|
Member
(05-12-2012, 08:28 AM)
|
#51
Thats the big difference. When people invest their real money into the development a game they believe they are entitled to a great product. Whether the product is great or not is another issue. |
|
Member
(05-12-2012, 08:28 AM)
|
#53
Kickstarter is the only way certain types of games (eg. isometric RPG's) can get funding, that alone makes it a good thing in my book. Now that there are some success stories (in terms of getting funding) others jump on the bandwagon
Nobody sensible expects every kickstarter to turn out well, the only thing you can do is decide if you want to take the risk and fund the vision of the developper. If the game turns out to be bad then you just blew 15 or 50 dollar or whatever and won't fund anymore projects because you got burned. unless you've never bought a bad game i don't really see the problem |
|
Member
(05-12-2012, 08:29 AM)
|
#54
I don't like how different media outlets are promoting certain projects because their buddies are working on them. There should be a professional separation. Too many people see the media outlets as already being in the bag for the big publishers, they would be best served not raising the same flags here. Otherwise they may as just well be PR and drop the pretense.
|
|
Banned
(05-12-2012, 08:29 AM)
|
#55
As for the more blatant advertising and begging, which isn't the norm, most of these people made games before Kickstarter, and could have made their own indie games without it under different circumstances, if there is bias now then it was always there and this is business as usual for them. It's up to you to not trust so called journalists either. It's not a Kickstarter issue, it's a press issue that was, is and will probably be there. People are aware of the risks, everyone at some point has acquired a bad game, and all clearly realise they usually don't even have a demo or review (lol) to go off of with Kickstarter. If they want to risk some money on a project because nothing actually released fills that spot, it's up to them, they don't need their eyes opened for something that is plainly obvious. And if they don't want to, they don't have to. It's cool. I'll Kickstart whatever I get a good enough vibe for, based on my own criteria for the developers and the project, even if the games I've pledged for so far end badly. I'm aware of all the possibilities, good and bad. And lol @ people trashing the guy for utilising his bio to the fullest, as if he lied about what he did for those games or something. If you have something eye catching for what is essentially a resume, you are in fact going to use it, in any field. Duh. If you don't it's your loss.
Last edited by Alextended; 05-12-2012 at 09:05 AM.
|
|
Member
(05-12-2012, 08:30 AM)
|
#56
I don't think devs are intentionally trying to rip people off(some may). However, I think that when they don't deliver people will be pretty mad. |
|
Banned
(05-12-2012, 08:30 AM)
|
#57
Negative opinion doesn't mean troll. I'm bring slightly facetious with the MGS comment, but ultimately it does feel like a lot of these Kickstarters are based on "look what I've done" not "look what I'm doing"
|
|
Member
(05-12-2012, 08:31 AM)
|
#59
I'm going to reiterate what I think the sleazy bit is:
Quote:
|
|
Member
(05-12-2012, 08:32 AM)
|
#60
Whoever fails to deliver on a product through Kickstarter - whether it's a game or something else - will simply ensure that people are less likely to buy from them in the future. That's how it has always worked. |
|
He's not our sharpest knife. In fact, he's one of our dullest.
(05-12-2012, 08:32 AM)
|
#61
|
|
Member
(05-12-2012, 08:33 AM)
|
#62
You can't do that when the game is pre-alpha and some guys are on the internet telling you what the game is going to look like in 2 years. I wanted Brink. Up until the day reviews came out I had the money set aside. I didn't buy it because of reviews. If Brink was a kickstarter, my money would have already been gone. I think the difference is pretty clear. You have options post-release. You have no options day -700. |
|
(05-12-2012, 08:33 AM)
|
#63
|
|
Member
(05-12-2012, 08:34 AM)
|
#64
For some people that's just enough. I don't need to know anything more than "Tim Schafer is making a new adventure game," or "Jane Jensen is making a new adventure game." I'm sold because they have a history of making quality games.
|
|
Member
(05-12-2012, 08:34 AM)
|
#65
At the end of the day, that is what's going to kill Kickstarter. The minute all these gaming bloggers have to admit they helped hoodwink a bunch of gamers, is the minute they stop promoting these things all together. Edit-I don't have any issues with Kickstarter and think it's great. I just have a problem with all the begging going on by all these sites and the complete lack of objectivity it's going to lead to when turds start popping out.
Last edited by bigtroyjon; 05-12-2012 at 08:39 AM.
|
|
Member
(05-12-2012, 08:36 AM)
|
#68
|
|
Member
(05-12-2012, 08:37 AM)
|
#70
Republique had far more information than 99% of gaming kickstarters though. I do agree that a lot of gaming kickstarters seem more like pitches than actual games, but Payton delivered quite a bit of information on his vision.
|
|
He's not our sharpest knife. In fact, he's one of our dullest.
(05-12-2012, 08:38 AM)
|
#71
|
|
Member
(05-12-2012, 08:39 AM)
|
#72
those people investing have motivation to succeed in the form of more money. here, we're funding their dream and only getting a product in exchange that may or may not be good. and if it is good, the success isn't shared to those who funded the dream.
|
|
Member
(05-12-2012, 08:39 AM)
|
#73
I recently saw a poll in a german pc mag that asked how many were willing to fund a project in advance and only a small percentage were willing to, and it will always be like that. Games won't be crowd-funded on a large scale in the future on the other hand waiting for an isometric rpg like wasteland 2 and hoping EA or whoever will be nice enough to publish it is futile. If i blow 15 dollars in the hope it may turn out good then so be it, it won't ruin me. I may be pissed and angry but it just means i won't support the developpers again.
Last edited by patapuf; 05-12-2012 at 08:42 AM.
|
|
provides useful feedback
(05-12-2012, 08:42 AM)
|
#76
I would discuss this properly, but the title isn't even slightly suggestive and paints the entire thing in a really negative manner and will attract more biased opinions. Trying to take the opposing side seems futile.
Leave the open discussion threads to Mama Robotnik, please. |
|
Member
(05-12-2012, 08:43 AM)
|
#77
|
|
Banned
(05-12-2012, 08:44 AM)
|
#78
Jesus christ, this isn't rocket science. If you want to help bring the game to market, you can. You may even get the game for slightly less by doing so via the KS. If you want to wait and see...THEN WAIT AND SEE! What's the goddamn problem. |
|
extra source of jiggaflops
(05-12-2012, 08:45 AM)
|
#79
They should handle kickstarter projects just like any other preview.
And any other preview, at least on sites that I visit, are critical evaluation with the caveat that the product isn't finished so it errs on the positive side. But at least the concerns of the people are being voiced. What isn't critical evaluation is what some press have done where they said: Please help this dude pursue is dream. What are 15 dollars man. It's their dream. |
|
Member
(05-12-2012, 08:46 AM)
|
#81
We get countless comments and threads here and elsewhere about people upset that a certain game was hyped ("GAF recommended such and such and I hate it", etc) and that they ultimately regretted their purchase. Being mindful of where one spends money applies to everything. You want to go with as little risk as possible with Kickstarter? Then only give money to creators with proven track records. You want to help some up-start by throwing some cash their way? Then do so. People are ultimately doing what they want with their own money, which is generally how society functions. The minimum payment - usually $15 at most - gets you the full game, and if people are paying more it's probably due to the tier system, where they are essentially purchasing extra goodies. Kickstarter wouldn't be as effective as it is without the tier system as it is being funded by consumers, and I don't think the $15 minimum is crushing people's bank accounts. If people are paying more than that, they can probably afford to do so, in which case it becomes like any other purchase. |
|
#upliftingtherace
(05-12-2012, 08:46 AM)
|
#82
|
|
Still without luck
(05-12-2012, 08:47 AM)
|
#84
It's the worse when they do the "look what I did 15-20 years ago" thing but fail to mention what they have done since.
|
|
Member
(05-12-2012, 08:48 AM)
|
#86
|
|
Member
(05-12-2012, 08:48 AM)
|
#87
Of course there's still place for the Uncharteds and Assassin's Creeds in the world, but this is a great alternative to get those games wuzz-ass-publishers are too afraid to publish anymore.
Last edited by Famassu; 05-12-2012 at 08:51 AM.
|
|
Banned
(05-12-2012, 08:49 AM)
|
#89
Speaking of kickstarter I am not giving one single dollar to any of these people. Make the game, then I will buy it if I like it. I don't care about anyone dreams and goals. No one cares about mine. So that is just silly excuse. If you want to donate, donate to red cross and to someone who really needs it. I bet if he approached for example EA with EA partners he would get a deal day one, and would get to keep IP. But then he would have to share with them. So kickstarter is basically that, you help someone get richer. I love the drama "only two days" to support, etc. I guarantee this game was getting made even if got only 100k. Nonsense. |
|
Member
(05-12-2012, 08:49 AM)
|
#90
Quote:
|
|
Member
(05-12-2012, 08:51 AM)
|
#91
And, really, your bring up the argument about donating to the red cross? What are you doing here, wasting time on an internet message board? Go volunteer or something! And really, I doubt Ryan Payton will suddenly become a rich man after Republique.
Last edited by DTKT; 05-12-2012 at 08:54 AM.
|
|
Member
(05-12-2012, 08:52 AM)
|
#93
|
|
Still without luck
(05-12-2012, 08:52 AM)
|
#94
That's fair, but kickstarters like inXile's don't make much sense to me. They've not made a game that has been received well. At least Double Fine has shown they can make very good games.
|
|
He's not our sharpest knife. In fact, he's one of our dullest.
(05-12-2012, 08:53 AM)
|
#96
|
|
(05-12-2012, 08:53 AM)
|
#97
Quote:
Quote:
Quote:
Quote:
While I hope a lot of these games come out and are great, making games is extremely difficult and challenging, especially with a small team and lofty goals. While I don't want to see it happen, I am sadly expecting some horror stories from some of these projects. |
|
Member
(05-12-2012, 08:53 AM)
|
#98
lol another of kickstarter is bad thread ?
Dude it's not your money so don't complain because someone get funded by that way. For me game could bomb hard on normal sales channel and i will still be happy to play my version. I vote only on project who need money to completly create a game. Pre-order or partial creation is out of qquestion. For partial creation exist alpha funding. The possible outcomes are : you loose 15$ - whoaa that is a loooot of cash... you get the game - it's bad it's good it's awasome If kickstarter idea would get bigger i would gladly not buy anymore games from normal channel. dev > publisher > retailer and i would give all my money to developers.
Last edited by Perkel; 05-12-2012 at 08:57 AM.
|
|
GAF's Ed McMahon
(05-12-2012, 08:54 AM)
|
#99
I don't care much for kickstarter. People are free to do whatever they want with their money.
What i don't like about this whole thing is reading about it everywhere. People pressuring others to help funding, etc. I am getting sick of it really fast. Kickstarter is not bad, people that are crazy about it are bad. |
|
Member
(05-12-2012, 08:54 AM)
|
#100
|