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Member
(05-12-2012, 05:20 PM)
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#251
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Post Count: 9999
(05-12-2012, 05:46 PM)
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#252
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If you check out my posts throughout this thread, it shows my main argument for sales potential being mostly about price - not size. If anything, I've argued that size likely isn't the long pole. It's more about people wanting a (cheaper) iPad regardless of size. Or am I misunderstanding what you're getting at?
Last edited by Raistlin; 05-12-2012 at 05:49 PM.
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Member
(05-12-2012, 05:56 PM)
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#253
I was speaking more of the actual necessity to accomodate yet another iOS screen target. The jump between the 3:2 aspect phone at 3.5" and the 4:3 aspect tablet at 9" is basically the difference between a totally-mobile screen and a pseudo-laptop screen. When I'm doing responsive site designs I often can leave the iPad as-is since it has such a high rez, and I can expect users to be able to hit most links with their fingers. 7" becomes this odd no-man's-land where you can fit a [i]few] more buttons, but can't see a whole lot more. It's the opposite of the "goldilocks zone", IMO.
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When the iPad first appeared, people expected it to be $800-$1k. You'll recall the surprise at the actual price. The fact that they still sell discounted iPad 2s is, I think, the answer. Apple will leave the last model in play and that is as low as they are willing to go (or compete in). I really do think it is as simple as that. iPod Touch, $200. Used iPad, $300ish. Old model new iPad, $400. And so on. They don't care about that little $300 gap. In fact I think they are happy to let Asus and the others take that space. Makes them look more "premium". I see what you are getting at, but I just don't think they care enough to confuse the market and the dev situation with yet another model, for the sake of that small gap. |
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Post Count: 9999
(05-12-2012, 06:11 PM)
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#257
What are you talking about? The UI is the same whether on the Nook or the Transformer. It's simply smaller on the former.
http://www.the-ebook-reader.com/nook...honeycomb.html |
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Member
(05-12-2012, 06:14 PM)
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#258
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Post Count: 9999
(05-12-2012, 06:17 PM)
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#260
While I don't own an iPad, I've used them on a few occasions and never noticed an obvious disparity. It haven't seen tons of apps where content is crammed together any more than on Android. There doesn't seem to be a notable data (and therefore hit target) density delta. Dropping a few inches doesn't suddenly turn iOS into Win XP/7 tablet edition or something.
Last edited by Raistlin; 05-12-2012 at 06:21 PM.
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Banned
(05-12-2012, 06:19 PM)
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#262
or something |
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Look!
A crack addict with a tag! (05-12-2012, 06:22 PM)
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#263
Your definition of "computer" is as flawed as ever.
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Member
(05-12-2012, 06:22 PM)
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#264
So I would assume -which is perhaps a mistake - that Google's designers do tablet UI design to hit a 7" target. And scale up from there. it's what I would do, take the "worst case" scenario. I confess ignorance on Android UI scaling however, maybe they are doing something clever with vectors. |
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Banned
(05-12-2012, 06:27 PM)
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#266
How so? |
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Member
(05-12-2012, 06:28 PM)
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#267
also, I know SJ isn't around anymore, but there is this as well (from 2 years ago):
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Last edited by Nerfgun; 05-12-2012 at 06:31 PM.
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Post Count: 9999
(05-12-2012, 06:36 PM)
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#268
Honeycomb/ICS Tablet's main UI is actually more dense than iPad's. There are more, smaller items, and they are packed tighter. Yet I have no problem using it on a 7" tablet. And as for apps, in general the data density is pretty similar between both OS's. Hell ... one of the most common layout criticisms I've heard for iPad is how much space is being wasted on the home screen. People would like to fit more per screen. So again I ask, why would a different target be needed?
Last edited by Raistlin; 05-12-2012 at 06:38 PM.
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Banned
(05-12-2012, 06:43 PM)
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#269
Some developers piggyback the two layouts together though and don't do separate layouts, instead just space things out.
Good old Jobs, that's because iOS isn't flexible to accommodate relative layouts. They did a marvelous job of sizing the ipad/iphone to thwart the need for thinking too much.
Last edited by Copernicus; 05-12-2012 at 06:47 PM.
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Post Count: 9999
(05-12-2012, 06:45 PM)
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#271
There's pics and a video at the link I provided.
Last edited by Raistlin; 05-12-2012 at 06:48 PM.
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Member
(05-12-2012, 06:58 PM)
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#272
Ah ok.
So. The first thing we need to note is that there will be 2 standards in play here. There will be your standards, for how difficult or easy a given UI is to use, and there will be Apple's. I suspect your standards are not Apple's. You're probably more comfortable with a higher level of sophistication. Apple sells iPads to grandparents, so they can FaceTime with their children. Amongst many others. So in terms of readability and hit targets, and expectations, we should note this. So looking at your link - and it's a tough comparison, since nothing there is at native rez or display PPI of course – something like this: ![]() Does not strike me as parrticularly cluttered, pretty good, although the choice of what looks like a Serif font on the icons is not good, and the type itself is too small. IMO. The layout is quite floaty, I'm not sure of the relationship between these groups of objects, but sans more context I'll just leave that alone. Something like this: ![]() ... does absolutely strike me as too cluttered, and visually incoherent. It's not about how many icons you can cram into the canvas, you also have to consider how many things or concepts people can mentally juggle at once, and a host of other things. There are 24 icons on that screen. The rest taken up by that odd strip of - what, extra-wide desktop? Some sort of virtual space manager? Whereas an iPad home screen will hold – guess. 20 icons, in the primary area, and another 6 in the Dock, making 26. So they didn't even really gain anything in that dept. Plus, totally illegible icons in the lower left (what are those?), and the status icons in the lower right are occupying a silly place, just to be different. Lower right is a very powerful corner, you don't waste that with status icons, but is more appropriate for active controls or Next buttons or what-have-you. That's a bit of a mini-rant on that but this is what I'd say if one of my people handed me that. (Please don't read that as an argument from authority, just context). So in the end I suspect that this discussion basically breaks down to that distinction between your own targets and a wider mass-audience target, which is of course totally fine, but one should note the difference. At 7" that one above does strike me as problematic.
Last edited by Nerfgun; 05-12-2012 at 07:01 PM.
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Post Count: 9999
(05-12-2012, 07:16 PM)
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#273
Sorry, I didn't meant to imply it's a good UI. I provided that link originally to show that it's the same UI as the 10" one.
I'd have to charge up my Nook and find the SD card with Honeycomb (I don't really use it anymore), but from what I recall the layout doesn't change. The spacing, etc is the same. Unless I'm mistaken it's the same as the 10" only smaller. And it works fine. While yes, I agree mine (and Google's) view of what's okay on a tablet may differ from Apple ... the point is iPad's UI is already less dense. So shrinking it shouldn't be problematic even with a stricter view of what's okay. |
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Banned
(05-12-2012, 07:34 PM)
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#274
Yea, that HC layout is atrocious, glad Matias cleaned it up.
Raistlin: The 7" homescreen has the same size objects, but shows less objects than a 10" homescreen. So it's not really scaled down/up. The space in between is just removed, which I think is what you're getting at though. |