Zafir
Member
(07-06-2012, 06:10 PM)
#1601

Originally Posted by HBroward: View Post
New podcast is out, covering the operations and nightmare mode. Sounds like we will have the new operation before Nightmare Explosive Conflict is out. That is a good idea, people will be pretty tired of running EC by then(if not already), so it gives a nice break before coming back to it for gear progression.
Yeah, seems like a good idea.
Milly79
Member
(07-06-2012, 06:11 PM)

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#1602

I can't even imagine a NiM EC ;_;
HBroward
Member
(07-06-2012, 07:08 PM)

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#1603

Actually I think I misheard it, after going back over the transcript. So NiM EC is probably still coming before the new Op.
Milly79
Member
(07-06-2012, 07:16 PM)

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#1604

God dammit.

MoM
Zafir
Member
(07-06-2012, 07:51 PM)
#1605

Originally Posted by HBroward: View Post
Actually I think I misheard it, after going back over the transcript. So NiM EC is probably still coming before the new Op.
Way to get our hopes up!

Should have known better though, Bioware aren't that clever.
Milly79
Member
(07-06-2012, 07:57 PM)

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#1606

Originally Posted by Zafir: View Post
Way to get our hopes up!

Should have known better though, Bioware aren't that clever.
Everyone should know by now that Trevin is the Minister of Misinformation. Don't trust a word he says.
HBroward
Member
(07-06-2012, 08:00 PM)

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#1607

Just trying to reestablish some street cred for my official position.
Alur
Member
(07-06-2012, 11:50 PM)

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#1608

Originally Posted by HBroward: View Post
Actually I think I misheard it, after going back over the transcript. So NiM EC is probably still coming before the new Op.
Of course you did!
Pray For Death
Member
(07-07-2012, 07:28 PM)

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#1609

Does this game still offer trial invites? If yes, does anybody have one? I wouldn't mind giving this a try.

I'll PM you my email.
Wallach
Member
(07-07-2012, 07:29 PM)

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#1610

Originally Posted by Pray For Death: View Post
Does this game still offer trial invites? If yes, does anybody have one? I wouldn't mind giving this a try.

I'll PM you my email.
Yeah, PM me.
Enosh
Member
(07-07-2012, 07:29 PM)

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#1611

I call bullshit on their statement that you can slack on keephes, one mistake there pretty much means a wipe
StudioTan
Member
(07-08-2012, 12:24 AM)

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#1612

Originally Posted by Pray For Death: View Post
Does this game still offer trial invites? If yes, does anybody have one? I wouldn't mind giving this a try.

I'll PM you my email.
Also, starting next Tues the game will be free up to level 15. No idea if the week trial just carries over into that, I would assume so.
CzarTim
Member
(07-08-2012, 01:03 AM)

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#1613

Man, burst damage makes me rage like crazy. If two Marauders are on me, they can completely shut me down. Like kill me before I can get one or two heals out. I have absolutely nothing in my arsenal to counter it. If I'm being focus fired by a burst heavy team, I might as well leave the WZ for all I can do.
Alur
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(07-08-2012, 07:06 AM)

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#1614

Originally Posted by CzarTim: View Post
Man, burst damage makes me rage like crazy. If two Marauders are on me, they can completely shut me down. Like kill me before I can get one or two heals out. I have absolutely nothing in my arsenal to counter it. If I'm being focus fired by a burst heavy team, I might as well leave the WZ for all I can do.
This. It sucks. But really, try it as a 1.2+ sorcerer healer :P. Literally can do nothing. At least you have your shield every couple minutes. Pretty much sums up rated as a sorc healer in a nutshell, and healers in general. Just some live a little longer than others, but no one lives very long.

Glorified distractions.
Zafir
Member
(07-08-2012, 01:03 PM)
#1615

Originally Posted by Alur: View Post
This. It sucks. But really, try it as a 1.2+ sorcerer healer :P. Literally can do nothing. At least you have your shield every couple minutes. Pretty much sums up rated as a sorc healer in a nutshell, and healers in general. Just some live a little longer than others, but no one lives very long.

Glorified distractions.
I've got that joy to come when I get my Sorc to 50. I've started buying war hero on my Jugg for her so I can try and bypass most of the painful recruit gear stages.

Guarded Operative/Scoundrel healers live by far the longest if the player is skilled, because of that stupid move they can spam when under 30%. Mind you I think that's the issue at the moment, as an healer you need a tank guarding you and taunting people.

Unfortunately they nerfed the tank tree's as well. On my Jugg I hit like shit when I'm full tank specced in PvP, even despite the fact I have full War Hero DPS set. Would be alright for rated, when you know your team can make up for the lack of DPS. However in pug games, it's a very risky move, you're very rarely going to lose a game because you haven't got a tank. However you'll lose a game because you haven't got enough dps or healing. That said, Tank Assassins still do decent damage despite being tanks, so I don't know why they nerfed Jugg and PT tank damage...
Alur
Member
(07-08-2012, 04:41 PM)

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#1616

Originally Posted by Zafir: View Post
Unfortunately they nerfed the tank tree's as well. On my Jugg I hit like shit when I'm full tank specced in PvP, even despite the fact I have full War Hero DPS set. Would be alright for rated, when you know your team can make up for the lack of DPS. However in pug games, it's a very risky move, you're very rarely going to lose a game because you haven't got a tank. However you'll lose a game because you haven't got enough dps or healing. That said, Tank Assassins still do decent damage despite being tanks, so I don't know why they nerfed Jugg and PT tank damage...
My in game buddy, whom I PVP with and is my guard bot every single night since like January, has not touched his jugg tank hardly since the nerf. He's WH'd out too, and he's just incredulous that you guys got nerfed damage wise and tankasins didn't. I can't figure it out either. It's not like there aren't a lot of juggernauts either, it's a pretty popular class on our server. /boggle
vilmer_
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(07-08-2012, 06:29 PM)

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#1617

I just recently switched to defense spec on my guardian, after being focus since the beginning. Definitely agree that damage is absolutely awful. I made the switch because focus survivability is abysmal, I'm getting ripped apart by powertechs and marauders left and right. I don't want to re-roll as I really love my guardian, but it's getting to a point where I might just level up my sage and hope for some buffs in the future.
Cystm
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(07-08-2012, 07:09 PM)

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#1618

On my tankassin, with a 5 - 0 lead in hutt ball, with leeway to stop running the ball, and face roll, I max at 200k DPS, which is more than fine. That said, I am now squishy as fuck after 1.3.
Last edited by Cystm; 07-09-2012 at 01:33 AM.
Alur
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(07-08-2012, 08:52 PM)

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#1619

Originally Posted by vilmer_: View Post
I just recently switched to defense spec on my guardian, after being focus since the beginning. Definitely agree that damage is absolutely awful. I made the switch because focus survivability is abysmal, I'm getting ripped apart by powertechs and marauders left and right. I don't want to re-roll as I really love my guardian, but it's getting to a point where I might just level up my sage and hope for some buffs in the future.
I've no clue what they have had against jugg tanking since the beginning. There were some buffs a while back, but I never felt like juggs were as easy to tank with as assassins, though I have never played a powertech. (I have played as 50 jugg and 50 assassin)

A friend on our server whom I used to raid with (and a couple posters here still do) plays only tanks in PVP and PVE, has cleared HM EC etc. He plays his assassin tank first, powertech tank second, and to my knowledge hasn't ever brought his jugg tank into a real raid often because of how clunky it is with holding aggro.

In PVP, immortal jugg control is awesome for guarding healers, but it just puts out such pitiful damage even in DPS gear that it's always second class in rated versus the other tanks. And ultimately, DPS and what heals you can get out is what wins in rated.
Zafir
Member
(07-08-2012, 09:32 PM)
#1620

Originally Posted by vilmer_: View Post
I just recently switched to defense spec on my guardian, after being focus since the beginning. Definitely agree that damage is absolutely awful. I made the switch because focus survivability is abysmal, I'm getting ripped apart by powertechs and marauders left and right. I don't want to re-roll as I really love my guardian, but it's getting to a point where I might just level up my sage and hope for some buffs in the future.
I'm still rage for the moment in pvp, survivability is pathetic, but I can take out a good few people before I go down and even beat marauders and pyro pt's in damage sometimes. Vengeance/Vigilance(Think thats the guard name?) is better for survivability and does quite decent damage, no where near pyro pt and marauder damage levels though.

I've been pvping a bit on my pyro merc, but I feel thats even worse than my Jugg for survivability.
Milly79
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(07-08-2012, 11:24 PM)

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#1621



Yeah... against 4 healers. Huge fight at mid. I'm not going nuts over it, but yeah. Long game.
Last edited by Milly79; 07-09-2012 at 01:48 AM.
Alur
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(07-09-2012, 12:03 AM)

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#1622

That's impressive either way, mane. And you REALLY don't want to do any rated? :P Your class is tailor made!
Milly79
Member
(07-09-2012, 01:04 AM)

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#1623

I meant to say that I wasn't going nuts over it. They had 4 healers at mid, so no one was dying. We had the sides capped and doubled up on them. We then lost both and got mid, but it was too late. Mobius from VM was pretty pissed saying I was just stacking numbers, but really there are 7 others in there that didn't budge either. Doesn't help when Laalona is telling me to stay there. And to top it off I wasn't even in the ops frame.

But yeah, I wouldn't live that long in rated. Not at all.
CzarTim
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(07-09-2012, 01:20 AM)

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#1624

I'll have more fun in rateds when they add solo queues. Class balance is too borked for groups to be any fun right now. Some people refuse to group without a specific class makeup.
Alur
Member
(07-09-2012, 01:39 AM)

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#1625

Originally Posted by CzarTim: View Post
I'll have more fun in rateds when they add solo queues. Class balance is too borked for groups to be any fun right now. Some people refuse to group without a specific class makeup.
This. I'm currently guildless with some friends and lots of folks are sending in their pitches to get us, but most only want to do their one team and that's it and only when those folks are on. While that includes some of us, it doesn't include all of us and is also very infrequent. I'd rather play with some good folks and have a 50% ratio than wait around for the chance to win 100%.
Zafir
Member
(07-09-2012, 01:48 AM)
#1626

Originally Posted by CzarTim: View Post
I'll have more fun in rateds when they add solo queues. Class balance is too borked for groups to be any fun right now. Some people refuse to group without a specific class makeup.
I doubt I'll do much more rated till solo queue come out.

Though I fear solo queuing wont be that much different from normal warzones. Plus people will try and cheat the system to get put in the same games as their friends and stuff.
Cystm
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(07-09-2012, 01:57 AM)

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#1627

Originally Posted by Milly79: View Post


Yeah... against 4 healers. Huge fight at mid. I'm going nuts over it, but yeah. Long game.
Oh, Damn.

I wish I was in that match :)
Milly79
Member
(07-09-2012, 02:08 AM)

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#1628

Originally Posted by Cystm: View Post
Oh, Damn.

I wish I was in that match :)
I'm glad you weren't!
vilmer_
Member
(07-09-2012, 02:10 AM)

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#1629

Originally Posted by Zafir: View Post
I'm still rage for the moment in pvp, survivability is pathetic, but I can take out a good few people before I go down and even beat marauders and pyro pt's in damage sometimes. Vengeance/Vigilance(Think thats the guard name?) is better for survivability and does quite decent damage, no where near pyro pt and marauder damage levels though.

I've been pvping a bit on my pyro merc, but I feel thats even worse than my Jugg for survivability.
I went back to focus spec, tank spec in pvp with dps gear was... not what I was hoping for lol. I just don't like the fact that a marauder/sentinel can last at least 30 seconds against 3 people defending a node (and destroy me in the process if he/she is focus targeting me). A pure dps class should not have the amount of defensive cd's as a supposed heavy armor/tank class, regardless if they are spec'd dps or not.
CzarTim
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(07-09-2012, 02:21 AM)

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#1630

Originally Posted by Zafir: View Post
I doubt I'll do much more rated till solo queue come out.

Though I fear solo queuing wont be that much different from normal warzones. Plus people will try and cheat the system to get put in the same games as their friends and stuff.
If it's cross server queues, it'll be hard to game. An as long as I'm playing with people close to my rating, I'm okay. Though honestly I hope the rating system gets more sophisticated. I only win 30-40% of my matches even though I'm almost always top heals.
Zafir
Member
(07-09-2012, 12:45 PM)
#1631

Originally Posted by vilmer_: View Post
I went back to focus spec, tank spec in pvp with dps gear was... not what I was hoping for lol. I just don't like the fact that a marauder/sentinel can last at least 30 seconds against 3 people defending a node (and destroy me in the process if he/she is focus targeting me). A pure dps class should not have the amount of defensive cd's as a supposed heavy armor/tank class, regardless if they are spec'd dps or not.
Oh I fully agree, it's ridiculous how many defensive cooldowns they have, how short their cooldowns are, and how good they are. They blow our defensive cooldowns out of the water.
Alur
Member
(07-09-2012, 02:01 PM)

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#1632

Cystm, do you think you guys had enough jedi knight classes attacking me in that game last night? It was like 3 at all times.

Though I didn't go down like a wet paper sack due to what I assume was gear advantage (and guard), you guys did an excellent job of shutting me down with interrupts and stuns. I only got off 3 AOE heals the whole game, and one of em was right as we crossed the bridge to win. It was a determined effort, lol. I healed 600k in that one, which is pretty low for me in an almost full voidstar.

I told Homi to get you off me several times lol, and he'd come force push you away and you'd just leap right back. It was fun though!
Milly79
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(07-09-2012, 04:13 PM)

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#1633

Originally Posted by Alur: View Post
Cystm, do you think you guys had enough jedi knight classes attacking me in that game last night? It was like 3 at all times.

Though I didn't go down like a wet paper sack due to what I assume was gear advantage (and guard), you guys did an excellent job of shutting me down with interrupts and stuns. I only got off 3 AOE heals the whole game, and one of em was right as we crossed the bridge to win. It was a determined effort, lol. I healed 600k in that one, which is pretty low for me in an almost full voidstar.

I told Homi to get you off me several times lol, and he'd come force push you away and you'd just leap right back. It was fun though!
He is annoying eh
Cystm
Member
(07-09-2012, 04:21 PM)

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#1634

Gotta shut down those heals as much as possible. I am sure my damage was mid tier, but I tend to play to win, and that means mitigating heals and playing on the objective. (literally, not just personally via K/D ratio or dmg meters.)































































Unless Yooni is present.


BattleMonkey
Member
(07-09-2012, 04:34 PM)

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#1635

Fuck Marauders/Sentinels.

Only thing I truly hate in pvp
Milly79
Member
(07-09-2012, 05:09 PM)

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#1636

Originally Posted by Cystm: View Post
Gotta shut down those heals as much as possible. I am sure my damage was mid tier, but I tend to play to win, and that means mitigating heals and playing on the objective. (literally, not just personally via K/D ratio or dmg meters.)


Unless Yooni is present.


That's... what it feels like.
Enosh
Member
(07-09-2012, 06:12 PM)

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#1637

fuck pvp servers
god damn republic on god damned voss -.-

last time I rolled on a pvp server...
UltraMav
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(07-09-2012, 06:49 PM)

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#1638

Originally Posted by Enosh: View Post
fuck pvp servers
god damn republic on god damned voss -.-

last time I rolled on a pvp server...
I rolled on a PvP server to follow a real life friend. Occasionally it's really fun, but many times it just serves to frustrate and discourage continued questing. Hell just this morning, logged on, half asleep, decided I'd grind some dailies to pass the time and earn some credits, only to be jumped by 3 sith during my first mission in The Black Hole. Just logged out as I wasn't in the mood.

But I rolled on the PvP server, so no one to blame but myself. Something something bed making sleeping in it.
Vyroxis
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(07-10-2012, 01:09 AM)

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#1639

So how have the servers been after the free transfer patch? I played right at launch, but servers dying quickly scared me off. I love grinding dungeons to learn my class in groups and level so constantly having to reroll to just get groups was frustrating.
BattleMonkey
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(07-10-2012, 01:16 AM)

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#1640

Originally Posted by Vyroxis: View Post
So how have the servers been after the free transfer patch? I played right at launch, but servers dying quickly scared me off. I love grinding dungeons to learn my class in groups and level so constantly having to reroll to just get groups was frustrating.
The destination servers are packed, planet zones full of people, and group finder makes getting into groups for flashpoints much easier along with extra rewards. Games pretty good right now pop wise on these new larger servers
Vyroxis
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(07-10-2012, 02:03 AM)

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#1641

Originally Posted by BattleMonkey: View Post
The destination servers are packed, planet zones full of people, and group finder makes getting into groups for flashpoints much easier along with extra rewards. Games pretty good right now pop wise on these new larger servers
Really? That's awesome. I loved the storylines that I got to see, so now I can go back and finally finish them.
Alur
Member
(07-10-2012, 02:39 AM)

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#1642

Originally Posted by BattleMonkey: View Post
The destination servers are packed, planet zones full of people, and group finder makes getting into groups for flashpoints much easier along with extra rewards. Games pretty good right now pop wise on these new larger servers
This. Minus some douchebags and the loss of our tight knit community to a degree, I've loved every minute of moving to Jedi Covenant from Keller's Void. Like a brand new game.
StudioTan
Member
(07-10-2012, 03:42 AM)

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#1643

Originally Posted by BattleMonkey: View Post
The destination servers are packed, planet zones full of people, and group finder makes getting into groups for flashpoints much easier along with extra rewards. Games pretty good right now pop wise on these new larger servers
I'll add that I expected the populations to drop after the novelty of the transfers and 1.3 being out but I'm not seeing that at all. Populations have been very steady since the transfers.
Draxal
Member
(07-10-2012, 03:48 AM)
#1644

Originally Posted by StudioTan: View Post
I'll add that I expected the populations to drop after the novelty of the transfers and 1.3 being out but I'm not seeing that at all. Populations have been very steady since the transfers.
I didn't expect that too much, since anybody who stayed after 1.2, was going to stay for the long haul. Still, two instances of rep fleet on corellian run at this hour is impressive.
BattleMonkey
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(07-10-2012, 12:07 PM)

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#1645

Originally Posted by StudioTan: View Post
I'll add that I expected the populations to drop after the novelty of the transfers and 1.3 being out but I'm not seeing that at all. Populations have been very steady since the transfers.
Yea the folks playing the game now are those who are mostly really invested in the game and hardcore players who are going to be sticking around. Population will probably be stabilizing now.
BattleMonkey
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(07-10-2012, 02:17 PM)

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#1646

So is there any ways to actually make profit/creds from having Treasure Hunting, Arch, and Artifice? I'm making good credits with slicing because of the purple augment parts, but not sure of a good way to make creds using the other character with that como of crew skills I listed.
Alur
Member
(07-10-2012, 02:55 PM)

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#1647

Originally Posted by BattleMonkey: View Post
So is there any ways to actually make profit/creds from having Treasure Hunting, Arch, and Artifice? I'm making good credits with slicing because of the purple augment parts, but not sure of a good way to make creds using the other character with that como of crew skills I listed.
Only way I could think of is farming the Primeval Artifact/Upari Crystal component combo used for the MK-6 augment kit/augments themselves.

I'm sure you already know this, but in case not; if you have a buddy who can make the MK-6 augment kits, you can craft a 49+ cheap green to farm as Artifice and RE and send the 10 stack to him to turn into a kit with your other mats.

I've been wearing this out on my main, who is Biochem, crafting implants like crazy. I've made a ton of kit pieces, enough for a good 20+ kits in total just on my main (extra, not counting the ones I used for myself), when I actually remember to send my dudes out to get mats lol. At what was 65-70k a pop on my server, it was a nice supplement to what I was making off the mats on my other character. I cleared about 2.1 million in total, but now kits are down to 45k a pop.
Milly79
Member
(07-10-2012, 03:38 PM)

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#1648

So, I totally found this pic of a Kel Dor powertech. This better mean they're coming!!!!!!!!!!

BattleMonkey
Member
(07-10-2012, 03:45 PM)

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#1649

Isn't that a really old pic of the game, even has the old oversized blasters
Milly79
Member
(07-10-2012, 03:48 PM)

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#1650

Originally Posted by BattleMonkey: View Post
Isn't that a really old pic of the game, even has the old oversized blasters
Listen here, pal. I haven't seen it before. Don't ruin my dreams!