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Member
(05-12-2012, 08:19 AM)
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#151
Pretty sure nobody is forcing people to pay for the product before it's created. The product won't exist if some people don't though, so pick your poison.
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Member
(05-12-2012, 08:19 AM)
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#152
It's insane people want to keep the status-quo of being force fed whatever the big publishers want. People are genuinely upset that there's now a new avenue for genres we've been told don't matter anymore to exist. |
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Member
(05-12-2012, 08:19 AM)
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#153
I just read Rock Paper Shotgun and read Neogaf, solves all my problems. :) |
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Member
(05-12-2012, 08:19 AM)
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#154
I have another question: why do you care?
No, seriously, I read these thread and I see some people are actually bothered about this or have some kind of security there will be a backlash. So what? It's not your problem. This is not forced on anyone, don't want to put your money? awesome, you will still have the chance to buy a good game in some months/years, and if itīs not a good game or you are no interested, you can pass on it, just live every game. How the finances of the studio affect to you? since when do you care about how a game is funded? Really, I fail to understand why anyone could be bothered about it. |
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Has problems recognising girls
(05-12-2012, 08:19 AM)
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#155
Honestly we've had at least several threads where people are repeating the same arguments and opinions and nothing seems to change. The ignorance remains. I can understand if you are not interested in the system, but don't slag it off without knowing the facts or realizing the potentials.
Last edited by speedpop; 05-12-2012 at 08:21 AM.
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If you stop seeing my posts, you can probably guess why
(05-12-2012, 08:20 AM)
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#156
Looking at Kickstarter rewards can be depressing. Seeing people throw away a grand to be a character in an iPhone game really puts how poor I am into perspective. I guess that comes along with being a student, but still.
I'm surprised that not a lot of people seem to be worried about projects going over budget. There's some cases like Double Fine's game that are just ridiculously over-funded that hopefully have basically zero chance of running into trouble, but I worry about games like Republique that are just barely over the amount they were asking for. There's a very well-known effect that often gets talked about in regards to public projects like constructing public buildings or bridges or whatever else where even very experienced project managers have an extremely hard time judging how much time a project will take and how expensive it will be. In fact there are tons of documented cases where even when project managers accounted for the fact that they have a tendency to under-budget, they still ended up predicting far lower budgets than they eventually used. Anyway, hopefully it won't happen, but I wonder how a team would handle it if they work on a game that was Kickstarter funded for a few months and all of a sudden realize "Oh shit, this is going to cost a little more than we thought." |
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(05-12-2012, 08:22 AM)
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#157
My favourite thing about NeoGAF is how someone starts this thread basically every single day at the moment.
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Member
(05-12-2012, 08:22 AM)
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#158
Yeah it's a bit shifty.
At least DF are making a documentary. I bet most of these kickstarters won't be as open with there development. Heck a bunch already seem all to happy to bend the truth to make a better sales pitch for there game. Can't wait for the reaction after one of these games is cancelled or finised but horrible. |
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lapdance transform pants
(05-12-2012, 08:23 AM)
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#159
Kickstarter that provide everything or reasonable price is awesome. Anything over $100 tier is not reasonable and it's just a fanboy's dream to be part of a game. Anything under that has to be reasonable i.e. should include multiple copies of the game for you and your friend, should include a tshirt, a poster, a soundtrack, behind the scene footage or images, PDF concept art, beta and more. These are a MUST and no one should chare you loads for that since you are blindly supporting a concept and you deserve it all. It's not that hard to do these, really.
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Member
(05-12-2012, 08:23 AM)
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#160
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Member
(05-12-2012, 08:24 AM)
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#161
I like KS, not sure how much I like it for games though. There is just so much that can go wrong with game development, so many ways they can fuck up and waste all there money with little to show for it.
One of these KS darlings is eventually going to either not come out, or come out and be complete shit, and the backlash will be crazy. Double fine adventure probably won't be that game, those dudes seemed to have put a lot of effort and thought into this before hand, especially with the documentary, but not everyone is as awesome as Tim. I do agree though, the republououadf thing was a little gross, the way some people were pimping the shit out of it all over the place, and desperation to get it funded towards the last week of its funding. |
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lapdance transform pants
(05-12-2012, 08:26 AM)
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#162
Some of them, I only paid for the base game and dont think it merits paying anything more than $20. I paid $20 for Republique but I don't even think I'll play it on iPhone. I didn't know it ended today or I would've reduced my pledge to just the PC game.
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Member
(05-12-2012, 08:26 AM)
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#163
Consumers can still buy the final product post release. You don't need to pledge money to buy the game. The system is great as instead of pitching their games to a publisher they go directly to their customer base avoiding marketing noise and publisher meddling in their creation. There are some obvious risks of course. Design by commitee for example, trying to please everyone. But that's a risk that I'm confortable with.
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Member
(05-12-2012, 08:26 AM)
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#164
And yes, no one forces you to pay. You see what the developer can offer you, you see his/her vision (or lack of it), early materials etc. and it's up to you to whether you want to donate or not and how much you want to donate. |
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Member
(05-12-2012, 08:28 AM)
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#167
I don't think Kickstarter is inherently shady, but it's possible to become so in certain situations. But really the only time I have a problem with it, is when they are being shilled by supposedly objective people in the enthusiast press.
As far as a company not delivering on a kickstarter promise, that's a very real possibility and outside video games I'm sure it has happened many times. But you're free to give or not give money. As with all things, buyer beware. Doesn't make it shady, but it does involve a certain amount of risk. |
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Worships the porcelain goddess
(05-12-2012, 08:28 AM)
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#168
I just don't dig it. As a consumer, you give up too much for essentially a review copy of the game. |
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Member
(05-12-2012, 08:28 AM)
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#169
I liked the look of rebubliq I didn't donate because I couldn't afford to and because I can't justify pre paying for something that comes out next year. I think kick starter has come along at the perfect time when it can feel like the industry is churning out a lot of un original products. If we have to gamble to get some fresh experiences so be it and if there's people willing to finance said gamble then more power to them.
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Member
(05-12-2012, 08:30 AM)
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#170
Look, people can spend their own money however they'd like. You don't have to feel obligated as some voice of reasoning for the people you consider "indoctrinated." That said. I think Kickstarter has had a profound impact on gaming as a whole. And I'm glad that people like Tim Schafer get an opportunity to make the game they want, and invite a level of community involvement. If your idea is good enough, and if you're creative enough; Kickstarter is a great medium to get your project off the ground. And make those who support you feel like they have some level of importance in its development. |
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Member
(05-12-2012, 08:31 AM)
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#171
I'd rather pay for the product before it's created than never be able to pay for it because it would be never created otherwise.
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lapdance transform pants
(05-12-2012, 08:31 AM)
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#172
http://www.kickstarter.com/projects/...sega-dreamcast
This, in my opinion, is the shadiest Kickstarter yet. This better not become a trend in any way possible cause it just plain stupid. Surprised it already made that much money, with almost everyone paying $65 or above. Not even a thank you to the ones that pledge. |
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Member
(05-12-2012, 08:31 AM)
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#173
Look at Alpha Protocol. Somewhere in the 60s on Metacritic and generally reviled by critics, and even by a lot of GAF (some of whom have even admitted they haven't played it and go by word-of-mouth). Yet a lot of others who play it are pleased with it, and are often surprised at how good they found it due to its reception. The key there is they played it and ultimately came to a conclusion based on their own experience with the product. Others who hated it after they played it took a risk with their money and ended up disappointed. You ultimately never know. You're taking a risk with every purchase you make, and nobody is forcing anyone to fund anything. When it comes to the games, some people will only fund the larger ones like Double Fine Adventure and Wasteland 2, even if due simply to things like bigger budgets and bigger studios, feeling there is less risk involved there. Others will ignore those and view the smaller, newer guys as places they'd rather put money towards, weighing the risks there and making their decision accordingly. Others still will fund what they interests them in general, regardless of the size or track record of the studio involved, because they appreciate the vision being put forth and would like to help it come to pass. I really don't see why it bothers so many people. If you dislike the Kickstarter proposition as a whole, then simply ignore it. You're seeing it everywhere? I couldn't care less for games like CoD and Halo but I don't pitch a fit because those games get insane amounts of coverage whenever a new one comes out. Ignore the things you aren't interested in and focus on what you like. |
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Member
(05-12-2012, 08:33 AM)
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#174
Quote:
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Member
(05-12-2012, 08:34 AM)
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#175
They made this, which I find pretty awesome, so they have a public already: http://www.youtube.com/watch?feature...&v=HohDEQpIRMw (BTW, I think their Kickstarter is bad, I don't like lower tears not getting the product in any form, but that's beyond the point). |
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Member
(05-12-2012, 08:35 AM)
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#176
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Member
(05-12-2012, 08:35 AM)
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#177
Kickstarter is a good idea when it comes to supporting people who there are evidence that they can deliver, and it is something it would not have been done otherwise.
It can be a bad idea as well in certain cases. And no, the fact that it is your money does not mean that it is not a problem. Same way that I don't own Skyrim on PS3 but I still find it a shitty thing for PS3 owners and their Skyrim that it has the problems it has (or had, if it was fixed). I like people making good use of their money, and donating for games to be made is actually not necessarily a bad use but it can be a bad use based on to whom you are donating. If Kickstarter was a wholly bad use of one's money, the reaction to Kickstarter would be more negative, because people don't like other people being scummed from their money. The reason it isn't, is not because people don't care at all what you do with your money. Example of potential problems: They could have made the game regardless. They are not trustworthy enough to dedicate the budget fully to the game. They don't have sufficiently good record to prove that they are worthy of that trust or investment and so on. They are perhaps going to fail making the game successfully. The game is in an oversatured genre or does not appear to be anything special in comparison to so many available games, deserving of your donation Also, I agree that there should not be many "Go out there and donate!" messages for all kickstarters. People should not feel pressured to donate, especially by gaming journalists. If a project is worthy of such donation, just show it to the public, there is no reason for journalists to ask people to donate to it. No game is entitled to donations, the ones who want those donations because they are making the games can ask for them, but I don't think journalists should do so. The concept is not all bad or even mostly bad, in fact it will bring something good and games that wouldn't be made without it but I think people should not over do it, and mostly support few projects that deserve the support.
Last edited by Reuenthal; 05-12-2012 at 08:47 AM.
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Member
(05-12-2012, 08:36 AM)
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#178
There are games that I paid more for (damn you Steam sales!) and that I hadn't even started yet.
Last edited by Mr_Zombie; 05-12-2012 at 08:38 AM.
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Banned
(05-12-2012, 08:36 AM)
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#179
This just in!
If you don't like Kickstarter, I have a new option for you - it's called not putting any money on Kickstarter projects! Already I'm seeing amazing results from people who don't like Kickstarter or the projects on it! Almost 100% of people who didn't put any money into anything on Kickstarter said they didn't feel like they'd been ripped off! You too can join this new revolution, but beware - you may have to actually shut up and put up when other people want to risk a bit of money to see games they want made actually getting made! |
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Banned
(05-12-2012, 08:37 AM)
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#180
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He's not our sharpest knife. In fact, he's one of our dullest.
(05-12-2012, 08:39 AM)
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#182
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Member
(05-12-2012, 08:39 AM)
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#183
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Member
(05-12-2012, 08:39 AM)
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#184
I think Kickstarters are awesome. I have not put down $125 for Republique. Since I want to see the game first. But I have put down than $100 bucks on Shadowrun since I like the swag and also the game concept. Yes, you are unreasonable. Of course there will be Kickstarters which will fail and Kickstarters which underdeliver. I doubt we see many Kickstarters exceeding expectations since that will be a difficult thing to pull off with hyperbole in the sales pitch of most Kickstarters. There will be even shady Kickstarters, since kickstarter.com is not really screening the projects. But I think most of those will be uncovered by someone before they are funded. (I believe in the power of the Internet, lol). Finally, Activision is making record profits. Their game plan is basically WoW subscriptions and yearly CoD subscriptions. They are trying to establish a similar franchise after successfully killing of Tony Hawk and Guitar Hero, but both Blur and Prototype seem to be unsuccessful. Most publishers will follow this blueprint (EA is trying to push BF, but it seems that SW Galaxies is not becoming their WoW) or go belly-up. Some smaller ones might survive as niche publishers (e.g. Atlus). This means unfortunately that a lot of great games will not be published (go watch the Wasteland pitch video to see how this works). You can make an Indie game, but those will be quite small, since self-funding can go only so far. For ppl pledging Kickstarter is basically a pre-order system for their games (or the SE of the game with swag). Instead of pre-ordering at gamestop. P.S. Look at the reaction to ME3 on how a published AAA game with excellent reviews also did not fulfill most (some?) ppls expectations. So there is no difference between Kickstarter and a Publisher after all... |
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Banned
(05-12-2012, 08:39 AM)
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#185
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Member
(05-12-2012, 08:40 AM)
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#186
Originally Posted by butter_stick:
Last edited by whalleywhat; 05-12-2012 at 08:43 AM.
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Member
(05-12-2012, 08:41 AM)
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#187
No, really? thatīs the big deal? Twitter posts? Come on. |
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Member
(05-12-2012, 08:43 AM)
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#188
Stop following game companies and game journalist sites if you don't want spam about shit you mostly don't care about. If it is your actual friends spamming you, get less annoying friends. |
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Banned
(05-12-2012, 08:43 AM)
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#190
I've backed 10 games now, varying from $15 - $100 pledges because I like what those studios have shown and I'm willing to put some money down to see how it progresses and hopefully have an awesome product at the end of it - if any of these projects go belly up then I've accepted that the money I spent was purely for the ride, the end result is just a bonus. You're not an investor, it's not an investment. |
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Nine out of ten orphans can't tell the difference.
(05-12-2012, 08:43 AM)
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#191
Scenario 1 : $15 kickstarter project that you might not enjoy in the end
Scenario 2 : $60 AAA title with 98+ metacritic that you might not enjoy in the end One of those sting more than the other and as of yet only one of those has happened to me thus far... |
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Banned
(05-12-2012, 08:43 AM)
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#192
I'm not here to justify my opinion to you. Just like people are free to ignore Kickstarters they don't like, people are free to ignore Internet message board threads they don't like. If you feel my opinion on Kickstarters is worthless, you must also agree your opinion on my thread is worthless.
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Member
(05-12-2012, 08:44 AM)
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#193
Comparing an article on the internet to someone shoving something in your face? |
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Member
(05-12-2012, 08:45 AM)
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#194
How many kickstarter projects have you supported? And how many have you played? How many 90+% metacritic games have you bought and how many have you played?
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Nine out of ten orphans can't tell the difference.
(05-12-2012, 08:46 AM)
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#196
In case it wasn't already painfully obvious, I was talking about the prospect of which one would theoretically be worse.
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Member
(05-12-2012, 08:47 AM)
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#197
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Member
(05-12-2012, 08:48 AM)
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#199
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Banned
(05-12-2012, 08:48 AM)
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#200
a. Trust the people involved b. Are willing to risk your cash to see come to light |