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Banned
(05-07-2012, 11:02 PM)
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#102
Being buggy and unintuitive are what is typically associated with euro-jank. I think it extends to other aspects of European culture as well, as you can see in some music and television that might have lower production values than Americans are accustomed to.
Just kind of a blanket term for something that is unpolished. |
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Member
(05-08-2012, 12:16 AM)
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#103
"Euro/Japanese Jank": Game requires to you learn to play or you'll get yourself killed or stuck. "AAA Jank": Game's jank saves you from getting killed or stuck so long as you do exactly what it tells you to do so its much less obvious to most. Sometimes too much polishing takes off the intricate details along with the rough parts. That too. |
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Member
(05-08-2012, 12:47 AM)
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#105
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(05-08-2012, 05:43 AM)
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#109
Ambition can at least be a factor in the amount of bugs and overall lack of polish, though. There's often a sense of "yeah, they bit off more than they could chew" with euro jank. Just look at Boiling Point or Precursors.
Last edited by Haunted; 05-08-2012 at 05:45 AM.
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Not even moist right now.
(05-08-2012, 05:47 AM)
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#111
"Ambition can at least be a factor in the amount of bugs and overall lack of polish, though. There's often a sense of "yeah, they bit off more than they could chew" with euro jank. Just look at Boiling Point or Precursors."
"Can." There are plenty of games full of the same flaws that are not as ambitious as those particular games. |
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Junior Member
(05-08-2012, 06:00 AM)
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#114
Aren't 'American' games pretty janky for the most part?
AC games are 'global team based' and they still are janky imo. Bioware games were all pretty janky until... ME2 or so? Bethesda stuff are janky. Call of Duty games are more broken than they probably should be with how much money and teams are on it. |
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Member
(05-08-2012, 06:10 AM)
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#115
Arma 2 - a bit janky perhaps, but not that much that it bothers me, like with some other games.
Europa Universalis III - great game. Janky. Gothic 4 - is it anything else besides janky? Gray Matter - awesome, but janky. Risen - janky, very much so. Skyrim - nope, not janky. It has it shares of problems, but not janky. The Witcher 1 - a bit perhaps, mostly because of the cutscenes. The Witcher 2 - not even the slightest bit janky That´s how I would classify games according to "jank factor". It´s about polish in graphics, interface and presentation, but not about bugs. Janky games might be buggy, but I would say it´s something that defines it. I´m european, and not the slightest bit offended about the term euro jank.
Last edited by CecilRousso; 05-08-2012 at 06:14 AM.
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Member
(05-08-2012, 06:55 AM)
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#118
S.T.A.L.K.E.R: SOC is an amazing game, one of my favourite of all time.
The lack of polish in certain areas actually added to the appeal of the game. It was unpredictable in a way too few games are, and made exploring the environments very tense. I'm continually impressed by the games that come out of Eastern European countries. Small teams can often pull off amazing things conceptually and at times even graphically with miniscule budgets. That is where the creative drive from 90s PC gaming lives on. |
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Member
(05-08-2012, 07:25 AM)
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#119
It's a meaningless label. The bugs and weird decisions in (mostly) Eastern European games that tend to be noticed by everyone are being mixed up with the nebulous and idiotic idea of "this came from those ex-Soviet states; grey houses, wodka, weird R, communism".
Of course, the bugs and decisions themselves are unique to the game, or the developer, or whatever. Uncommon, quirky properties of a game. You will find the same stuff in games from Canada (Mass Effect 1 inventory, Ubisoft DRM, Fez crash bonanza), from the US (Half-Life 2 sound stutter bug, Electronic Arts websites and forums for games), blabla. But because people like to throw with shitty labels, they say "Euro jank". It's almost on the level of ad hominem attacks. Borderline racism. |
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Member
(05-08-2012, 07:31 AM)
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#121
Not much since Second Life is pretty much just an open canvas. It would be impossible to create a game with that level of freedom without it being a janky mess. And calling Second Life a game is probably giving it a bit too much credit, it's an open world chat room at the heart of it. I don't know why you're getting so defensive, as other people have said jank can be welcome or warranted as long as it's not accompanied by a ridiculous amount of bugs.
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(05-08-2012, 07:33 AM)
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#123
Lacking in polish. Often resulting in a literal jank motion in e.g. animations
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Member
(05-08-2012, 07:34 AM)
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#124
I've been using the term for years for games that "aren't quite right", but apparently it was originally the term used for a non-responsive UI in a computer program. These days it tends to refer more to wonky animations, dodgy menu systems, complicated game systems and visual glitching. Janky games are definitely not exclusive to Europe but given the smaller studios pumping out incredibly ambitious games (in scope) it tends to happen more often over there.
Last edited by saunderez; 05-08-2012 at 07:39 AM.
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Member
(05-08-2012, 07:42 AM)
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#126
Euro-jank is the best thing ever. Overly ambitious, doesn't-know-when-to-quit buggy half baked games. And if you're lucky, hilarious dubbing and you get things like this: http://www.youtube.com/watch?v=DADiThF9g3k
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Member
(05-08-2012, 07:43 AM)
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#127
Quote:
Hallmark games come from European countries. Shitty games come from European countries. Same as everywhere else. I'd much prefer labels such as "low-budget jank", "low-expertise jank", "early-release jank" and so on. Hopefully accompanied with elaborations. "They haven't figured out how to make a good inventory, this is too much of a hassle when you're in a pinch". "These buttons have a style that belongs into the last century". "It's not clear why they haven't bothered to properly support all common aspect ratios in all graphical matters". Just saying "Euro jank" doesn't help anyone. |
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Member
(05-08-2012, 08:09 AM)
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#129
Quote:
Last edited by saunderez; 05-08-2012 at 08:11 AM.
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Member
(05-08-2012, 08:24 AM)
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#131
Metro 2033 and Witcher are not jank in the least
Something like Cryostasis is the definition of it though. Brilliantly ambitious, probably far too smart for your average gamer, and dense and complicated if you dont your mind.
Good game? It's got like the most amazing story put in a videogame I think the game was specifically designed for literature professors with gaming rigs
Last edited by sp3000; 05-08-2012 at 08:29 AM.
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Member
(05-08-2012, 08:35 AM)
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#133
I've been trying to think of British studios that make janky games and only 1 game has come to mind....Leisure Suit Larry Box Office Bust (Team 17).
If you didn't approach ladders from the right angle you wouldn't climb them. Pissed me off after 10 minutes and I will never, ever go back to that game. To be fair that's an extremely bad example of jank because the game just plain sucked. |
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Banned
(05-08-2012, 08:36 AM)
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#134
:( :( :( |
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Member
(05-08-2012, 08:43 AM)
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#136
Last edited by Muchi Muchi Pink; 05-08-2012 at 08:50 AM.
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Member
(05-08-2012, 08:44 AM)
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#137
Of course you can explain why jank is there, how it got there, why it's tolerable in this-and-that case. And that's necessary to make a quality assessment that makes sense in the context of what the game is. What I was alluding to with my post however was that it's not good enough to say "well, it's from the US, what did you expect lolz" in Second Life's case. Quite the opposite, it makes you go "say what?". That's what I think when I hear "Euro jank". |
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Member
(05-08-2012, 08:49 AM)
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#138
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Member
(05-08-2012, 08:50 AM)
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#139
I think what he means is that in America everything is an industry. Corporate, sterile and calculated. In Europe people still have a passion for their outputs, an artistic vision and inventive ideas. That's why we'll just always be cooler. It's a compliment.
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Member
(05-08-2012, 08:50 AM)
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#140
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Combovers don't work when there is no hair
(05-08-2012, 09:45 AM)
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#146
I guess what he's alluding to is that quite a lot of people in the UK apparently don't really consider themselves as being European.
Last edited by Combichristoffersen; 05-08-2012 at 09:49 AM.
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Member
(05-08-2012, 09:47 AM)
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#149
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