phosphor112
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(05-09-2012, 05:16 PM)

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#201

Originally Posted by Durante: View Post
Basically it's like this: there are many ways to texture a pixel on screen when it does not directly correspond to a single pixel on a texture. The simplest (and worst) is point sampling, which simply takes the closest pixel in the texture and uses that. This leads to texture aliasing and horrible flickering.
Better sampling methods are, in order from lower to higher quality: bilinear filtering without and with mip maps and anisotropic filtering, from levels 2 to 16.

No one sane has used point sampling (except on DS, since you more or less have to) in games in a decade or more. Fafalada's quip about the supposed "NDS port" is referring to this fact.
I've known about other forms of sampling, but the ultra low quality of point sampling is probably why I've never heard of it.
∀ Narayan
the carnival of stupid
(05-09-2012, 05:17 PM)

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#202

The art for this game reminds me of Kentaro Miura's Berserk, and a little bit of Hiroya Oku's GANTZ. Definitely a good thing, because I dig the artwork in both of those manga a lot.
MightyKAC
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(05-09-2012, 05:17 PM)

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#203

Wow, after looking at these pictures Sony green lighting Book of Isaac doesn't seem like such a stretch anymore.
phosphor112
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(05-09-2012, 05:18 PM)

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#204

Originally Posted by _dementia: View Post
Game needs more color saturation and less gross
It'll look fine on the Vita. Take practically all screenshots from the Vita and put them on a normal LCD and it'll look washed out.
KillGore
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(05-09-2012, 05:19 PM)

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#205

Originally Posted by Ghost_Protocol: View Post
This looks incredibly stupid.
Why do you say that? what's stupid about it?
Mondriaan
Member
(05-09-2012, 05:19 PM)
#206

Originally Posted by Takuan: View Post
I don't think this will catch on the way MH did (the theme just doesn't strike me as one with mass appeal, even though I think it's great), but it'll probably work as a viable alternative for Vita owners hungry for something similar.
MH wasn't exactly a smash hit when it first came out on the PSP, so any comparison between the latest iteration of MH and a new IP is a little naive if we're talking about mass appeal.
Durante
I'm taking it FROM here
(05-09-2012, 05:23 PM)

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#207

Originally Posted by Takuan: View Post
It's probably just bad captures, but the brightness/gamma is really out of whack in those screenshots and it gives everything a washed-out appearance.
It could just be designed for Vita's OLED screen, which has much higher saturation and contrast than anything most people would watch these screenshots on (unless it's their OLED smartphone).
Twinduct
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(05-09-2012, 05:24 PM)

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#208

Man that is some disturbing images.
I'm semi pitching a tent here though.

Looking forward to the trailer tomorrow. I assume they can get away with all this gore if the action is fast and etc.

Although the game might be more interesting as you have to force the powers out of your PC. I mean you the player is the Wizard or master or whatever and the PC would scream in pain as his body is forced to remove his eye.

Yeah think I need to re-evaluate my life :/
Replicant
There's a duck in the room
There's a duck i-OWWWW
(05-09-2012, 05:29 PM)

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#209

Originally Posted by Orobi: View Post

I'm not a squeamish person but these two images just disturb me for some reason.
Takuan
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(05-09-2012, 05:30 PM)

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#210

Originally Posted by prwxv3: View Post
I only give a real verdict once I see the game on the Vita's screen.
You and I know better, but unfortunately, most people who don't already own a Vita aren't going to make their purchasing decisions on that basis. This is a glaring issue in my mind, as there are way too many screenshots of games floating around the interwebs that are are not at all representative of how those games actually look on the system.

On-topic, I hate that this is being designed with a 3DS port in mind. I understand why it's being done, but I hate that they're doing it because the Vita version is worse off.

Originally Posted by Mondriaan: View Post
MH wasn't exactly a smash hit when it first came out on the PSP, so any comparison between the latest iteration of MH and a new IP is a little naive if we're talking about mass appeal.
It's early speculation, that's all. You have people in here who were anticipating the game's reveal, only to be turned off by the gore. The game's themes are clearly a bit strong for some folks, whereas this isn't even a concern for a MH game.
Last edited by Takuan; 05-09-2012 at 05:40 PM.
nelsonroyale
Member
(05-09-2012, 05:31 PM)
#211

Originally Posted by Combichristoffersen: View Post
Ah, yeah, I just noticed OP mentioned the developer as being Marvelous. My bad.



Japan is stuck in the mediocre graphics ghetto these days :/
This looks as good as any of the western imput to my eyes...backgrounds look a little weak in the screens, but monster models look pretty darn good.

Hoping the jaggies are not as bad as in Uncharted...that game has some nice visuals in parts, but I think/hope the vita can do quite a bit better

Takuan: I dont think it is being designed with a 3ds port in mind, Im pretty sure that was a piss take on the textures...we will see how it looks proper on the morrow
Combichristoffersen
Combovers don't work when there is no hair
(05-09-2012, 05:31 PM)

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#212

Originally Posted by Takuan: View Post
On-topic, I hate that this is being designed with a 3DS port in mind. I understand why it's being done, but I hate that they're doing it because the Vita version is worse off.
Where do you get the idea it's being designed with a 3DS port in mind?
BadWolf
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(05-09-2012, 05:33 PM)

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#213

Originally Posted by Combichristoffersen: View Post
Where do you get the idea it's being designed with a 3DS port in mind?
Yeah, with the Japan Studio logo showing up in the teaser and Sony's push, I see it as nothing but an exclusive.
FlashbladeGAF
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(05-09-2012, 05:33 PM)

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#214

Originally Posted by Takuan: View Post
On-topic, I hate that this is being designed with a 3DS port in mind. I understand why it's being done, but I hate that they're doing it because the Vita version is worse off.
whaaa?

How is this on topic. 3DS was never brought up in the OP
ReaperXL07
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(05-09-2012, 05:35 PM)

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#215

Originally Posted by Takuan: View Post
You and I know better, but unfortunately, most people who don't already own a Vita aren't going to make their purchasing decisions on that basis. This is a glaring issue in my mind, as there are way too many screenshots of games floating around the interwebs that are are not at all representative of how those games actually look on the system.

On-topic, I hate that this is being designed with a 3DS port in mind. I understand why it's being done, but I hate that they're doing it because the Vita version is worse off.

I'm pretty sure that Sony has a claim to the IP rights, so I'm not sure why they would ever let it go to the 3DS...
Maedhros
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(05-09-2012, 05:36 PM)

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#216

Originally Posted by Takuan: View Post
On-topic, I hate that this is being designed with a 3DS port in mind. I understand why it's being done, but I hate that they're doing it because the Vita version is worse off.
Talk about a stretch... where the hell did you even get that idea?
Carl
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(05-09-2012, 05:37 PM)

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#217

Looks barking mad, but awesome.
Man-is-Obsolete
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(05-09-2012, 05:37 PM)

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#218

Originally Posted by phosphor112: View Post
I've known about other forms of sampling, but the ultra low quality of point sampling is probably why I've never heard of it.
I am not much of a graphics whore, but if it meant better performance and framerate I am all for it.
Globox_82
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(05-09-2012, 05:38 PM)

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#219

Originally Posted by Takuan: View Post
You and I know better, but unfortunately, most people who don't already own a Vita aren't going to make their purchasing decisions on that basis. This is a glaring issue in my mind, as there are way too many screenshots of games floating around the interwebs that are are not at all representative of how those games actually look on the system.

On-topic, I hate that this is being designed with a 3DS port in mind. I understand why it's being done, but I hate that they're doing it because the Vita version is worse off.
lol what? Sony is publishing the game = Sony owns the IP. Always been the case.
Kyoufu
(05-09-2012, 05:38 PM)

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#220

Originally Posted by Takuan: View Post
On-topic, I hate that this is being designed with a 3DS port in mind. I understand why it's being done, but I hate that they're doing it because the Vita version is worse off.
Sony funded game being designed with a 3DS port in mind...

Right...
Dusky
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(05-09-2012, 05:39 PM)

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#221

Originally Posted by Takuan: View Post
You and I know better, but unfortunately, most people who don't already own a Vita aren't going to make their purchasing decisions on that basis. This is a glaring issue in my mind, as there are way too many screenshots of games floating around the interwebs that are are not at all representative of how those games actually look on the system.

On-topic, I hate that this is being designed with a 3DS port in mind. I understand why it's being done, but I hate that they're doing it because the Vita version is worse off.
huh?
Callibretto
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(05-09-2012, 05:40 PM)

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#222

Originally Posted by Kyoufu: View Post
Sony funded game being designed with a 3DS port in mind...

Right...
inafune is already planning Dark Sacrifice game for 3DS if this game actually succeed. lol
MigueelDnd
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(05-09-2012, 05:40 PM)

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#223

Wow, this game looks amazing. The level desing is really creative and wicked, I'd love to play those levels! Another great game for the Vita lineup. Hopefully it gets released worldwide so everyone gets to play this.

Originally Posted by Takuan: View Post
On-topic, I hate that this is being designed with a 3DS port in mind. I understand why it's being done, but I hate that they're doing it because the Vita version is worse off.
Wait, what? Are you just deducing things or is that an actual fact? Because there's the "Sony Computer Entertainment Inc" which I think refers to the publisher at Famitsu's site and the "[PSV]PSVita" icon... a spiritual sequel may be possible, but a port?
Ken Masters
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(05-09-2012, 05:41 PM)

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#224

Originally Posted by Orobi: View Post
Awesome design
brandonh83
(05-09-2012, 05:44 PM)

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#225

Fafalada
Fafracer forever
(05-09-2012, 05:47 PM)
#226

Originally Posted by theBishop:
It's looking like Golden Abyss won't be topped in 2012
VT4 Vita visually outclasses GA in just about every way possible. Unless this is the "sports games don't count" thread.

If this is on the scale of MH games I didn't really expect it to be that spectacular (that said first DS didn't look particularly great in first unveiling either, and that turned out pretty great looking in the end).
Last edited by Fafalada; 05-09-2012 at 05:49 PM.
Raw64life
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(05-09-2012, 05:47 PM)

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#227

Dat art design. Don't own a Vita but more games like this would change my mind.
EhrgeizVII
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(05-09-2012, 05:48 PM)

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#228

I am so getting this. :3
Number45
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(05-09-2012, 05:49 PM)

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#229

Thought this looked great from the initial early scan, and I'm not disappointed to far. Looks great, really hope it's a good game as well.
Averon
Member
(05-09-2012, 05:50 PM)
#230

Are we really having 3DS port talk already?
Combichristoffersen
Combovers don't work when there is no hair
(05-09-2012, 05:51 PM)

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#231

Originally Posted by Averon: View Post
Are we really having 3DS port talk already?
At least people aren't begging for a Wii U port :p
Magicpaint
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(05-09-2012, 05:53 PM)

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#232

I want this game.
HomerSimpson-Man
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(05-09-2012, 05:54 PM)

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#233

WTF?!

This game looks insane! o_O
Ravage
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(05-09-2012, 05:56 PM)

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#234

i really like the artwork for the stage designs
StickSoldier
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(05-09-2012, 05:57 PM)

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#235

Originally Posted by Replicant: View Post
I'm not a squeamish person but these two images just disturb me for some reason.
Can you imagine what it looks like when those bones come out of his mouth...
lastflowers
(05-09-2012, 05:57 PM)

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#236

This. Looks. Awesome.
yencid
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(05-09-2012, 06:00 PM)

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#237

Really liking the wings on that monster design.
El Sloth
watch me play my flute
(05-09-2012, 06:01 PM)

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#238

Originally Posted by Orobi: View Post
Is...is that goatse in it's chest?

I think I see a ring.
Patapwn
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(05-09-2012, 06:03 PM)

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#239

Originally Posted by Replicant: View Post
I'm not a squeamish person but these two images just disturb me for some reason.
Maybe it's because he's pulling his spine out of his mouth
kuroshiki
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(05-09-2012, 06:05 PM)

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#240

Originally Posted by El Sloth: View Post
Is...is that goatse in it's chest?

I think I see a ring.
looks anus to me.
yencid
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(05-09-2012, 06:05 PM)

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#241

and oh man the gold Monster reminds me of no facen
pulga
Accept Him, your LORD David Bowie and He shall set you free. Go forth, my son and spread His androgynous teachings to all. For the LORD David Bowie loved the world so much, He graced His image upon all things.
(05-09-2012, 06:06 PM)

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#242

Lol at everyone in here getting their panties in a bunch over someone mentioning the word "3DS".


Concept looks great, hope to see a video soon. Texture work is all over the place, though.
earvcunanan
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(05-09-2012, 06:06 PM)

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#243

Looks freakin' amazing.
RZI
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(05-09-2012, 06:09 PM)

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#244

That is some fucked up concept art right there. But still, Vita needs more games like this.
Replicant
There's a duck in the room
There's a duck i-OWWWW
(05-09-2012, 06:10 PM)

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#245

Originally Posted by Combichristoffersen: View Post
At least people aren't begging for a Wii U port :p
The most annoying port begging ever.
LiquidMetal14
hide your water-based mammals
(05-09-2012, 06:11 PM)

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#246

Originally Posted by pulga: View Post
Lol at everyone in here getting their panties in a bunch over someone mentioning the word "3DS".


Concept looks great, hope to see a video soon. Texture work is all over the place, though.
It has no place in this thread so I don't even see a reason why it was brought up. Classic thread derailment.
Combichristoffersen
Combovers don't work when there is no hair
(05-09-2012, 06:12 PM)

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#247

Originally Posted by Replicant: View Post
The most annoying port begging ever.
There's a new game..
WII U PORT PLS
..coming out..
PORT IT TO WII U OMG
..for the Vita..
WII U PORT NAO
..published by Sony
PLS SONY PORT IT TO WII U WHY WONT YOU PORT IT SONY FUCK YOU HNNNNNNNNGHH
theBishop
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(05-09-2012, 06:14 PM)

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#248

Originally Posted by Fafalada: View Post
VT4 Vita visually outclasses GA in just about every way possible. Unless this is the "sports games don't count" thread.

If this is on the scale of MH games I didn't really expect it to be that spectacular (that said first DS didn't look particularly great in first unveiling either, and that turned out pretty great looking in the end).
Sports games definitely count, I just don't agree in this case. Yes VT4's resolution and framerate contribute to overall better image quality. But the size, scale, and dynamism of environments in Golden Abyss is far more impressive to me.

One sports game I'd love to see on Vita is Fight Night. If that had VT4's image quality along with crazy face-physics, we could have a conversation
eLZhi
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(05-09-2012, 06:17 PM)

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#249

Originally Posted by Averon: View Post
Are we really having 3DS port talk already?
thisisneogafdude.gif
lastinline
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(05-09-2012, 06:20 PM)

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#250

Wow, I'm... I don't know, haha. Looks interesting.