Nimajneb
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(05-11-2012, 02:16 PM)

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#51

So, all levels are randomly generated? It looks like a complete mess, with no logic to the layout of the levels. The reason ultra hard performers are fun is the satisfaction learning the levels, and overcoming a challenge that at first seemed impossible. With no goals, no progression, and no end to the game, I don't see how this will be fun at all.

I love Super Meat Boy, the Jumper series, Battletoads, Battle Kid, and even I Wanna Be The Guy. But this looks like more like an endless torture generator than a game.
toythatkills
(05-11-2012, 02:18 PM)

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#52

Originally Posted by Lord Ghirahim: View Post
What's wrong with the platforms in the thread title?
As far as I can tell, there are so few games on Vita that whenever any game is mentioned, starved gamers desperately crawl into the thread on hands and knees, begging for a Vita port to offer them just a few minutes more sustenance before they inevitably waste away at the sheer lack of games available to them.

It's all rather sad, really.
phosphor112
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(05-11-2012, 02:25 PM)

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#53

Originally Posted by toythatkills: View Post
As far as I can tell, there are so few games on Vita that whenever any game is mentioned, starved gamers desperately crawl into the thread on hands and knees, begging for a Vita port to offer them just a few minutes more sustenance before they inevitably waste away at the sheer lack of games available to them.

It's all rather sad, really.
Well... other than PSN certification, there is no reason for it to be on PSN, which may be a hurdle in itself, but from what I've always understood eShop/Wii Ware has always been much more difficult to do. While I wouldn't beg for it on Vita, I certainly would probably get it. I'm not in front of my computer much anymore.
Darryl
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(05-11-2012, 02:29 PM)

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#54

was interested until randomly generated levels. i have doubts that anyone could pull that off.
Purexed
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(05-11-2012, 02:43 PM)

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#55

That trailer made me spit out my Fruit Loops in laughter.
The_Darkest_Red
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(05-11-2012, 02:51 PM)

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#56

Super Meat Boy was my GOTY 2010 and is my second favorite platformer (behind the immaculate Yoshi's Island) but I think this game just looks like a mess. It takes artistry to make a difficult platformer fun, not just masses of junk thrown all over the screen.

I won't write the game off entirely but I'm honestly not impressed with what's shown here.
Screenboy
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(05-11-2012, 03:00 PM)

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#57

They really need that artist.
mclem
Member
(05-12-2012, 01:16 PM)
#58

Originally Posted by angelfly: View Post
I'd pledge if they were offering a WiiU version.
Originally Posted by mclem: View Post
I'd already pledged, but I might shift my pledge around a bit if the Wii U version becomes an option for pledgers.
Latest update, and Wii U is an option. Don't actually need to shift money for it, it fits into the same brackets.
RoboGeorgeForeman
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(05-12-2012, 01:48 PM)

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#59

Originally Posted by Green Scar: View Post
*sees thread title*

I sure hope it presents challenge in a fair manner, rather than ridiculously complex level design that demands memorisation to a degree that any entertainment value is pretty much eroded!

*sees video*

nope.avi
I don't really have much hope of anything from indie platformers anymore. They all seem to end up resorting to "Kaizo Mario"-like bullshittery, and I just don't find that fun.

Fake Edit: Not sure if they count as true platformers, but Cave Story and Spelunky are probably the only fair yet challenging indie platformers I remember playing.
Emerson
May contain jokes =>
(05-12-2012, 01:59 PM)

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#60

Originally Posted by soultron: View Post
This. Visually assaulting in all the wrong ways. Neat to see but I don't understand how they could market this on the WiiU or any console. It seems like an extremely niche title.
Originally Posted by artwalknoon: View Post
Looks like of interesting but the visuals actually hurt my eyes a bit.
The game system is already done, what the Kickstarter is paying for is a full-time artist.
schwupp
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(05-12-2012, 02:07 PM)

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#61

Originally Posted by dock: View Post
Automatically generated platform game levels are about as good as automatically generated music. It's well meaning but unappealing to me.
was thinking the same - automatically generated levels arent fun
Ricky_R
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(05-12-2012, 02:15 PM)

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#62

I might prefer torture before playing that game.
nintendors
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(05-12-2012, 02:17 PM)

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#63

with each press release, it seems that WiiU launching no earlier than November :(
theMrCravens
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(05-12-2012, 02:41 PM)

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#64

Originally Posted by Napalm_Frank: View Post
Only reason I'd want this is to see him play it.
basik
Junior Member
(05-12-2012, 04:00 PM)
#65

when it showed all the replays together it reminded me of transformice:

http://www.youtube.com/watch?v=GJReZRji7tg

except in transformice its funny when everyone dies and the shaman can help everyone (if they want to).

this game just looks frustrating.
PixyJunket
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(05-12-2012, 04:52 PM)

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#66

Originally Posted by border: View Post
This game just looks impossible for the sake of being impossible, not because it's challenging or entertaining.
.
Zia
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(05-12-2012, 04:53 PM)

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#67

God that's ugly.
Fare Godmace
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(05-15-2012, 05:01 PM)

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#68

I was looking at their Kickstarter page and... guess what? They're promising Wii U download codes for backers who would also get Steam keys (you have to choose between the two versions, though):

Quote:
We have been getting a lot of questions about whether or not you can get a copy of the game for the Wii U. And the new answer is yes!!! Both the regular edition and Special Coder's Edition will be available. (We are no longer able to edit our reward descriptions)

After the project is successfully funded, a survey will be sent out to all backers to determine which is the preferred platform for their copy of the game.
Link to the update (It's also right after the video in the project home).

Fake edit: I see someone mentioned it earlier, but hey, since no one seemed to notice it I guess I'll post this anyway.
Majukun
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(05-15-2012, 05:18 PM)

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#69

there's challenging and there's...THIS ò_ò
HadesGigas
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(05-17-2012, 03:06 AM)

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#70

Steam beta version is out for backers.

Quote:
Update #6: THE BETA HAS ARRIVED!
Posted about 4 hours ago
Our beta is now up and running on Steam!

Soon I will be sending out messages to each current backer to inform them of their beta key, as well as a few other notes about the current beta.

We look forward to seeing you online, and to seeing who is the best gamer among you :)

Your beta keys will be sent out starting.....NOW!
Also they've put up some screens to demonstrate the different difficulty varieties (it's not all super hardcore impossible):
http://www.kickstarter.com/projects/...r/posts/228441
Last edited by HadesGigas; 05-17-2012 at 03:09 AM.
electroplankton
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(06-11-2012, 10:42 AM)

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#71

So this is coming to Wii U; it's in the official release list.
walking fiend
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(06-11-2012, 10:49 AM)

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#72

Originally Posted by electroplankton: View Post
So this is coming to Wii U; it's in the official release list.
did it meet its kickstarter goal?
HadesGigas
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(06-11-2012, 10:55 AM)

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#73

Originally Posted by walking fiend: View Post
did it meet its kickstarter goal?
Yeah, it passed it by a few thousand.

And there's a bunch of videos people uploaded from the beta on youtube:
http://www.youtube.com/results?searc...%2C+this+month
toythatkills
(06-11-2012, 10:56 AM)

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#74

Originally Posted by walking fiend: View Post
did it meet its kickstarter goal?
If only there was some way to check, alas, it appears to be literally impossible, we may never, ever know. Oh, Lord, why are you so cruel to withhold from us such information as whether a game met its Kickstarter goal?

Or, you could just click the Kickstarter link in the first post of this thread.

Yes, it did.
Gianni Merryman
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(06-11-2012, 12:57 PM)

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#75

Do you reckon this one is harder than Lost levels, Megaman, Ninja gaiden, that other weird SNES Mario game/mod I can't recall the name of, Battletoads, etc.?

From the look of it it doesn't seem tougher than other stuff I've seen over the internet, it's only visually very messy with the screen packed of stuff.
Dynamite Shikoku
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(06-11-2012, 01:07 PM)

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#76

Looks pretty bad
HadesGigas
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(06-11-2012, 10:21 PM)

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#77

Originally Posted by Dynamite Shikoku: View Post
Looks pretty bad
That was what the kickstarter was for. To make it less ugly.