shinobi602
(05-11-2012, 02:57 PM)

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Microsoft developing AAA multiplayer shooter? #1

Quote:
We're becoming increasingly fascinated by Microsoft Vancouver's unannounced AAA core game project, among the secret and not-so-secret Xbox 360 games mooted in our recent Microsoft E3 predictions round-up. A new MGS job listing has hacked away a little more ambiguity - the game is a multiplayer shooter.

The studio is "looking for a talented and experienced Lead Online & Multiplayer Engineer to deliver a best in class networked gameplay experience and online services for an AAA game title". The right candidate will have "multiplayer online lead experience shipping a current generation AAA console game", and "experience shipping multiplayer shooter (3PS,FPS) games" is "highly desired".

Not familiar with MGS Vancouver? It's "a world-class development team" that's "dedicated to making games for 'core' gamers". The studio's mission is to "push the limits of proven and unexplored game development and show the world what's possible on Microsoft's game consoles". Hmm. "Consoles" rather than "console", then. And presumably you're no longer making games for the original Xbox, chaps.

In fairness, there's nothing here to confirm that this is a completely new game. It's possible MGS Vancouver is lending 343 a hand with Halo 4's massively ambitious multiplayer. Your thoughts?

Source
Listing for creative director:

Quote:
We are looking for a seasoned storyteller who can help us bring Microsoft’s next big IP to life. This individual will help us develop the characters, story arc, emotional tone, pacing, dialogue, and flavor of a story that will shape the spirit of this new franchise.

The Narrative Designer is responsible for the game story. The core of this role is to craft an enthralling character-driven story and define how the narrative will be delivered through different game systems. The Narrative Designer must collaborate closely with other designers, developers, and artists across the studio to ensure seamless integration of story and gameplay.

RESPONSIBILITIES:
• Act as a champion of story, characters, and emotional engagement across the game and game team
• Create a cast of distinctive, engaging, and imperfect characters that players love (or love to hate)
• Define a compelling story that takes the player on a hero’s journey, with a keen eye to story structure and pacing
• Research to support character and plot development
• Write and approve game dialogue
• Design and document interactive narrative systems to facilitate story and emotional delivery to player
• Maintain a story bible that includes game dialogue documentation, character information, world backstory, storyboards, and cinematic development plans
• Collaborate and liase with external narrative teams on transmedia opportunities for the franchise
• Collaborate with game designers to execute on narrative goals through gameplay systems and mission design
• Collaborate with concept and storyboard artists to visualize narrative elements
• Collaborate with the audio department on emotional tone of the sound design, including music selection
• Assist with casting actors and directing voice and mocap performances as needed
• Manage own schedule to accommodate the narrative deliverables of the project and propose solutions for conflicts that arise

REQUIREMENTS:
• Avid gamer with a solid understanding of the game development process
• Understands the differences between writing for games and writing for other mediums
• Understands and embraces the idea that the story must be highly flexible and adaptable throughout the game’s development
• In-depth knowledge of industry trends in interactive storytelling, with a genuine interest in creatively advancing the story medium
• Knowledgeable in a variety of fiction genres and up-to-date with pop culture
• Ability to develop visual theory into production-ready concepts as well as written and physical specifications for game narrative implementation
• Fluent in narrative techniques to elicit audience emotion
• Several years of creative writing experience in some combination of TV, film, and games (ideally all three)
• Excellent communication, collaboration, interpersonal, and organizational skills
• Proven ability at successful multi-tasking under great pressure
• Nice to have: Experience with game editors and scripting systems
I don't think it's for Halo 4...don't they have a team of over 200 people? They've never outsourced in Halo games for multiplayer in the past have they?
Last edited by shinobi602; 05-11-2012 at 03:30 PM.
Neuromancer
The Mayuh of f'n Bawston
(05-11-2012, 02:58 PM)

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#2

Shadowrun 2
shuri
The Harry Potter girl
(05-11-2012, 02:58 PM)

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#3

Shadowrun FINALLY returns. The most criminally underrated multiplayer experience of the decade finally gets a sequel
Interfectum
Member
(05-11-2012, 02:59 PM)

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#4

Halo 4?
Lakitu
st5fu
(05-11-2012, 02:59 PM)

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#5

So that's the big secret game they're working on? A multiplayer shooter? Yawn.
MarkMclovin
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(05-11-2012, 02:59 PM)

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#6

AAAA or bust.
ultim8p00
Banned
(05-11-2012, 03:00 PM)

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#7

Quote:
So that's the big secret game they're working on? A multiplayer shooter? Yawn.
Not if it's Perfect Dark 2
TheBioLover
Member
(05-11-2012, 03:00 PM)
#8

Microsoft working on an AAA multiplayer shooter? Shocking news.
maquiladora
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(05-11-2012, 03:01 PM)

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#9

Just what we need, more shooters.
Terbinator
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(05-11-2012, 03:01 PM)

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#10

F2P Halo incoming.
Khold
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(05-11-2012, 03:01 PM)

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#11

Originally Posted by MarkMclovin: View Post
AAAA or bust.
I really dislike the term AAA, though I guess it has its uses
Acosta
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(05-11-2012, 03:01 PM)

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#12

ZZZZZZzzzz...
Arnie
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(05-11-2012, 03:02 PM)

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#13

It's not Halo 4, that thing's too far along for them to be hiring such a position now. This is quite clearly a different game.

And unlike some of the ignorance in this thread I'm not completely against the idea of a new multiplayer shooter, as long as it's something different. If it's just a first person military shooter with ADS, perks and M4s though I'm not interested. A new Shadowrun, for example, would be much appreciated, not that I think this game's going to be Shadowrun.

Good multiplayer shooters are always in demand, no matter how saturated the genre. If it's CS, Halo or TF standard then I'm there.
Last edited by Arnie; 05-11-2012 at 03:04 PM.
Nub
Member
(05-11-2012, 03:02 PM)

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#14

Originally Posted by Neuromancer: View Post
Shadowrun 2
Please let it be this!
PSFan
Junior Member
(05-11-2012, 03:02 PM)

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#15

Halo 5.
UraMallas
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(05-11-2012, 03:02 PM)

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#16

Halo?

Was I beaten?
Sho_Nuff82
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(05-11-2012, 03:02 PM)

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#17

For 360? That's unexpected.

Perfect Dark?
newjeruse
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(05-11-2012, 03:03 PM)

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#18

Originally Posted by Interfectum: View Post
Halo 4?
Will never happen.
Conor 419
Banned
(05-11-2012, 03:03 PM)
#19

I've been saying for quite some time that we should really start to be putting a lot of attention into Vancouver's project, it's likely to be introduced at E3. Also, it looks like it's a talented studio devoted to strengthening Microsoft's first party 'core' titles.

I'm a bit confused that it could be a shooter, you'd think Microsoft would try and remove any redundancy and prevent anything from mixing with Halo. UNLESS they've set up a team entirely dedicated to Gears of War as well? Is it feasible that they bought the IP?

I mean, otherwise. What else? Perfect Dark? That's literally the only other option.
Dicer
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(05-11-2012, 03:03 PM)

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#20

Only AAA?

Why aren't they going for AAAAAAAAAAAAAAAAAAAAAAAA
Shiggy
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(05-11-2012, 03:03 PM)

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#21

Creativity à la Microsoft:

Dev: "Hey, boss, we'd like to do something new"
MS Manager: "What about a new Halo title, that would be something new, wouldn't it?"
Dev: "We're tired of yearly Halo iterations"
MS Manager: "Well, then let's create something entirely new! A new multiplayer shooter! That's never been done before and there are almost no FPS titles on our consoles. Let's fill that niche!"
Muchi Muchi Pink
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(05-11-2012, 03:03 PM)

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#22

Why another shooter? I mean, sure many players on xbox love shooters, but c'mon. There is already halo, why not something different?
Conor 419
Banned
(05-11-2012, 03:04 PM)
#23

Originally Posted by PSFan: View Post
Halo 5.
Coming September 2011.
CoffeeJanitor
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(05-11-2012, 03:04 PM)

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#24

Originally Posted by Muchi Muchi Pink: View Post
Why another shooter? I mean, sure many players on xbox love shooters, but c'mon. There is already halo, why not something different?
Sales?
snoopeasystreet
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(05-11-2012, 03:04 PM)

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#25

Only a AAA game? Needs more A, microsoft.
Arnie
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(05-11-2012, 03:06 PM)

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#26

Originally Posted by Shiggy: View Post
Creativity à la Microsoft:

Dev: "Hey, boss, we'd like to do something new"
MS Manager: "What about a new Halo title, that would be something new, wouldn't it?"
Dev: "We're tired of yearly Halo iterations"
MS Manager: "Well, then let's create something entirely new! A new multiplayer shooter! That's never been done before and there are almost no FPS titles on our consoles. Let's fill that niche!"
Originally Posted by Muchi Muchi Pink: View Post
Why another shooter? I mean, sure many players on xbox love shooters, but c'mon. There is already halo, why not something different?
Comments like this are stupendously ignorant.

You might not like the genre but millions of people do, and there's space for innovation and creativity if done right, despite what your narrow viewpoint may suggest.
MarkMclovin
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(05-11-2012, 03:06 PM)

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#27

Originally Posted by Khold: View Post
I really dislike the term AAA, though I guess it has its uses
I've never understood it to be honest.
Empty
Member
(05-11-2012, 03:08 PM)

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#28

no SHOCKING NEWS title?
LiquidMetal14
hide your water-based mammals
(05-11-2012, 03:09 PM)

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#29

More shooters! That's what Sony gets criticised for ><
HigherLevel
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(05-11-2012, 03:09 PM)

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#30

It's definitely not Halo related. I hope it's either Perfect Dark 2 or a new IP. If it is a new IP please be something that isn't standard modern military stuff like CoD, BF, and MoH. There's enough of that type of shooters. I'd kill for Shadowrun 2 but we know that won't happen.
Elginer
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(05-11-2012, 03:10 PM)

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#31

Originally Posted by Conor 419: View Post
I've been saying for quite some time that we should really start to be putting a lot of attention into Vancouver's project, it's likely to be introduced at E3. Also, it looks like it's a talented studio devoted to strengthening Microsoft's first party 'core' titles.

I'm a bit confused that it could be a shooter, you'd think Microsoft would try and remove any redundancy and prevent anything from mixing with Halo. UNLESS they've set up a team entirely dedicated to Gears of War as well? Is it feasible that they bought the IP?

I mean, otherwise. What else? Perfect Dark? That's literally the only other option.
Sounds good, consider me hopeful for some good news at Microsoft's E3 showing besides the awesome looking Halo 4.
Arnie
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(05-11-2012, 03:10 PM)

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#32

Originally Posted by LiquidMetal14: View Post
More shooters! That's what Sony gets criticised for ><
No, Sony gets criticised for having a deluge of mediocre multiplayer shooters.

Don't get me wrong, this could very well turn out to be mediocre, but just look at Halo, Gears and Shadowrun; Microsoft Game Studios has a pedigree of excellent multiplayer shooters.
Diprosalic
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(05-11-2012, 03:11 PM)

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#33

halo 5 by another studio so there is a halo every year.
Hari Seldon
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(05-11-2012, 03:11 PM)

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#34

Yes! There is certainly a gap in the AAA online shooter market!
Bamelin
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(05-11-2012, 03:11 PM)

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#35

Originally Posted by Neuromancer: View Post
Shadowrun 2
Let it happen!
derFeef
lil' bit tasty
(05-11-2012, 03:11 PM)

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#36

I don't think it's related to Halo 4, maybe something new. Interesting for sure.
HigherLevel
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(05-11-2012, 03:11 PM)

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#37

Originally Posted by Diprosalic: View Post
halo 5 by another studio so there is a halo every year.
Don't make comments like this if you don't know what you are talking about. Phil Spencer has said multiple times that Halo isn't going to become annualized.
Lovegooder
Junior Member
(05-11-2012, 03:12 PM)

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#38

Originally Posted by Muchi Muchi Pink: View Post
Why another shooter? There is already halo, why not something different?
What do you suggest?
Kajiba
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(05-11-2012, 03:13 PM)

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#39

I'm hoping for a new ip.
REMEMBER CITADEL
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(05-11-2012, 03:13 PM)

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#40

Originally Posted by Conor 419: View Post
I'm a bit confused that it could be a shooter, you'd think Microsoft would try and remove any redundancy and prevent anything from mixing with Halo. UNLESS they've set up a team entirely dedicated to Gears of War as well? Is it feasible that they bought the IP?
I doubt it. And while I wouldn't want them to make the same mistake as Sony and saturate their first party portfolio with shooters, this was rumored to be a Kinect game (well, not so much rumored as confirmed by one of the employees, but that was some time ago so things might have changed) so it could be an interesting new take on the genre. My bet is on a completely new IP.
benny_a
extra source of jiggaflops
(05-11-2012, 03:14 PM)

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#41

Originally Posted by Arnie: View Post
No, Sony gets criticised for having a deluge of mediocre multiplayer shooters.

Don't get me wrong, this could very well turn out to be mediocre, but just look at Halo, Gears and Shadowrun; Microsoft Game Studios has a pedigree of excellent multiplayer shooters.
Sony is known for mediocre shooters? I think Shadowrun with its 66 on Metacritic and the excellent Gears (3rd party) should not be your arguments put forth for Microsoft's pedigree in shooting.
S1kkZ
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(05-11-2012, 03:14 PM)

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#42

maybe a mp-only shooter for the launch of the next console. battlefield 4 or the next (real next-gen) call of duty wont be ready when the new xbox launches, so it makes sense to give the hardcore mp crowd something.
TheOddOne
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(05-11-2012, 03:14 PM)

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#43

Seems OXM missed some important details.

Here are some recent job listings:

Creative Director:
Quote:
We are looking for a seasoned storyteller who can help us bring Microsoft’s next big IP to life. This individual will help us develop the characters, story arc, emotional tone, pacing, dialogue, and flavor of a story that will shape the spirit of this new franchise.

The Narrative Designer is responsible for the game story. The core of this role is to craft an enthralling character-driven story and define how the narrative will be delivered through different game systems. The Narrative Designer must collaborate closely with other designers, developers, and artists across the studio to ensure seamless integration of story and gameplay.

RESPONSIBILITIES:
• Act as a champion of story, characters, and emotional engagement across the game and game team
• Create a cast of distinctive, engaging, and imperfect characters that players love (or love to hate)
Define a compelling story that takes the player on a hero’s journey, with a keen eye to story structure and pacing
• Research to support character and plot development
• Write and approve game dialogue
• Design and document interactive narrative systems to facilitate story and emotional delivery to player
Maintain a story bible that includes game dialogue documentation, character information, world backstory, storyboards, and cinematic development plans
• Collaborate and liase with external narrative teams on transmedia opportunities for the franchise
Collaborate with game designers to execute on narrative goals through gameplay systems and mission design
• Collaborate with concept and storyboard artists to visualize narrative elements
• Collaborate with the audio department on emotional tone of the sound design, including music selection
• Assist with casting actors and directing voice and mocap performances as needed
• Manage own schedule to accommodate the narrative deliverables of the project and propose solutions for conflicts that arise

REQUIREMENTS:
• Avid gamer with a solid understanding of the game development process
• Understands the differences between writing for games and writing for other mediums
• Understands and embraces the idea that the story must be highly flexible and adaptable throughout the game’s development
• In-depth knowledge of industry trends in interactive storytelling, with a genuine interest in creatively advancing the story medium
• Knowledgeable in a variety of fiction genres and up-to-date with pop culture
Ability to develop visual theory into production-ready concepts as well as written and physical specifications for game narrative implementation
• Fluent in narrative techniques to elicit audience emotion
• Several years of creative writing experience in some combination of TV, film, and games (ideally all three)

• Excellent communication, collaboration, interpersonal, and organizational skills
• Proven ability at successful multi-tasking under great pressure
• Nice to have: Experience with game editors and scripting systems
There are two others: Lead Cinematic Animator and Lead Online & Multiplayer SDE-IEB-Microsoft Studios Vancouver

I think OXM jumped the gun by only looking at the multiplayer listing. Much like Halo, singleplayer and multiplayer designers are hired.

*off to study again*
HigherLevel
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(05-11-2012, 03:14 PM)

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#44

Originally Posted by REMEMBER CITADEL: View Post
I doubt it. And while I wouldn't want them to make the same mistake as Sony and saturate their first party portfolio with shooters, this was rumored to be a Kinect game (well, not so much rumored as confirmed by one of the employees, but that was some time ago so things might have changed) so it could be an interesting new take on the genre. My bet is on a completely new IP.
I'm pretty sure this and the Kinect game are separate. There are two MS teams iirc in Vancouver and this team was making a core game.
Derrick01
Banned
(05-11-2012, 03:19 PM)

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#45

More bro shooters isn't exactly what I was asking for when I asked for a bigger focus on core exclusives MS.
stuminus3
Never buying another games console. Ever.
(05-11-2012, 03:21 PM)

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#46

I think that last A is a typo.
REMEMBER CITADEL
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(05-11-2012, 03:21 PM)

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#47

Originally Posted by HigherLevel: View Post
I'm pretty sure this and the Kinect game are separate. There are two MS teams iirc in Vancouver and this team was making a core game.
Well...

Originally Posted by Shawn Woods:
CAREER HISTORY

Microsoft Game Studios (Zipline Studios)
Feb 2010 to Present
Vancouver, Canada

Art Director/Senior Artist (Characters)
Original team member in a new studio with a start-up mentality, hired a team of artists to create social microtransaction games. Over the course of the year, our studio strategy has changed and now focuses on developing a core AAA shooter experience using Kinect. Member of the MGS Creative Councel to promote job training to artists across all Microsoft Game Studios.
Arnie
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(05-11-2012, 03:22 PM)

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#48

Originally Posted by bandresen: View Post
Sony is known for mediocre shooters? I think Shadowrun with its 66 on Metacritic and the excellent Gears (3rd party) should not be your arguments put forth for Microsoft's pedigree in shooting.
Mediocre multiplayer shooters, yes.

It's irrelevant whether Gears was third party, it's a Microsoft Game Studios game. What does owning the studio outright have to do with funding quality titles?
gregor7777
my womb is impregnable
(05-11-2012, 03:23 PM)

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#49

Shadowrun 2 please



(This is coming from a fan of the SNES/Genesis/old school RPG)

The FPS was fantastic. If only it would have got a bit of post release support.
Osaka15
Junior Member
(05-11-2012, 03:26 PM)

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#50

probably halo fpsmmo or call of duty