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Member
(05-08-2012, 03:03 AM)
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#101
I doubt you have better insight than Epic Games as to what the two console manufacturers are going to put out.
Last edited by Pyronite; 05-08-2012 at 03:09 AM.
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Banned
(05-08-2012, 03:08 AM)
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#102
Although u am sure this is based more on where next box might end. Cant wait to see it. Those that have seen it seem blown away. Who said that it looks better then samaritan? |
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Member
(05-08-2012, 03:09 AM)
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#103
I'd imagine Epic knows exactly what MS and Sony's plans are for Durango and Orbis. Epic and MS have been really close for a while (it was Epic that pushed MS to include extra ram in the 360) so them knowing what Durango will be shouldn't be a surprise. I'd imagine Sony will want to make sure Epic's new engine runs smoothly on Orbis. I'm sure Sony doesn't want a repeat of the PS3/UE3 difficulties nor do they want to continue having 3rd party games on their platform performing below MS's.
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Banned
(05-08-2012, 03:18 AM)
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#104
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(05-08-2012, 03:20 AM)
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#105
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Member
(05-08-2012, 03:37 AM)
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#108
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Member
(05-08-2012, 03:37 AM)
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#109
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Junior Member
(05-08-2012, 03:38 AM)
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#110
Alberto said that MS listened to EA, Crytek and Epic and beefed up their target spec, so Xbox 3 having the 2.5 teraflops necessary for UE4 / Samaritan isn't a suprise.
Playstation 4 currently has 1.9-2.0 teraflops based on the latest rumors, but I am pretty sure Epic is already on Sony's case. They should be able to match whatever GPU is in the next Xbox.
Last edited by Proelite; 05-08-2012 at 03:40 AM.
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Not actually that important
(05-08-2012, 03:39 AM)
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#111
I mean, iPad 3rd Gen smokes the Gamecube and you guys know that i LOVE my iPad and iOS gaming, right? Well, there's nothing even remotely close to Resident Evil 4 (or even launch games like Rogue Leader 2 or Wave Race:BS, LM...) I don't see how it would even matter if the iPad5/x surpasses the WiiU techically: you're not going to see the kind of games and graphical quality you guys expect from that. |
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Banned
(05-08-2012, 03:44 AM)
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#116
Because of Epic saying no for another reason. For example, even though Wii U is technically capable of running the engine, they don't think it'll do it proper justice. Perhaps they'll say that it's only for machines that can run Samaritan at at least 720p/30FPS.
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Junior Member
(05-08-2012, 03:50 AM)
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#117
Really have to laugh at some of delusion happening in this thread.
To the people stating with confidence that "it will have to be available for Wii-U too" - Why? There have been reports that the Wii-U doesn't match the 360 and PS3 in some respects, why is so outrageous to think it won't run UE4? Of course, it may scale, but aren't we looking at a similar situation to what we have now with the Wii, 360 and PS3 (ie. scaled back ports for Wii). Nobody has any investment in the Wii-U at this point from a consumer perspective, so I don't get this kind of blind faith people have in Nintendo's next system. I also can't believe some people are saying that Epic are overestimating the power of the next generation of consoles. - Do you really think they haven't been talking to Sony, Microsoft and Apple? They'd be crazy to release an engine that isn't primarily aimed at the next generation of consoles. |
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Junior Member
(05-08-2012, 03:54 AM)
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#118
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Banned
(05-08-2012, 03:54 AM)
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#119
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aka Kbsmoker
(05-08-2012, 04:00 AM)
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#120
So your saying it can run but it would at 1 fps.
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Member
(05-08-2012, 04:01 AM)
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#121
I don't see why it would be targeting current gen console horsepower. I'm not saying they wouldn't get it running but I would hardly make it a focus if I was Epic. Let it run Unreal 3 stuffs and we'll hash out the code path later. I definitely wouldn't be talking about Unreal 4 on Wii U.
Last edited by squidyj; 05-08-2012 at 04:04 AM.
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Member
(05-08-2012, 04:05 AM)
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#124
Well, why would you even want watered down ports to begin with?
This is kind of intriguing. Epic obviously has to hype their new money machine, but they generally deliver, and all the rumored stuff does make it sound like something special. If nothing else, we'll finally make it out of the UE3 era. |
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(05-08-2012, 04:31 AM)
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#127
Yeah, really. Why would people want games on a console, when it's not the best version of the game? That's why Xbox smoked PS2 two gens ago. That's why PC's been blowing this gen out of water since its inception.
Ports that are still good are better than no support at all. Check out the Wii this generation, if you want to see the effects of near total lack of industry support. It shot off better than the PS2, but crashed hard without the industry behind it, even if it would've just been "watered down ports." |
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(05-08-2012, 04:45 AM)
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#131
Quoted for posterity so you'll gain clout if it turns out to be correct.
Last edited by Haunted; 05-08-2012 at 04:55 AM.
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Member
(05-08-2012, 04:59 AM)
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#134
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Banned
(05-08-2012, 04:59 AM)
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#135
No, people just like to assume it is going to be an underpowered piece of garbage because it is coming out earlier than the competition.
People like to think that just because the Wii was underpowered, Nintendo all of a sudden "always releases underpowered hardware". That's why I stay away from the Wii U thread. |
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(05-08-2012, 05:00 AM)
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#136
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Member
(05-08-2012, 05:01 AM)
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#137
Technical limitations, resource limitations and contractual obligations are largely the only reasons a company wouldn't want their product on every platform possible. |
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Member
(05-08-2012, 05:02 AM)
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#138
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Member
(05-08-2012, 05:08 AM)
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#139
I had no idea this was a Wii U thread :P
I expect every next gen platform, including the Wii U, to run Unreal Engine 4. Remember people its about feature set, not raw power. Feature wise, people are kidding themselves if they think the Wii U is going to be this bare bones piece of metal and plastic moulded together. I'm expecting the Wii U, on paper, to be between the PS3 and PS4 ("in between this gen and next) and I don't think its a bad place to be. Both sides who think the Wii U will be an Xbox 360 in terms of power or the Next Xbox in terms of power are kidding themselves. And I also expect to the untrained eye all games to look "on par" with current gen, next gen. HD takes everything to a certain even playing field. |
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Junior Member
(05-08-2012, 05:08 AM)
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#140
Originally Posted by johnnysix:
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Member
(05-08-2012, 05:47 AM)
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#143
It's annoying to read Wii U and UE4 in every UE4 thread, seriously. I think some Nintendo fans set themselves up an "expectation trap" which is going to hurt them no matter what the outcome may be.
No UE3 support for Wii is just part of the reason why the Wii software dropped hard last year. No UE4 for Wii U wouldn't be desastrous either if Nintendo played the other cards right. What I learned in this gen is that the market has its own dynamic and former rules often don't apply to next gen (for example, most successful console gets most software support). |
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Member
(05-08-2012, 06:39 AM)
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#146
UE4 will most likely be the first engine to really push the idea of compute based rendering and it's something that requires certain level of programmability from a GPU. There is also a certain base cost for going this route which might be too much for older hardware and thus UE3 may be more feasible for some machines in actual game development. |
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Member
(05-08-2012, 06:46 AM)
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#147
When you consider that there's an 18 month gap in between the launches of the PS2 and Gamecube, it's actually a shockingly small difference in performance. Time-wise, that's actually a larger gap than between the Dreamcast and PS2. So yeah, PS2 was indeed a beast when it launched in 2000. Using it as an example of how performance doesn't matter (Even if there are other examples to back the claim) is just revisionism.
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Member
(05-08-2012, 06:54 AM)
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#148
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Member
(05-08-2012, 08:06 AM)
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#149
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Banned
(05-08-2012, 08:28 AM)
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#150
So you're saying it's unreasonable to hope that the successor to the most-used engine this gen runs on Wii U, that it's unreasonable to hope that 3rd parties support the successor of the most successful console of this gen, that instead it's reasonable that 3rd parties bet completely against Nintendo again even though it didn't work out for them this gen (and instead severely hurt their profits) ? What would Epic say should Wii U - against opinion at GAF - become a breakout success ? Ignore the system ? Don't use UE4 ? Pray ? Seems like a risky bet for them and the industry. Edit: Why are people so keen on repeating times and times again that Nintendo cannot get 3rd party support because "something something Nintendo" and that we should stop hoping for that ? |