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extra source of jiggaflops
(05-11-2012, 03:28 PM)
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#52
I personally thought Gears 2 had horrible multiplayer, but it's still considered excellent by the enthusiast press. Also I don't think merely funding is enough to be considered part of the creation of a title. Actual co-developing is great, but putting up marketing dollars does not qualify. |
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my womb is impregnable
(05-11-2012, 03:29 PM)
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#53
The game was balanced so well. And most of the mpas were top notch. |
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(05-11-2012, 03:29 PM)
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#54
Bruter Force
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(05-11-2012, 03:29 PM)
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#55
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Member
(05-11-2012, 03:31 PM)
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#58
However, a gaffer did confirm that the project had gone next gen. Maby it has changed. |
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Member
(05-11-2012, 03:34 PM)
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#63
It was never mentioned in any job listings, just in that guy's resume. |
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Member
(05-11-2012, 03:35 PM)
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#64
In fact, the one game I left out that actually is a quality multiplayer title in the Sony stable is Warhawk. Similar to Shadowrun it's a multiplayer only title with a unique art style that was underrated by many people. But seriously, Sony pumped millions and millions of dollars into Killzone and Resistance at a time when the genre was at it's most popular and they couldn't find a mass audience. I've played them both online extensively and they just dont compare to the likes of Halo, or Shadowrun. Similarly, although I love the franchise from a solo perspective I have a really hard time comparing Uncharted 2 multiplayer to Gears 1 or 3 (haven't tried U3 online, although I don't hear particularly good things). My whole argument is, looking at their pedigree of funding excellent online shooters I don't see why there's so much doom and gloom in this thread. If it is an unoriginal bro shooter then fine, moan away, but the thought of having something of the calibre of a Halo, or a Gears, is exciting to me as a fan of top tier competitive multiplayer shooters. |
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extra source of jiggaflops
(05-11-2012, 03:46 PM)
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#71
I can only speak for myself, but I'm over everything being a shooter. That doesn't mean I don't like the occasional shooter, but out of 10 AAA shooters released a year, I play one, maybe two. I want other things by the companies that are known for big budgets. I'm even fine if shooting is part of the gameplay, but it should not be a regular shooter.
Last edited by benny_a; 05-11-2012 at 03:48 PM.
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Member
(05-11-2012, 03:47 PM)
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#72
I'd like that too, and I think it's probably going to happen.
Unless Durango launches in early 2014 and this title's meant to fill the gap next fall. Although if they're hiring a multiplayer lead now there's probably not going to be enough time to get the game to ship in around a year and a half.
Personally though, as someone who sees online competitive shooters as his go to genre this announcement is right up my alley. I also think it's unfair to write it off as 'just another shooter' before we've seen it. If it's as unique and effective as Gears was at the time, as Shadowrun and Warhawk were when they released, and if it's released on a next gen system it could be something to look forward to.
Last edited by Arnie; 05-11-2012 at 03:49 PM.
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Member
(05-11-2012, 03:52 PM)
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#77
I'd say a spiritual sequel isn't out of the question at some point, although I don't think the brand's particularly strong in the genre. |
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Member
(05-11-2012, 03:58 PM)
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#78
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Member
(05-11-2012, 03:59 PM)
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#79
Everyone likes Zelda-like games. ...Which doesn't actually answer his question. |
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Member
(05-11-2012, 04:01 PM)
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#80
Yeah I should have been more clear, I love it for the mechanics and how your could dynamically change your configuration/playstyle.
The worst thing they did to this game was attach the shadowrun name to it, it had nothing to do with any of the lore and caused major backlash from those fans. Sold at $30 and as a seperate IP and I'm sure we would have been on the third iteration by now |
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jerking off to field goals
(05-11-2012, 04:05 PM)
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#82
I love epic blockbuster shooters, both FPS and TPS. The more the merrier. I hope next-gen is filled to the brim with them, honestly. Just love the genre.
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Member
(05-11-2012, 04:08 PM)
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#85
I'm still in a state of disbelief with that one. I remember the podcast where Sage hyped up the bloom as this game changing mechanic, I suppose he wasn't wrong.
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Member
(05-11-2012, 04:12 PM)
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#86
Microsoft, but they licensed them to him some time ago since they had no immediate plans with the franchise.
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Fallen Xbot (cannot continue gaining levels in this class)
(05-11-2012, 04:13 PM)
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#87
wouldnt be the least bit surprised if this is MS's answer to CoD. there is a lot of money in "realistic" shooters. ideally it will be something apart from the other modern day shooters on the market. i would love to see something along the lines of the original ghost recon games or Operation Flashpoint/ArmA.
Last edited by op_ivy; 05-11-2012 at 04:35 PM.
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Member
(05-11-2012, 04:14 PM)
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#88
<3 that game despite the borked animations. The cross platform play was its strong and weak point though. If they do it again it will probably be only on one platform I think
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(05-11-2012, 04:21 PM)
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#90
Next generation game please.
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Member
(05-11-2012, 04:27 PM)
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#91
As regards to the genre, shooters have proven effective as MP games and with Halo4 and ME3 we've barely reached the type of narritive driven shooters.
An ambitious shooter IP makes room for MP modes, books, toys, DLCs and possibly more. In not so distant future Activision will have COD and Bungie's Destiny. Having two shooters pretty much gurantees million sellers and will help in case Activision wants to play rough. Microsoft has big plans for Halo, but they probably don t want to bet everything on it, nor risk franchise fatigue. Makes the situation hard for Sony and Nintendo if shooters remain the template for success next-gen. |
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Banned
(05-11-2012, 04:33 PM)
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#92
Enough with the FPS games. MS have so many dormant IP's. They need to reboot Crimson Skies, Midtown Madness, Blast Corps, Jet Force Gemini, Outwars, Kung Fu Chaos, Freelancer and I'm sure I'm missing a few.
Why do they insist on sitting on these? Seriously pisses me off sometimes. :/ |
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Member
(05-11-2012, 04:47 PM)
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#93
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Junior Member
(05-11-2012, 04:50 PM)
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#95
2008- N/A 2009- Halo Wars and ODST 2010- Halo Reach 2011- Halo CEA 2012- Halo 4 Not being annualized. Right. |
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Member
(05-11-2012, 04:52 PM)
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#97
I don't think we will be seeing any Halo games next year, there is only one studio working on Halo now. |
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Banned
(05-11-2012, 04:55 PM)
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#98
You're probably right, but they should take the risk. I think they'll be surprised by how well Crimson Skies 2 will do or a HD re-release of Blast Corps through XBLA.
Hell, release CS2 through XBLA as an episodic game to keep costs down, just don't sit in what are great IP's because they might not do well. In fact, all the games I've mentioned are perfect for XBLA release. Do it, MS. I promise to buy 4 copies of each. |
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Banned
(05-11-2012, 04:58 PM)
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#100
Virtually all of the games you listed were of high quality (bar Halo Wars), so I don't see the problem. |