&E2?" is going to be the new "Can it run Crysis?" I really wish they would just stop mentioning this until it's actually happening and in a show able state. It'll make it hurt less when it finally gets cancelled instead of just stringing us along by our last thread of hope.
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Jealous Bastard
(05-05-2012, 05:57 AM)
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#81
i love it, and it's one of my favorite first person games in recent memory. if you value atmosphere and setting and a feeling of making a long continuous journey more than you value shooting mechanics, i say get on it.
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Member
(05-05-2012, 10:05 AM)
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#89
All screens, videos, and artworks are from 2008/2009 when they still actively worked on BG&E2 and planned it for a PS3/360 release. Only after autumn 2009 the project was halted, probably not for technical reasons but because Ubisoft had doubts about the financial viability of this project huh
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Member
(05-05-2012, 10:20 AM)
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#90
it's a good game and definitely worth a play now it's cheap and it being a five hour game is a selling point rather than poor value for money. |
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Member
(05-05-2012, 11:59 AM)
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#93
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Member
(05-05-2012, 12:12 PM)
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#95
I'd still say the Last Guardian, but I'm confident that won't come out this year, and maybe not even in 2013. So that means it will be next-gen time when TLG actually comes out, so the new hardware will be out for Ancel, it is actually possible for BGE2 to actually come out first.
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Member
(05-05-2012, 12:16 PM)
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#98
This really doesn't seem like the kind of game that they want to focus specifications and powerful hardware on. The more expensive they make the game to develop, the more and more it's going to bite them. I really figured that since they were finally given the opportunity to go back to this franchise, they would want it to actually be more successful. This just seems like the wrong approach to me. Especially given the stylistic look of the original game.
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