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Member
(05-08-2012, 12:22 PM)
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#201
Tons of posts from those who didn't watch the video still keep occurring when this thread is about the video itself.
Does Holding A and ringing someone out in Soul Calibur mean it's not a fighting game either? You can turn items off, and the video shows how "Fighters" have their own spin on lifebars. Not every fighter uses the lifebar in the same way as Street Fighter.
Last edited by Kokonoe; 05-08-2012 at 12:27 PM.
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Member
(05-08-2012, 12:23 PM)
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#202
Most every "fighter" has a banned list of characters. So that's a knock against them being a fighting game, since you have to invent rules? Hell, there's "no infinities" rules, which isn't something you can fix on a toggle in the menu, you have to stop the match when someone "plays wrong".
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Member
(05-08-2012, 12:35 PM)
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#204
Random elements only declares how seriously people take a game. The less the more serious player will tried it. |
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Junior Member
(05-08-2012, 12:35 PM)
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#205
However, I think it is fair to say that many of those games belong to the Sports genre because they are trying to simulate the sport without that much regard to player balance. All of those games have ratings for their characters, and many characters are just way too overpowered compared to others. But in those games, it doesn't matter, because they try to imitate reality (to varying degrees, I know there are more "arcadey" sports games). On that note, I wonder how the online modes in these games are being played. Are they balanced or is everyone just using the guy with the highest rating? Regardless, to answer the genre question: I think wrestling games belong to the sports genre, fighting sub-genre. Fighters belong to the beat-em-up-genre, fighting sub-genre. Or maybe just the fighting genre, idk lol. Of course, there is bound to be some overlap.
Last edited by Kontergurke; 05-08-2012 at 12:57 PM.
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Member
(05-08-2012, 12:38 PM)
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#206
Tiers are just players' opinions of different characters- they don't matter. Character bans are also quite rare (I believe the same is true of smash, no?)
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Member
(05-08-2012, 12:39 PM)
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#207
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Member
(05-08-2012, 12:44 PM)
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#209
I have always thought of "Beat em ups" as stuff like Streets of Rage or Double Dragon. Sideways scrolling stuff where you beat things up with fists or weapons.
Fighting games tend to be 2+ character(s) on a single plane (Be it 2D or 3D) and combat is focused around the other character(s) over a restricted time limit. |
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Member
(05-08-2012, 12:45 PM)
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#210
"Fighting games are an sub-genre of Beat n'Up (which is also an sub-genre of Action games). The goal of an Beat n'Up is do defeat enemies with mainly close combat fighting skills. The actual difference, which also declares the fighting genre, is one thing: Fairness. " |
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Member
(05-08-2012, 12:47 PM)
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#211
Why is that even supposed to be relevant? Developer's intent doesn't mean shit and even if Smash wasn't a fighting game (which I don't even agree with), I'd say that the scene made it one.
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Member
(05-08-2012, 12:47 PM)
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#212
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Member
(05-08-2012, 12:51 PM)
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#214
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Member
(05-08-2012, 12:53 PM)
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#215
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Banned
(05-08-2012, 12:56 PM)
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#217
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Banned
(05-08-2012, 01:05 PM)
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#220
People bringing up Vs. modes to displace SSB as a fighter are highly stretching.
Smash does not only have a Vs. mode, it has a fully functional arcade mode where you go through each round fighting single or multiple opponents at a time on a single stage. The side-scrolling parts are just some story mode they added on to a fighting game, the fighting parts are not just some fighting parts they added on to a side-scrolling action game. |
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Member
(05-08-2012, 01:06 PM)
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#221
That's hardly any different than agreeing on the timer/number of rounds. Players agreeing on a ruleset they think is suitable for competitive purposes isn't unheard of. |
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Super Member
(05-08-2012, 01:09 PM)
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#222
Not every fighter has to have the same rules as Street Fighter, and not every game has to be limited to such a narrow view in the way the fighting genre is viewed. It's a novel concept, but maybe it can be more than one genre too.
Wrestling games absolutely should count. It's just that because they're super-customizable they have terrible balance issues. :P Many fighters have wrestlers. Are you going to tell Zangief that he isn't a fighter? :p |
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Junior Member
(05-08-2012, 01:14 PM)
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#225
It doesn't matter if it's a fighting game, if you like playing it, then play it.
I also don't get why some Smash fans get offended when people say it's not a fighting game. SF X Tekken is a fighting game and it's still garbage, being a fighting game doesn't make it better. |
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Banned
(05-08-2012, 01:38 PM)
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#235
I don't know. I don't see it anywhere, though I guess there was a melee tourney at civil war. I seem to remember some issues about rule sets, maybe some Evo drama? Just seems weird that a fighting game that outsells all other fighters 10:1 has zero presence in the fighting game community. |
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baby dolphin -> sun
it's the only way (05-08-2012, 01:39 PM)
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#236
Not that the video was bad or distasteful, but I just don't understand why it even exists. Seems in order to release and not have this type of reaction, a game has to deep throat either Street Fighter or Virtua Fighter mechanics and/or rule sets. I do love the "fighting game" community, but thank goodness they are a small niche that ultimately doesn't matter in the grand scheme of things. It hurts to say that as a fan, but it's the truth. I understand categorization and labeling, but at some point you have to question if you are taking things in the appropriate manner.
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Member
(05-08-2012, 01:42 PM)
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#237
This has somewhat changed in recent years, but you'll usually find that Smash players don't play other fighting games much. I can understand that it's weird to seek recognition from other fighting game players when you have a significant part of your base not even knowing what other games are about or even badmouthing them for equally stupid reasons as the kind of shit Smash gets.
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Member
(05-08-2012, 01:46 PM)
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#238
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Member
(05-08-2012, 01:46 PM)
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#239
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Member
(05-08-2012, 01:48 PM)
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#240
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Banned
(05-08-2012, 01:52 PM)
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#241
oh |
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Member
(05-08-2012, 01:59 PM)
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#242
I didn't follow the Smash at EVO debacle, but I was never told why items were allowed there in the first place. I would expect tourneys to take place according to the usual rules enforced in the games' respective scenes. |
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Member
(05-08-2012, 02:02 PM)
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#243
Last edited by Infinite; 05-08-2012 at 02:08 PM.
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Danish
(05-08-2012, 02:11 PM)
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#244
So disallowing options invalidates something within a genre as 'competitive'? So... like... Magic the Gathering tournaments (based on my foggy memory) don't count as competitive because they had to make rules designating what is and is not allowed? And someone earlier brought up how becoming good at Smash Bros. doesn't better equip you for other games... GunValkyrie didn't either. Does that make it not a third-person shooter?
To be frank, I don't have a horse in this race; I just find the logic behind some of these comments intriguing. |
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Member
(05-08-2012, 02:12 PM)
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#245
It's not a fighting game to me - just like Demon's Souls isn't a JRPG. It's a type of fighting game for sure, but it's deceptive to call it a "fighting game" and its fans may even feel its not being done justice by being labelled as something it clearly isn't.
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(05-08-2012, 02:14 PM)
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Fighting Game NOT a Beat 'em up
#248
Smash Bros. is a fighting game, there's really no argument to be had. The fact that you can play 4 players at a time doesn't disqualify it and the way the health percentage works doesn't disqualify it... it definitely doesn't move it into a separate genre.
The closest you can come to disqualifying it is the fact that a lot of the levels you fight on have platforms. Again though, that doesn't draw it into any other genre, it just adds a unique element to the fighting game formula. It's in no way a beat 'em up, there are special MODES in the newer games that kind of resemble a beat 'em up game but, by that logic, Soul Calibur III is a role-playing strategy game because you move units around on a board-game grid and level up your custom character in 'Chronicle of the Sword' mode. I'm not going to argue it's merits as a competitive game too much. At least as far as it being something included in a contest like EVO... but an extraordinarily common way to play Smash Bros. (on "a high level of play") is by having players fight on a flat stage (like Final Destination) with items disabled. Besides Brawl's absolutely idiotic addition of "tripping" there's no randomness to be had. 80% of my time with SSBM was this way and it was very competitive among friends who I also played Tekken, SF3, and MvC2 with.
Last edited by Houston3000; 05-09-2012 at 06:38 PM.
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Member
(05-08-2012, 02:14 PM)
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#249
Tournaments are nothing but highly structured parties.
That's because Demon's Souls is a 3D action game. Smash fits in "fighting game" more than anything else, even if it is an unusual game. |
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Member
(05-08-2012, 02:16 PM)
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#250
I want to buy your version of MvC3.
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