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Member
(05-09-2012, 06:35 PM)
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#951
The thing about the renaming about Agito was, despite losing the XIII, the story is clearly designed to be fundamentally the same as XIII, even beyond sharing the mythology. The way the story unfolded in a certain part of the game as well. The ending is very similar and Rem and Machina take a similar role to Fang and Vanille at the end of the game.
It's likely that Versus XIII will be a lot like XIII in terms of storyline to the point where calling it Versus XIII will make a lot of sense. The only reason we'll see Square rename Versus is if Square wants to start another Final Fantasy series to run alongside the main titles. The reason for the "Type" series is to put a consistent series on handhelds, which now overshadow consoles in Japan. On the other hand, having dual console games has proven to be a trial for Square. |
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Member
(05-09-2012, 07:47 PM)
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#952
Also, regarding the Versus-renamed-to-FFXV talk, I think it's a really crappy move. As a fan, I'd for one feel kinda shafted. FFXV is suppose to be an entirely new, separate vision, concept and game. Billing an already older, existing project as a "brand new, previously un-revealed" game comes across like a seriously phoned-in move. I don't want SE to make a peep about FFXV or any other currently un-revealed game for that matter until Versus is out the door! (Excluding KHIII & FFVIIremake.)
Last edited by ZombiePlatypus; 05-09-2012 at 08:01 PM.
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Matsuno's Goebbels
(05-09-2012, 10:31 PM)
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#953
We'll probably get something like: FF15: Designed by Itou, evolution of FFXII's seamless, customisable AI-driven system (fixing its issues and making it current-gen worthy). FF16: Designed by Kitase's team, evolution of FFXIII's/ FFXIII-2's "cinematic", fast-paced combat system, but with less menus and more button presses.
Last edited by Grivenger; 05-09-2012 at 10:35 PM.
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Asleep in the Fantasy
(05-09-2012, 10:43 PM)
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#954
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Faster, stronger, smarter and has a wife who plays more games than you
(05-10-2012, 02:31 AM)
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#957
The effect of the spinoffs is very well-documented, with a significant decline across the board for all FF-related "side" products (everything from the Z-list mobile spinoffs up to the "big" releases like main-series remakes) that kicked in several years ago and killed off quite a few previously successful spinoff brands (and from which SE has yet to demonstrably recover.) Similarly, the poor reception of XIII and XIII-2 by critics (and the significantly poorer reception of both by fans, reflected in responses to XIII and in both responses and sales for XIII-2) is a matter of record. It's technically possible that Versus will return the series to critical acclaim, but it is certainly not plausible.
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Don't say things like that when they're not true. :( |
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Member
(05-10-2012, 03:05 AM)
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#959
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Member
(05-10-2012, 03:11 AM)
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#960
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What I didn't understand was the term as you used it, because you unceremoniously tossed it in the middle of your post, maybe to make a point, maybe to sound knowledgeable. I don't know. What you didn't do was suggest any rationalization for it, making it effectively meaningless. S-E is clearly making games that most people don't like. That much is obvious. But that has absolutely nothing to do with "brand management." Brand management is marketing. So to recap, what you've done is make some accusations along the lines of "gosh, Final Fantasy('s sales) suck and Square Enix is bad bizness," misapplied an intimidating label to it, selectively quoted my post to hide the fact that you haven't provided a reasonable justification for it, and attempted to suppress a discussion by slyly asserting authority in a subject that you hadn't even broached.
With respect to reception, I think we're reaching a point where consumers who still buy Final Fantasy games are insulated from the reviews they might read about them. Their tastes are completely disparate in this regard, and more in line with SE's target audience (Japanese 12-24 year olds). This isn't a license for them to release shitty games, but it is a license for them not to cater to 30 year old magazine writers who loved Final Fantasy VII because they didn't have to hear the cheesiness through voice acting and could just ignore the cutscene dialogue.
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What did Kitase do? Have his name in the credits of some games you didn't like? Like being the director of Final Fantasy VI, VII and VIII?
Last edited by laika09; 05-10-2012 at 03:13 AM.
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Member
(05-10-2012, 03:15 AM)
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#961
It doesn't have to be FF13 differently. It's just FF differently. It would be quite easy not to make this a 13 title, just as it was easy to take the 13 away from Type-0.
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I got grudge sucked!
(05-10-2012, 03:31 AM)
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#962
Its still crazy to think that S-E's current strength is with the old Eidos brands, at least for consoles anyway. They could show off a new Thief or LOK game at E3 and a lot of people wouldn't even give a shit about Versus or FF in general, except for the PS2 games they're HD re-issuing.
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Asleep in the Fantasy
(05-10-2012, 03:35 AM)
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#963
Last edited by Kagari; 05-10-2012 at 03:47 AM.
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Member
(05-10-2012, 03:58 AM)
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#964
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Asleep in the Fantasy
(05-10-2012, 04:15 AM)
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#965
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Member
(05-10-2012, 04:29 AM)
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#967
I'm keeping the faith that FF15 will be both awesome and released at some point in the foreseeable future. Having to ignore more and more things to keep that faith, but nevertheless.
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Faster, stronger, smarter and has a wife who plays more games than you
(05-10-2012, 04:41 AM)
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#968
Again, I really don't think any my original assertions here should be controversial. The interwoven problems of poor marketing presentation, excessive spinoff quantity, and sliding product quality across the board have been discussed at length here on GAF for years; we were talking about this stuff back in 2007, when FFIV DS wildly underperformed its predecessor, and Sales-Age has watched as the effect has grown stronger and stronger, with a series of notable underperforming titles and finally XIII-2's unprecedented collapse. This stuff also all got hashed out in the last ten or so "why is FF such a disaster? can SE save it?" threads we had. The decline of the brand has been documented pretty extensively, such that the state it's in today can't really be a surprise to anyone who's been following it closely.
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When this trend really kicked in (it was definitely happening in 2007, and got worse from there) there was quite a bit of speculation about how this sort of brand decline would affect the main series. My position at the time was a pretty strongly felt belief that as long as the quality of mainline entries remained high, it probably wouldn't.... but, well.
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Like, if FF has really shrank its US audience to the point where it's selling only to the niche of "JRPG fans" (rather than the semi-mainstream audience that previously buoyed these titles) that's an immense and probably unrecoverable loss.
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Member
(05-10-2012, 04:53 AM)
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#969
It's amazing how many theories about the inner workings of Square-Enix are determined primarily by who was in the credits of _ game (or not).
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