Seda
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(05-09-2012, 07:45 PM)

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#101

Originally Posted by Aeana: View Post
Why? CC is like TP that doesn't permanently deplete. I can't think of a single pro of TP over CC, myself, but I'd be willing to listen.
I'm mostly undecided on it, but I guess let me put it this way. I always heal up full before a boss battle. With TP, I don't really have to worry about it too much about having TP during the battle and I may once or twice during the battle toss up a gel to replenish. Otherwise after every time I heal up I don't need to worry about TP for several battles. Throw a few gels and your set for a few more battles.

With CC I consistently have to monitor it in battle.

That may be about it. Again, it may just be a minor preference. It's not like I frown upon CC.
Rpgmonkey
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(05-09-2012, 07:51 PM)

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#102

Based on the rumor of what's in Jump, it's definitely a new mothership title and there's concept art that depicts a modern setting (basically sounds a city, there's a train and a lot of buildings).

Wouldn't be too surprising if this is true, as they've been putting in a lot more sci-fi and modern day elements in Tales games since Hearts.
Why would you do that?
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(05-09-2012, 07:53 PM)

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#103

Originally Posted by Aeana: View Post
Why? CC is like TP that doesn't permanently deplete. I can't think of a single pro of TP over CC, myself, but I'd be willing to listen.
Yesterday, I showed Graces F to a friend who used to be really in to Symphonia, and he said he preferred the TP. His reasoning was that he liked doing infinite combos and stuff using (b-)artes while refilling TP, something he can't do when there's a CC meter.
Aeana
Medal Princess
(05-09-2012, 07:53 PM)

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#104

Originally Posted by Why would you do that?: View Post
Yesterday, I showed Graces F to a friend who used to be really in to Symphonia, and he said he preferred the TP. His reasoning was that he liked doing infinite combos and stuff using (b-)artes while refilling TP, something he can't do when there's a CC meter.
If you manage your CC properly, you should be able to do really long combos. I know there's videos of that sort of thing on YouTube.
TheFLYINGManga_Ka
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(05-09-2012, 07:56 PM)

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#105

Xilia localization.

Tales of Vita + Wii U?
guek
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(05-09-2012, 07:59 PM)

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#106

Es gun be PStree
Labadal
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(05-09-2012, 08:00 PM)

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#107

I don't know how I would feel about a modern day Tales. I'd like a more serious tone if true. If it happens, give me a quick dual wielding gunner.
Mpl90
Two copies sold? That's not a bomb guys, stop trolling!!!
(05-09-2012, 08:03 PM)

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#108

Originally Posted by Rpgmonkey: View Post
Based on the rumor of what's in Jump, it's definitely a new mothership title and there's concept art that depicts a modern setting (basically sounds a city, there's a train and a lot of buildings).

Wouldn't be too surprising if this is true, as they've been putting in a lot more sci-fi and modern day elements in Tales games since Hearts.
W...what? Tales of Versusia?!?
Why would you do that?
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(05-09-2012, 08:03 PM)

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#109

Originally Posted by Aeana: View Post
If you manage your CC properly, you should be able to do really long combos. I know there's videos of that sort of thing on YouTube.
I told him that, especially when you get Accel Mode and your CC up to 20, but he still wants to do things infinitely. He's the kind of person who hates guarding and sidestepping, and just wants to wail on attack buttons.
Last edited by Why would you do that?; 05-09-2012 at 08:06 PM.
kiryogi
Considers fanny-packs to be the utmost in haute fashion. :x
(05-09-2012, 08:10 PM)

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#110

Been wanting a modern Tales for a loooong time.
Labadal
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(05-09-2012, 08:10 PM)

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#111

I didn't like CC at first, but as I kept playing, I liked it more and more. I'm fine with both CC and TP now. I can see how someone who is used to TP has to get used to CC. I had only ever played Tales games that uses TP before playing Graces f.
Jucksalbe
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(05-09-2012, 08:13 PM)

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#112

Originally Posted by Aeana: View Post
Why? CC is like TP that doesn't permanently deplete. I can't think of a single pro of TP over CC, myself, but I'd be willing to listen.
With CC the length of dungeons basically doesn't matter anymore. You just keep going, with TP you at least have to somehow manage. In battle I pretty much don't care, there's other stuff that's more important than TP or CC.
Aeana
Medal Princess
(05-09-2012, 08:20 PM)

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#113

Originally Posted by Jucksalbe: View Post
With CC the length of dungeons basically doesn't matter anymore. You just keep going, with TP you at least have to somehow manage. In battle I pretty much don't care, there's other stuff that's more important than TP or CC.
With TP you generally manage by limiting yourself to regular attacks, which just creates for boring regular fights.
R_thanatos
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(05-09-2012, 08:21 PM)

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#114

Originally Posted by ZombiePlatypus: View Post
I thought this already got a Western release confirmation, no? Or am I just mixing-up otaku dreams with reality?
You have some sweet dreams....
Quote:
Anyway, I'd be pretty happy if the next mainline game is either on the PS3 or 3DS. (Also if it's done by the people that did Symphonia or Vesperia.)
Not the 3ds..just because i can't import on this console ..and namco takes a LOT of time to localize this if they ever decide to do so .

Ps: the people behind symphonia & vesperia merged with the rest of the tales studio so you might have hybrids like Xillia was ..
As long as alpha system is not- in charge of the story i don't care much...

Even i as a fan feel like the tales of saga should need a nice amount of time before another "mother ship" game

Originally Posted by Aeana: View Post
With TP you generally manage by limiting yourself to regular attacks, which just creates for boring regular fights.
Not when you have a good Tp regen system in place ( Xillia, eternia ) ..
I always when all out in those games and never had a problem
Last edited by R_thanatos; 05-09-2012 at 08:24 PM.
Dark Schala
Eloquent Princess
(05-09-2012, 08:27 PM)

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#115

Originally Posted by ULTROS!: View Post
How about Tales of Moe or Tales of Kawaii? :P
Tales of Uguuu~

Originally Posted by Rpgmonkey: View Post
Based on the rumor of what's in Jump, it's definitely a new mothership title and there's concept art that depicts a modern setting (basically sounds a city, there's a train and a lot of buildings).

Wouldn't be too surprising if this is true, as they've been putting in a lot more sci-fi and modern day elements in Tales games since Hearts.
Modern Tales sounds good. I thought they were going in that direction for Xillia, so it'll be interesting to see what cards they have to show for this game.

Originally Posted by Aeana: View Post
With TP you generally manage by limiting yourself to regular attacks, which just creates for boring regular fights.
Or using the same artes over and over and over for every fight.
Jucksalbe
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(05-09-2012, 08:45 PM)

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#116

Originally Posted by Dark Schala: View Post
Or using the same artes over and over and over for every fight.
Isn't that what you'd usually do in Graces? I usually play Tales games very amateurish, which means repeating a strategy that works over and over in CC based games (of which I only played Graces) and going all out in TP based games until I'm out of TP then try to manage for a while until I can go all out again.
Zabuza
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(05-09-2012, 08:46 PM)

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#117

Tales of Shinjinamoniacesperiaendia
Dark Schala
Eloquent Princess
(05-09-2012, 08:50 PM)

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#118

Originally Posted by Jucksalbe: View Post
Isn't that what you'd usually do in Graces? I usually play Tales games very amateurish, which means repeating a strategy that works over and over in CC based games (of which I only played Graces) and going all out in TP based games until I'm out of TP then try to manage for a while until I can go all out again.
Not really since it's advisable to use the artes that hit all of the enemies' weak points to restore or add to your CC total. So if you're fighting humans, use the techniques that are strong against humans (ex: fire attacks, any attacks that have associated attributes for that). If you're fighting reptiles, you use stuff like Gale Maw against reptiles. You use your nova attack skillsets against fiends weak against those (so that would include A and B-style attacks), etc.

I usually went in and modified my characters' skillsets depending on the battle, but I'm not sure if a lot of people did this. It's almost essential on Chaos mode.
Jucksalbe
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(05-09-2012, 08:54 PM)

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#119

Originally Posted by Dark Schala: View Post
Not really since it's advisable to use the artes that hit all of the enemies' weak points to restore or add to your CC total. So if you're fighting humans, use the techniques that are strong against humans (ex: fire attacks, any attacks that have associated attributes for that). If you're fighting reptiles, you use stuff like Gale Maw against reptiles. You use your nova attack skillsets against fiends weak against those (so that would include A and B-style attacks), etc.
Oh yeah, I forgot about that. I found that system very unintuitive. Without looking it up in the Artes menu, I never had an idea what attack had what property. So aside from the essential Nova property I decided to just don't bother. Didn't need it, at least up to Evil difficulty (didn't play Chaos).
cw_sasuke
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(05-09-2012, 09:43 PM)

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#120

If its a main title anything else than PS3 would be stupid, even for Bamco.
Aeana
Medal Princess
(05-09-2012, 09:48 PM)

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#121

Originally Posted by cw_sasuke: View Post
If its a main title anything else than PS3 would be stupid, even for Bamco.
Right, so I hope you enjoy your new Tales for Vita.
kayos90
Tragic victim of fan death
(05-09-2012, 09:49 PM)

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#122

So kiryogi gonna take the next mothership OT yeah? Lol.

I'm thinking we'll get a follow up to the message from ToI:R, most likely a director's cut of Xillia. Probably a random game for the PSP/3DS/Vita. Lastly we'll get another mothership announcement that the game will come out next year. Probably.
chickdigger802
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(05-09-2012, 09:49 PM)

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#123

can't wait for the months of news about dlc clothes.

Wasn't that 80% of the marketing for xillia?
kayos90
Tragic victim of fan death
(05-09-2012, 09:50 PM)

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#124

Oh, also, glad to know that ufotable is going to be doing the next game. Freaking excited especially after Xillia and Fate/Zero. Fantastic studio.
Memento_Mori15
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(05-09-2012, 09:51 PM)

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#125

So first 360, Wii, and then finally the PS3. So I'm guessing they'll go with Wii U? Either way, any system is fine by me. Hopefully it's just not the 360 since my died recently...
Aeana
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(05-09-2012, 09:52 PM)

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#126

Originally Posted by Memento_Mori15: View Post
So first 360, Wii, and then finally the PS3. So I'm guessing they'll go with Wii U? Either way, any system is fine by me. Hopefully it's just not the 360 since my died recently...
It's cute how you're talking about it like you'll get to play it in English.
Memento_Mori15
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(05-09-2012, 09:53 PM)

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#127

Originally Posted by Aeana: View Post
It's cute how you're talking about it like you'll get to play it in English.
:c But...but..recently, they've been localizing the Tales of games... :c
kayos90
Tragic victim of fan death
(05-09-2012, 09:54 PM)

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#128

Originally Posted by Aeana: View Post
It's cute how you're talking about it like you'll get to play it in English.
Rofl, Xillia is never coming after what happened with Graces. If they announce Xillia Director's cut during this festival I'm not importing the first print ever again. I got burned too much.


Originally Posted by Memento_Mori15: View Post
:c But...but..recently, they've been localizing the Tales of games... :c
LOLOLOL. If only.
GhostTrick
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(05-09-2012, 09:55 PM)

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#129

Give me Tales of Symphonia 3DS, with newer battle system. (Even Tales of the Abyss one).
It's already translated in all langages.
This or a new 3DS tales, but release it worldwide.
kayos90
Tragic victim of fan death
(05-09-2012, 09:56 PM)

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#130

Originally Posted by GhostTrick: View Post
Give me Tales of Symphonia 3DS, with newer battle system. (Even Tales of the Abyss one).
It's already translated in all langages.
This or a new 3DS tales, but release it worldwide.
Honestly, I wouldn't be surprised if they do a Tales of Symphonia remake for the Vita along with a Ratatosk update to coincide with the end of the Symphonia OVAs.
Dark Schala
Eloquent Princess
(05-09-2012, 09:59 PM)

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#131

Originally Posted by chickdigger802: View Post
can't wait for the months of news about dlc clothes.

Wasn't that 80% of the marketing for xillia?
Well, yes, because Xillia only had 4 costumes in-game. lol.

Lots of the marketing had to do with the crossover costumes like Star Driver, the Ayumi Hamasaki costume that came with the single CD, and the preorder costumes. And then you have all those other DLC costumes like the swimsuits, the school costumes, etc.

Originally Posted by kayos90:
So kiryogi gonna take the next mothership OT yeah? Lol.
kiryogi or Rpgmonkey usually does the threads for the JP releases, it seems.

Edit: Oh wow, you got tagged! How? Why? LOL.

Originally Posted by Jucksalbe:
Oh yeah, I forgot about that. I found that system very unintuitive. Without looking it up in the Artes menu, I never had an idea what attack had what property. So aside from the essential Nova property I decided to just don't bother. Didn't need it, at least up to Evil difficulty (didn't play Chaos).
Yeah, it's too bad that it's stuck in the Artes menu where people probably won't look, or it just comes up in a text tutorial. I haven't played Tales of Graces under Hard/Evil/Chaos unless you had to get those trophies, so I guess players playing on regular difficulties might not need to take advantage of the weakness system.
kayos90
Tragic victim of fan death
(05-09-2012, 10:03 PM)

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#132

Originally Posted by Dark Schala: View Post

kiryogi or Rpgmonkey usually does the threads for the JP releases, it seems.

Edit: Oh wow, you got tagged! How? Why? LOL.
On AnimeGAF. We were talking about Fandeath and Hito made me victim of fandeath. Rofl. Anyway, IF and only IF Xillia comes to the US I want to do the OT for that.
ActStriker
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(05-09-2012, 10:04 PM)

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#133

Originally Posted by Jucksalbe: View Post
Oh yeah, I forgot about that. I found that system very unintuitive. Without looking it up in the Artes menu, I never had an idea what attack had what property. So aside from the essential Nova property I decided to just don't bother. Didn't need it, at least up to Evil difficulty (didn't play Chaos).
You would have to look it up every so often but eventually you'd just memorize your go to artes based on enemy type.
GhostTrick
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(05-09-2012, 10:06 PM)

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#134

Originally Posted by kayos90: View Post
Honestly, I wouldn't be surprised if they do a Tales of Symphonia remake for the Vita along with a Ratatosk update to coincide with the end of the Symphonia OVAs.



Honestly, I think 3DS would be more appealing for Namco.
PixyJunket
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(05-09-2012, 10:08 PM)

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#135

As a longtime fan of the series (since, like 1998?), I'm pretty tapped out on it.

I'm only going to pay attention to games where Tatsuro Udo has a role in developing the battle system.
Zabuza
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(05-09-2012, 10:08 PM)

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#136

Originally Posted by GhostTrick: View Post
Honestly, I think 3DS would be more appealing for Namco.
Definitely. A ToS on 3DS would be a smart move. A localization would be a dream come true.
Labadal
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(05-09-2012, 10:09 PM)

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#137

Originally Posted by Aeana: View Post
It's cute how you're talking about it like you'll get to play it in English.
Lol, you said exactly the same thing about Fire Emblem!
GhostTrick
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(05-09-2012, 10:10 PM)

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#138

Originally Posted by Spanish-Leprechaun: View Post
Definitely. A ToS on 3DS would be a smart move. A localization would be a dream come true.


Also, didn't Nintendo took care of the translation in Europe for ToS ?
Zekra Dezivad
Member
(05-09-2012, 10:10 PM)
#139

After Xillia, No Tales PS3 = fail

But we're talking about Namco, the softwarehouse who released main Tales exclusive games everywhere except for the platforms with their fanbase. Xillia is a 2011 game, and PSP is the only platform in this gen without a main Tales of game (a console where PS2-like games did pretty well and where Tales of Spinoffs: Radiant Mythology maybe humiliated every non-PS mainline title).
So, the next main Tales of is for Mobage/GREE with a special remastered version only for 360kinect one month later.
Dark Schala
Eloquent Princess
(05-09-2012, 10:11 PM)

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#140

Originally Posted by kayos90: View Post
On AnimeGAF. We were talking about Fandeath and Hito made me victim of fandeath. Rofl. Anyway, IF and only IF Xillia comes to the US I want to do the OT for that.
I was going to edit my post when I remembered something my neighbours from SK told me about. lol. Aw...

I want to write Jude's character summary, then, if Xillia gets localized/if kiryogi/Rpgmonkey isn't doing the OT. I'll try to keep it nice. Try.
Last edited by Dark Schala; 05-09-2012 at 10:18 PM.
chaosblade
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(05-09-2012, 10:27 PM)

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#141

I'd guess that at least one game (and if there is only one game, then the only game) will be a PSP game. Maybe also on 3DS/Vita, who knows. But PSP would probably be the lead platform.

PS3 seems like it would make more sense after Xillia, but the game was certainly in development well before Xillia released. Then again supposedly Namco did switch from Wii to PS3 with Xillia, so I guess anything is possible in that regard?

Originally Posted by Memento_Mori15: View Post
:c But...but..recently, they've been localizing the Tales of games... :c
Abyss (which was already localized) and Graces to shut fans up for a little while? Maybe 3-4 years from now we'll get a Symphonia remake and another mothership game.
Last edited by chaosblade; 05-09-2012 at 10:30 PM.
shinkansen.3000
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(05-09-2012, 10:27 PM)

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#142

I'm terribly behind with the Tales series....

I still haven't played a single one from the current seventh generation, not even handhelds...
And yet they're announcing the fourth Tales for home consoles....

The last one I played was Rebirth and I liked it a lot!
Glix
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(05-09-2012, 10:30 PM)

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#143

Wait a sec...

They're going to announce the new Tales game at the Tales festival? Crazy! ;-)
TreIII
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(05-09-2012, 11:06 PM)

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#144

Can we get another CC-type of Tales game, please? Xilia going back to TP was such a letdown for me, personally.
Ratchet
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(05-09-2012, 11:12 PM)

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#145

A new Tales on Vita would be nice.
Instro
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(05-09-2012, 11:14 PM)

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#146

Tales of iOS.
SolidSnakex
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(05-09-2012, 11:22 PM)

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#147

Originally Posted by Aeana: View Post
Right, so I hope you enjoy your new Tales for Vita.
I think that they've been pretty good lately at acknowledging that the PS3 is where a very large percentage of their fanbase is (especially when it comes to Tales). They've recently announced that they expect to sell 6.9m units of software on the PS3 this fiscal year, which is only down from 7.9m last year when they had huge titles like Xillia, One Piece and Gundam Extreme. So it certainly seems like they should have something like a Tales lined up for the PS3 again.
SatelliteOfLove
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(05-10-2012, 12:15 AM)

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#148

Well, well, well. Baba answered a battle question. Liked the answer, too.

Originally Posted by Labadal: View Post
I don't know how I would feel about a modern day Tales. I'd like a more serious tone if true. If it happens, give me a quick dual wielding gunner.
Having Vesperia's general quality of writing will be mandatory. If they're not willing to do that, then just keep it very simple and sweet.

Originally Posted by Dark Schala: View Post
Not really since it's advisable to use the artes that hit all of the enemies' weak points to restore or add to your CC total. So if you're fighting humans, use the techniques that are strong against humans (ex: fire attacks, any attacks that have associated attributes for that). If you're fighting reptiles, you use stuff like Gale Maw against reptiles. You use your nova attack skillsets against fiends weak against those (so that would include A and B-style attacks), etc.

I usually went in and modified my characters' skillsets depending on the battle, but I'm not sure if a lot of people did this. It's almost essential on Chaos mode.
Yeah, I used the full battle system alot more than in previous Tales Hard modes, which generally got less faceted as you cranked up difficulty. I had a couple bossfights (ROCKAGONG PARASITES) that went from "FUCK YOU!" to "VICTOLY!" using stuff like gems that were +damage to Insects/Beasts too. Very Megatenish and flaunted the "RPG" of "ARPG" very nicely.

Originally Posted by Dark Schala: View Post
Yeah, it's too bad that it's stuck in the Artes menu where people probably won't look, or it just comes up in a text tutorial. I haven't played Tales of Graces under Hard/Evil/Chaos unless you had to get those trophies, so I guess players playing on regular difficulties might not need to take advantage of the weakness system.
Hence the reviews...

Originally Posted by shinkansen.3000: View Post
I'm terribly behind with the Tales series....

I still haven't played a single one from the current seventh generation, not even handhelds...
And yet they're announcing the fourth Tales for home consoles....

The last one I played was Rebirth and I liked it a lot!
Let me choose that next one for you. :D
RocketDarkness
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(05-10-2012, 12:55 AM)

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#149

Having been playing through Graces F with a full party of friends on Chaos, I can say that without a doubt, it has the most involved, fun, skill-based combat of any Tales thus far. I really adore the fact that the game encourages you to take advantage of your full repertoire of artes to dynamically tweak your combos based on each enemy's weaknesses.
Man God
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(05-10-2012, 12:58 AM)

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#150

Namco is exactly clueless enough to put a TOS remake or port on a non Nintendo system.

We gave you a TOS character in that Soul Calibur spinoff that no one wanted, you should be happy enough!